if (!confirm(this.st.tr["Move played:"] + " " + move.notation + "\n" + this.st.tr["Are you sure?"]))
return this.$set(this.game, "moveToUndo", move);
}
if (!confirm(this.st.tr["Move played:"] + " " + move.notation + "\n" + this.st.tr["Are you sure?"]))
return this.$set(this.game, "moveToUndo", move);
}