X-Git-Url: https://git.auder.net/pieces/Cwda/n_white_knight.svg?a=blobdiff_plain;f=TODO;h=7a50f28031e80c3ca190a51568cc9fc037a8eb21;hb=0b0f03354fdb4ffbcf9c0dd208d42c80235ade45;hp=27b3f8db64dfa48098047c65a93b0981704239de;hpb=44e87e497eeb05eb93164337da43d51a69a9c445;p=vchess.git diff --git a/TODO b/TODO index 27b3f8db..7a50f280 100644 --- a/TODO +++ b/TODO @@ -1,12 +1,8 @@ -For animation, moves should contains "moving" and "fading" maybe... -(But it's really just for Magnetic chess) -setInterval "CRON" task in sockets.js to check connected clients -(every 1hour maybe, or more) -Systematically show init+dest squares in PGN, maybe after short notation -(2 moves list, second for de-ambiguification) -Button to show all pieces that can move (next to expert mode; change icons) +PROBABLY WON'T FIX: +Embedded rules language not updated when language is set (in Analyse, Game and Problems) +If new live game starts in background, "new game" notify OK but not first move. -Bugs, limitations: - - switching chess when castling: show 2 promotion kings (??) - - Crazyhouse: TODO = keep track of promoted pawns. - - Checkered: implement stage 2 ?! +NEW VARIANTS, Non-chess ( won't add draughts: https://lidraughts.org/ ) +Gomoku, Konane +Fanorona https://fr.wikipedia.org/wiki/Fanorona +Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960