X-Git-Url: https://git.auder.net/pieces/Cwda/n_white_knight.svg?a=blobdiff_plain;f=TODO;h=40446dafce98f54e3216375b1542d5d40a3bc72e;hb=0e466aac11288f35b34d744b2652c7b4e9df2e24;hp=73b76b0b2f086e8700eb12c51c3e58784b3f10c8;hpb=f55a0a6753a62257c7caa62ae49c8a5673769065;p=xogo.git diff --git a/TODO b/TODO index 73b76b0..40446da 100644 --- a/TODO +++ b/TODO @@ -1,8 +1,12 @@ -Debug Alapo -Add links to complete variants rules (Ambiguous...) +Baroque Berolina Bicolour Brotherhood +For Baroque (and Fugue and...) --> maybe a dedicated parent class ? + +Go game with option oneColor (révélée à la fin phase counting -->). +Endgame :: mode "counting", déplacements libres (indépendamment de chaque coté) add variants : Dark Racing Kings ? Checkered-Teleport ? +Hmm... non ? --> Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number -réfléchir aux animations par variante (reversi, Chakart, Atomic, ...) +==> plus simple : deux classes, images superposées.