button(v-show="gameInProgress" @click="stopGame")
| Stop game
div(v-show="display=='rules'" v-html="content" class="section-content")
- Game(v-show="display=='computer'" :mycolor="mycolor" :fen="fen"
- :mode="mode" :sub-mode="subMode"
+ Game(v-show="display=='computer'" :gid-or-fen="fen"
+ :mode="mode" :sub-mode="subMode" :variant="variant"
@computer-think="gameInProgress=false" @game-over="stopGame")
</template>
<script>
import Game from "@/components/Game.vue";
import { store } from "@/store";
+import { getDiagram } from "@/utils/printDiagram";
export default {
name: 'my-rules',
+ components: {
+ Game,
+ },
data: function() {
return {
st: store.state,
+ variant: {id: 0, name: "Unknown"}, //...yet
content: "",
display: "rules",
mode: "computer",
fen: "",
};
},
- mounted: function() {
+ mounted: async function() {
+ // NOTE: variant cannot be set before store is initialized
+ const vname = this.$route.params["vname"];
+ //const idxOfVar = this.st.variants.indexOf(e => e.name == vname);
+ //this.variant = this.st.variants[idxOfVar]; //TODO: is it the right timing?!
+ this.variant.name = vname;
+ const vModule = await import("@/variants/" + vname + ".js");
+ window.V = vModule.VariantRules;
// Method to replace diagrams in loaded HTML
const replaceByDiag = (match, p1, p2) => {
const args = this.parseFen(p2);
};
// (AJAX) Request to get rules content (plain text, HTML)
this.content =
- require("raw-loader!pug-plain-loader!@/rules/" +
- this.$route.params["vname"] + "/" + this.st.lang + ".pug")
+ // TODO: why doesn't this work? require("raw-loader!pug-plain-loader!@/rules/"...)
+ require("raw-loader!@/rules/" + vname + "/" + this.st.lang + ".pug")
.replace(/(fen:)([^:]*):/g, replaceByDiag);
},
methods: {