delete localStorage["moves"];
},
+ // TODO: game or gameInfo ?!
get: function(gameRef)
{
const gid = gameRef.id;
game.clocks = JSON.parse(localStorage.getItem("clocks"));
game.timeControl = localStorage.getItem("timeControl");
game.increment = localStorage.getItem("increment");
+ game.vname = localStorage.getItem("vname");
game.mode = "live";
}
else