// Did a chat message arrive after my last move?
let vr_tmp = new V(game.fen); //start from last position
const flags = V.ParseFen(game.fen).flags; //may be undefined
// Did a chat message arrive after my last move?
let vr_tmp = new V(game.fen); //start from last position
const flags = V.ParseFen(game.fen).flags; //may be undefined