+ const k = document.getElementById("myRange").value;
+ const movesWidth = (window.innerWidth >= 768 ? 280 : 0);
+ const minBoardWidth = 240; //TODO: same
+ // Value of 0 is board min size; 100 is window.width [- movesWidth]
+ const boardSize = minBoardWidth +
+ k * (window.innerWidth - (movesWidth+minBoardWidth)) / 100;