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cbe95378 | 1 | import { ChessRules, Move, PiPo } from "@/base_rules"; |
c11afcdf | 2 | import { randInt } from "@/utils/alea"; |
d2af3400 BA |
3 | |
4 | export class YoteRules extends ChessRules { | |
5 | ||
cbe95378 BA |
6 | static get HasFlags() { |
7 | return false; | |
8 | } | |
9 | ||
10 | static get HasEnpassant() { | |
11 | return false; | |
12 | } | |
13 | ||
14 | static get Monochrome() { | |
15 | return true; | |
16 | } | |
17 | ||
18 | static get Notoodark() { | |
19 | return true; | |
20 | } | |
21 | ||
22 | static get ReverseColors() { | |
23 | return true; | |
24 | } | |
25 | ||
26 | static IsGoodFen(fen) { | |
27 | if (!ChessRules.IsGoodFen(fen)) return false; | |
28 | const fenParsed = V.ParseFen(fen); | |
29 | // 3) Check reserves | |
30 | if ( | |
31 | !fenParsed.reserve || | |
c11afcdf | 32 | !fenParsed.reserve.match(/^([0-9]{1,2},?){2,2}$/) |
cbe95378 BA |
33 | ) { |
34 | return false; | |
35 | } | |
36 | // 4) Check lastMove | |
37 | if (!fenParsed.lastMove) return false; | |
38 | const lmParts = fenParsed.lastMove.split(","); | |
39 | for (lp of lmParts) { | |
40 | if (lp != "-" && !lp.match(/^([a-f][1-5]){2,2}$/)) return false; | |
41 | } | |
42 | return true; | |
43 | } | |
44 | ||
45 | static ParseFen(fen) { | |
46 | const fenParts = fen.split(" "); | |
47 | return Object.assign( | |
48 | ChessRules.ParseFen(fen), | |
49 | { | |
50 | reserve: fenParts[3], | |
51 | lastMove: fenParts[4] | |
52 | } | |
53 | ); | |
54 | } | |
55 | ||
56 | static GenRandInitFen(randomness) { | |
57 | return "6/6/6/6/6 w 0 12,12 -,-"; | |
58 | } | |
59 | ||
60 | getFen() { | |
61 | return ( | |
62 | super.getFen() + " " + | |
63 | this.getReserveFen() + " " + | |
64 | this.getLastmoveFen() | |
65 | ); | |
66 | } | |
67 | ||
68 | getFenForRepeat() { | |
69 | return super.getFenForRepeat() + "_" + this.getReserveFen(); | |
70 | } | |
71 | ||
72 | getReserveFen() { | |
73 | return ( | |
74 | (!this.reserve["w"] ? 0 : this.reserve["w"][V.PAWN]) + "," + | |
75 | (!this.reserve["b"] ? 0 : this.reserve["b"][V.PAWN]) | |
76 | ); | |
77 | } | |
78 | ||
79 | getLastmoveFen() { | |
80 | const L = this.lastMove.length; | |
81 | const lm = this.lastMove[L-1]; | |
82 | return ( | |
83 | ( | |
84 | !lm['w'] | |
85 | ? '-' | |
86 | : V.CoordsToSquare(lm['w'].start) + V.CoordsToSquare(lm['w'].end) | |
87 | ) | |
88 | + "," + | |
89 | ( | |
90 | !lm['b'] | |
91 | ? '-' | |
92 | : V.CoordsToSquare(lm['b'].start) + V.CoordsToSquare(lm['b'].end) | |
93 | ) | |
94 | ); | |
95 | } | |
96 | ||
97 | setOtherVariables(fen) { | |
98 | const fenParsed = V.ParseFen(fen); | |
99 | const reserve = fenParsed.reserve.split(",").map(x => parseInt(x, 10)); | |
100 | this.reserve = { | |
101 | w: { [V.PAWN]: reserve[0] }, | |
102 | b: { [V.PAWN]: reserve[1] } | |
103 | }; | |
104 | // And last moves (to avoid undoing your last move) | |
105 | const lmParts = fenParsed.lastMove.split(","); | |
106 | this.lastMove = [{ w: null, b: null }]; | |
107 | ['w', 'b'].forEach((c, i) => { | |
108 | if (lmParts[i] != '-') { | |
109 | this.lastMove[0][c] = { | |
110 | start: V.SquareToCoords(lmParts[i].substr(0, 2)), | |
111 | end: V.SquareToCoords(lmParts[i].substr(2)) | |
112 | }; | |
113 | } | |
114 | }); | |
115 | // Local stack to know if (current) last move captured something | |
116 | this.captures = [false]; | |
117 | } | |
118 | ||
119 | static get size() { | |
120 | return { x: 5, y: 6 }; | |
121 | } | |
122 | ||
123 | static get PIECES() { | |
124 | return [V.PAWN]; | |
125 | } | |
126 | ||
127 | getColor(i, j) { | |
128 | if (i >= V.size.x) return i == V.size.x ? "w" : "b"; | |
129 | return this.board[i][j].charAt(0); | |
130 | } | |
131 | ||
132 | getPiece() { | |
133 | return V.PAWN; | |
134 | } | |
135 | ||
136 | getPpath(b) { | |
137 | return "Yote/" + b; | |
138 | } | |
139 | ||
140 | getReservePpath(index, color) { | |
141 | return "Yote/" + color + V.PAWN; | |
142 | } | |
143 | ||
144 | static get RESERVE_PIECES() { | |
145 | return [V.PAWN]; | |
146 | } | |
147 | ||
148 | canIplay(side, [x, y]) { | |
149 | if (this.turn != side) return false; | |
150 | const L = this.captures.length; | |
151 | if (!this.captures[L-1]) return this.getColor(x, y) == side; | |
152 | return (x < V.size.x && this.getColor(x, y) != side); | |
153 | } | |
154 | ||
c11afcdf | 155 | // TODO: hoverHighlight() would well take an arg "side"... |
cbe95378 BA |
156 | hoverHighlight(x, y) { |
157 | const L = this.captures.length; | |
158 | if (!this.captures[L-1]) return false; | |
159 | const oppCol = V.GetOppCol(this.turn); | |
160 | return (this.board[x][y] != V.EMPTY && this.getColor(x, y) == oppCol); | |
161 | } | |
162 | ||
163 | // TODO: onlyClick() doesn't fulfill exactly its role. | |
164 | // Seems that there is some lag... TOFIX | |
165 | onlyClick([x, y]) { | |
166 | const L = this.captures.length; | |
167 | return (this.captures[L-1] && this.getColor(x, y) != this.turn); | |
168 | } | |
169 | ||
170 | // PATCH related to above TO-DO: | |
171 | getPossibleMovesFrom([x, y]) { | |
172 | if (x < V.size.x && this.board[x][y] == V.EMPTY) return []; | |
173 | return super.getPossibleMovesFrom([x, y]); | |
174 | } | |
175 | ||
176 | doClick([x, y]) { | |
177 | const L = this.captures.length; | |
178 | if (!this.captures[L-1]) return null; | |
179 | const oppCol = V.GetOppCol(this.turn); | |
180 | if (this.board[x][y] == V.EMPTY || this.getColor(x, y) != oppCol) | |
181 | return null; | |
182 | return new Move({ | |
183 | appear: [], | |
184 | vanish: [ new PiPo({ x: x, y: y, c: oppCol, p: V.PAWN }) ], | |
185 | end: { x: x, y: y } | |
186 | }); | |
187 | } | |
188 | ||
189 | getReserveMoves(x) { | |
190 | const color = this.turn; | |
c11afcdf BA |
191 | const L = this.captures.length; |
192 | if ( | |
193 | this.captures[L-1] || | |
194 | !this.reserve[color] || | |
195 | this.reserve[color][V.PAWN] == 0 | |
196 | ) { | |
197 | return []; | |
198 | } | |
cbe95378 BA |
199 | let moves = []; |
200 | for (let i = 0; i < V.size.x; i++) { | |
201 | for (let j = 0; j < V.size.y; j++) { | |
202 | if (this.board[i][j] == V.EMPTY) { | |
203 | let mv = new Move({ | |
204 | appear: [ | |
205 | new PiPo({ | |
206 | x: i, | |
207 | y: j, | |
208 | c: color, | |
209 | p: V.PAWN | |
210 | }) | |
211 | ], | |
212 | vanish: [], | |
213 | start: { x: x, y: 0 }, //a bit artificial... | |
214 | end: { x: i, y: j } | |
215 | }); | |
216 | moves.push(mv); | |
217 | } | |
218 | } | |
219 | } | |
220 | return moves; | |
221 | } | |
222 | ||
223 | getPotentialMovesFrom([x, y]) { | |
224 | const L = this.captures.length; | |
225 | if (this.captures[L-1]) { | |
226 | if (x >= V.size.x) return []; | |
227 | const mv = this.doClick([x, y]); | |
228 | return (!!mv ? [mv] : []); | |
229 | } | |
c11afcdf | 230 | if (x >= V.size.x) return this.getReserveMoves([x, y]); |
cbe95378 BA |
231 | return this.getPotentialPawnMoves([x, y]); |
232 | } | |
233 | ||
234 | getPotentialPawnMoves([x, y]) { | |
235 | let moves = []; | |
236 | const color = this.turn; | |
237 | const L = this.lastMove.length; | |
238 | const lm = this.lastMove[L-1]; | |
239 | let forbiddenStep = null; | |
c11afcdf | 240 | if (!!lm[color] && x == lm[color].end.x && y == lm[color].end.y) { |
cbe95378 BA |
241 | forbiddenStep = [ |
242 | lm[color].start.x - lm[color].end.x, | |
243 | lm[color].start.y - lm[color].end.y | |
244 | ]; | |
245 | } | |
246 | const oppCol = V.GetOppCol(color); | |
247 | for (let s of V.steps[V.ROOK]) { | |
cbe95378 BA |
248 | const [i1, j1] = [x + s[0], y + s[1]]; |
249 | if (V.OnBoard(i1, j1)) { | |
c11afcdf BA |
250 | if (this.board[i1][j1] == V.EMPTY) { |
251 | if ( | |
252 | !forbiddenStep || | |
253 | s[0] != forbiddenStep[0] || | |
254 | s[1] != forbiddenStep[1] | |
255 | ) { | |
256 | moves.push(super.getBasicMove([x, y], [i1, j1])); | |
257 | } | |
258 | } | |
cbe95378 BA |
259 | else if (this.getColor(i1, j1) == oppCol) { |
260 | const [i2, j2] = [i1 + s[0], j1 + s[1]]; | |
261 | if (V.OnBoard(i2, j2) && this.board[i2][j2] == V.EMPTY) { | |
262 | let mv = new Move({ | |
263 | appear: [ | |
264 | new PiPo({ x: i2, y: j2, c: color, p: V.PAWN }) | |
265 | ], | |
266 | vanish: [ | |
267 | new PiPo({ x: x, y: y, c: color, p: V.PAWN }), | |
268 | new PiPo({ x: i1, y: j1, c: oppCol, p: V.PAWN }) | |
269 | ] | |
270 | }); | |
271 | moves.push(mv); | |
272 | } | |
273 | } | |
274 | } | |
275 | } | |
276 | return moves; | |
277 | } | |
278 | ||
279 | getAllPotentialMoves() { | |
c11afcdf BA |
280 | const L = this.captures.length; |
281 | const color = (this.captures[L-1] ? V.GetOppCol(this.turn) : this.turn); | |
282 | let potentialMoves = []; | |
283 | for (let i = 0; i < V.size.x; i++) { | |
284 | for (let j = 0; j < V.size.y; j++) { | |
285 | if (this.board[i][j] != V.EMPTY && this.getColor(i, j) == color) { | |
286 | Array.prototype.push.apply( | |
287 | potentialMoves, | |
288 | this.getPotentialMovesFrom([i, j]) | |
289 | ); | |
290 | } | |
291 | } | |
292 | } | |
293 | potentialMoves = potentialMoves.concat( | |
cbe95378 | 294 | this.getReserveMoves(V.size.x + (color == "w" ? 0 : 1))); |
c11afcdf | 295 | return potentialMoves; |
cbe95378 BA |
296 | } |
297 | ||
298 | filterValid(moves) { | |
299 | return moves; | |
300 | } | |
301 | ||
302 | getCheckSquares() { | |
303 | return []; | |
304 | } | |
305 | ||
306 | atLeastOneMove() { | |
307 | if (!super.atLeastOneMove()) { | |
308 | // Search one reserve move | |
309 | const moves = | |
310 | this.getReserveMoves(V.size.x + (this.turn == "w" ? 0 : 1)); | |
311 | if (moves.length > 0) return true; | |
312 | return false; | |
313 | } | |
314 | return true; | |
315 | } | |
316 | ||
317 | play(move) { | |
318 | const color = this.turn; | |
319 | move.turn = color; //for undo | |
320 | const L = this.lastMove.length; | |
321 | if (color == 'w') | |
322 | this.lastMove.push({ w: null, b: this.lastMove[L-1]['b'] }); | |
323 | if (move.appear.length == move.vanish.length) { //== 1 | |
324 | // Normal move (non-capturing, non-dropping, non-removal) | |
325 | let lm = this.lastMove[L - (color == 'w' ? 0 : 1)]; | |
326 | if (!lm[color]) lm[color] = {}; | |
327 | lm[color].start = move.start; | |
328 | lm[color].end = move.end; | |
329 | } | |
330 | const oppCol = V.GetOppCol(color); | |
331 | V.PlayOnBoard(this.board, move); | |
332 | const captureNotEnding = ( | |
333 | move.vanish.length == 2 && | |
334 | this.board.some(b => b.some(cell => cell != "" && cell[0] == oppCol)) | |
335 | ); | |
336 | this.captures.push(captureNotEnding); | |
337 | // Change turn unless I just captured something, | |
338 | // and an opponent stone can be removed from board. | |
339 | if (!captureNotEnding) { | |
340 | this.turn = oppCol; | |
341 | this.movesCount++; | |
342 | } | |
343 | this.postPlay(move); | |
344 | } | |
345 | ||
346 | undo(move) { | |
347 | V.UndoOnBoard(this.board, move); | |
348 | if (this.turn == 'b') this.lastMove.pop(); | |
349 | else this.lastMove['b'] = null; | |
350 | this.captures.pop(); | |
351 | if (move.turn != this.turn) { | |
352 | this.turn = move.turn; | |
353 | this.movesCount--; | |
354 | } | |
355 | this.postUndo(move); | |
356 | } | |
357 | ||
358 | postPlay(move) { | |
359 | if (move.vanish.length == 0) { | |
360 | const color = move.appear[0].c; | |
361 | this.reserve[color][V.PAWN]--; | |
362 | if (this.reserve[color][V.PAWN] == 0) delete this.reserve[color]; | |
363 | } | |
364 | } | |
365 | ||
366 | postUndo(move) { | |
367 | if (move.vanish.length == 0) { | |
368 | const color = move.appear[0].c; | |
369 | if (!this.reserve[color]) this.reserve[color] = { [V.PAWN]: 0 }; | |
370 | this.reserve[color][V.PAWN]++; | |
371 | } | |
372 | } | |
373 | ||
374 | getCurrentScore() { | |
375 | if (this.movesCount <= 2) return "*"; | |
376 | const color = this.turn; | |
377 | // If no stones on board, or no move available, I lose | |
378 | if ( | |
379 | this.board.every(b => { | |
380 | return b.every(cell => { | |
381 | return (cell == "" || cell[0] != color); | |
382 | }); | |
383 | }) | |
384 | || | |
385 | !this.atLeastOneMove() | |
386 | ) { | |
387 | return (color == 'w' ? "0-1" : "1-0"); | |
388 | } | |
389 | return "*"; | |
390 | } | |
391 | ||
c11afcdf BA |
392 | getComputerMove() { |
393 | const moves = super.getAllValidMoves(); | |
394 | if (moves.length == 0) return null; | |
395 | const color = this.turn; | |
396 | const oppCol = V.GetOppCol(color); | |
397 | // Capture available? If yes, play it | |
398 | const captures = moves.filter(m => m.vanish.length == 2); | |
399 | if (captures.length >= 1) { | |
400 | const m1 = captures[randInt(captures.length)]; | |
401 | this.play(m1); | |
402 | const moves2 = super.getAllValidMoves(); | |
403 | // Remove a stone which was about to capture one of ours, if possible | |
404 | let candidates = []; | |
405 | for (let m2 of moves2) { | |
406 | const [x, y] = [m2.start.x, m2.start.y]; | |
407 | for (let s of V.steps[V.ROOK]) { | |
408 | const [i, j] = [x + 2*s[0], y + 2*s[1]]; | |
409 | if ( | |
410 | V.OnBoard(i, j) && | |
411 | this.board[i][j] == V.EMPTY && | |
412 | this.board[i - s[0], j - s[1]] != V.EMPTY && | |
413 | this.getColor(i - s[0], j - s[1]) == color | |
414 | ) { | |
415 | candidates.push(m2); | |
416 | break; | |
417 | } | |
418 | } | |
419 | } | |
420 | this.undo(m1); | |
421 | if (candidates.length >= 1) | |
422 | return [m1, candidates[randInt(candidates.length)]]; | |
423 | return [m1, moves2[randInt(moves2.length)]]; | |
424 | } | |
425 | // Just play a random move, which if possible do not let a capture | |
426 | let candidates = []; | |
427 | for (let m of moves) { | |
428 | this.play(m); | |
429 | const moves2 = super.getAllValidMoves(); | |
430 | if (moves2.every(m2 => m2.vanish.length <= 1)) | |
431 | candidates.push(m); | |
432 | this.undo(m); | |
433 | } | |
434 | if (candidates.length >= 1) return candidates[randInt(candidates.length)]; | |
435 | return moves[randInt(moves.length)]; | |
cbe95378 BA |
436 | } |
437 | ||
438 | evalPosition() { | |
439 | let evaluation = super.evalPosition(); | |
440 | // Add reserves: | |
441 | evaluation += this.reserve["w"][V.PAWN]; | |
442 | evaluation -= this.reserve["b"][V.PAWN]; | |
443 | return evaluation; | |
444 | } | |
445 | ||
446 | getNotation(move) { | |
447 | if (move.vanish.length == 0) | |
448 | // Placement: | |
449 | return "@" + V.CoordsToSquare(move.end); | |
450 | if (move.appear.length == 0) | |
451 | // Removal after capture: | |
452 | return V.CoordsToSquare(move.start) + "X"; | |
453 | return ( | |
454 | V.CoordsToSquare(move.start) + | |
455 | (move.vanish.length == 2 ? "x" : "") + | |
456 | V.CoordsToSquare(move.end) | |
457 | ); | |
458 | } | |
d2af3400 BA |
459 | |
460 | }; |