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1 | p.text-center |
2 | a(href="https://www.chessvariants.com/what.html") What is a chess variant? | |
3 | | | |
4 | a(href="https://www.chessvariants.com/why.html") Why play chess variants? | |
5 | ||
6 | p | |
7 | a(href="/#/variants/Chess960") Chess960 | |
8 | | variant allows to play under standard rules, with a random | |
9 | | (or not) symmetric (or not) initial position. | |
10 | ||
038113d0 | 11 | h3 Simplified games to learn chess |
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12 | |
13 | p Variants with very few different pieces, and a simplified goal. | |
14 | - | |
15 | var varlist = [ | |
16 | "Bishopawns", | |
17 | "Discoduel", | |
6c00a6e5 | 18 | "Dobutsu", |
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19 | "Knightpawns", |
20 | "Pawns", | |
21 | "Pawnsking", | |
23681c83 | 22 | "Queenpawns", |
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23 | "Rookpawns" |
24 | ] | |
25 | ul | |
26 | for v in varlist | |
27 | li #[a(href="/#/variants/"+v) #{v}] | |
28 | ||
29 | h3 Forced captures | |
30 | ||
31 | p. | |
32 | In a given position, there are generally less possible moves than in the | |
33 | orthodox games since you must capture. | |
34 | - | |
35 | var varlist = [ | |
36 | "Arena", | |
37 | "Capture", | |
737a5daf | 38 | "Losers", |
3955246a | 39 | "Monocolor", |
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40 | "Suicide" |
41 | ] | |
42 | ul | |
43 | for v in varlist | |
44 | li #[a(href="/#/variants/"+v) #{v}] | |
45 | ||
46 | h3 Transformations | |
47 | ||
48 | p Pieces generally transform when capturing. | |
49 | - | |
50 | var varlist = [ | |
51 | "Absorption", | |
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52 | "Cannibal1", |
53 | "Cannibal2" | |
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54 | ] |
55 | ul | |
56 | for v in varlist | |
57 | li #[a(href="/#/variants/"+v) #{v}] | |
58 | ||
59 | h3 Modified boundaries | |
60 | ||
61 | p Boards which communicating sides. | |
62 | - | |
63 | var varlist = [ | |
64 | "Circular", | |
65 | "Cylinder" | |
66 | ] | |
67 | ul | |
68 | for v in varlist | |
69 | li #[a(href="/#/variants/"+v) #{v}] | |
70 | ||
71 | h3 Different pawn movements | |
72 | ||
73 | p Everything is as in the orthodox game, but pawns move unusually. | |
74 | - | |
75 | var varlist = [ | |
76 | "Berolina", | |
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77 | "Diamond", |
78 | "Vchess" | |
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79 | ] |
80 | ul | |
81 | for v in varlist | |
82 | li #[a(href="/#/variants/"+v) #{v}] | |
83 | ||
84 | h3 Different armies | |
85 | ||
86 | p Standard pieces versus a team of different pieces. | |
87 | - | |
88 | var varlist = [ | |
89 | "Colorbound", | |
1e8a8386 | 90 | "Empire", |
737a5daf | 91 | "Horde", |
1e8a8386 | 92 | "Orda", |
3de62e0a | 93 | "Shinobi", |
493f0eff | 94 | "Spartan", |
1e8a8386 | 95 | "Synochess" |
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96 | ] |
97 | ul | |
98 | for v in varlist | |
99 | li #[a(href="/#/variants/"+v) #{v}] | |
100 | ||
101 | h3 Inspired by ball games | |
102 | ||
103 | p Variants involving a ball, abstract or not, which must cross the board. | |
104 | - | |
105 | var varlist = [ | |
106 | "Ball", | |
107 | "Football", | |
108 | "Rugby" | |
109 | ] | |
110 | ul | |
111 | for v in varlist | |
112 | li #[a(href="/#/variants/"+v) #{v}] | |
113 | ||
114 | h3 New pieces | |
115 | ||
116 | p. | |
117 | A large variety of fairy pieces can be defined. | |
118 | Some very powerful like the Amazon, some rather weak like the Grasshopper. | |
119 | - | |
120 | var varlist = [ | |
493f0eff | 121 | "Capablanca", |
737a5daf | 122 | "Eightpieces", |
0fb43db7 | 123 | "Fullcavalry", |
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124 | "Grand", |
125 | "Grasshopper", | |
dbc79ee6 | 126 | "Hoppelpoppel", |
afa7abae | 127 | "Newzealand", |
737a5daf | 128 | "Omega", |
beda3dd0 | 129 | "Ordamirror", |
737a5daf | 130 | "Perfect", |
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131 | "Shako", |
132 | "Tencubed", | |
133 | "Wildebeest" | |
134 | ] | |
135 | ul | |
136 | for v in varlist | |
137 | li #[a(href="/#/variants/"+v) #{v}] | |
138 | ||
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139 | p. |
140 | In the following variants, fairy (or not) pieces may | |
141 | appear later in the game. | |
142 | - | |
143 | var varlist = [ | |
144 | "Musketeer", | |
145 | "Schess", | |
146 | "Titan" | |
147 | ] | |
148 | ul | |
149 | for v in varlist | |
150 | li #[a(href="/#/variants/"+v) #{v}] | |
151 | ||
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152 | h3 Several royal pieces |
153 | ||
154 | p In these games you must take care of two or more "kings". | |
155 | - | |
156 | var varlist = [ | |
157 | "Coregal", | |
158 | "Twokings", | |
159 | "Antiking1", | |
160 | "Antiking2" | |
161 | ] | |
162 | ul | |
163 | for v in varlist | |
164 | li #[a(href="/#/variants/"+v) #{v}] | |
165 | ||
166 | h3 Unorthodox captures | |
167 | ||
168 | p Non-standard captures, but using known mechanisms. | |
169 | - | |
170 | var varlist = [ | |
171 | "Enpassant", | |
172 | "Rifle", | |
173 | "Zen" | |
174 | ] | |
175 | ul | |
176 | for v in varlist | |
177 | li #[a(href="/#/variants/"+v) #{v}] | |
178 | ||
179 | p. | |
180 | Captures are generally achieved without replacement. That is to say, | |
181 | you don't replace the enemy piece on its square to capture it. | |
182 | - | |
183 | var varlist = [ | |
184 | "Allmate1", | |
185 | "Allmate2", | |
186 | "Baroque", | |
187 | "Dynamo", | |
188 | "Fugue", | |
8ca6042e | 189 | "Interweave", |
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190 | "Rococo", |
191 | "Maxima" | |
192 | ] | |
193 | ul | |
194 | for v in varlist | |
195 | li #[a(href="/#/variants/"+v) #{v}] | |
196 | ||
493f0eff | 197 | h3 Pieces changing side, shared pieces |
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198 | |
199 | p Pieces' owners (color) may change during the game | |
200 | - | |
201 | var varlist = [ | |
202 | "Benedict", | |
203 | "Checkered1", | |
204 | "Checkered2", | |
493f0eff | 205 | "Otage", |
737a5daf | 206 | "Pacifist1", |
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207 | "Pacifist2", |
208 | "Pacosako" | |
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209 | ] |
210 | ul | |
211 | for v in varlist | |
212 | li #[a(href="/#/variants/"+v) #{v}] | |
213 | ||
214 | h3 Incomplete information | |
215 | ||
216 | p. | |
217 | Some speculation is required in these variants, | |
218 | where some game informations are hidden. | |
219 | - | |
220 | var varlist = [ | |
221 | "Apocalypse", | |
222 | "Dark", | |
223 | "Hidden", | |
224 | "Hiddenqueen", | |
fbc3e6f9 | 225 | "Stealthbomb", |
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226 | "Synchrone1", |
227 | "Synchrone2" | |
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228 | ] |
229 | ul | |
230 | for v in varlist | |
231 | li #[a(href="/#/variants/"+v) #{v}] | |
232 | ||
233 | h3 Random factors | |
234 | ||
235 | p. | |
236 | These games include random effects, | |
237 | which can be funny, frustrating or both :) | |
238 | - | |
239 | var varlist = [ | |
240 | "Chakart", | |
241 | "Dice" | |
242 | ] | |
243 | ul | |
244 | for v in varlist | |
245 | li #[a(href="/#/variants/"+v) #{v}] | |
246 | ||
247 | h3 Inpired by knight movement | |
248 | ||
249 | p. | |
250 | Variants based on the knight move, | |
251 | which augment or transform pieces' abilities. | |
252 | - | |
253 | var varlist = [ | |
254 | "Balaklava", | |
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255 | "Knightmate1", |
256 | "Knightmate2", | |
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257 | "Knightrelay1", |
258 | "Knightrelay2" | |
259 | ] | |
260 | ul | |
261 | for v in varlist | |
262 | li #[a(href="/#/variants/"+v) #{v}] | |
263 | ||
264 | h3 Unusual initial setup | |
265 | ||
493f0eff | 266 | p Initial setup causes a lot of captures early in the game. |
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267 | - |
268 | var varlist = [ | |
493f0eff | 269 | "Doublearmy", |
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270 | "Upsidedown", |
271 | "Pawnmassacre" | |
272 | ] | |
273 | ul | |
274 | for v in varlist | |
275 | li #[a(href="/#/variants/"+v) #{v}] | |
276 | ||
277 | h3 "Easy" variants: simple rules | |
278 | ||
279 | p. | |
280 | Only minor changes are made to the orthodox rules, | |
281 | resulting in a very similar game. | |
282 | - | |
283 | var varlist = [ | |
284 | "Coronation", | |
493f0eff | 285 | "Freecapture", |
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286 | "Pocketknight" |
287 | ] | |
288 | ul | |
289 | for v in varlist | |
290 | li #[a(href="/#/variants/"+v) #{v}] | |
291 | ||
292 | p ...Or leading to a very different strategy: | |
293 | - | |
294 | var varlist = [ | |
295 | "Antimatter", | |
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296 | "Atomic1", |
297 | "Atomic2", | |
493f0eff | 298 | "Brotherhood", |
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299 | "Checkless" |
300 | ] | |
301 | ul | |
302 | for v in varlist | |
303 | li #[a(href="/#/variants/"+v) #{v}] | |
304 | ||
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305 | h3 Initially empty board |
306 | ||
307 | p. | |
308 | All pieces are progressively added from an empty board. | |
309 | - | |
310 | var varlist = [ | |
311 | "Parachute", | |
312 | "Screen" | |
313 | ] | |
314 | ul | |
315 | for v in varlist | |
316 | li #[a(href="/#/variants/"+v) #{v}] | |
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317 | |
318 | h3 Repositioning | |
319 | ||
3de62e0a | 320 | p Pieces can be dropped on the board, either immediately or later in the game. |
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321 | - |
322 | var varlist = [ | |
323 | "Clorange", | |
324 | "Crazyhouse", | |
325 | "Madhouse", | |
326 | "Rampage", | |
327 | "Recycle", | |
73fbcfc8 | 328 | "Shogun", |
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329 | "Teleport1", |
330 | "Teleport2" | |
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331 | ] |
332 | ul | |
333 | for v in varlist | |
334 | li #[a(href="/#/variants/"+v) #{v}] | |
335 | ||
493f0eff | 336 | h3 Immobilization, hypnotism |
737a5daf | 337 | |
493f0eff | 338 | p Pieces can be paralyzed or controlled under certain circumstances. |
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339 | - |
340 | var varlist = [ | |
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341 | "Hypnotic", |
342 | "Isardam", | |
737a5daf | 343 | "Koopa", |
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344 | "Madrasi", |
345 | "Mesmer" | |
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346 | ] |
347 | ul | |
348 | for v in varlist | |
349 | li #[a(href="/#/variants/"+v) #{v}] | |
350 | ||
351 | h3 Regional and historical variants | |
352 | ||
353 | p (Partial) Game evolution in time and space. | |
354 | - | |
355 | var varlist = [ | |
7c482899 | 356 | "Janggi", |
1a8e3d26 | 357 | "Karouk", |
dbc79ee6 | 358 | "Makpong", |
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359 | "Makruk", |
360 | "Minishogi", | |
58851f7a | 361 | "Minixiangqi", |
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362 | "Shatranj", |
363 | "Shogi", | |
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364 | "Sittuyin", |
365 | "Xiangqi" | |
737a5daf | 366 | ] |
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367 | ul |
368 | for v in varlist | |
369 | li #[a(href="/#/variants/"+v) #{v}] | |
370 | ||
371 | h3 Kings race | |
372 | ||
373 | p The goal is to cross the board with your king. | |
374 | - | |
375 | var varlist = [ | |
376 | "Racingkings", | |
377 | "Royalrace" | |
378 | ] | |
379 | ul | |
380 | for v in varlist | |
381 | li #[a(href="/#/variants/"+v) #{v}] | |
382 | ||
383 | h3 Several moves in one turn | |
384 | ||
385 | p In these variants, you can play two or more moves per turn. | |
386 | - | |
387 | var varlist = [ | |
493f0eff | 388 | "Avalanche", |
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389 | "Doublemove1", |
390 | "Doublemove2", | |
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391 | "Progressive1", |
392 | "Progressive2" | |
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393 | ] |
394 | ul | |
395 | for v in varlist | |
396 | li #[a(href="/#/variants/"+v) #{v}] | |
397 | ||
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398 | h3 Single powerful piece versus army |
399 | ||
400 | p Very few but powerful pieces against a full army. | |
401 | - | |
402 | var varlist = [ | |
403 | "Maharajah", | |
404 | "Monster" | |
405 | ] | |
406 | ul | |
407 | for v in varlist | |
408 | li #[a(href="/#/variants/"+v) #{v}] | |
409 | ||
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410 | h3 Exchanging pieces positions |
411 | ||
412 | p Some or all pieces can be swapped. | |
413 | - | |
414 | var varlist = [ | |
493f0eff | 415 | "Joker", |
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416 | "Suction", |
417 | "Swap", | |
418 | "Switching" | |
419 | ] | |
420 | ul | |
421 | for v in varlist | |
422 | li #[a(href="/#/variants/"+v) #{v}] | |
423 | ||
424 | h3 Different objective | |
425 | ||
426 | p Orthodox rules, but the goal is not checkmate (or not only). | |
427 | - | |
428 | var varlist = [ | |
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429 | "Alapo", |
430 | "Castle", | |
431 | "Crossing", | |
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432 | "Extinction", |
433 | "Threechecks", | |
434 | "Kinglet", | |
493f0eff | 435 | "Koth", |
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436 | "Squatter1", |
437 | "Squatter2" | |
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438 | ] |
439 | ul | |
440 | for v in varlist | |
441 | li #[a(href="/#/variants/"+v) #{v}] | |
442 | ||
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443 | h3 Non-chess |
444 | ||
445 | p Some games not chess related. | |
446 | - | |
447 | var varlist = [ | |
7c05a5f2 | 448 | "Atarigo", |
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449 | "Avalam1", |
450 | "Avalam2", | |
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451 | "Emergo", |
452 | "Fanorona", | |
453 | "Gomoku", | |
454 | "Konane", | |
455 | "Yote" | |
456 | ] | |
457 | ul | |
458 | for v in varlist | |
459 | li #[a(href="/#/variants/"+v) #{v}] | |
460 | ||
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461 | h3 Miscelleanous |
462 | ||
463 | p. | |
464 | These variants are not classified yet, generally because they are the only | |
465 | one of their kind on this website. | |
466 | - | |
467 | var varlist = [ | |
468 | "Alice", | |
f10a644e | 469 | "Align4", |
737a5daf | 470 | "Ambiguous", |
0b0f0335 | 471 | "Bario", |
737a5daf | 472 | "Bicolour", |
1006b211 | 473 | "Convert", |
b21e0e3a | 474 | "Copycat", |
91565c63 | 475 | "Evolution", |
737a5daf | 476 | "Forward", |
e023d747 | 477 | "Fusion", |
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478 | "Gridolina", |
479 | "Hamilton", | |
f0a812b7 | 480 | "Iceage", |
0f7762c1 | 481 | "Kingsmaker", |
737a5daf | 482 | "Magnetic", |
723262f9 | 483 | "Pandemonium", |
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484 | "Refusal1", |
485 | "Refusal2", | |
da9e846e | 486 | "Relayup", |
87f40859 | 487 | "Rollerball", |
1943de6b | 488 | "Selfabsorb", |
737a5daf | 489 | "Takenmake", |
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490 | "Wormhole1", |
491 | "Wormhole2" | |
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492 | ] |
493 | ul | |
494 | for v in varlist | |
495 | li #[a(href="/#/variants/"+v) #{v}] |