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Fix games ordering in MyGames, fix en-passant mistake in Rifle variant
[vchess.git]
/
client
/
src
/
views
/
Hall.vue
diff --git
a/client/src/views/Hall.vue
b/client/src/views/Hall.vue
index
5217c34
..
92030e7
100644
(file)
--- a/
client/src/views/Hall.vue
+++ b/
client/src/views/Hall.vue
@@
-256,7
+256,15
@@
export default {
response.games.map(g => {
const type = this.classifyObject(g);
const vname = this.getVname(g.vid);
response.games.map(g => {
const type = this.classifyObject(g);
const vname = this.getVname(g.vid);
- return Object.assign({}, g, { type: type, vname: vname });
+ return Object.assign(
+ {},
+ g,
+ {
+ type: type,
+ vname: vname,
+ priority: g.score == "*" ? 1 : 0 //for display
+ }
+ );
})
);
}
})
);
}
@@
-694,9
+702,11
@@
export default {
let newGame = game;
newGame.type = this.classifyObject(game);
newGame.vname = this.getVname(game.vid);
let newGame = game;
newGame.type = this.classifyObject(game);
newGame.vname = this.getVname(game.vid);
+ newGame.priority = 0;
if (!game.score)
if (!game.score)
- //
if n
ew game from Hall
+ //
N
ew game from Hall
newGame.score = "*";
newGame.score = "*";
+ if (newGame.score == "*") newGame.priority++;
newGame.rids = [game.rid];
delete newGame["rid"];
this.games.push(newGame);
newGame.rids = [game.rid];
delete newGame["rid"];
this.games.push(newGame);
@@
-717,7
+727,10
@@
export default {
}
case "result": {
let g = this.games.find(g => g.id == data.gid);
}
case "result": {
let g = this.games.find(g => g.id == data.gid);
- if (!!g) g.score = data.score;
+ if (!!g) {
+ g.score = data.score;
+ g.priority = 0;
+ }
break;
}
case "startgame": {
break;
}
case "startgame": {
@@
-907,6
+920,7
@@
export default {
}
this.send("deletechallenge", { data: c.id });
},
}
this.send("deletechallenge", { data: c.id });
},
+ // TODO: if several players click same challenge at the same time: problem
clickChallenge: async function(c) {
const myChallenge =
c.from.sid == this.st.user.sid || //live
clickChallenge: async function(c) {
const myChallenge =
c.from.sid == this.st.user.sid || //live