break;
case "challenge":
// Relay challenge to other player
+ clients[obj.target].send(
+ JSON.stringify({code:"challenge", chall:obj.challenge, from:sid}));
break;
case "game":
// Relay (live) game to other player
break;
- case "newchallenge":
- clients[obj.target].send(JSON.stringify({code:"newchallenge",chall:obj.chall}));
case "newchat":
clients[obj.target].send(JSON.stringify({code:"newchat",msg:obj.msg}));
break;