Commit | Line | Data |
---|---|---|
24340cae | 1 | <script> |
e2732923 BA |
2 | import { getSquareId, getSquareFromId } from "@/utils/squareId"; |
3 | import { ArrayFun } from "@/utils/array"; | |
dfeb96ea | 4 | import { store } from "@/store"; |
cf2343ce BA |
5 | export default { |
6 | name: 'my-board', | |
7 | // Last move cannot be guessed from here, and is required to highlight squares | |
8 | // vr: object to check moves, print board... | |
93d1d7a7 | 9 | // userColor is left undefined for an external observer |
f51c37cf | 10 | props: ["vr","lastMove","analyze","incheck","orientation","userColor","vname"], |
cf2343ce BA |
11 | data: function () { |
12 | return { | |
cf2343ce BA |
13 | possibleMoves: [], //filled after each valid click/dragstart |
14 | choices: [], //promotion pieces, or checkered captures... (as moves) | |
15 | selectedPiece: null, //moving piece (or clicked piece) | |
cf2343ce | 16 | start: {}, //pixels coordinates + id of starting square (click or drag) |
dfeb96ea | 17 | settings: store.state.settings, |
cf2343ce BA |
18 | }; |
19 | }, | |
20 | render(h) { | |
21 | if (!this.vr) | |
7b3cf1b7 BA |
22 | { |
23 | // Return empty div of class 'game' to avoid error when setting size | |
24 | return h("div", | |
25 | { | |
26 | "class": { | |
27 | "game": true, | |
28 | }, | |
29 | }); | |
30 | } | |
cf2343ce BA |
31 | const [sizeX,sizeY] = [V.size.x,V.size.y]; |
32 | // Precompute hints squares to facilitate rendering | |
e2732923 | 33 | let hintSquares = ArrayFun.init(sizeX, sizeY, false); |
cf2343ce BA |
34 | this.possibleMoves.forEach(m => { hintSquares[m.end.x][m.end.y] = true; }); |
35 | // Also precompute in-check squares | |
e2732923 | 36 | let incheckSq = ArrayFun.init(sizeX, sizeY, false); |
cf2343ce | 37 | this.incheck.forEach(sq => { incheckSq[sq[0]][sq[1]] = true; }); |
06e79b07 | 38 | |
7b3cf1b7 BA |
39 | let boardElt = document.querySelector(".game"); |
40 | const squareWidth = (!!boardElt | |
41 | ? boardElt.offsetWidth / sizeY | |
06e79b07 | 42 | : 40); //arbitrary value (not relevant) |
168a5e4c BA |
43 | const offset = (!!boardElt |
44 | ? [boardElt.offsetTop, boardElt.offsetLeft] | |
45 | : [0, 0]); | |
cf2343ce BA |
46 | const choices = h( |
47 | 'div', | |
48 | { | |
49 | attrs: { "id": "choices" }, | |
50 | 'class': { 'row': true }, | |
51 | style: { | |
93d1d7a7 | 52 | "display": (this.choices.length > 0 ? "block" : "none"), |
168a5e4c BA |
53 | "top": (offset[0] + (sizeY/2)*squareWidth-squareWidth/2) + "px", |
54 | "left": (offset[1] + squareWidth*(sizeY - this.choices.length)/2) + "px", | |
cf2343ce BA |
55 | "width": (this.choices.length * squareWidth) + "px", |
56 | "height": squareWidth + "px", | |
57 | }, | |
58 | }, | |
59 | this.choices.map(m => { //a "choice" is a move | |
60 | return h('div', | |
61 | { | |
62 | 'class': { | |
63 | 'board': true, | |
64 | ['board'+sizeY]: true, | |
65 | }, | |
66 | style: { | |
67 | 'width': (100/this.choices.length) + "%", | |
68 | 'padding-bottom': (100/this.choices.length) + "%", | |
69 | }, | |
70 | }, | |
71 | [h('img', | |
72 | { | |
73 | attrs: { "src": '/images/pieces/' + | |
74 | V.getPpath(m.appear[0].c+m.appear[0].p) + '.svg' }, | |
75 | 'class': { 'choice-piece': true }, | |
76 | on: { | |
77 | "click": e => { this.play(m); this.choices=[]; }, | |
78 | // NOTE: add 'touchstart' event to fix a problem on smartphones | |
79 | "touchstart": e => { this.play(m); this.choices=[]; }, | |
80 | }, | |
81 | }) | |
82 | ] | |
83 | ); | |
84 | }) | |
85 | ); | |
86 | // Create board element (+ reserves if needed by variant or mode) | |
87 | const lm = this.lastMove; | |
dfeb96ea | 88 | const showLight = this.settings.highlight && this.vname != "Dark"; |
cf2343ce BA |
89 | const gameDiv = h( |
90 | 'div', | |
91 | { | |
92 | 'class': { | |
93 | 'game': true, | |
94 | 'clearer': true, | |
95 | }, | |
96 | }, | |
97 | [...Array(sizeX).keys()].map(i => { | |
98 | let ci = (this.orientation=='w' ? i : sizeX-i-1); | |
99 | return h( | |
100 | 'div', | |
101 | { | |
102 | 'class': { | |
103 | 'row': true, | |
104 | }, | |
105 | style: { 'opacity': this.choices.length>0?"0.5":"1" }, | |
106 | }, | |
107 | [...Array(sizeY).keys()].map(j => { | |
108 | let cj = (this.orientation=='w' ? j : sizeY-j-1); | |
109 | let elems = []; | |
e2732923 | 110 | if (this.vr.board[ci][cj] != V.EMPTY && (this.vname!="Dark" |
93d1d7a7 BA |
111 | || this.analyze || (!!this.userColor |
112 | && this.vr.enlightened[this.userColor][ci][cj]))) | |
cf2343ce BA |
113 | { |
114 | elems.push( | |
115 | h( | |
116 | 'img', | |
117 | { | |
118 | 'class': { | |
119 | 'piece': true, | |
120 | 'ghost': !!this.selectedPiece | |
121 | && this.selectedPiece.parentNode.id == "sq-"+ci+"-"+cj, | |
122 | }, | |
123 | attrs: { | |
50aed5a1 BA |
124 | src: "/images/pieces/" + |
125 | V.getPpath(this.vr.board[ci][cj]) + ".svg", | |
cf2343ce BA |
126 | }, |
127 | } | |
128 | ) | |
129 | ); | |
130 | } | |
dfeb96ea | 131 | if (this.settings.hints && hintSquares[ci][cj]) |
cf2343ce BA |
132 | { |
133 | elems.push( | |
134 | h( | |
135 | 'img', | |
136 | { | |
137 | 'class': { | |
138 | 'mark-square': true, | |
139 | }, | |
140 | attrs: { | |
141 | src: "/images/mark.svg", | |
142 | }, | |
143 | } | |
144 | ) | |
145 | ); | |
146 | } | |
147 | return h( | |
148 | 'div', | |
149 | { | |
150 | 'class': { | |
151 | 'board': true, | |
152 | ['board'+sizeY]: true, | |
153 | 'light-square': (i+j)%2==0, | |
154 | 'dark-square': (i+j)%2==1, | |
dfeb96ea | 155 | [this.settings.bcolor]: true, |
93d1d7a7 BA |
156 | 'in-shadow': this.vname=="Dark" && !this.analyze |
157 | && (!this.userColor | |
158 | || !this.vr.enlightened[this.userColor][ci][cj]), | |
cf2343ce BA |
159 | 'highlight': showLight && !!lm && lm.end.x == ci && lm.end.y == cj, |
160 | 'incheck': showLight && incheckSq[ci][cj], | |
161 | }, | |
162 | attrs: { | |
163 | id: getSquareId({x:ci,y:cj}), | |
164 | }, | |
165 | }, | |
166 | elems | |
167 | ); | |
168 | }) | |
169 | ); | |
24340cae | 170 | }) |
cf2343ce | 171 | ); |
d4036efe | 172 | const playingColor = this.userColor || "w"; //default for an observer |
cf2343ce BA |
173 | let elementArray = [choices, gameDiv]; |
174 | if (!!this.vr.reserve) | |
175 | { | |
93d1d7a7 | 176 | const shiftIdx = (playingColor=="w" ? 0 : 1); |
cf2343ce BA |
177 | let myReservePiecesArray = []; |
178 | for (let i=0; i<V.RESERVE_PIECES.length; i++) | |
179 | { | |
180 | myReservePiecesArray.push(h('div', | |
181 | { | |
182 | 'class': {'board':true, ['board'+sizeY]:true}, | |
183 | attrs: { id: getSquareId({x:sizeX+shiftIdx,y:i}) } | |
184 | }, | |
185 | [ | |
186 | h('img', | |
187 | { | |
188 | 'class': {"piece":true, "reserve":true}, | |
189 | attrs: { | |
190 | "src": "/images/pieces/" + | |
93d1d7a7 | 191 | this.vr.getReservePpath(playingColor,i) + ".svg", |
cf2343ce BA |
192 | } |
193 | }), | |
194 | h('sup', | |
195 | {"class": { "reserve-count": true } }, | |
93d1d7a7 | 196 | [ this.vr.reserve[playingColor][V.RESERVE_PIECES[i]] ] |
cf2343ce BA |
197 | ) |
198 | ])); | |
199 | } | |
200 | let oppReservePiecesArray = []; | |
93d1d7a7 | 201 | const oppCol = V.GetOppCol(playingColor); |
cf2343ce BA |
202 | for (let i=0; i<V.RESERVE_PIECES.length; i++) |
203 | { | |
204 | oppReservePiecesArray.push(h('div', | |
205 | { | |
206 | 'class': {'board':true, ['board'+sizeY]:true}, | |
207 | attrs: { id: getSquareId({x:sizeX+(1-shiftIdx),y:i}) } | |
208 | }, | |
209 | [ | |
210 | h('img', | |
211 | { | |
212 | 'class': {"piece":true, "reserve":true}, | |
213 | attrs: { | |
214 | "src": "/images/pieces/" + | |
215 | this.vr.getReservePpath(oppCol,i) + ".svg", | |
216 | } | |
217 | }), | |
218 | h('sup', | |
219 | {"class": { "reserve-count": true } }, | |
220 | [ this.vr.reserve[oppCol][V.RESERVE_PIECES[i]] ] | |
221 | ) | |
222 | ])); | |
223 | } | |
224 | let reserves = h('div', | |
225 | { | |
226 | 'class':{ | |
227 | 'game': true, | |
228 | "reserve-div": true, | |
229 | }, | |
230 | }, | |
231 | [ | |
232 | h('div', | |
233 | { | |
234 | 'class': { | |
235 | 'row': true, | |
236 | "reserve-row-1": true, | |
237 | }, | |
238 | }, | |
239 | myReservePiecesArray | |
240 | ), | |
241 | h('div', | |
242 | { 'class': { 'row': true }}, | |
243 | oppReservePiecesArray | |
244 | ) | |
245 | ] | |
246 | ); | |
247 | elementArray.push(reserves); | |
248 | } | |
249 | return h( | |
250 | 'div', | |
251 | { | |
cf2343ce BA |
252 | // NOTE: click = mousedown + mouseup |
253 | on: { | |
254 | mousedown: this.mousedown, | |
255 | mousemove: this.mousemove, | |
256 | mouseup: this.mouseup, | |
257 | touchstart: this.mousedown, | |
258 | touchmove: this.mousemove, | |
259 | touchend: this.mouseup, | |
260 | }, | |
261 | }, | |
262 | elementArray | |
263 | ); | |
264 | }, | |
265 | methods: { | |
266 | mousedown: function(e) { | |
267 | e = e || window.event; | |
268 | let ingame = false; | |
269 | let elem = e.target; | |
270 | while (!ingame && elem !== null) | |
271 | { | |
272 | if (elem.classList.contains("game")) | |
273 | { | |
274 | ingame = true; | |
275 | break; | |
276 | } | |
277 | elem = elem.parentElement; | |
278 | } | |
279 | if (!ingame) //let default behavior (click on button...) | |
280 | return; | |
281 | e.preventDefault(); //disable native drag & drop | |
282 | if (!this.selectedPiece && e.target.classList.contains("piece")) | |
283 | { | |
284 | // Next few lines to center the piece on mouse cursor | |
285 | let rect = e.target.parentNode.getBoundingClientRect(); | |
286 | this.start = { | |
287 | x: rect.x + rect.width/2, | |
288 | y: rect.y + rect.width/2, | |
289 | id: e.target.parentNode.id | |
290 | }; | |
291 | this.selectedPiece = e.target.cloneNode(); | |
292 | this.selectedPiece.style.position = "absolute"; | |
293 | this.selectedPiece.style.top = 0; | |
294 | this.selectedPiece.style.display = "inline-block"; | |
295 | this.selectedPiece.style.zIndex = 3000; | |
296 | const startSquare = getSquareFromId(e.target.parentNode.id); | |
297 | this.possibleMoves = []; | |
93d1d7a7 | 298 | const color = (this.analyze ? this.vr.turn : this.userColor); |
cf2343ce BA |
299 | if (this.vr.canIplay(color,startSquare)) |
300 | this.possibleMoves = this.vr.getPossibleMovesFrom(startSquare); | |
301 | // Next line add moving piece just after current image | |
302 | // (required for Crazyhouse reserve) | |
303 | e.target.parentNode.insertBefore(this.selectedPiece, e.target.nextSibling); | |
304 | } | |
305 | }, | |
306 | mousemove: function(e) { | |
307 | if (!this.selectedPiece) | |
308 | return; | |
309 | e = e || window.event; | |
310 | // If there is an active element, move it around | |
311 | if (!!this.selectedPiece) | |
312 | { | |
313 | const [offsetX,offsetY] = !!e.clientX | |
314 | ? [e.clientX,e.clientY] //desktop browser | |
315 | : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; //smartphone | |
316 | this.selectedPiece.style.left = (offsetX-this.start.x) + "px"; | |
317 | this.selectedPiece.style.top = (offsetY-this.start.y) + "px"; | |
318 | } | |
319 | }, | |
320 | mouseup: function(e) { | |
321 | if (!this.selectedPiece) | |
322 | return; | |
323 | e = e || window.event; | |
324 | // Read drop target (or parentElement, parentNode... if type == "img") | |
325 | this.selectedPiece.style.zIndex = -3000; //HACK to find square from final coords | |
326 | const [offsetX,offsetY] = !!e.clientX | |
327 | ? [e.clientX,e.clientY] | |
328 | : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; | |
329 | let landing = document.elementFromPoint(offsetX, offsetY); | |
330 | this.selectedPiece.style.zIndex = 3000; | |
331 | // Next condition: classList.contains(piece) fails because of marks | |
332 | while (landing.tagName == "IMG") | |
333 | landing = landing.parentNode; | |
334 | if (this.start.id == landing.id) | |
335 | { | |
336 | // A click: selectedPiece and possibleMoves are already filled | |
337 | return; | |
338 | } | |
339 | // OK: process move attempt | |
340 | let endSquare = getSquareFromId(landing.id); | |
341 | let moves = this.findMatchingMoves(endSquare); | |
342 | this.possibleMoves = []; | |
343 | if (moves.length > 1) | |
344 | this.choices = moves; | |
345 | else if (moves.length==1) | |
346 | this.play(moves[0]); | |
347 | // Else: impossible move | |
348 | this.selectedPiece.parentNode.removeChild(this.selectedPiece); | |
349 | delete this.selectedPiece; | |
350 | this.selectedPiece = null; | |
351 | }, | |
352 | findMatchingMoves: function(endSquare) { | |
353 | // Run through moves list and return the matching set (if promotions...) | |
354 | let moves = []; | |
355 | this.possibleMoves.forEach(function(m) { | |
356 | if (endSquare[0] == m.end.x && endSquare[1] == m.end.y) | |
357 | moves.push(m); | |
358 | }); | |
359 | return moves; | |
360 | }, | |
361 | play: function(move) { | |
362 | this.$emit('play-move', move); | |
363 | }, | |
364 | }, | |
365 | }; | |
366 | </script> | |
4473050c | 367 | |
41c80bb6 | 368 | <style lang="sass" scoped> |
50aed5a1 BA |
369 | .game.reserve-div |
370 | margin-bottom: 18px | |
371 | ||
372 | .reserve-count | |
373 | padding-left: 40% | |
374 | ||
375 | .reserve-row-1 | |
376 | margin-bottom: 15px | |
377 | ||
41cb9b94 BA |
378 | // NOTE: no variants with reserve of size != 8 |
379 | ||
50aed5a1 BA |
380 | div.board |
381 | float: left | |
382 | height: 0 | |
383 | display: inline-block | |
384 | position: relative | |
385 | ||
386 | div.board8 | |
387 | width: 12.5% | |
388 | padding-bottom: 12.5% | |
389 | ||
390 | div.board10 | |
391 | width: 10% | |
392 | padding-bottom: 10% | |
393 | ||
394 | div.board11 | |
395 | width: 9.09% | |
396 | padding-bottom: 9.1% | |
397 | ||
50aed5a1 | 398 | .game |
cf94b843 BA |
399 | width: 100% |
400 | margin: 0 | |
50aed5a1 BA |
401 | .board |
402 | cursor: pointer | |
50aed5a1 BA |
403 | |
404 | #choices | |
168a5e4c BA |
405 | margin: 0 |
406 | position: absolute | |
50aed5a1 BA |
407 | z-index: 300 |
408 | overflow-y: inherit | |
409 | background-color: rgba(0,0,0,0) | |
410 | img | |
411 | cursor: pointer | |
412 | background-color: #e6ee9c | |
413 | &:hover | |
414 | background-color: skyblue | |
415 | &.choice-piece | |
416 | width: 100% | |
417 | height: auto | |
418 | display: block | |
419 | ||
420 | img.piece | |
421 | width: 100% | |
422 | ||
423 | img.piece, img.mark-square | |
424 | max-width: 100% | |
425 | height: auto | |
426 | display: block | |
427 | ||
428 | img.mark-square | |
429 | opacity: 0.6 | |
430 | width: 76% | |
431 | position: absolute | |
432 | top: 12% | |
433 | left: 12% | |
434 | opacity: .7 | |
435 | ||
436 | img.ghost | |
437 | position: absolute | |
438 | opacity: 0.4 | |
439 | top: 0 | |
440 | ||
441 | .highlight | |
442 | background-color: #00cc66 !important | |
443 | ||
444 | .in-shadow | |
445 | filter: brightness(50%) | |
446 | ||
447 | .incheck | |
448 | background-color: #cc3300 !important | |
449 | ||
450 | .light-square.lichess | |
451 | background-color: #f0d9b5; | |
452 | .dark-square.lichess | |
453 | background-color: #b58863; | |
454 | ||
455 | .light-square.chesscom | |
456 | background-color: #e5e5ca; | |
457 | .dark-square.chesscom | |
458 | background-color: #6f8f57; | |
459 | ||
460 | .light-square.chesstempo | |
461 | background-color: #fdfdfd; | |
462 | .dark-square.chesstempo | |
463 | background-color: #88a0a8; | |
4473050c | 464 | </style> |