Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
9ddaf8da | 2 | div#baseGame(tabindex=-1 @click="focusBg()" |
9a3049f3 | 3 | @keydown="handleKeys($event)" @wheel="handleScroll($event)") |
7e355d68 | 4 | input#modalEog.modal(type="checkbox") |
9a3049f3 BA |
5 | div#eogDiv(role="dialog" data-checkbox="modalEog") |
6 | .card.text-center | |
7e355d68 | 7 | label.modal-close(for="modalEog") |
9a3049f3 | 8 | h3.section {{ endgameMessage }} |
602d6bef | 9 | input#modalAdjust.modal(type="checkbox") |
9a3049f3 BA |
10 | div#adjuster(role="dialog" data-checkbox="modalAdjust") |
11 | .card.text-center | |
602d6bef | 12 | label.modal-close(for="modalAdjust") |
9a3049f3 | 13 | label(for="boardSize") {{ st.tr["Board size"] }} |
602d6bef | 14 | input#boardSize.slider(type="range" min="0" max="100" value="50" |
9a3049f3 | 15 | @input="adjustBoard()") |
cf94b843 BA |
16 | #gameContainer |
17 | #boardContainer | |
4f518610 | 18 | Board(:vr="vr" :last-move="lastMove" :analyze="analyze" |
cf94b843 | 19 | :user-color="game.mycolor" :orientation="orientation" |
f51c37cf | 20 | :vname="game.vname" :incheck="incheck" @play-move="play") |
4f518610 | 21 | #turnIndicator(v-if="game.vname=='Dark' && game.score=='*'") |
0e16cb26 | 22 | | {{ turn }} |
cf94b843 | 23 | #controls |
9ddaf8da BA |
24 | button(@click="gotoBegin()") << |
25 | button(@click="undo()") < | |
26 | button(@click="flip()") ⇅ | |
27 | button(@click="play()") > | |
28 | button(@click="gotoEnd()") >> | |
bd76b456 | 29 | #belowControls |
ed06d9e9 | 30 | #downloadDiv(v-if="game.vname!='Dark' || game.score!='*'") |
4f518610 | 31 | a#download(href="#") |
9ddaf8da | 32 | button(@click="download()") {{ st.tr["Download"] }} PGN |
602d6bef | 33 | button(onClick="doClick('modalAdjust')") ⤢ |
0e16cb26 | 34 | button(v-if="game.vname!='Dark' && game.mode!='analyze'" |
9ddaf8da | 35 | @click="analyzePosition()") |
677fe285 | 36 | | {{ st.tr["Analyse"] }} |
4f518610 | 37 | // NOTE: rather ugly hack to avoid showing twice "rules" link... |
9ddaf8da | 38 | button(v-if="!$route.path.match('/variants/')" @click="showRules()") |
4f518610 | 39 | | {{ st.tr["Rules"] }} |
cf94b843 | 40 | #movesList |
430a2038 | 41 | MoveList(v-if="showMoves" :score="game.score" :message="game.scoreMsg" |
5157ce0b BA |
42 | :firstNum="firstMoveNumber" :moves="moves" :cursor="cursor" |
43 | @goto-move="gotoMove") | |
41c80bb6 | 44 | .clearer |
a6088c90 BA |
45 | </template> |
46 | ||
47 | <script> | |
48 | import Board from "@/components/Board.vue"; | |
f21cd6d9 | 49 | import MoveList from "@/components/MoveList.vue"; |
a6088c90 BA |
50 | import { store } from "@/store"; |
51 | import { getSquareId } from "@/utils/squareId"; | |
d4036efe | 52 | import { getDate } from "@/utils/datetime"; |
602d6bef | 53 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 54 | import { getScoreMessage } from "@/utils/scoring"; |
a6088c90 BA |
55 | export default { |
56 | name: 'my-base-game', | |
57 | components: { | |
58 | Board, | |
f21cd6d9 | 59 | MoveList, |
a6088c90 | 60 | }, |
bc8734ba | 61 | // "vr": VariantRules object, describing the game state + rules |
834c202a | 62 | props: ["vr","game"], |
a6088c90 BA |
63 | data: function() { |
64 | return { | |
65 | st: store.state, | |
b7c32f1a | 66 | // NOTE: all following variables must be reset at the beginning of a game |
a6088c90 BA |
67 | endgameMessage: "", |
68 | orientation: "w", | |
69 | score: "*", //'*' means 'unfinished' | |
b7c32f1a | 70 | moves: [], |
a6088c90 BA |
71 | cursor: -1, //index of the move just played |
72 | lastMove: null, | |
5157ce0b | 73 | firstMoveNumber: 0, //for printing |
f51c37cf | 74 | incheck: [], //for Board |
a6088c90 BA |
75 | }; |
76 | }, | |
37cdcbf3 | 77 | watch: { |
834c202a BA |
78 | // game initial FEN changes when a new game starts |
79 | "game.fenStart": function() { | |
4b0384fa | 80 | this.re_setVariables(); |
37cdcbf3 | 81 | }, |
7e355d68 | 82 | // Received a new move to play: |
63ca2b89 BA |
83 | "game.moveToPlay": function(newMove) { |
84 | if (!!newMove) //if stop + launch new game, get undefined move | |
85 | this.play(newMove, "receive"); | |
7e355d68 | 86 | }, |
89021f18 BA |
87 | // ...Or to undo (corr game, move not validated) |
88 | "game.moveToUndo": function(move) { | |
89 | if (!!move) | |
90 | this.undo(move); | |
91 | }, | |
37cdcbf3 | 92 | }, |
a6088c90 BA |
93 | computed: { |
94 | showMoves: function() { | |
4f518610 | 95 | return this.game.vname != "Dark" || this.game.score != "*"; |
a6088c90 | 96 | }, |
0e16cb26 BA |
97 | turn: function() { |
98 | let color = ""; | |
99 | const L = this.moves.length; | |
100 | if (L == 0 || this.moves[L-1].color == "b") | |
101 | color = "White"; | |
102 | else //if (this.moves[L-1].color == "w") | |
103 | color = "Black"; | |
602d6bef | 104 | return this.st.tr[color + " to move"]; |
0e16cb26 | 105 | }, |
4f518610 BA |
106 | analyze: function() { |
107 | return this.game.mode=="analyze" || | |
108 | // From Board viewpoint, a finished Dark game == analyze (TODO: unclear) | |
109 | (this.game.vname == "Dark" && this.game.score != "*"); | |
110 | }, | |
a6088c90 | 111 | }, |
4b0384fa BA |
112 | created: function() { |
113 | if (!!this.game.fenStart) | |
114 | this.re_setVariables(); | |
115 | }, | |
cf94b843 | 116 | mounted: function() { |
602d6bef BA |
117 | [document.getElementById("eogDiv"),document.getElementById("adjuster")] |
118 | .forEach(elt => elt.addEventListener("click", processModalClick)); | |
96e9585a BA |
119 | // Take full width on small screens: |
120 | let boardSize = parseInt(localStorage.getItem("boardSize")); | |
121 | if (!boardSize) | |
122 | { | |
123 | boardSize = (window.innerWidth >= 768 | |
2f258c37 | 124 | ? 0.75 * Math.min(window.innerWidth, window.innerHeight) |
96e9585a BA |
125 | : window.innerWidth); |
126 | } | |
127 | const movesWidth = (window.innerWidth >= 768 ? 280 : 0); | |
128 | document.getElementById("boardContainer").style.width = boardSize + "px"; | |
129 | let gameContainer = document.getElementById("gameContainer"); | |
130 | gameContainer.style.width = (boardSize + movesWidth) + "px"; | |
bd76b456 | 131 | document.getElementById("boardSize").value = (boardSize * 100) / (window.innerWidth - movesWidth); |
602d6bef BA |
132 | // timeout to avoid calling too many time the adjust method |
133 | let timeoutLaunched = false; | |
134 | window.addEventListener("resize", (e) => { | |
135 | if (!timeoutLaunched) | |
136 | { | |
137 | timeoutLaunched = true; | |
138 | setTimeout( () => { | |
139 | this.adjustBoard(); | |
140 | timeoutLaunched = false; | |
141 | }, 500); | |
142 | } | |
143 | }); | |
cf94b843 | 144 | }, |
a6088c90 | 145 | methods: { |
9ca1e26b | 146 | focusBg: function() { |
41c80bb6 | 147 | // NOTE: small blue border appears... |
9ca1e26b BA |
148 | document.getElementById("baseGame").focus(); |
149 | }, | |
602d6bef BA |
150 | adjustBoard: function() { |
151 | const boardContainer = document.getElementById("boardContainer"); | |
152 | if (!boardContainer) | |
153 | return; //no board on page | |
154 | const k = document.getElementById("boardSize").value; | |
155 | const movesWidth = (window.innerWidth >= 768 ? 280 : 0); | |
156 | const minBoardWidth = 240; //TODO: these 240 and 280 are arbitrary... | |
157 | // Value of 0 is board min size; 100 is window.width [- movesWidth] | |
158 | const boardSize = minBoardWidth + | |
159 | k * (window.innerWidth - (movesWidth+minBoardWidth)) / 100; | |
160 | localStorage.setItem("boardSize", boardSize); | |
161 | boardContainer.style.width = boardSize + "px"; | |
162 | document.getElementById("gameContainer").style.width = | |
163 | (boardSize + movesWidth) + "px"; | |
164 | }, | |
9ca1e26b | 165 | handleKeys: function(e) { |
5701c228 BA |
166 | if ([32,37,38,39,40].includes(e.keyCode)) |
167 | e.preventDefault(); | |
9ca1e26b BA |
168 | switch (e.keyCode) |
169 | { | |
170 | case 37: | |
171 | this.undo(); | |
172 | break; | |
173 | case 39: | |
174 | this.play(); | |
175 | break; | |
5701c228 | 176 | case 38: |
9ca1e26b BA |
177 | this.gotoBegin(); |
178 | break; | |
179 | case 40: | |
180 | this.gotoEnd(); | |
181 | break; | |
182 | case 32: | |
9ca1e26b BA |
183 | this.flip(); |
184 | break; | |
185 | } | |
186 | }, | |
dcd68c41 | 187 | handleScroll: function(e) { |
4f518610 BA |
188 | // NOTE: since game.mode=="analyze" => no score, next condition is enough |
189 | if (this.game.score != "*") | |
41c80bb6 BA |
190 | { |
191 | e.preventDefault(); | |
192 | if (e.deltaY < 0) | |
193 | this.undo(); | |
194 | else if (e.deltaY > 0) | |
195 | this.play(); | |
196 | } | |
dcd68c41 | 197 | }, |
0e16cb26 BA |
198 | showRules: function() { |
199 | //this.$router.push("/variants/" + this.game.vname); | |
200 | window.open("#/variants/" + this.game.vname, "_blank"); //better | |
201 | }, | |
4b0384fa BA |
202 | re_setVariables: function() { |
203 | this.endgameMessage = ""; | |
204 | this.orientation = this.game.mycolor || "w"; //default orientation for observed games | |
4b0384fa | 205 | this.moves = JSON.parse(JSON.stringify(this.game.moves || [])); |
d4036efe BA |
206 | // Post-processing: decorate each move with color + current FEN: |
207 | // (to be able to jump to any position quickly) | |
27d18a24 | 208 | let vr_tmp = new V(this.game.fenStart); //vr is already at end of game |
5157ce0b BA |
209 | this.firstMoveNumber = |
210 | Math.floor(V.ParseFen(this.game.fenStart).movesCount / 2); | |
d4036efe BA |
211 | this.moves.forEach(move => { |
212 | // NOTE: this is doing manually what play() function below achieve, | |
213 | // but in a lighter "fast-forward" way | |
27d18a24 BA |
214 | move.color = vr_tmp.turn; |
215 | move.notation = vr_tmp.getNotation(move); | |
216 | vr_tmp.play(move); | |
217 | move.fen = vr_tmp.getFen(); | |
d4036efe | 218 | }); |
9ef63965 BA |
219 | if ((this.moves.length > 0 && this.moves[0].color == "b") || |
220 | (this.moves.length == 0 && this.vr_tmp.turn == "b")) | |
697ee580 BA |
221 | { |
222 | // 'end' is required for Board component to check lastMove for e.p. | |
223 | this.moves.unshift({color: "w", notation: "...", end: {x:-1,y:-1}}); | |
224 | } | |
4b0384fa BA |
225 | const L = this.moves.length; |
226 | this.cursor = L-1; | |
227 | this.lastMove = (L > 0 ? this.moves[L-1] : null); | |
9ef63965 | 228 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
4b0384fa | 229 | }, |
63ca2b89 | 230 | analyzePosition: function() { |
677fe285 | 231 | const newUrl = "/analyse/" + this.game.vname + |
63ca2b89 | 232 | "/?fen=" + this.vr.getFen().replace(/ /g, "_"); |
0e16cb26 BA |
233 | if (this.game.type == "live") |
234 | this.$router.push(newUrl); //open in same tab: against cheating... | |
235 | else | |
236 | window.open("#" + newUrl); //open in a new tab: more comfortable | |
603b8a8b | 237 | }, |
a6088c90 BA |
238 | download: function() { |
239 | const content = this.getPgn(); | |
240 | // Prepare and trigger download link | |
241 | let downloadAnchor = document.getElementById("download"); | |
242 | downloadAnchor.setAttribute("download", "game.pgn"); | |
243 | downloadAnchor.href = "data:text/plain;charset=utf-8," + encodeURIComponent(content); | |
244 | downloadAnchor.click(); | |
245 | }, | |
246 | getPgn: function() { | |
247 | let pgn = ""; | |
248 | pgn += '[Site "vchess.club"]\n'; | |
834c202a | 249 | pgn += '[Variant "' + this.game.vname + '"]\n'; |
a6088c90 | 250 | pgn += '[Date "' + getDate(new Date()) + '"]\n'; |
d4036efe BA |
251 | pgn += '[White "' + this.game.players[0].name + '"]\n'; |
252 | pgn += '[Black "' + this.game.players[1].name + '"]\n'; | |
834c202a | 253 | pgn += '[Fen "' + this.game.fenStart + '"]\n'; |
430a2038 | 254 | pgn += '[Result "' + this.game.score + '"]\n\n'; |
a6088c90 BA |
255 | let counter = 1; |
256 | let i = 0; | |
257 | while (i < this.moves.length) | |
258 | { | |
259 | pgn += (counter++) + "."; | |
260 | for (let color of ["w","b"]) | |
261 | { | |
262 | let move = ""; | |
263 | while (i < this.moves.length && this.moves[i].color == color) | |
d4036efe | 264 | move += this.moves[i++].notation + ","; |
a6088c90 | 265 | move = move.slice(0,-1); //remove last comma |
d4036efe | 266 | pgn += move + (i < this.moves.length ? " " : ""); |
a6088c90 BA |
267 | } |
268 | } | |
269 | return pgn + "\n"; | |
270 | }, | |
b988c726 BA |
271 | showEndgameMsg: function(message) { |
272 | this.endgameMessage = message; | |
4494c17c | 273 | let modalBox = document.getElementById("modalEog"); |
a6088c90 BA |
274 | modalBox.checked = true; |
275 | setTimeout(() => { modalBox.checked = false; }, 2000); | |
276 | }, | |
63ca2b89 | 277 | animateMove: function(move, callback) { |
a6088c90 | 278 | let startSquare = document.getElementById(getSquareId(move.start)); |
a0c41e7e BA |
279 | // TODO: error "flush nextTick callbacks" when observer reloads page: |
280 | // this late check is not a fix! | |
281 | if (!startSquare) | |
282 | return; | |
a6088c90 BA |
283 | let endSquare = document.getElementById(getSquareId(move.end)); |
284 | let rectStart = startSquare.getBoundingClientRect(); | |
285 | let rectEnd = endSquare.getBoundingClientRect(); | |
286 | let translation = {x:rectEnd.x-rectStart.x, y:rectEnd.y-rectStart.y}; | |
287 | let movingPiece = | |
288 | document.querySelector("#" + getSquareId(move.start) + " > img.piece"); | |
a0c41e7e BA |
289 | if (!movingPiece) //TODO: shouldn't happen |
290 | return; | |
a6088c90 BA |
291 | // HACK for animation (with positive translate, image slides "under background") |
292 | // Possible improvement: just alter squares on the piece's way... | |
293 | const squares = document.getElementsByClassName("board"); | |
294 | for (let i=0; i<squares.length; i++) | |
295 | { | |
296 | let square = squares.item(i); | |
297 | if (square.id != getSquareId(move.start)) | |
298 | square.style.zIndex = "-1"; | |
299 | } | |
300 | movingPiece.style.transform = "translate(" + translation.x + "px," + | |
301 | translation.y + "px)"; | |
302 | movingPiece.style.transitionDuration = "0.2s"; | |
303 | movingPiece.style.zIndex = "3000"; | |
304 | setTimeout( () => { | |
305 | for (let i=0; i<squares.length; i++) | |
306 | squares.item(i).style.zIndex = "auto"; | |
307 | movingPiece.style = {}; //required e.g. for 0-0 with KR swap | |
63ca2b89 | 308 | callback(); |
a6088c90 BA |
309 | }, 250); |
310 | }, | |
63ca2b89 BA |
311 | play: function(move, receive) { |
312 | // NOTE: navigate and receive are mutually exclusive | |
9d54ab89 | 313 | const navigate = !move; |
63ca2b89 BA |
314 | // Forbid playing outside analyze mode, except if move is received. |
315 | // Sufficient condition because Board already knows which turn it is. | |
316 | if (!navigate && this.game.mode!="analyze" && !receive | |
4f518610 | 317 | && (this.game.score != "*" || this.cursor < this.moves.length-1)) |
a6088c90 BA |
318 | { |
319 | return; | |
320 | } | |
63ca2b89 BA |
321 | const doPlayMove = () => { |
322 | if (!!receive && this.cursor < this.moves.length-1) | |
a6088c90 | 323 | this.gotoEnd(); //required to play the move |
63ca2b89 BA |
324 | if (navigate) |
325 | { | |
326 | if (this.cursor == this.moves.length-1) | |
327 | return; //no more moves | |
328 | move = this.moves[this.cursor+1]; | |
329 | } | |
330 | else | |
9d54ab89 | 331 | { |
63ca2b89 BA |
332 | move.color = this.vr.turn; |
333 | move.notation = this.vr.getNotation(move); | |
334 | } | |
335 | this.vr.play(move); | |
336 | this.cursor++; | |
337 | this.lastMove = move; | |
338 | if (this.st.settings.sound == 2) | |
339 | new Audio("/sounds/move.mp3").play().catch(err => {}); | |
340 | if (!navigate) | |
341 | { | |
342 | move.fen = this.vr.getFen(); | |
9d54ab89 BA |
343 | // Stack move on movesList at current cursor |
344 | if (this.cursor == this.moves.length) | |
345 | this.moves.push(move); | |
346 | else | |
347 | this.moves = this.moves.slice(0,this.cursor).concat([move]); | |
348 | } | |
63ca2b89 BA |
349 | // Is opponent in check? |
350 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
351 | const score = this.vr.getCurrentScore(); | |
352 | if (score != "*") | |
353 | { | |
77c50966 | 354 | const message = getScoreMessage(score); |
63ca2b89 BA |
355 | if (this.game.mode != "analyze") |
356 | this.$emit("gameover", score, message); | |
357 | else //just show score on screen (allow undo) | |
358 | this.showEndgameMsg(score + " . " + message); | |
359 | } | |
4f518610 BA |
360 | if (!navigate && this.game.mode!="analyze") |
361 | this.$emit("newmove", move); //post-processing (e.g. computer play) | |
63ca2b89 BA |
362 | }; |
363 | if (!!receive && this.game.vname != "Dark") | |
364 | this.animateMove(move, doPlayMove); | |
365 | else | |
366 | doPlayMove(); | |
a6088c90 BA |
367 | }, |
368 | undo: function(move) { | |
9d54ab89 | 369 | const navigate = !move; |
a6088c90 BA |
370 | if (navigate) |
371 | { | |
372 | if (this.cursor < 0) | |
373 | return; //no more moves | |
374 | move = this.moves[this.cursor]; | |
375 | } | |
376 | this.vr.undo(move); | |
377 | this.cursor--; | |
378 | this.lastMove = (this.cursor >= 0 ? this.moves[this.cursor] : undefined); | |
379 | if (this.st.settings.sound == 2) | |
380 | new Audio("/sounds/undo.mp3").play().catch(err => {}); | |
381 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
4494c17c | 382 | if (!navigate) |
a6088c90 BA |
383 | this.moves.pop(); |
384 | }, | |
385 | gotoMove: function(index) { | |
37cdcbf3 | 386 | this.vr.re_init(this.moves[index].fen); |
a6088c90 BA |
387 | this.cursor = index; |
388 | this.lastMove = this.moves[index]; | |
389 | }, | |
390 | gotoBegin: function() { | |
5157ce0b BA |
391 | if (this.cursor == -1) |
392 | return; | |
834c202a | 393 | this.vr.re_init(this.game.fenStart); |
5701c228 BA |
394 | if (this.moves.length > 0 && this.moves[0].notation == "...") |
395 | { | |
396 | this.cursor = 0; | |
397 | this.lastMove = this.moves[0]; | |
398 | } | |
399 | else | |
400 | { | |
401 | this.cursor = -1; | |
402 | this.lastMove = null; | |
403 | } | |
a6088c90 BA |
404 | }, |
405 | gotoEnd: function() { | |
5157ce0b BA |
406 | if (this.cursor == this.moves.length - 1) |
407 | return; | |
a6088c90 BA |
408 | this.gotoMove(this.moves.length-1); |
409 | }, | |
410 | flip: function() { | |
0e16cb26 | 411 | this.orientation = V.GetOppCol(this.orientation); |
a6088c90 BA |
412 | }, |
413 | }, | |
414 | }; | |
415 | </script> | |
72ccbd67 | 416 | |
41c80bb6 | 417 | <style lang="sass" scoped> |
9a3049f3 BA |
418 | [type="checkbox"]#modalEog+div .card |
419 | min-height: 45px | |
420 | [type="checkbox"]#modalAdjust+div .card | |
421 | padding: 5px | |
422 | ||
cf94b843 BA |
423 | #baseGame |
424 | width: 100% | |
4f518610 BA |
425 | &:focus |
426 | outline: none | |
cf94b843 BA |
427 | |
428 | #gameContainer | |
72ccbd67 BA |
429 | margin-left: auto |
430 | margin-right: auto | |
cf94b843 | 431 | |
ed06d9e9 BA |
432 | #downloadDiv |
433 | display: inline-block | |
434 | ||
72ccbd67 | 435 | #controls |
bd76b456 | 436 | margin: 0 auto |
72ccbd67 BA |
437 | button |
438 | display: inline-block | |
439 | width: 20% | |
440 | margin: 0 | |
0e16cb26 BA |
441 | #turnIndicator |
442 | text-align: center | |
bd76b456 BA |
443 | #belowControls |
444 | border-top: 1px solid #2f4f4f | |
cf94b843 | 445 | text-align: center |
bd76b456 BA |
446 | margin: 0 auto |
447 | & > #downloadDiv | |
448 | margin: 0 | |
449 | & > button | |
450 | margin: 0 | |
451 | & > button | |
452 | border-left: 1px solid #2f4f4f | |
453 | margin: 0 | |
72ccbd67 | 454 | #boardContainer |
cf94b843 | 455 | float: left |
41c80bb6 BA |
456 | // TODO: later, maybe, allow movesList of variable width |
457 | // or e.g. between 250 and 350px (but more complicated) | |
cf94b843 BA |
458 | #movesList |
459 | width: 280px | |
460 | float: left | |
96e9585a BA |
461 | @media screen and (max-width: 767px) |
462 | #movesList | |
463 | width: 100% | |
464 | float: none | |
465 | clear: both | |
72ccbd67 | 466 | </style> |