Some bug fixes + added rules for the 6 new variants
[vchess.git] / client / src / views / Rules.vue
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cf2343ce 1<template lang="pug">
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2main
3 .row
4 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
5 .button-group
9ddaf8da 6 button(@click="clickReadRules()") {{ st.tr["Rules"] }}
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7 button(
8 v-show="!gameInProgress"
9 @click="startGame('auto')"
10 )
f44fd3bf 11 | {{ st.tr["Example game"] }}
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12 button(
13 v-show="!gameInProgress"
14 @click="startGame('versus')"
15 )
602d6bef 16 | {{ st.tr["Practice"] }}
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17 button(
18 v-show="gameInProgress"
19 @click="stopGame()"
20 )
602d6bef 21 | {{ st.tr["Stop game"] }}
910d631b 22 button(
20620465 23 v-if="showAnalyzeBtn"
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24 @click="gotoAnalyze()"
25 )
8055eabd 26 | {{ st.tr["Analysis mode"] }}
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27 .row
28 .col-sm-12.col-md-8.col-md-offset-2.col-lg-6.col-lg-offset-3
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29 div(
30 v-show="display=='rules'"
31 v-html="content"
32 )
33 ComputerGame(
866842c3 34 ref="compgame"
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35 v-show="display=='computer'"
36 :game-info="gameInfo"
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37 @game-stopped="gameStopped"
38 )
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39</template>
40
41<script>
a6088c90 42import ComputerGame from "@/components/ComputerGame.vue";
cf2343ce 43import { store } from "@/store";
50aed5a1 44import { getDiagram } from "@/utils/printDiagram";
98b94cc3 45import { CompgameStorage } from "@/utils/compgameStorage";
cf2343ce 46export default {
6808d7a1 47 name: "my-rules",
24340cae 48 components: {
6808d7a1 49 ComputerGame
24340cae 50 },
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51 data: function() {
52 return {
53 st: store.state,
cf2343ce 54 display: "rules",
cf2343ce 55 gameInProgress: false,
6dd02928 56 // variables passed to ComputerGame:
834c202a 57 gameInfo: {
fcbc92c2 58 vname: "",
834c202a 59 mode: "versus",
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60 },
61 V: null,
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62 };
63 },
42eb4eaf 64 watch: {
6808d7a1 65 $route: function(newRoute) {
fcbc92c2 66 this.re_setVariant(newRoute.params["vname"]);
6808d7a1 67 }
42eb4eaf 68 },
6f093ada 69 created: function() {
e2732923 70 // NOTE: variant cannot be set before store is initialized
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71 this.re_setVariant(this.$route.params["vname"]);
72 },
73 computed: {
20620465 74 showAnalyzeBtn: function() {
8055eabd 75 return this.V && this.V.CanAnalyze;
20620465 76 },
fcbc92c2 77 content: function() {
6808d7a1 78 if (!this.gameInfo.vname) return ""; //variant not set yet
fcbc92c2 79 // (AJAX) Request to get rules content (plain text, HTML)
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80 return (
81 require("raw-loader!@/translations/rules/" +
82 this.gameInfo.vname +
83 "/" +
84 this.st.lang +
85 ".pug")
86 // Next two lines fix a weird issue after last update (2019-11)
87 .replace(/\\n/g, " ")
88 .replace(/\\"/g, '"')
89 .replace('module.exports = "', "")
90 .replace(/"$/, "")
91 .replace(/(fen:)([^:]*):/g, this.replaceByDiag)
92 );
93 }
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94 },
95 methods: {
41cb9b94 96 clickReadRules: function() {
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97 if (this.display != "rules") this.display = "rules";
98 else if (this.gameInProgress) this.display = "computer";
41cb9b94 99 },
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100 parseFen(fen) {
101 const fenParts = fen.split(" ");
102 return {
103 position: fenParts[0],
104 marks: fenParts[1],
105 orientation: fenParts[2],
6808d7a1 106 shadow: fenParts[3]
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107 };
108 },
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109 // Method to replace diagrams in loaded HTML
110 replaceByDiag: function(match, p1, p2) {
111 const args = this.parseFen(p2);
112 return getDiagram(args);
113 },
114 re_setVariant: async function(vname) {
42eb4eaf 115 const vModule = await import("@/variants/" + vname + ".js");
b9139251 116 this.V = window.V = vModule.VariantRules;
fcbc92c2 117 this.gameInfo.vname = vname;
cf2343ce 118 },
834c202a 119 startGame: function(mode) {
6808d7a1 120 if (this.gameInProgress) return;
cf2343ce 121 this.gameInProgress = true;
cf2343ce 122 this.display = "computer";
834c202a 123 this.gameInfo.mode = mode;
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124 if (this.gameInfo.mode == "versus") {
125 CompgameStorage.get(this.gameInfo.vname, (game) => {
126 // NOTE: game might be null
127 this.$refs["compgame"].launchGame(game);
128 });
129 } else {
130 this.$refs["compgame"].launchGame();
131 }
cf2343ce 132 },
98b94cc3 133 // user wants to stop the game:
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134 stopGame: function() {
135 this.$refs["compgame"].gameOver("?", "Undetermined result");
cf2343ce 136 },
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137 // The game is effectively stopped:
138 gameStopped: function() {
139 this.gameInProgress = false;
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140 if (this.gameInfo.mode == "versus")
141 CompgameStorage.remove(this.gameInfo.vname);
41cb9b94 142 },
5157ce0b 143 gotoAnalyze: function() {
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144 this.$router.push(
145 "/analyse/" + this.gameInfo.vname + "/?fen=" + V.GenRandInitFen()
146 );
147 }
148 }
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149};
150</script>
50aed5a1 151
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152<!-- NOTE: not scoped here, because HTML is injected (TODO) -->
153<style lang="sass">
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154.warn
155 padding: 3px
156 color: red
157 background-color: lightgrey
158 font-weight: bold
159
160figure.diagram-container
161 margin: 15px 0 15px 0
162 text-align: center
163 width: 100%
164 display: block
165 .diagram
166 display: block
167 width: 40%
168 min-width: 240px
169 margin-left: auto
170 margin-right: auto
171 .diag12
172 float: left
173 margin-left: calc(10% - 20px)
174 margin-right: 40px
175 @media screen and (max-width: 630px)
176 float: none
177 margin: 0 auto 10px auto
178 .diag22
179 float: left
180 margin-right: calc(10% - 20px)
181 @media screen and (max-width: 630px)
182 float: none
183 margin: 0 auto
184 figcaption
185 display: block
186 clear: both
187 padding-top: 5px
188 font-size: 0.8em
189
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190p.boxed
191 background-color: #FFCC66
192 padding: 5px
50aed5a1 193
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194.bigfont
195 font-size: 1.2em
196
197.bold
198 font-weight: bold
199
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200.stageDelimiter
201 color: purple
50aed5a1 202
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203// To show (new) pieces, and/or there values...
204figure.showPieces > img
205 width: 50px
50aed5a1 206
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207figure.showPieces > figcaption
208 color: #6C6C6C
50aed5a1 209
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210.section-title
211 padding: 0
50aed5a1 212
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213.section-title > h4
214 padding: 5px
50aed5a1 215
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216ol, ul:not(.browser-default)
217 padding-left: 20px
50aed5a1 218
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219ul:not(.browser-default)
220 margin-top: 5px
50aed5a1 221
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222ul:not(.browser-default) > li
223 list-style-type: disc
50aed5a1 224</style>