Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
9ddaf8da | 3 | input#modalChat.modal(type="checkbox" @click="resetChatColor()") |
a154d45e | 4 | div#chatWrap(role="dialog" data-checkbox="modalChat") |
a1c48034 BA |
5 | #chat.card |
6 | label.modal-close(for="modalChat") | |
ed06d9e9 | 7 | #participants |
ac8f441c | 8 | span {{ Object.keys(people).length + " " + st.tr["participant(s):"] }} |
ed06d9e9 BA |
9 | span(v-for="p in Object.values(people)" v-if="!!p.name") |
10 | | {{ p.name }} | |
11 | span.anonymous(v-if="Object.values(people).some(p => !p.name)") | |
12 | | + @nonymous | |
3837d4f7 | 13 | Chat(:players="game.players" :pastChats="game.chats" |
ac8f441c | 14 | :newChat="newChat" @mychat="processChat") |
7aa548e7 | 15 | .row |
050ae3b5 | 16 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
8c5f5390 | 17 | span.variant-info {{ game.vname }} |
cf94b843 | 18 | button#chatBtn(onClick="doClick('modalChat')") Chat |
4f518610 | 19 | #actions(v-if="game.score=='*'") |
9ddaf8da | 20 | button(@click="clickDraw()" :class="{['draw-' + drawOffer]: true}") |
602d6bef | 21 | | {{ st.tr["Draw"] }} |
9ddaf8da BA |
22 | button(v-if="!!game.mycolor" @click="abortGame()") {{ st.tr["Abort"] }} |
23 | button(v-if="!!game.mycolor" @click="resign()") {{ st.tr["Resign"] }} | |
050ae3b5 BA |
24 | #playersInfo |
25 | p | |
5bcc9b31 BA |
26 | span.name(:class="{connected: isConnected(0)}") |
27 | | {{ game.players[0].name || "@nonymous" }} | |
050ae3b5 BA |
28 | span.time(v-if="game.score=='*'") {{ virtualClocks[0] }} |
29 | span.split-names - | |
5bcc9b31 BA |
30 | span.name(:class="{connected: isConnected(1)}") |
31 | | {{ game.players[1].name || "@nonymous" }} | |
050ae3b5 | 32 | span.time(v-if="game.score=='*'") {{ virtualClocks[1] }} |
604b951e | 33 | BaseGame(:game="game" :vr="vr" @newmove="processMove" @gameover="gameOver") |
a6088c90 BA |
34 | </template> |
35 | ||
36 | <script> | |
46284a2f | 37 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 38 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 39 | import { store } from "@/store"; |
967a2686 | 40 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 41 | import { ppt } from "@/utils/datetime"; |
66d03f23 | 42 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 43 | import { getRandString } from "@/utils/alea"; |
f41ce580 | 44 | import { ArrayFun } from "@/utils/array"; |
dcd68c41 | 45 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 46 | import { getScoreMessage } from "@/utils/scoring"; |
8418f0d7 | 47 | import params from "@/parameters"; |
a6088c90 BA |
48 | export default { |
49 | name: 'my-game', | |
50 | components: { | |
51 | BaseGame, | |
5c8e044f | 52 | Chat, |
a6088c90 | 53 | }, |
f7121527 | 54 | // gameRef: to find the game in (potentially remote) storage |
a6088c90 BA |
55 | data: function() { |
56 | return { | |
57 | st: store.state, | |
4b0384fa BA |
58 | gameRef: { //given in URL (rid = remote ID) |
59 | id: "", | |
60 | rid: "" | |
61 | }, | |
a0c41e7e BA |
62 | game: { //passed to BaseGame |
63 | players:[{name:""},{name:""}], | |
9a3049f3 | 64 | chats: [], |
a0c41e7e BA |
65 | rendered: false, |
66 | }, | |
809ba2aa | 67 | virtualClocks: [0, 0], //initialized with true game.clocks |
6dd02928 | 68 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 BA |
69 | drawOffer: "", |
70 | people: {}, //players + observers | |
760adbce | 71 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 72 | repeat: {}, //detect position repetition |
ac8f441c | 73 | newChat: "", |
8418f0d7 | 74 | conn: null, |
51d87b52 BA |
75 | connexionString: "", |
76 | // Related to (killing of) self multi-connects: | |
77 | newConnect: {}, | |
78 | killed: {}, | |
a6088c90 BA |
79 | }; |
80 | }, | |
81 | watch: { | |
5f131484 BA |
82 | "$route": function(to, from) { |
83 | this.gameRef.id = to.params["id"]; | |
84 | this.gameRef.rid = to.query["rid"]; | |
85 | this.loadGame(); | |
a6088c90 | 86 | }, |
5b87454c | 87 | "game.clocks": function(newState) { |
b7cbbda1 | 88 | if (this.game.moves.length < 2 || this.game.score != "*") |
dce792f6 | 89 | { |
b7cbbda1 | 90 | // 1st move not completed yet, or game over: freeze time |
dce792f6 BA |
91 | this.virtualClocks = newState.map(s => ppt(s)); |
92 | return; | |
93 | } | |
809ba2aa | 94 | const currentTurn = this.vr.turn; |
6fba6e0c | 95 | const colorIdx = ["w","b"].indexOf(currentTurn); |
809ba2aa BA |
96 | let countdown = newState[colorIdx] - |
97 | (Date.now() - this.game.initime[colorIdx])/1000; | |
c0b27606 BA |
98 | this.virtualClocks = [0,1].map(i => { |
99 | const removeTime = i == colorIdx | |
100 | ? (Date.now() - this.game.initime[colorIdx])/1000 | |
101 | : 0; | |
102 | return ppt(newState[i] - removeTime); | |
103 | }); | |
809ba2aa | 104 | let clockUpdate = setInterval(() => { |
e69f159d | 105 | if (countdown < 0 || this.vr.turn != currentTurn || this.game.score != "*") |
809ba2aa BA |
106 | { |
107 | clearInterval(clockUpdate); | |
e69f159d | 108 | if (countdown < 0) |
602d6bef | 109 | this.gameOver(this.vr.turn=="w" ? "0-1" : "1-0", this.st.tr["Time"]); |
809ba2aa | 110 | } |
9aa229f3 | 111 | else |
9aa229f3 | 112 | this.$set(this.virtualClocks, colorIdx, ppt(Math.max(0, --countdown))); |
809ba2aa | 113 | }, 1000); |
5b87454c | 114 | }, |
92a523d1 | 115 | }, |
71468011 | 116 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 117 | created: function() { |
5f131484 BA |
118 | // Always add myself to players' list |
119 | const my = this.st.user; | |
dcd68c41 | 120 | this.$set(this.people, my.sid, {id:my.id, name:my.name}); |
dc284d90 BA |
121 | this.gameRef.id = this.$route.params["id"]; |
122 | this.gameRef.rid = this.$route.query["rid"]; //may be undefined | |
8418f0d7 | 123 | // Initialize connection |
51d87b52 | 124 | this.connexionString = params.socketUrl + |
8418f0d7 | 125 | "/?sid=" + this.st.user.sid + |
71468011 BA |
126 | "&tmpId=" + getRandString() + |
127 | "&page=" + encodeURIComponent(this.$route.path); | |
51d87b52 | 128 | this.conn = new WebSocket(this.connexionString); |
8418f0d7 | 129 | this.conn.onmessage = this.socketMessageListener; |
51d87b52 | 130 | this.conn.onclose = this.socketCloseListener; |
760adbce BA |
131 | // Socket init required before loading remote game: |
132 | const socketInit = (callback) => { | |
8418f0d7 | 133 | if (!!this.conn && this.conn.readyState == 1) //1 == OPEN state |
760adbce BA |
134 | callback(); |
135 | else //socket not ready yet (initial loading) | |
7f36b53a BA |
136 | { |
137 | // NOTE: it's important to call callback without arguments, | |
138 | // otherwise first arg is Websocket object and loadGame fails. | |
139 | this.conn.onopen = () => { return callback() }; | |
140 | } | |
760adbce BA |
141 | }; |
142 | if (!this.gameRef.rid) //game stored locally or on server | |
143 | this.loadGame(null, () => socketInit(this.roomInit)); | |
144 | else //game stored remotely: need socket to retrieve it | |
145 | { | |
146 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. | |
147 | // --> It will be given when receiving "fullgame" socket event. | |
148 | // A more general approach would be to store it somewhere. | |
149 | socketInit(this.loadGame); | |
150 | } | |
cdb34c93 | 151 | }, |
dcd68c41 BA |
152 | mounted: function() { |
153 | document.getElementById("chatWrap").addEventListener( | |
154 | "click", processModalClick); | |
155 | }, | |
8418f0d7 | 156 | beforeDestroy: function() { |
71468011 | 157 | this.send("disconnect"); |
8418f0d7 | 158 | }, |
cdb34c93 | 159 | methods: { |
760adbce | 160 | roomInit: function() { |
41c80bb6 BA |
161 | // Notify the room only now that I connected, because |
162 | // messages might be lost otherwise (if game loading is slow) | |
71468011 BA |
163 | this.send("connect"); |
164 | this.send("pollclients"); | |
165 | }, | |
166 | send: function(code, obj) { | |
51d87b52 BA |
167 | if (!!this.conn) |
168 | { | |
169 | this.conn.send(JSON.stringify( | |
170 | Object.assign( | |
171 | {code: code}, | |
172 | obj, | |
173 | ) | |
174 | )); | |
175 | } | |
5f131484 | 176 | }, |
050ae3b5 | 177 | isConnected: function(index) { |
29ced362 BA |
178 | const player = this.game.players[index]; |
179 | // Is it me ? | |
180 | if (this.st.user.sid == player.sid || this.st.user.id == player.uid) | |
050ae3b5 | 181 | return true; |
29ced362 BA |
182 | // Try to find a match in people: |
183 | return Object.keys(this.people).some(sid => sid == player.sid) || | |
184 | Object.values(this.people).some(p => p.id == player.uid); | |
050ae3b5 | 185 | }, |
cdb34c93 | 186 | socketMessageListener: function(msg) { |
51d87b52 BA |
187 | if (!this.conn) |
188 | return; | |
a6088c90 | 189 | const data = JSON.parse(msg.data); |
a6088c90 BA |
190 | switch (data.code) |
191 | { | |
5f131484 | 192 | case "pollclients": |
5f131484 | 193 | data.sockIds.forEach(sid => { |
dcd68c41 | 194 | this.$set(this.people, sid, {id:0, name:""}); |
71468011 | 195 | if (sid != this.st.user.sid) |
51d87b52 | 196 | { |
71468011 | 197 | this.send("askidentity", {target:sid}); |
51d87b52 BA |
198 | // Ask potentially missed last state, if opponent and I play |
199 | if (!!this.game.mycolor | |
200 | && this.game.type == "live" && this.game.score == "*" | |
201 | && this.game.players.some(p => p.sid == sid)) | |
202 | { | |
203 | this.send("asklastate", {target:sid}); | |
204 | } | |
205 | } | |
5f131484 BA |
206 | }); |
207 | break; | |
71468011 | 208 | case "connect": |
51d87b52 BA |
209 | if (!this.people[data.from]) |
210 | this.$set(this.people, data.from, {name:"", id:0}); | |
211 | if (!this.people[data.from].name) | |
212 | { | |
213 | this.newConnect[data.from] = true; //for self multi-connects tests | |
214 | this.send("askidentity", {target:data.from}); | |
215 | } | |
71468011 BA |
216 | break; |
217 | case "disconnect": | |
218 | this.$delete(this.people, data.from); | |
219 | break; | |
51d87b52 BA |
220 | case "killed": |
221 | // I logged in elsewhere: | |
222 | alert(this.st.tr["New connexion detected: tab now offline"]); | |
223 | // TODO: this fails. See https://github.com/websockets/ws/issues/489 | |
224 | //this.conn.removeEventListener("message", this.socketMessageListener); | |
225 | //this.conn.removeEventListener("close", this.socketCloseListener); | |
226 | //this.conn.close(); | |
227 | this.conn = null; | |
228 | break; | |
5f131484 | 229 | case "askidentity": |
51d87b52 BA |
230 | { |
231 | // Request for identification (TODO: anonymous shouldn't need to reply) | |
232 | const me = { | |
233 | // Decompose to avoid revealing email | |
234 | name: this.st.user.name, | |
235 | sid: this.st.user.sid, | |
236 | id: this.st.user.id, | |
237 | }; | |
238 | this.send("identity", {data:me, target:data.from}); | |
5f131484 | 239 | break; |
51d87b52 | 240 | } |
5f131484 | 241 | case "identity": |
71468011 BA |
242 | { |
243 | const user = data.data; | |
51d87b52 | 244 | if (!!user.name) //otherwise anonymous |
a0c41e7e | 245 | { |
51d87b52 BA |
246 | // If I multi-connect, kill current connexion if no mark (I'm older) |
247 | if (this.newConnect[user.sid] && user.id > 0 | |
248 | && user.id == this.st.user.id && user.sid != this.st.user.sid) | |
249 | { | |
250 | if (!this.killed[this.st.user.sid]) | |
251 | { | |
252 | this.send("killme", {sid:this.st.user.sid}); | |
253 | this.killed[this.st.user.sid] = true; | |
254 | } | |
255 | } | |
256 | if (user.sid != this.st.user.sid) //I already know my identity... | |
257 | { | |
258 | this.$set(this.people, user.sid, | |
259 | { | |
260 | id: user.id, | |
261 | name: user.name, | |
262 | }); | |
263 | } | |
a0c41e7e | 264 | } |
51d87b52 | 265 | delete this.newConnect[user.sid]; |
a0c41e7e | 266 | break; |
71468011 BA |
267 | } |
268 | case "askgame": | |
269 | // Send current (live) game if not asked by any of the players | |
270 | if (this.game.type == "live" | |
271 | && this.game.players.every(p => p.sid != data.from[0])) | |
272 | { | |
273 | const myGame = { | |
274 | id: this.game.id, | |
275 | fen: this.game.fen, | |
276 | players: this.game.players, | |
277 | vid: this.game.vid, | |
278 | cadence: this.game.cadence, | |
279 | score: this.game.score, | |
51d87b52 | 280 | rid: this.st.user.sid, //useful in Hall if I'm an observer |
71468011 BA |
281 | }; |
282 | this.send("game", {data:myGame, target:data.from}); | |
283 | } | |
284 | break; | |
285 | case "askfullgame": | |
286 | this.send("fullgame", {data:this.game, target:data.from}); | |
287 | break; | |
288 | case "fullgame": | |
289 | // Callback "roomInit" to poll clients only after game is loaded | |
290 | this.loadGame(data.data, this.roomInit); | |
291 | break; | |
a0c41e7e | 292 | case "asklastate": |
a0c41e7e BA |
293 | // Sending last state if I played a move or score != "*" |
294 | if ((this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) | |
633959bf | 295 | || this.game.score != "*" || this.drawOffer == "sent") |
411d23cd | 296 | { |
f41ce580 | 297 | // Send our "last state" informations to opponent |
411d23cd | 298 | const L = this.game.moves.length; |
a0c41e7e | 299 | const myIdx = ["w","b"].indexOf(this.game.mycolor); |
71468011 BA |
300 | const myLastate = { |
301 | // NOTE: lastMove (when defined) includes addTime | |
302 | lastMove: (L>0 ? this.game.moves[L-1] : undefined), | |
303 | // Since we played a move (or abort or resign), | |
304 | // only drawOffer=="sent" is possible | |
305 | drawSent: this.drawOffer == "sent", | |
26f3a887 | 306 | score: this.game.score, |
71468011 BA |
307 | movesCount: L, |
308 | initime: this.game.initime[1-myIdx], //relevant only if I played | |
5fd5fb22 | 309 | }; |
71468011 | 310 | this.send("lastate", {data:myLastate, target:data.from}); |
5fd5fb22 | 311 | } |
c6788ecf | 312 | break; |
71468011 BA |
313 | case "lastate": //got opponent infos about last move |
314 | this.lastate = data.data; | |
315 | if (this.game.rendered) //game is rendered (Board component) | |
316 | this.processLastate(); | |
317 | //else: will be processed when game is ready | |
318 | break; | |
f41ce580 | 319 | case "newmove": |
71468011 BA |
320 | { |
321 | const move = data.data; | |
322 | if (!!move.cancelDrawOffer) //opponent refuses draw | |
633959bf | 323 | { |
77c50966 | 324 | this.drawOffer = ""; |
c4f6d5a1 BA |
325 | // NOTE for corr games: drawOffer reset by player in turn |
326 | if (this.game.type == "live" && !!this.game.mycolor) | |
633959bf BA |
327 | GameStorage.update(this.gameRef.id, {drawOffer: ""}); |
328 | } | |
71468011 | 329 | this.$set(this.game, "moveToPlay", move); |
a6088c90 | 330 | break; |
71468011 | 331 | } |
93d1d7a7 | 332 | case "resign": |
77c50966 | 333 | this.gameOver(data.side=="b" ? "1-0" : "0-1", "Resign"); |
93d1d7a7 | 334 | break; |
93d1d7a7 | 335 | case "abort": |
77c50966 | 336 | this.gameOver("?", "Abort"); |
93d1d7a7 | 337 | break; |
2cc10cdb | 338 | case "draw": |
71468011 | 339 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
340 | break; |
341 | case "drawoffer": | |
41c80bb6 BA |
342 | // NOTE: observers don't know who offered draw |
343 | this.drawOffer = "received"; | |
6d9f4315 | 344 | break; |
71468011 BA |
345 | case "newchat": |
346 | { | |
347 | const chat = data.data; | |
348 | this.newChat = chat; | |
349 | if (!document.getElementById("modalChat").checked) | |
350 | document.getElementById("chatBtn").style.backgroundColor = "#c5fefe"; | |
a6088c90 | 351 | break; |
71468011 | 352 | } |
a6088c90 | 353 | } |
cdb34c93 | 354 | }, |
51d87b52 BA |
355 | socketCloseListener: function() { |
356 | this.conn = new WebSocket(this.connexionString); | |
357 | this.conn.addEventListener('message', this.socketMessageListener); | |
358 | this.conn.addEventListener('close', this.socketCloseListener); | |
359 | }, | |
760adbce BA |
360 | // lastate was received, but maybe game wasn't ready yet: |
361 | processLastate: function() { | |
362 | const data = this.lastate; | |
363 | this.lastate = undefined; //security... | |
364 | const L = this.game.moves.length; | |
365 | if (data.movesCount > L) | |
366 | { | |
367 | // Just got last move from him | |
71468011 | 368 | this.$set(this.game, "moveToPlay", Object.assign({initime: data.initime}, data.lastMove)); |
a0c41e7e | 369 | } |
633959bf BA |
370 | if (data.drawSent) |
371 | this.drawOffer = "received"; | |
a0c41e7e BA |
372 | if (data.score != "*") |
373 | { | |
374 | this.drawOffer = ""; | |
375 | if (this.game.score == "*") | |
376 | this.gameOver(data.score); | |
760adbce BA |
377 | } |
378 | }, | |
dcd68c41 | 379 | clickDraw: function() { |
77c50966 BA |
380 | if (!this.game.mycolor) |
381 | return; //I'm just spectator | |
a1c48034 | 382 | if (["received","threerep"].includes(this.drawOffer)) |
6fba6e0c | 383 | { |
602d6bef | 384 | if (!confirm(this.st.tr["Accept draw?"])) |
6fba6e0c | 385 | return; |
a1c48034 BA |
386 | const message = (this.drawOffer == "received" |
387 | ? "Mutual agreement" | |
388 | : "Three repetitions"); | |
71468011 | 389 | this.send("draw", {data:message}); |
77c50966 | 390 | this.gameOver("1/2", message); |
2cc10cdb | 391 | } |
41c80bb6 | 392 | else if (this.drawOffer == "") //no effect if drawOffer == "sent" |
6fba6e0c | 393 | { |
dfeb96ea BA |
394 | if (this.game.mycolor != this.vr.turn) |
395 | return alert(this.st.tr["Draw offer only in your turn"]); | |
602d6bef | 396 | if (!confirm(this.st.tr["Offer draw?"])) |
6fba6e0c | 397 | return; |
760adbce | 398 | this.drawOffer = "sent"; |
71468011 | 399 | this.send("drawoffer"); |
dfeb96ea | 400 | GameStorage.update(this.gameRef.id, {drawOffer: this.game.mycolor}); |
a6088c90 BA |
401 | } |
402 | }, | |
7f3484bd | 403 | abortGame: function() { |
77c50966 | 404 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
7f3484bd | 405 | return; |
77c50966 | 406 | this.gameOver("?", "Abort"); |
71468011 | 407 | this.send("abort"); |
a6088c90 BA |
408 | }, |
409 | resign: function(e) { | |
77c50966 | 410 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 411 | return; |
71468011 | 412 | this.send("resign", {data:this.game.mycolor}); |
77c50966 | 413 | this.gameOver(this.game.mycolor=="w" ? "0-1" : "1-0", "Resign"); |
a6088c90 | 414 | }, |
967a2686 BA |
415 | // 3 cases for loading a game: |
416 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
417 | // - from server (one correspondance game I play[ed] or not) |
418 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 419 | loadGame: function(game, callback) { |
967a2686 | 420 | const afterRetrieval = async (game) => { |
f41ce580 BA |
421 | const vModule = await import("@/variants/" + game.vname + ".js"); |
422 | window.V = vModule.VariantRules; | |
423 | this.vr = new V(game.fen); | |
71468011 BA |
424 | const gtype = (game.cadence.indexOf('d') >= 0 ? "corr" : "live"); |
425 | const tc = extractTime(game.cadence); | |
9a3049f3 BA |
426 | if (!game.chats) |
427 | game.chats = []; //live games don't have chat history | |
c0b27606 BA |
428 | if (gtype == "corr") |
429 | { | |
f41ce580 BA |
430 | if (game.players[0].color == "b") |
431 | { | |
432 | // Adopt the same convention for live and corr games: [0] = white | |
433 | [ game.players[0], game.players[1] ] = | |
434 | [ game.players[1], game.players[0] ]; | |
435 | } | |
c0b27606 | 436 | // corr game: needs to compute the clocks + initime |
7f3484bd | 437 | // NOTE: clocks in seconds, initime in milliseconds |
92a523d1 | 438 | game.clocks = [tc.mainTime, tc.mainTime]; |
92b82def | 439 | game.moves.sort((m1,m2) => m1.idx - m2.idx); //in case of |
b7cbbda1 | 440 | if (game.score == "*") //otherwise no need to bother with time |
92a523d1 | 441 | { |
b7cbbda1 BA |
442 | game.initime = [0, 0]; |
443 | const L = game.moves.length; | |
444 | if (L >= 3) | |
5f131484 | 445 | { |
b7cbbda1 BA |
446 | let addTime = [0, 0]; |
447 | for (let i=2; i<L; i++) | |
448 | { | |
449 | addTime[i%2] += tc.increment - | |
450 | (game.moves[i].played - game.moves[i-1].played) / 1000; | |
451 | } | |
452 | for (let i=0; i<=1; i++) | |
453 | game.clocks[i] += addTime[i]; | |
5f131484 | 454 | } |
b7cbbda1 BA |
455 | if (L >= 1) |
456 | game.initime[L%2] = game.moves[L-1].played; | |
92a523d1 | 457 | } |
92b82def | 458 | // Now that we used idx and played, re-format moves as for live games |
6d68309a | 459 | game.moves = game.moves.map( (m) => { |
92b82def | 460 | const s = m.squares; |
6d68309a | 461 | return { |
92b82def BA |
462 | appear: s.appear, |
463 | vanish: s.vanish, | |
464 | start: s.start, | |
465 | end: s.end, | |
92b82def BA |
466 | }; |
467 | }); | |
3837d4f7 BA |
468 | // Also sort chat messages (if any) |
469 | game.chats.sort( (c1,c2) => { return c2.added - c1.added; }); | |
c0b27606 | 470 | } |
f41ce580 BA |
471 | const myIdx = game.players.findIndex(p => { |
472 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
473 | }); | |
92a523d1 | 474 | if (gtype == "live" && game.clocks[0] < 0) //game unstarted |
66d03f23 BA |
475 | { |
476 | game.clocks = [tc.mainTime, tc.mainTime]; | |
b7cbbda1 | 477 | if (game.score == "*") |
22efa391 | 478 | { |
b7cbbda1 BA |
479 | game.initime[0] = Date.now(); |
480 | if (myIdx >= 0) | |
22efa391 | 481 | { |
b7cbbda1 BA |
482 | // I play in this live game; corr games don't have clocks+initime |
483 | GameStorage.update(game.id, | |
484 | { | |
485 | clocks: game.clocks, | |
486 | initime: game.initime, | |
487 | }); | |
488 | } | |
22efa391 | 489 | } |
66d03f23 | 490 | } |
77c50966 BA |
491 | if (!!game.drawOffer) |
492 | { | |
493 | if (game.drawOffer == "t") //three repetitions | |
494 | this.drawOffer = "threerep"; | |
495 | else | |
496 | { | |
497 | if (myIdx < 0) | |
498 | this.drawOffer = "received"; //by any of the players | |
499 | else | |
500 | { | |
501 | // I play in this game: | |
502 | if ((game.drawOffer == "w" && myIdx==0) || (game.drawOffer=="b" && myIdx==1)) | |
503 | this.drawOffer = "sent"; | |
504 | else //all other cases | |
505 | this.drawOffer = "received"; | |
506 | } | |
507 | } | |
508 | } | |
509 | if (!!game.scoreMsg) | |
510 | game.scoreMsg = this.st.tr[game.scoreMsg]; //stored in english | |
4b0384fa BA |
511 | this.game = Object.assign({}, |
512 | game, | |
cf742aaf | 513 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 514 | { |
c0b27606 | 515 | type: gtype, |
66d03f23 | 516 | increment: tc.increment, |
6fba6e0c | 517 | mycolor: [undefined,"w","b"][myIdx+1], |
5f131484 BA |
518 | // opponent sid not strictly required (or available), but easier |
519 | // at least oppsid or oppid is available anyway: | |
520 | oppsid: (myIdx < 0 ? undefined : game.players[1-myIdx].sid), | |
521 | oppid: (myIdx < 0 ? undefined : game.players[1-myIdx].uid), | |
6fba6e0c | 522 | } |
4b0384fa | 523 | ); |
a0c41e7e BA |
524 | this.$nextTick(() => { |
525 | this.game.rendered = true; | |
526 | // Did lastate arrive before game was rendered? | |
527 | if (!!this.lastate) | |
528 | this.processLastate(); | |
529 | }); | |
77c50966 BA |
530 | this.repeat = {}; //reset: scan past moves' FEN: |
531 | let repIdx = 0; | |
532 | // NOTE: vr_tmp to obtain FEN strings is redundant with BaseGame | |
533 | let vr_tmp = new V(game.fenStart); | |
534 | game.moves.forEach(m => { | |
535 | vr_tmp.play(m); | |
536 | const fenObj = V.ParseFen( vr_tmp.getFen() ); | |
537 | repIdx = fenObj.position + "_" + fenObj.turn; | |
538 | if (!!fenObj.flags) | |
539 | repIdx += "_" + fenObj.flags; | |
540 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
541 | ? this.repeat[repIdx]+1 | |
542 | : 1); | |
543 | }); | |
544 | if (this.repeat[repIdx] >= 3) | |
545 | this.drawOffer = "threerep"; | |
7f36b53a BA |
546 | if (!!callback) |
547 | callback(); | |
967a2686 BA |
548 | }; |
549 | if (!!game) | |
dc284d90 | 550 | return afterRetrieval(game); |
967a2686 BA |
551 | if (!!this.gameRef.rid) |
552 | { | |
760adbce | 553 | // Remote live game: forgetting about callback func... (TODO: design) |
71468011 | 554 | this.send("askfullgame", {target:this.gameRef.rid}); |
967a2686 BA |
555 | } |
556 | else | |
557 | { | |
f41ce580 | 558 | // Local or corr game |
11667c79 | 559 | GameStorage.get(this.gameRef.id, afterRetrieval); |
967a2686 | 560 | } |
a6088c90 | 561 | }, |
89021f18 | 562 | // Post-process a move (which was just played in BaseGame) |
ce87ac6a | 563 | processMove: function(move) { |
89021f18 BA |
564 | if (this.game.type == "corr" && move.color == this.game.mycolor) |
565 | { | |
d8b1800b | 566 | if (!confirm(this.st.tr["Move played:"] + " " + move.notation + "\n" + this.st.tr["Are you sure?"])) |
89021f18 BA |
567 | return this.$set(this.game, "moveToUndo", move); |
568 | } | |
a1c48034 | 569 | // Update storage (corr or live) if I play in the game |
6fba6e0c | 570 | const colorIdx = ["w","b"].indexOf(move.color); |
a0c41e7e | 571 | const nextIdx = ["w","b"].indexOf(this.vr.turn); |
9d54ab89 | 572 | // https://stackoverflow.com/a/38750895 |
a1c48034 BA |
573 | if (!!this.game.mycolor) |
574 | { | |
575 | const allowed_fields = ["appear", "vanish", "start", "end"]; | |
576 | // NOTE: 'var' to see this variable outside this block | |
577 | var filtered_move = Object.keys(move) | |
578 | .filter(key => allowed_fields.includes(key)) | |
579 | .reduce((obj, key) => { | |
580 | obj[key] = move[key]; | |
581 | return obj; | |
582 | }, {}); | |
583 | } | |
dc284d90 | 584 | // Send move ("newmove" event) to people in the room (if our turn) |
dce792f6 | 585 | let addTime = 0; |
9d54ab89 | 586 | if (move.color == this.game.mycolor) |
b4fb1612 | 587 | { |
77c50966 BA |
588 | if (this.drawOffer == "received") //I refuse draw |
589 | this.drawOffer = ""; | |
dce792f6 BA |
590 | if (this.game.moves.length >= 2) //after first move |
591 | { | |
592 | const elapsed = Date.now() - this.game.initime[colorIdx]; | |
593 | // elapsed time is measured in milliseconds | |
594 | addTime = this.game.increment - elapsed/1000; | |
595 | } | |
633959bf BA |
596 | const sendMove = Object.assign({}, |
597 | filtered_move, | |
598 | { | |
599 | addTime: addTime, | |
600 | cancelDrawOffer: this.drawOffer=="", | |
601 | }); | |
71468011 | 602 | this.send("newmove", {data: sendMove}); |
a0c41e7e BA |
603 | // (Add)Time indication: useful in case of lastate infos requested |
604 | move.addTime = addTime; | |
b4fb1612 | 605 | } |
5b87454c BA |
606 | else |
607 | addTime = move.addTime; //supposed transmitted | |
77c50966 BA |
608 | // Update current game object: |
609 | this.game.moves.push(move); | |
610 | this.game.fen = move.fen; | |
611 | this.$set(this.game.clocks, colorIdx, this.game.clocks[colorIdx] + addTime); | |
a0c41e7e BA |
612 | // move.initime is set only when I receive a "lastate" move from opponent |
613 | this.game.initime[nextIdx] = move.initime || Date.now(); | |
77c50966 BA |
614 | // If repetition detected, consider that a draw offer was received: |
615 | const fenObj = V.ParseFen(move.fen); | |
616 | let repIdx = fenObj.position + "_" + fenObj.turn; | |
617 | if (!!fenObj.flags) | |
618 | repIdx += "_" + fenObj.flags; | |
619 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
620 | ? this.repeat[repIdx]+1 | |
621 | : 1); | |
622 | if (this.repeat[repIdx] >= 3) | |
623 | this.drawOffer = "threerep"; | |
624 | else if (this.drawOffer == "threerep") | |
625 | this.drawOffer = ""; | |
6d68309a BA |
626 | // Since corr games are stored at only one location, update should be |
627 | // done only by one player for each move: | |
a1c48034 BA |
628 | if (!!this.game.mycolor && |
629 | (this.game.type == "live" || move.color == this.game.mycolor)) | |
967a2686 | 630 | { |
77c50966 BA |
631 | let drawCode = ""; |
632 | switch (this.drawOffer) | |
633 | { | |
634 | case "threerep": | |
635 | drawCode = "t"; | |
636 | break; | |
637 | case "sent": | |
638 | drawCode = this.game.mycolor; | |
639 | break; | |
640 | case "received": | |
641 | drawCode = this.vr.turn; | |
642 | break; | |
643 | } | |
e69f159d | 644 | if (this.game.type == "corr") |
f41ce580 | 645 | { |
e69f159d | 646 | GameStorage.update(this.gameRef.id, |
6d68309a | 647 | { |
e69f159d BA |
648 | fen: move.fen, |
649 | move: | |
650 | { | |
651 | squares: filtered_move, | |
a0c41e7e | 652 | played: Date.now(), |
77c50966 | 653 | idx: this.game.moves.length - 1, |
e69f159d | 654 | }, |
633959bf | 655 | drawOffer: drawCode || "n", //"n" for "None" to force reset (otherwise it's ignored) |
e69f159d BA |
656 | }); |
657 | } | |
658 | else //live | |
659 | { | |
660 | GameStorage.update(this.gameRef.id, | |
661 | { | |
662 | fen: move.fen, | |
663 | move: filtered_move, | |
77c50966 BA |
664 | clocks: this.game.clocks, |
665 | initime: this.game.initime, | |
666 | drawOffer: drawCode, | |
e69f159d BA |
667 | }); |
668 | } | |
6d68309a | 669 | } |
b4fb1612 | 670 | }, |
bfe9a135 BA |
671 | resetChatColor: function() { |
672 | // TODO: this is called twice, once on opening an once on closing | |
673 | document.getElementById("chatBtn").style.backgroundColor = "#e2e2e2"; | |
a1c48034 | 674 | }, |
ac8f441c | 675 | processChat: function(chat) { |
71468011 | 676 | this.send("newchat", {data:chat}); |
0e16cb26 BA |
677 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) |
678 | if (this.game.type == "corr" && this.st.user.id > 0) | |
63ca2b89 BA |
679 | GameStorage.update(this.gameRef.id, {chat: chat}); |
680 | }, | |
430a2038 | 681 | gameOver: function(score, scoreMsg) { |
430a2038 | 682 | this.game.score = score; |
77c50966 BA |
683 | this.game.scoreMsg = this.st.tr[(!!scoreMsg |
684 | ? scoreMsg | |
685 | : getScoreMessage(score))]; | |
ab6f48ea BA |
686 | const myIdx = this.game.players.findIndex(p => { |
687 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
688 | }); | |
689 | if (myIdx >= 0) //OK, I play in this game | |
dcd68c41 BA |
690 | { |
691 | GameStorage.update(this.gameRef.id, | |
692 | {score: score, scoreMsg: scoreMsg}); | |
48ab808f BA |
693 | // Notify the score to main Hall. TODO: only one player (currently double send) |
694 | this.send("result", {gid:this.game.id, score:score}); | |
dcd68c41 | 695 | } |
ce87ac6a | 696 | }, |
a6088c90 BA |
697 | }, |
698 | }; | |
699 | </script> | |
7e1a1fe9 | 700 | |
41c80bb6 | 701 | <style lang="sass" scoped> |
72ccbd67 | 702 | .connected |
050ae3b5 | 703 | background-color: lightgreen |
72ccbd67 | 704 | |
ed06d9e9 BA |
705 | #participants |
706 | margin-left: 5px | |
707 | ||
708 | .anonymous | |
709 | color: grey | |
710 | font-style: italic | |
711 | ||
430a2038 BA |
712 | @media screen and (min-width: 768px) |
713 | #actions | |
714 | width: 300px | |
715 | @media screen and (max-width: 767px) | |
716 | .game | |
717 | width: 100% | |
72ccbd67 | 718 | |
430a2038 | 719 | #actions |
cf94b843 | 720 | display: inline-block |
430a2038 | 721 | margin-top: 10px |
430a2038 BA |
722 | button |
723 | display: inline-block | |
430a2038 | 724 | margin: 0 |
a1c48034 | 725 | |
050ae3b5 BA |
726 | @media screen and (max-width: 767px) |
727 | #aboveBoard | |
728 | text-align: center | |
885d93a7 BA |
729 | @media screen and (min-width: 768px) |
730 | #aboveBoard | |
731 | margin-left: 30% | |
050ae3b5 | 732 | |
77c50966 | 733 | .variant-info |
8c5f5390 | 734 | font-weight: bold |
77c50966 | 735 | padding-right: 10px |
77c50966 | 736 | |
050ae3b5 BA |
737 | .name |
738 | font-size: 1.5rem | |
739 | padding: 1px | |
740 | ||
741 | .time | |
742 | font-size: 2rem | |
743 | display: inline-block | |
744 | margin-left: 10px | |
745 | ||
746 | .split-names | |
747 | display: inline-block | |
748 | margin: 0 15px | |
749 | ||
430a2038 | 750 | #chat |
a1c48034 | 751 | padding-top: 20px |
a154d45e | 752 | max-width: 767px |
430a2038 | 753 | border: none; |
cf94b843 BA |
754 | |
755 | #chatBtn | |
756 | margin: 0 10px 0 0 | |
dcd68c41 BA |
757 | |
758 | .draw-sent, .draw-sent:hover | |
759 | background-color: lightyellow | |
760 | ||
761 | .draw-received, .draw-received:hover | |
762 | background-color: lightgreen | |
763 | ||
764 | .draw-threerep, .draw-threerep:hover | |
765 | background-color: #e4d1fc | |
7e1a1fe9 | 766 | </style> |