Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
bfe9a135 | 3 | input#modalChat.modal(type="checkbox" @click="resetChatColor") |
602d6bef | 4 | div#chatWrap(role="dialog" data-checkbox="modalChat" aria-labelledby="inputChat") |
a1c48034 BA |
5 | #chat.card |
6 | label.modal-close(for="modalChat") | |
ed06d9e9 | 7 | #participants |
602d6bef | 8 | span {{ Object.keys(people).length }} st.tr["participant(s):"] |
ed06d9e9 BA |
9 | span(v-for="p in Object.values(people)" v-if="!!p.name") |
10 | | {{ p.name }} | |
11 | span.anonymous(v-if="Object.values(people).some(p => !p.name)") | |
12 | | + @nonymous | |
3837d4f7 | 13 | Chat(:players="game.players" :pastChats="game.chats" |
a1c48034 | 14 | @newchat-sent="finishSendChat" @newchat-received="processChat") |
7aa548e7 | 15 | .row |
050ae3b5 | 16 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
77c50966 BA |
17 | span.variant-info |
18 | | {{ st.tr["Variant:"] + " " }} | |
19 | span.vname {{ game.vname }} | |
cf94b843 | 20 | button#chatBtn(onClick="doClick('modalChat')") Chat |
4f518610 | 21 | #actions(v-if="game.score=='*'") |
602d6bef BA |
22 | button(@click="clickDraw" :class="{['draw-' + drawOffer]: true}") |
23 | | {{ st.tr["Draw"] }} | |
77c50966 BA |
24 | button(v-if="!!game.mycolor" @click="abortGame") {{ st.tr["Abort"] }} |
25 | button(v-if="!!game.mycolor" @click="resign") {{ st.tr["Resign"] }} | |
050ae3b5 BA |
26 | #playersInfo |
27 | p | |
5bcc9b31 BA |
28 | span.name(:class="{connected: isConnected(0)}") |
29 | | {{ game.players[0].name || "@nonymous" }} | |
050ae3b5 BA |
30 | span.time(v-if="game.score=='*'") {{ virtualClocks[0] }} |
31 | span.split-names - | |
5bcc9b31 BA |
32 | span.name(:class="{connected: isConnected(1)}") |
33 | | {{ game.players[1].name || "@nonymous" }} | |
050ae3b5 | 34 | span.time(v-if="game.score=='*'") {{ virtualClocks[1] }} |
430a2038 BA |
35 | BaseGame(:game="game" :vr="vr" ref="basegame" |
36 | @newmove="processMove" @gameover="gameOver") | |
a6088c90 BA |
37 | </template> |
38 | ||
39 | <script> | |
46284a2f | 40 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 41 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 42 | import { store } from "@/store"; |
967a2686 | 43 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 44 | import { ppt } from "@/utils/datetime"; |
66d03f23 | 45 | import { extractTime } from "@/utils/timeControl"; |
f41ce580 | 46 | import { ArrayFun } from "@/utils/array"; |
dcd68c41 | 47 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 48 | import { getScoreMessage } from "@/utils/scoring"; |
a6088c90 BA |
49 | |
50 | export default { | |
51 | name: 'my-game', | |
52 | components: { | |
53 | BaseGame, | |
5c8e044f | 54 | Chat, |
a6088c90 | 55 | }, |
f7121527 | 56 | // gameRef: to find the game in (potentially remote) storage |
a6088c90 BA |
57 | data: function() { |
58 | return { | |
59 | st: store.state, | |
4b0384fa BA |
60 | gameRef: { //given in URL (rid = remote ID) |
61 | id: "", | |
62 | rid: "" | |
63 | }, | |
f41ce580 | 64 | game: {players:[{name:""},{name:""}]}, //passed to BaseGame |
809ba2aa | 65 | virtualClocks: [0, 0], //initialized with true game.clocks |
6dd02928 | 66 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 BA |
67 | drawOffer: "", |
68 | people: {}, //players + observers | |
760adbce | 69 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 70 | repeat: {}, //detect position repetition |
a6088c90 BA |
71 | }; |
72 | }, | |
73 | watch: { | |
5f131484 BA |
74 | "$route": function(to, from) { |
75 | this.gameRef.id = to.params["id"]; | |
76 | this.gameRef.rid = to.query["rid"]; | |
77 | this.loadGame(); | |
a6088c90 | 78 | }, |
5b87454c | 79 | "game.clocks": function(newState) { |
b7cbbda1 | 80 | if (this.game.moves.length < 2 || this.game.score != "*") |
dce792f6 | 81 | { |
b7cbbda1 | 82 | // 1st move not completed yet, or game over: freeze time |
dce792f6 BA |
83 | this.virtualClocks = newState.map(s => ppt(s)); |
84 | return; | |
85 | } | |
809ba2aa | 86 | const currentTurn = this.vr.turn; |
6fba6e0c | 87 | const colorIdx = ["w","b"].indexOf(currentTurn); |
809ba2aa BA |
88 | let countdown = newState[colorIdx] - |
89 | (Date.now() - this.game.initime[colorIdx])/1000; | |
c0b27606 BA |
90 | this.virtualClocks = [0,1].map(i => { |
91 | const removeTime = i == colorIdx | |
92 | ? (Date.now() - this.game.initime[colorIdx])/1000 | |
93 | : 0; | |
94 | return ppt(newState[i] - removeTime); | |
95 | }); | |
809ba2aa | 96 | let clockUpdate = setInterval(() => { |
e69f159d | 97 | if (countdown < 0 || this.vr.turn != currentTurn || this.game.score != "*") |
809ba2aa BA |
98 | { |
99 | clearInterval(clockUpdate); | |
e69f159d | 100 | if (countdown < 0) |
602d6bef | 101 | this.gameOver(this.vr.turn=="w" ? "0-1" : "1-0", this.st.tr["Time"]); |
809ba2aa | 102 | } |
9aa229f3 | 103 | else |
9aa229f3 | 104 | this.$set(this.virtualClocks, colorIdx, ppt(Math.max(0, --countdown))); |
809ba2aa | 105 | }, 1000); |
5b87454c | 106 | }, |
92a523d1 | 107 | }, |
dcd68c41 | 108 | // NOTE: some redundant code with Hall.vue (related to people array) |
a6088c90 | 109 | created: function() { |
5f131484 BA |
110 | // Always add myself to players' list |
111 | const my = this.st.user; | |
dcd68c41 | 112 | this.$set(this.people, my.sid, {id:my.id, name:my.name}); |
dc284d90 BA |
113 | this.gameRef.id = this.$route.params["id"]; |
114 | this.gameRef.rid = this.$route.query["rid"]; //may be undefined | |
760adbce | 115 | // Define socket .onmessage() and .onclose() events: |
5f131484 | 116 | this.st.conn.onmessage = this.socketMessageListener; |
cdb34c93 BA |
117 | const socketCloseListener = () => { |
118 | store.socketCloseListener(); //reinitialize connexion (in store.js) | |
a9b131f1 | 119 | this.st.conn.addEventListener('message', this.socketMessageListener); |
cdb34c93 BA |
120 | this.st.conn.addEventListener('close', socketCloseListener); |
121 | }; | |
cdb34c93 | 122 | this.st.conn.onclose = socketCloseListener; |
760adbce BA |
123 | // Socket init required before loading remote game: |
124 | const socketInit = (callback) => { | |
125 | if (!!this.st.conn && this.st.conn.readyState == 1) //1 == OPEN state | |
126 | callback(); | |
127 | else //socket not ready yet (initial loading) | |
128 | this.st.conn.onopen = callback; | |
129 | }; | |
130 | if (!this.gameRef.rid) //game stored locally or on server | |
131 | this.loadGame(null, () => socketInit(this.roomInit)); | |
132 | else //game stored remotely: need socket to retrieve it | |
133 | { | |
134 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. | |
135 | // --> It will be given when receiving "fullgame" socket event. | |
136 | // A more general approach would be to store it somewhere. | |
137 | socketInit(this.loadGame); | |
138 | } | |
cdb34c93 | 139 | }, |
dcd68c41 BA |
140 | mounted: function() { |
141 | document.getElementById("chatWrap").addEventListener( | |
142 | "click", processModalClick); | |
143 | }, | |
cdb34c93 | 144 | methods: { |
760adbce BA |
145 | // O.1] Ask server for room composition: |
146 | roomInit: function() { | |
41c80bb6 BA |
147 | // Notify the room only now that I connected, because |
148 | // messages might be lost otherwise (if game loading is slow) | |
149 | this.st.conn.send(JSON.stringify({code:"connect"})); | |
760adbce | 150 | this.st.conn.send(JSON.stringify({code:"pollclients"})); |
5f131484 | 151 | }, |
050ae3b5 BA |
152 | isConnected: function(index) { |
153 | const name = this.game.players[index].name; | |
154 | if (this.st.user.name == name) | |
155 | return true; | |
dcd68c41 | 156 | return Object.values(this.people).some(p => p.name == name); |
050ae3b5 | 157 | }, |
cdb34c93 | 158 | socketMessageListener: function(msg) { |
a6088c90 | 159 | const data = JSON.parse(msg.data); |
a6088c90 BA |
160 | switch (data.code) |
161 | { | |
6d9f4315 | 162 | case "duplicate": |
602d6bef | 163 | alert(this.st.tr["Warning: multi-tabs not supported"]); |
6d9f4315 | 164 | break; |
5f131484 BA |
165 | // 0.2] Receive clients list (just socket IDs) |
166 | case "pollclients": | |
167 | { | |
168 | data.sockIds.forEach(sid => { | |
dcd68c41 BA |
169 | if (!!this.people[sid]) |
170 | return; | |
171 | this.$set(this.people, sid, {id:0, name:""}); | |
5f131484 BA |
172 | // Ask only identity |
173 | this.st.conn.send(JSON.stringify({code:"askidentity", target:sid})); | |
174 | }); | |
175 | break; | |
176 | } | |
177 | case "askidentity": | |
178 | { | |
179 | // Request for identification: reply if I'm not anonymous | |
180 | if (this.st.user.id > 0) | |
181 | { | |
dcd68c41 BA |
182 | this.st.conn.send(JSON.stringify({code:"identity", |
183 | user: { | |
184 | // NOTE: decompose to avoid revealing email | |
185 | name: this.st.user.name, | |
186 | sid: this.st.user.sid, | |
187 | id: this.st.user.id, | |
188 | }, | |
189 | target:data.from})); | |
5f131484 BA |
190 | } |
191 | break; | |
192 | } | |
193 | case "identity": | |
194 | { | |
cd0d7743 BA |
195 | // NOTE: sometimes player.id fails because player is undefined... |
196 | // Probably because the event was meant for Hall? | |
41c80bb6 | 197 | if (!this.people[data.user.sid]) |
cd0d7743 | 198 | return; |
41c80bb6 BA |
199 | this.$set(this.people, data.user.sid, |
200 | {id: data.user.id, name: data.user.name}); | |
77c50966 BA |
201 | // Sending last state only for live games: corr games are complete, |
202 | // only if I played a move (otherwise opponent has all) | |
203 | if (!!this.game.mycolor && this.game.type == "live" | |
204 | && this.game.oppsid == data.user.sid | |
205 | && this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) | |
411d23cd | 206 | { |
f41ce580 | 207 | // Send our "last state" informations to opponent |
411d23cd BA |
208 | const L = this.game.moves.length; |
209 | this.st.conn.send(JSON.stringify({ | |
210 | code: "lastate", | |
dcd68c41 | 211 | target: data.user.sid, |
f41ce580 BA |
212 | state: |
213 | { | |
77c50966 BA |
214 | lastMove: this.game.moves[L-1], |
215 | // Since we played a move, only drawOffer=="sent" is possible | |
216 | drawSent: this.drawOffer == "sent", | |
f41ce580 BA |
217 | score: this.game.score, |
218 | movesCount: L, | |
f41ce580 BA |
219 | clocks: this.game.clocks, |
220 | } | |
411d23cd BA |
221 | })); |
222 | } | |
a6088c90 | 223 | break; |
6fba6e0c | 224 | } |
c6788ecf | 225 | case "askgame": |
5fd5fb22 BA |
226 | // Send current (live) game if I play in (not an observer), |
227 | // and not asked by opponent (!) | |
228 | if (this.game.type == "live" | |
229 | && this.game.players.some(p => p.sid == this.st.user.sid) | |
230 | && this.game.players.every(p => p.sid != data.from)) | |
c6788ecf | 231 | { |
5fd5fb22 BA |
232 | const myGame = |
233 | { | |
234 | // Minimal game informations: | |
235 | id: this.game.id, | |
236 | players: this.game.players, | |
237 | vid: this.game.vid, | |
238 | timeControl: this.game.timeControl, | |
239 | }; | |
240 | this.st.conn.send(JSON.stringify({code:"game", | |
241 | game:myGame, target:data.from})); | |
242 | } | |
c6788ecf | 243 | break; |
f41ce580 | 244 | case "newmove": |
77c50966 BA |
245 | if (!!data.move.cancelDrawOffer) //opponent refuses draw |
246 | this.drawOffer = ""; | |
41c80bb6 | 247 | this.$set(this.game, "moveToPlay", data.move); |
f41ce580 | 248 | break; |
a6088c90 | 249 | case "lastate": //got opponent infos about last move |
6fba6e0c | 250 | { |
760adbce BA |
251 | this.lastate = data; |
252 | if (!!this.game.type) //game is loaded | |
253 | this.processLastate(); | |
254 | //else: will be processed when game is ready | |
a6088c90 | 255 | break; |
6fba6e0c | 256 | } |
93d1d7a7 | 257 | case "resign": |
77c50966 | 258 | this.gameOver(data.side=="b" ? "1-0" : "0-1", "Resign"); |
93d1d7a7 | 259 | break; |
93d1d7a7 | 260 | case "abort": |
77c50966 | 261 | this.gameOver("?", "Abort"); |
93d1d7a7 | 262 | break; |
2cc10cdb | 263 | case "draw": |
77c50966 | 264 | this.gameOver("1/2", data.message); |
2cc10cdb BA |
265 | break; |
266 | case "drawoffer": | |
41c80bb6 BA |
267 | // NOTE: observers don't know who offered draw |
268 | this.drawOffer = "received"; | |
6d9f4315 | 269 | break; |
7e1a1fe9 | 270 | case "askfullgame": |
41c80bb6 BA |
271 | this.st.conn.send(JSON.stringify({code:"fullgame", |
272 | game:this.game, target:data.from})); | |
7e1a1fe9 | 273 | break; |
5f131484 | 274 | case "fullgame": |
760adbce BA |
275 | // Callback "roomInit" to poll clients only after game is loaded |
276 | this.loadGame(data.game, this.roomInit); | |
5f131484 | 277 | break; |
5f131484 BA |
278 | case "connect": |
279 | { | |
dcd68c41 BA |
280 | // TODO: next condition is probably not required. See note line 150 |
281 | if (!this.people[data.from]) | |
282 | { | |
283 | this.$set(this.people, data.from, {name:"", id:0}); | |
284 | this.st.conn.send(JSON.stringify({code:"askidentity", target:data.from})); | |
285 | } | |
5f131484 BA |
286 | break; |
287 | } | |
288 | case "disconnect": | |
dcd68c41 | 289 | this.$delete(this.people, data.from); |
a6088c90 BA |
290 | break; |
291 | } | |
cdb34c93 | 292 | }, |
760adbce BA |
293 | // lastate was received, but maybe game wasn't ready yet: |
294 | processLastate: function() { | |
295 | const data = this.lastate; | |
296 | this.lastate = undefined; //security... | |
297 | const L = this.game.moves.length; | |
298 | if (data.movesCount > L) | |
299 | { | |
300 | // Just got last move from him | |
760adbce | 301 | if (data.score != "*" && this.game.score == "*") |
77c50966 | 302 | this.gameOver(data.score); |
760adbce | 303 | this.game.clocks = data.clocks; //TODO: check this? |
77c50966 | 304 | if (!!data.drawSent) |
760adbce | 305 | this.drawOffer = "received"; |
77c50966 | 306 | this.$set(this.game, "moveToPlay", data.lastMove); |
760adbce BA |
307 | } |
308 | }, | |
dcd68c41 | 309 | clickDraw: function() { |
77c50966 BA |
310 | if (!this.game.mycolor) |
311 | return; //I'm just spectator | |
a1c48034 | 312 | if (["received","threerep"].includes(this.drawOffer)) |
6fba6e0c | 313 | { |
602d6bef | 314 | if (!confirm(this.st.tr["Accept draw?"])) |
6fba6e0c | 315 | return; |
a1c48034 BA |
316 | const message = (this.drawOffer == "received" |
317 | ? "Mutual agreement" | |
318 | : "Three repetitions"); | |
dcd68c41 BA |
319 | Object.keys(this.people).forEach(sid => { |
320 | if (sid != this.st.user.sid) | |
321 | { | |
322 | this.st.conn.send(JSON.stringify({code:"draw", | |
323 | message:message, target:sid})); | |
324 | } | |
325 | }); | |
77c50966 | 326 | this.gameOver("1/2", message); |
2cc10cdb | 327 | } |
41c80bb6 | 328 | else if (this.drawOffer == "") //no effect if drawOffer == "sent" |
6fba6e0c | 329 | { |
dfeb96ea BA |
330 | if (this.game.mycolor != this.vr.turn) |
331 | return alert(this.st.tr["Draw offer only in your turn"]); | |
602d6bef | 332 | if (!confirm(this.st.tr["Offer draw?"])) |
6fba6e0c | 333 | return; |
760adbce | 334 | this.drawOffer = "sent"; |
dcd68c41 BA |
335 | Object.keys(this.people).forEach(sid => { |
336 | if (sid != this.st.user.sid) | |
337 | this.st.conn.send(JSON.stringify({code:"drawoffer", target:sid})); | |
760adbce | 338 | }); |
dfeb96ea | 339 | GameStorage.update(this.gameRef.id, {drawOffer: this.game.mycolor}); |
a6088c90 BA |
340 | } |
341 | }, | |
7f3484bd | 342 | abortGame: function() { |
77c50966 | 343 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
7f3484bd | 344 | return; |
77c50966 | 345 | this.gameOver("?", "Abort"); |
dcd68c41 BA |
346 | Object.keys(this.people).forEach(sid => { |
347 | if (sid != this.st.user.sid) | |
5f131484 BA |
348 | { |
349 | this.st.conn.send(JSON.stringify({ | |
350 | code: "abort", | |
dcd68c41 | 351 | target: sid, |
5f131484 BA |
352 | })); |
353 | } | |
7f3484bd | 354 | }); |
a6088c90 BA |
355 | }, |
356 | resign: function(e) { | |
77c50966 | 357 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 358 | return; |
dcd68c41 BA |
359 | Object.keys(this.people).forEach(sid => { |
360 | if (sid != this.st.user.sid) | |
760adbce BA |
361 | { |
362 | this.st.conn.send(JSON.stringify({code:"resign", | |
dcd68c41 | 363 | side:this.game.mycolor, target:sid})); |
760adbce BA |
364 | } |
365 | }); | |
77c50966 | 366 | this.gameOver(this.game.mycolor=="w" ? "0-1" : "1-0", "Resign"); |
a6088c90 | 367 | }, |
967a2686 BA |
368 | // 3 cases for loading a game: |
369 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
370 | // - from server (one correspondance game I play[ed] or not) |
371 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 372 | loadGame: function(game, callback) { |
967a2686 | 373 | const afterRetrieval = async (game) => { |
f41ce580 BA |
374 | const vModule = await import("@/variants/" + game.vname + ".js"); |
375 | window.V = vModule.VariantRules; | |
376 | this.vr = new V(game.fen); | |
c0b27606 | 377 | const gtype = (game.timeControl.indexOf('d') >= 0 ? "corr" : "live"); |
92a523d1 | 378 | const tc = extractTime(game.timeControl); |
c0b27606 BA |
379 | if (gtype == "corr") |
380 | { | |
f41ce580 BA |
381 | if (game.players[0].color == "b") |
382 | { | |
383 | // Adopt the same convention for live and corr games: [0] = white | |
384 | [ game.players[0], game.players[1] ] = | |
385 | [ game.players[1], game.players[0] ]; | |
386 | } | |
c0b27606 | 387 | // corr game: needs to compute the clocks + initime |
7f3484bd | 388 | // NOTE: clocks in seconds, initime in milliseconds |
92a523d1 | 389 | game.clocks = [tc.mainTime, tc.mainTime]; |
92b82def | 390 | game.moves.sort((m1,m2) => m1.idx - m2.idx); //in case of |
b7cbbda1 | 391 | if (game.score == "*") //otherwise no need to bother with time |
92a523d1 | 392 | { |
b7cbbda1 BA |
393 | game.initime = [0, 0]; |
394 | const L = game.moves.length; | |
395 | if (L >= 3) | |
5f131484 | 396 | { |
b7cbbda1 BA |
397 | let addTime = [0, 0]; |
398 | for (let i=2; i<L; i++) | |
399 | { | |
400 | addTime[i%2] += tc.increment - | |
401 | (game.moves[i].played - game.moves[i-1].played) / 1000; | |
402 | } | |
403 | for (let i=0; i<=1; i++) | |
404 | game.clocks[i] += addTime[i]; | |
5f131484 | 405 | } |
b7cbbda1 BA |
406 | if (L >= 1) |
407 | game.initime[L%2] = game.moves[L-1].played; | |
92a523d1 | 408 | } |
92b82def | 409 | // Now that we used idx and played, re-format moves as for live games |
6d68309a | 410 | game.moves = game.moves.map( (m) => { |
92b82def | 411 | const s = m.squares; |
6d68309a | 412 | return { |
92b82def BA |
413 | appear: s.appear, |
414 | vanish: s.vanish, | |
415 | start: s.start, | |
416 | end: s.end, | |
92b82def BA |
417 | }; |
418 | }); | |
3837d4f7 BA |
419 | // Also sort chat messages (if any) |
420 | game.chats.sort( (c1,c2) => { return c2.added - c1.added; }); | |
c0b27606 | 421 | } |
f41ce580 BA |
422 | const myIdx = game.players.findIndex(p => { |
423 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
424 | }); | |
92a523d1 | 425 | if (gtype == "live" && game.clocks[0] < 0) //game unstarted |
66d03f23 BA |
426 | { |
427 | game.clocks = [tc.mainTime, tc.mainTime]; | |
b7cbbda1 | 428 | if (game.score == "*") |
22efa391 | 429 | { |
b7cbbda1 BA |
430 | game.initime[0] = Date.now(); |
431 | if (myIdx >= 0) | |
22efa391 | 432 | { |
b7cbbda1 BA |
433 | // I play in this live game; corr games don't have clocks+initime |
434 | GameStorage.update(game.id, | |
435 | { | |
436 | clocks: game.clocks, | |
437 | initime: game.initime, | |
438 | }); | |
439 | } | |
22efa391 | 440 | } |
66d03f23 | 441 | } |
77c50966 BA |
442 | if (!!game.drawOffer) |
443 | { | |
444 | if (game.drawOffer == "t") //three repetitions | |
445 | this.drawOffer = "threerep"; | |
446 | else | |
447 | { | |
448 | if (myIdx < 0) | |
449 | this.drawOffer = "received"; //by any of the players | |
450 | else | |
451 | { | |
452 | // I play in this game: | |
453 | if ((game.drawOffer == "w" && myIdx==0) || (game.drawOffer=="b" && myIdx==1)) | |
454 | this.drawOffer = "sent"; | |
455 | else //all other cases | |
456 | this.drawOffer = "received"; | |
457 | } | |
458 | } | |
459 | } | |
460 | if (!!game.scoreMsg) | |
461 | game.scoreMsg = this.st.tr[game.scoreMsg]; //stored in english | |
4b0384fa BA |
462 | this.game = Object.assign({}, |
463 | game, | |
cf742aaf | 464 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 465 | { |
c0b27606 | 466 | type: gtype, |
66d03f23 | 467 | increment: tc.increment, |
6fba6e0c | 468 | mycolor: [undefined,"w","b"][myIdx+1], |
5f131484 BA |
469 | // opponent sid not strictly required (or available), but easier |
470 | // at least oppsid or oppid is available anyway: | |
471 | oppsid: (myIdx < 0 ? undefined : game.players[1-myIdx].sid), | |
472 | oppid: (myIdx < 0 ? undefined : game.players[1-myIdx].uid), | |
6fba6e0c | 473 | } |
4b0384fa | 474 | ); |
77c50966 BA |
475 | this.repeat = {}; //reset: scan past moves' FEN: |
476 | let repIdx = 0; | |
477 | // NOTE: vr_tmp to obtain FEN strings is redundant with BaseGame | |
478 | let vr_tmp = new V(game.fenStart); | |
479 | game.moves.forEach(m => { | |
480 | vr_tmp.play(m); | |
481 | const fenObj = V.ParseFen( vr_tmp.getFen() ); | |
482 | repIdx = fenObj.position + "_" + fenObj.turn; | |
483 | if (!!fenObj.flags) | |
484 | repIdx += "_" + fenObj.flags; | |
485 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
486 | ? this.repeat[repIdx]+1 | |
487 | : 1); | |
488 | }); | |
489 | if (this.repeat[repIdx] >= 3) | |
490 | this.drawOffer = "threerep"; | |
760adbce BA |
491 | if (!!this.lastate) //lastate arrived before game was loaded: |
492 | this.processLastate(); | |
493 | callback(); | |
967a2686 BA |
494 | }; |
495 | if (!!game) | |
dc284d90 | 496 | return afterRetrieval(game); |
967a2686 BA |
497 | if (!!this.gameRef.rid) |
498 | { | |
760adbce | 499 | // Remote live game: forgetting about callback func... (TODO: design) |
5f131484 BA |
500 | this.st.conn.send(JSON.stringify( |
501 | {code:"askfullgame", target:this.gameRef.rid})); | |
967a2686 BA |
502 | } |
503 | else | |
504 | { | |
f41ce580 | 505 | // Local or corr game |
11667c79 | 506 | GameStorage.get(this.gameRef.id, afterRetrieval); |
967a2686 | 507 | } |
a6088c90 | 508 | }, |
9d54ab89 | 509 | // Post-process a move (which was just played) |
ce87ac6a | 510 | processMove: function(move) { |
a1c48034 | 511 | // Update storage (corr or live) if I play in the game |
6fba6e0c | 512 | const colorIdx = ["w","b"].indexOf(move.color); |
9d54ab89 | 513 | // https://stackoverflow.com/a/38750895 |
a1c48034 BA |
514 | if (!!this.game.mycolor) |
515 | { | |
516 | const allowed_fields = ["appear", "vanish", "start", "end"]; | |
517 | // NOTE: 'var' to see this variable outside this block | |
518 | var filtered_move = Object.keys(move) | |
519 | .filter(key => allowed_fields.includes(key)) | |
520 | .reduce((obj, key) => { | |
521 | obj[key] = move[key]; | |
522 | return obj; | |
523 | }, {}); | |
524 | } | |
dc284d90 | 525 | // Send move ("newmove" event) to people in the room (if our turn) |
dce792f6 | 526 | let addTime = 0; |
9d54ab89 | 527 | if (move.color == this.game.mycolor) |
b4fb1612 | 528 | { |
77c50966 BA |
529 | if (this.drawOffer == "received") //I refuse draw |
530 | this.drawOffer = ""; | |
dce792f6 BA |
531 | if (this.game.moves.length >= 2) //after first move |
532 | { | |
533 | const elapsed = Date.now() - this.game.initime[colorIdx]; | |
534 | // elapsed time is measured in milliseconds | |
535 | addTime = this.game.increment - elapsed/1000; | |
536 | } | |
6d68309a | 537 | let sendMove = Object.assign({}, filtered_move, {addTime: addTime}); |
dcd68c41 BA |
538 | Object.keys(this.people).forEach(sid => { |
539 | if (sid != this.st.user.sid) | |
dc284d90 BA |
540 | { |
541 | this.st.conn.send(JSON.stringify({ | |
542 | code: "newmove", | |
dcd68c41 | 543 | target: sid, |
dc284d90 | 544 | move: sendMove, |
77c50966 | 545 | cancelDrawOffer: this.drawOffer=="", |
dc284d90 BA |
546 | })); |
547 | } | |
548 | }); | |
b4fb1612 | 549 | } |
5b87454c BA |
550 | else |
551 | addTime = move.addTime; //supposed transmitted | |
6fba6e0c | 552 | const nextIdx = ["w","b"].indexOf(this.vr.turn); |
77c50966 BA |
553 | // Update current game object: |
554 | this.game.moves.push(move); | |
555 | this.game.fen = move.fen; | |
556 | this.$set(this.game.clocks, colorIdx, this.game.clocks[colorIdx] + addTime); | |
557 | this.game.initime[nextIdx] = Date.now(); | |
558 | // If repetition detected, consider that a draw offer was received: | |
559 | const fenObj = V.ParseFen(move.fen); | |
560 | let repIdx = fenObj.position + "_" + fenObj.turn; | |
561 | if (!!fenObj.flags) | |
562 | repIdx += "_" + fenObj.flags; | |
563 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
564 | ? this.repeat[repIdx]+1 | |
565 | : 1); | |
566 | if (this.repeat[repIdx] >= 3) | |
567 | this.drawOffer = "threerep"; | |
568 | else if (this.drawOffer == "threerep") | |
569 | this.drawOffer = ""; | |
6d68309a BA |
570 | // Since corr games are stored at only one location, update should be |
571 | // done only by one player for each move: | |
a1c48034 BA |
572 | if (!!this.game.mycolor && |
573 | (this.game.type == "live" || move.color == this.game.mycolor)) | |
967a2686 | 574 | { |
77c50966 BA |
575 | let drawCode = ""; |
576 | switch (this.drawOffer) | |
577 | { | |
578 | case "threerep": | |
579 | drawCode = "t"; | |
580 | break; | |
581 | case "sent": | |
582 | drawCode = this.game.mycolor; | |
583 | break; | |
584 | case "received": | |
585 | drawCode = this.vr.turn; | |
586 | break; | |
587 | } | |
e69f159d | 588 | if (this.game.type == "corr") |
f41ce580 | 589 | { |
e69f159d | 590 | GameStorage.update(this.gameRef.id, |
6d68309a | 591 | { |
e69f159d BA |
592 | fen: move.fen, |
593 | move: | |
594 | { | |
595 | squares: filtered_move, | |
e69f159d | 596 | played: Date.now(), //TODO: on server? |
77c50966 | 597 | idx: this.game.moves.length - 1, |
e69f159d | 598 | }, |
77c50966 | 599 | drawOffer: drawCode, |
e69f159d BA |
600 | }); |
601 | } | |
602 | else //live | |
603 | { | |
604 | GameStorage.update(this.gameRef.id, | |
605 | { | |
606 | fen: move.fen, | |
607 | move: filtered_move, | |
77c50966 BA |
608 | clocks: this.game.clocks, |
609 | initime: this.game.initime, | |
610 | drawOffer: drawCode, | |
e69f159d BA |
611 | }); |
612 | } | |
6d68309a | 613 | } |
b4fb1612 | 614 | }, |
bfe9a135 BA |
615 | resetChatColor: function() { |
616 | // TODO: this is called twice, once on opening an once on closing | |
617 | document.getElementById("chatBtn").style.backgroundColor = "#e2e2e2"; | |
a1c48034 BA |
618 | }, |
619 | finishSendChat: function(chat) { | |
0e16cb26 BA |
620 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) |
621 | if (this.game.type == "corr" && this.st.user.id > 0) | |
63ca2b89 BA |
622 | GameStorage.update(this.gameRef.id, {chat: chat}); |
623 | }, | |
a1c48034 | 624 | processChat: function() { |
ed06d9e9 | 625 | if (!document.getElementById("modalChat").checked) |
a1c48034 BA |
626 | document.getElementById("chatBtn").style.backgroundColor = "#c5fefe"; |
627 | }, | |
430a2038 | 628 | gameOver: function(score, scoreMsg) { |
430a2038 | 629 | this.game.score = score; |
77c50966 BA |
630 | this.game.scoreMsg = this.st.tr[(!!scoreMsg |
631 | ? scoreMsg | |
632 | : getScoreMessage(score))]; | |
ab6f48ea BA |
633 | const myIdx = this.game.players.findIndex(p => { |
634 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
635 | }); | |
636 | if (myIdx >= 0) //OK, I play in this game | |
dcd68c41 BA |
637 | { |
638 | GameStorage.update(this.gameRef.id, | |
639 | {score: score, scoreMsg: scoreMsg}); | |
640 | } | |
ce87ac6a | 641 | }, |
a6088c90 BA |
642 | }, |
643 | }; | |
644 | </script> | |
7e1a1fe9 | 645 | |
41c80bb6 | 646 | <style lang="sass" scoped> |
72ccbd67 | 647 | .connected |
050ae3b5 | 648 | background-color: lightgreen |
72ccbd67 | 649 | |
ed06d9e9 BA |
650 | #participants |
651 | margin-left: 5px | |
652 | ||
653 | .anonymous | |
654 | color: grey | |
655 | font-style: italic | |
656 | ||
430a2038 BA |
657 | @media screen and (min-width: 768px) |
658 | #actions | |
659 | width: 300px | |
660 | @media screen and (max-width: 767px) | |
661 | .game | |
662 | width: 100% | |
72ccbd67 | 663 | |
430a2038 | 664 | #actions |
cf94b843 | 665 | display: inline-block |
430a2038 | 666 | margin-top: 10px |
430a2038 BA |
667 | button |
668 | display: inline-block | |
669 | width: 33% | |
670 | margin: 0 | |
a1c48034 | 671 | |
050ae3b5 BA |
672 | @media screen and (max-width: 767px) |
673 | #aboveBoard | |
674 | text-align: center | |
885d93a7 BA |
675 | @media screen and (min-width: 768px) |
676 | #aboveBoard | |
677 | margin-left: 30% | |
050ae3b5 | 678 | |
77c50966 BA |
679 | .variant-info |
680 | padding-right: 10px | |
681 | .vname | |
682 | font-weight: bold | |
683 | ||
050ae3b5 BA |
684 | .name |
685 | font-size: 1.5rem | |
686 | padding: 1px | |
687 | ||
688 | .time | |
689 | font-size: 2rem | |
690 | display: inline-block | |
691 | margin-left: 10px | |
692 | ||
693 | .split-names | |
694 | display: inline-block | |
695 | margin: 0 15px | |
696 | ||
430a2038 | 697 | #chat |
a1c48034 BA |
698 | padding-top: 20px |
699 | max-width: 600px | |
430a2038 | 700 | border: none; |
cf94b843 BA |
701 | |
702 | #chatBtn | |
703 | margin: 0 10px 0 0 | |
dcd68c41 BA |
704 | |
705 | .draw-sent, .draw-sent:hover | |
706 | background-color: lightyellow | |
707 | ||
708 | .draw-received, .draw-received:hover | |
709 | background-color: lightgreen | |
710 | ||
711 | .draw-threerep, .draw-threerep:hover | |
712 | background-color: #e4d1fc | |
7e1a1fe9 | 713 | </style> |