Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
c292ebb2 BA |
3 | input#modalInfo.modal(type="checkbox") |
4 | div#infoDiv( | |
5 | role="dialog" | |
6 | data-checkbox="modalInfo" | |
7 | ) | |
8 | .card.text-center | |
9 | label.modal-close(for="modalInfo") | |
f14572c4 BA |
10 | a( |
11 | :href="'#/game/' + rematchId" | |
12 | onClick="document.getElementById('modalInfo').checked=false" | |
13 | ) | |
14 | | {{ st.tr["Rematch in progress"] }} | |
910d631b BA |
15 | input#modalChat.modal( |
16 | type="checkbox" | |
8be8238c | 17 | @click="toggleChat()" |
910d631b BA |
18 | ) |
19 | div#chatWrap( | |
20 | role="dialog" | |
21 | data-checkbox="modalChat" | |
22 | ) | |
5b4de147 | 23 | .card |
a1c48034 | 24 | label.modal-close(for="modalChat") |
ed06d9e9 | 25 | #participants |
afde7666 | 26 | span {{ st.tr["Participant(s):"] }} |
910d631b BA |
27 | span( |
28 | v-for="p in Object.values(people)" | |
7ebc0408 | 29 | v-if="participateInChat(p)" |
910d631b | 30 | ) |
ed06d9e9 | 31 | | {{ p.name }} |
7ebc0408 | 32 | span.anonymous(v-if="someAnonymousPresent()") + @nonymous |
910d631b | 33 | Chat( |
aae89b49 | 34 | ref="chatcomp" |
910d631b BA |
35 | :players="game.players" |
36 | :pastChats="game.chats" | |
910d631b | 37 | @mychat="processChat" |
db1f1f9a | 38 | @chatcleared="clearChat" |
910d631b | 39 | ) |
5b4de147 BA |
40 | input#modalConfirm.modal(type="checkbox") |
41 | div#confirmDiv(role="dialog") | |
42 | .card | |
a17ae317 BA |
43 | .diagram( |
44 | v-if="!!vr && ['all','byrow'].includes(vr.showMoves)" | |
45 | v-html="curDiag" | |
46 | ) | |
47 | p.text-center(v-else) | |
48 | span {{ st.tr["Move played:"] + " " }} | |
49 | span.bold {{ moveNotation }} | |
50 | br | |
51 | span {{ st.tr["Are you sure?"] }} | |
5b4de147 BA |
52 | .button-group#buttonsConfirm |
53 | // onClick for acceptBtn: set dynamically | |
54 | button.acceptBtn | |
55 | span {{ st.tr["Validate"] }} | |
56 | button.refuseBtn(@click="cancelMove()") | |
57 | span {{ st.tr["Cancel"] }} | |
7aa548e7 | 58 | .row |
050ae3b5 | 59 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
1ef65040 | 60 | span.variant-cadence(v-if="game.type!='import'") {{ game.cadence }} |
2f258c37 | 61 | span.variant-name {{ game.vname }} |
feaf1bf7 BA |
62 | span#nextGame( |
63 | v-if="nextIds.length > 0" | |
64 | @click="showNextGame()" | |
65 | ) | |
66 | | {{ st.tr["Next_g"] }} | |
67 | button#chatBtn.tooltip( | |
68 | onClick="window.doClick('modalChat')" | |
69 | aria-label="Chat" | |
70 | ) | |
71 | img(src="/images/icons/chat.svg") | |
4f518610 | 72 | #actions(v-if="game.score=='*'") |
feaf1bf7 | 73 | button.tooltip( |
910d631b BA |
74 | @click="clickDraw()" |
75 | :class="{['draw-' + drawOffer]: true}" | |
feaf1bf7 | 76 | :aria-label="st.tr['Draw']" |
910d631b | 77 | ) |
feaf1bf7 BA |
78 | img(src="/images/icons/draw.svg") |
79 | button.tooltip( | |
910d631b BA |
80 | v-if="!!game.mycolor" |
81 | @click="abortGame()" | |
feaf1bf7 | 82 | :aria-label="st.tr['Abort']" |
910d631b | 83 | ) |
feaf1bf7 BA |
84 | img(src="/images/icons/abort.svg") |
85 | button.tooltip( | |
910d631b BA |
86 | v-if="!!game.mycolor" |
87 | @click="resign()" | |
feaf1bf7 | 88 | :aria-label="st.tr['Resign']" |
910d631b | 89 | ) |
feaf1bf7 BA |
90 | img(src="/images/icons/resign.svg") |
91 | button.tooltip( | |
28b32b4f | 92 | v-else |
c292ebb2 BA |
93 | @click="clickRematch()" |
94 | :class="{['rematch-' + rematchOffer]: true}" | |
feaf1bf7 BA |
95 | :aria-label="st.tr['Rematch']" |
96 | ) | |
97 | img(src="/images/icons/rematch.svg") | |
050ae3b5 | 98 | #playersInfo |
5d4a9ad4 | 99 | p(v-if="isLargeScreen()") |
5bcc9b31 BA |
100 | span.name(:class="{connected: isConnected(0)}") |
101 | | {{ game.players[0].name || "@nonymous" }} | |
57eb158f BA |
102 | span.time( |
103 | v-if="game.score=='*'" | |
104 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
105 | ) | |
106 | span.time-left {{ virtualClocks[0][0] }} | |
107 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
aae89b49 BA |
108 | span.time-right(v-if="!!virtualClocks[0][1]") |
109 | | {{ virtualClocks[0][1] }} | |
050ae3b5 | 110 | span.split-names - |
5bcc9b31 BA |
111 | span.name(:class="{connected: isConnected(1)}") |
112 | | {{ game.players[1].name || "@nonymous" }} | |
57eb158f BA |
113 | span.time( |
114 | v-if="game.score=='*'" | |
115 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
116 | ) | |
117 | span.time-left {{ virtualClocks[1][0] }} | |
118 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
aae89b49 BA |
119 | span.time-right(v-if="!!virtualClocks[1][1]") |
120 | | {{ virtualClocks[1][1] }} | |
49dad261 BA |
121 | p(v-else) |
122 | span.name(:class="{connected: isConnected(0)}") | |
123 | | {{ game.players[0].name || "@nonymous" }} | |
124 | span.split-names - | |
125 | span.name(:class="{connected: isConnected(1)}") | |
126 | | {{ game.players[1].name || "@nonymous" }} | |
127 | br | |
128 | span.time( | |
129 | v-if="game.score=='*'" | |
130 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
131 | ) | |
132 | span.time-left {{ virtualClocks[0][0] }} | |
133 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
134 | span.time-right(v-if="!!virtualClocks[0][1]") | |
135 | | {{ virtualClocks[0][1] }} | |
136 | span.time( | |
137 | v-if="game.score=='*'" | |
138 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
139 | ) | |
140 | span.time-left {{ virtualClocks[1][0] }} | |
141 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
142 | span.time-right(v-if="!!virtualClocks[1][1]") | |
143 | | {{ virtualClocks[1][1] }} | |
910d631b | 144 | BaseGame( |
8477e53d | 145 | ref="basegame" |
910d631b | 146 | :game="game" |
910d631b | 147 | @newmove="processMove" |
910d631b | 148 | ) |
a6088c90 BA |
149 | </template> |
150 | ||
151 | <script> | |
46284a2f | 152 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 153 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 154 | import { store } from "@/store"; |
967a2686 | 155 | import { GameStorage } from "@/utils/gameStorage"; |
5f918a27 | 156 | import { ImportgameStorage } from "@/utils/importgameStorage"; |
5b87454c | 157 | import { ppt } from "@/utils/datetime"; |
f5768809 | 158 | import { notify } from "@/utils/notifications"; |
23ecf008 | 159 | import { ajax } from "@/utils/ajax"; |
66d03f23 | 160 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 161 | import { getRandString } from "@/utils/alea"; |
5aa14a21 BA |
162 | import { getScoreMessage } from "@/utils/scoring"; |
163 | import { getFullNotation } from "@/utils/notation"; | |
5b4de147 | 164 | import { getDiagram } from "@/utils/printDiagram"; |
dcd68c41 | 165 | import { processModalClick } from "@/utils/modalClick"; |
e71161fb | 166 | import { playMove, getFilteredMove } from "@/utils/playUndo"; |
1611a25f | 167 | import { ArrayFun } from "@/utils/array"; |
8418f0d7 | 168 | import params from "@/parameters"; |
a6088c90 | 169 | export default { |
6808d7a1 | 170 | name: "my-game", |
a6088c90 BA |
171 | components: { |
172 | BaseGame, | |
6808d7a1 | 173 | Chat |
a6088c90 | 174 | }, |
a6088c90 BA |
175 | data: function() { |
176 | return { | |
177 | st: store.state, | |
f54f4c26 BA |
178 | // gameRef can point to a corr game, local game or remote live game |
179 | gameRef: "", | |
feaf1bf7 | 180 | nextIds: [], |
aae89b49 | 181 | game: {}, //passed to BaseGame |
1a3cfdc0 | 182 | focus: !document.hidden, //will not always work... TODO |
aae89b49 BA |
183 | // virtualClocks will be initialized from true game.clocks |
184 | virtualClocks: [], | |
6dd02928 | 185 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 | 186 | drawOffer: "", |
585d0955 | 187 | rematchId: "", |
c292ebb2 | 188 | rematchOffer: "", |
584f81b9 | 189 | lastateAsked: false, |
dcd68c41 | 190 | people: {}, //players + observers |
760adbce | 191 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 192 | repeat: {}, //detect position repetition |
5b4de147 | 193 | curDiag: "", //for corr moves confirmation |
8418f0d7 | 194 | conn: null, |
f9c36b2d BA |
195 | roomInitialized: false, |
196 | // If newmove has wrong index: ask fullgame again: | |
57eb158f | 197 | askGameTime: 0, |
dcff8e82 | 198 | gameIsLoading: false, |
f9c36b2d BA |
199 | // If asklastate got no reply, ask again: |
200 | gotLastate: false, | |
e5c1d0fb | 201 | gotMoveIdx: -1, //last move index received |
f9c36b2d BA |
202 | // If newmove got no pingback, send again: |
203 | opponentGotMove: false, | |
51d87b52 | 204 | connexionString: "", |
882ec6fe | 205 | socketCloseListener: 0, |
a17ae317 BA |
206 | // Incomplete info games: show move played |
207 | moveNotation: "", | |
aae89b49 | 208 | // Intervals from setInterval(): |
aae89b49 BA |
209 | askLastate: null, |
210 | retrySendmove: null, | |
211 | clockUpdate: null, | |
51d87b52 | 212 | // Related to (killing of) self multi-connects: |
49dad261 | 213 | newConnect: {} |
a6088c90 BA |
214 | }; |
215 | }, | |
216 | watch: { | |
aae89b49 | 217 | $route: function(to, from) { |
7ebc0408 | 218 | if (to.path.length < 6 || to.path.substr(0, 6) != "/game/") |
1112f1fd BA |
219 | // Page change |
220 | this.cleanBeforeDestroy(); | |
221 | else if (from.params["id"] != to.params["id"]) { | |
aae89b49 BA |
222 | // Change everything: |
223 | this.cleanBeforeDestroy(); | |
5aa14a21 BA |
224 | let boardDiv = document.querySelector(".game"); |
225 | if (!!boardDiv) | |
226 | // In case of incomplete information variant: | |
227 | boardDiv.style.visibility = "hidden"; | |
aae89b49 | 228 | this.atCreation(); |
8f16069a | 229 | } else |
aae89b49 | 230 | // Same game ID |
aae89b49 | 231 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); |
6808d7a1 | 232 | } |
92a523d1 | 233 | }, |
71468011 | 234 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 235 | created: function() { |
aae89b49 | 236 | this.atCreation(); |
cdb34c93 | 237 | }, |
dcd68c41 | 238 | mounted: function() { |
1ef65040 BA |
239 | document.getElementById("chatWrap") |
240 | .addEventListener("click", (e) => { | |
241 | processModalClick(e, () => { | |
242 | this.toggleChat("close") | |
243 | }); | |
244 | }); | |
245 | document.getElementById("infoDiv") | |
246 | .addEventListener("click", processModalClick); | |
5b4de147 BA |
247 | if ("ontouchstart" in window) { |
248 | // Disable tooltips on smartphones: | |
abb5917e | 249 | document.querySelectorAll("#aboveBoard .tooltip").forEach(elt => { |
407342b6 | 250 | elt.classList.remove("tooltip"); |
5b4de147 BA |
251 | }); |
252 | } | |
dcd68c41 | 253 | }, |
8418f0d7 | 254 | beforeDestroy: function() { |
aae89b49 | 255 | this.cleanBeforeDestroy(); |
8418f0d7 | 256 | }, |
cdb34c93 | 257 | methods: { |
1112f1fd | 258 | cleanBeforeDestroy: function() { |
882ec6fe | 259 | clearInterval(this.socketCloseListener); |
1112f1fd | 260 | document.removeEventListener('visibilitychange', this.visibilityChange); |
f5768809 BA |
261 | window.removeEventListener('focus', this.onFocus); |
262 | window.removeEventListener('blur', this.onBlur); | |
7ebc0408 BA |
263 | if (!!this.askLastate) clearInterval(this.askLastate); |
264 | if (!!this.retrySendmove) clearInterval(this.retrySendmove); | |
265 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
68e3aa8c | 266 | this.conn.removeEventListener("message", this.socketMessageListener); |
1112f1fd | 267 | this.send("disconnect"); |
68e3aa8c | 268 | this.conn = null; |
1112f1fd | 269 | }, |
a041d5d8 BA |
270 | visibilityChange: function() { |
271 | // TODO: Use document.hidden? https://webplatform.news/issues/2019-03-27 | |
f5768809 BA |
272 | this.focus = (document.visibilityState == "visible"); |
273 | if (!this.focus && !!this.rematchOffer) { | |
274 | this.rematchOffer = ""; | |
275 | this.send("rematchoffer", { data: false }); | |
276 | // Do not remove rematch offer from (local) storage | |
277 | } | |
278 | this.send(this.focus ? "getfocus" : "losefocus"); | |
279 | }, | |
280 | onFocus: function() { | |
281 | this.focus = true; | |
282 | this.send("getfocus"); | |
283 | }, | |
284 | onBlur: function() { | |
285 | this.focus = false; | |
286 | if (!!this.rematchOffer) { | |
287 | this.rematchOffer = ""; | |
288 | this.send("rematchoffer", { data: false }); | |
289 | } | |
290 | this.send("losefocus"); | |
a041d5d8 | 291 | }, |
5d4a9ad4 BA |
292 | isLargeScreen: function() { |
293 | return window.innerWidth >= 500; | |
294 | }, | |
7ebc0408 BA |
295 | participateInChat: function(p) { |
296 | return Object.keys(p.tmpIds).some(x => p.tmpIds[x].focus) && !!p.name; | |
297 | }, | |
298 | someAnonymousPresent: function() { | |
299 | return ( | |
300 | Object.values(this.people).some(p => | |
301 | !p.name && Object.keys(p.tmpIds).some(x => p.tmpIds[x].focus) | |
302 | ) | |
303 | ); | |
304 | }, | |
aae89b49 | 305 | atCreation: function() { |
1112f1fd | 306 | document.addEventListener('visibilitychange', this.visibilityChange); |
f5768809 BA |
307 | window.addEventListener('focus', this.onFocus); |
308 | window.addEventListener('blur', this.onBlur); | |
aae89b49 | 309 | // 0] (Re)Set variables |
f54f4c26 BA |
310 | this.gameRef = this.$route.params["id"]; |
311 | // next = next corr games IDs to navigate faster (if applicable) | |
aae89b49 BA |
312 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); |
313 | // Always add myself to players' list | |
314 | const my = this.st.user; | |
7ebc0408 | 315 | const tmpId = getRandString(); |
a041d5d8 BA |
316 | this.$set( |
317 | this.people, | |
318 | my.sid, | |
319 | { | |
320 | id: my.id, | |
321 | name: my.name, | |
7ebc0408 BA |
322 | tmpIds: { |
323 | tmpId: { focus: true } | |
324 | } | |
a041d5d8 BA |
325 | } |
326 | ); | |
aae89b49 BA |
327 | this.game = { |
328 | players: [{ name: "" }, { name: "" }], | |
329 | chats: [], | |
330 | rendered: false | |
331 | }; | |
332 | let chatComp = this.$refs["chatcomp"]; | |
333 | if (!!chatComp) chatComp.chats = []; | |
334 | this.virtualClocks = [[0,0], [0,0]]; | |
335 | this.vr = null; | |
336 | this.drawOffer = ""; | |
584f81b9 | 337 | this.lastateAsked = false; |
c292ebb2 | 338 | this.rematchOffer = ""; |
aae89b49 | 339 | this.lastate = undefined; |
aae89b49 BA |
340 | this.roomInitialized = false; |
341 | this.askGameTime = 0; | |
342 | this.gameIsLoading = false; | |
343 | this.gotLastate = false; | |
344 | this.gotMoveIdx = -1; | |
345 | this.opponentGotMove = false; | |
aae89b49 BA |
346 | this.askLastate = null; |
347 | this.retrySendmove = null; | |
348 | this.clockUpdate = null; | |
349 | this.newConnect = {}; | |
aae89b49 BA |
350 | // 1] Initialize connection |
351 | this.connexionString = | |
352 | params.socketUrl + | |
7ebc0408 BA |
353 | "/?sid=" + this.st.user.sid + |
354 | "&id=" + this.st.user.id + | |
355 | "&tmpId=" + tmpId + | |
aae89b49 BA |
356 | "&page=" + |
357 | // Discard potential "/?next=[...]" for page indication: | |
358 | encodeURIComponent(this.$route.path.match(/\/game\/[a-zA-Z0-9]+/)[0]); | |
359 | this.conn = new WebSocket(this.connexionString); | |
3f22c2c3 | 360 | this.conn.addEventListener("message", this.socketMessageListener); |
882ec6fe BA |
361 | this.socketCloseListener = setInterval( |
362 | () => { | |
363 | if (this.conn.readyState == 3) { | |
2c5d7b20 BA |
364 | this.conn.removeEventListener( |
365 | "message", this.socketMessageListener); | |
882ec6fe BA |
366 | this.conn = new WebSocket(this.connexionString); |
367 | this.conn.addEventListener("message", this.socketMessageListener); | |
368 | } | |
369 | }, | |
370 | 1000 | |
371 | ); | |
aae89b49 BA |
372 | // Socket init required before loading remote game: |
373 | const socketInit = callback => { | |
3f22c2c3 | 374 | if (this.conn.readyState == 1) |
aae89b49 BA |
375 | // 1 == OPEN state |
376 | callback(); | |
377 | else | |
378 | // Socket not ready yet (initial loading) | |
f54f4c26 | 379 | // NOTE: first arg is Websocket object, unused here: |
aae89b49 BA |
380 | this.conn.onopen = () => callback(); |
381 | }; | |
f54f4c26 BA |
382 | this.fetchGame((game) => { |
383 | if (!!game) | |
384 | this.loadVariantThenGame(game, () => socketInit(this.roomInit)); | |
385 | else | |
386 | // Live game stored remotely: need socket to retrieve it | |
2c5d7b20 | 387 | // NOTE: the callback "roomInit" will be lost, so it's not provided. |
f54f4c26 BA |
388 | // --> It will be given when receiving "fullgame" socket event. |
389 | socketInit(() => { this.send("askfullgame"); }); | |
390 | }); | |
aae89b49 | 391 | }, |
760adbce | 392 | roomInit: function() { |
f9c36b2d BA |
393 | if (!this.roomInitialized) { |
394 | // Notify the room only now that I connected, because | |
395 | // messages might be lost otherwise (if game loading is slow) | |
396 | this.send("connect"); | |
397 | this.send("pollclients"); | |
398 | // We may ask fullgame several times if some moves are lost, | |
399 | // but room should be init only once: | |
400 | this.roomInitialized = true; | |
401 | } | |
71468011 BA |
402 | }, |
403 | send: function(code, obj) { | |
5a187b07 | 404 | if (!!this.conn && this.conn.readyState == 1) |
6808d7a1 | 405 | this.conn.send(JSON.stringify(Object.assign({ code: code }, obj))); |
5f131484 | 406 | }, |
050ae3b5 | 407 | isConnected: function(index) { |
29ced362 | 408 | const player = this.game.players[index]; |
a041d5d8 | 409 | // Is it me ? In this case no need to bother with focus |
0234201f | 410 | if (this.st.user.sid == player.sid || this.st.user.id == player.id) |
0a17525e BA |
411 | // Still have to check for name (because of potential multi-accounts |
412 | // on same browser, although this should be rare...) | |
413 | return (!this.st.user.name || this.st.user.name == player.name); | |
29ced362 | 414 | // Try to find a match in people: |
6808d7a1 | 415 | return ( |
1611a25f | 416 | ( |
a041d5d8 | 417 | !!player.sid && |
7ebc0408 BA |
418 | Object.keys(this.people).some(sid => { |
419 | return ( | |
420 | sid == player.sid && | |
421 | Object.values(this.people[sid].tmpIds).some(v => v.focus) | |
422 | ); | |
423 | }) | |
1611a25f BA |
424 | ) |
425 | || | |
426 | ( | |
f14572c4 | 427 | !!player.id && |
7ebc0408 BA |
428 | Object.values(this.people).some(p => { |
429 | return ( | |
430 | p.id == player.id && | |
431 | Object.values(p.tmpIds).some(v => v.focus) | |
432 | ); | |
433 | }) | |
1611a25f | 434 | ) |
6808d7a1 | 435 | ); |
050ae3b5 | 436 | }, |
c292ebb2 BA |
437 | getOppsid: function() { |
438 | let oppsid = this.game.oppsid; | |
439 | if (!oppsid) { | |
440 | oppsid = Object.keys(this.people).find( | |
441 | sid => this.people[sid].id == this.game.oppid | |
442 | ); | |
443 | } | |
444 | // oppsid is useful only if opponent is online: | |
445 | if (!!oppsid && !!this.people[oppsid]) return oppsid; | |
446 | return null; | |
447 | }, | |
1ef65040 BA |
448 | // NOTE: action if provided is always a closing action |
449 | toggleChat: function(action) { | |
450 | if (!action && document.getElementById("modalChat").checked) | |
8be8238c BA |
451 | // Entering chat |
452 | document.getElementById("inputChat").focus(); | |
1ef65040 BA |
453 | else { |
454 | document.getElementById("chatBtn").classList.remove("somethingnew"); | |
455 | if (!!this.game.mycolor) { | |
456 | // Update "chatRead" variable either on server or locally | |
457 | if (this.game.type == "corr") | |
458 | this.updateCorrGame({ chatRead: this.game.mycolor }); | |
459 | else if (this.game.type == "live") | |
460 | GameStorage.update(this.gameRef, { chatRead: true }); | |
461 | } | |
462 | } | |
db1f1f9a BA |
463 | }, |
464 | processChat: function(chat) { | |
465 | this.send("newchat", { data: chat }); | |
466 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) | |
1ef65040 BA |
467 | if (!!this.game.mycolor) { |
468 | if (this.game.type == "corr") | |
469 | this.updateCorrGame({ chat: chat }); | |
470 | else { | |
471 | // Live game | |
472 | chat.added = Date.now(); | |
473 | GameStorage.update(this.gameRef, { chat: chat }); | |
474 | } | |
1a021529 | 475 | } |
db1f1f9a BA |
476 | }, |
477 | clearChat: function() { | |
1a021529 BA |
478 | if (!!this.game.mycolor) { |
479 | if (this.game.type == "corr") { | |
e57c4de4 BA |
480 | ajax( |
481 | "/chats", | |
482 | "DELETE", | |
483 | { data: { gid: this.game.id } } | |
484 | ); | |
1a021529 BA |
485 | } else { |
486 | // Live game | |
487 | GameStorage.update(this.gameRef, { delchat: true }); | |
e57c4de4 | 488 | } |
dcff8e82 | 489 | this.$set(this.game, "chats", []); |
db1f1f9a BA |
490 | } |
491 | }, | |
584f81b9 | 492 | getGameType: function(game) { |
a8ed3182 | 493 | if (!!game.id.toString().match(/^i/)) return "import"; |
584f81b9 BA |
494 | return game.cadence.indexOf("d") >= 0 ? "corr" : "live"; |
495 | }, | |
cafe0166 BA |
496 | // Notify something after a new move (to opponent and me on MyGames page) |
497 | notifyMyGames: function(thing, data) { | |
498 | this.send( | |
499 | "notify" + thing, | |
500 | { | |
501 | data: data, | |
502 | targets: this.game.players.map(p => { | |
0234201f | 503 | return { sid: p.sid, id: p.id }; |
cafe0166 BA |
504 | }) |
505 | } | |
506 | ); | |
1611a25f | 507 | }, |
feaf1bf7 BA |
508 | showNextGame: function() { |
509 | // Did I play in current game? If not, add it to nextIds list | |
510 | if (this.game.score == "*" && this.vr.turn == this.game.mycolor) | |
511 | this.nextIds.unshift(this.game.id); | |
512 | const nextGid = this.nextIds.pop(); | |
513 | this.$router.push( | |
514 | "/game/" + nextGid + "/?next=" + JSON.stringify(this.nextIds)); | |
515 | }, | |
d6f08e56 BA |
516 | askGameAgain: function() { |
517 | this.gameIsLoading = true; | |
aae89b49 | 518 | const currentUrl = document.location.href; |
57eb158f | 519 | const doAskGame = () => { |
e01e086d | 520 | if (document.location.href != currentUrl) return; //page change |
f54f4c26 BA |
521 | this.fetchGame((game) => { |
522 | if (!!game) | |
523 | // This is my game: just reload. | |
524 | this.loadGame(game); | |
525 | else | |
526 | // Just ask fullgame again (once!), this is much simpler. | |
527 | // If this fails, the user could just reload page :/ | |
528 | this.send("askfullgame"); | |
529 | }); | |
57eb158f BA |
530 | }; |
531 | // Delay of at least 2s between two game requests | |
532 | const now = Date.now(); | |
533 | const delay = Math.max(2000 - (now - this.askGameTime), 0); | |
534 | this.askGameTime = now; | |
535 | setTimeout(doAskGame, delay); | |
d6f08e56 | 536 | }, |
cdb34c93 | 537 | socketMessageListener: function(msg) { |
6808d7a1 | 538 | if (!this.conn) return; |
a6088c90 | 539 | const data = JSON.parse(msg.data); |
6808d7a1 | 540 | switch (data.code) { |
5f131484 | 541 | case "pollclients": |
7ebc0408 BA |
542 | // TODO: shuffling and random filtering on server, |
543 | // if the room is really crowded. | |
544 | Object.keys(data.sockIds).forEach(sid => { | |
a041d5d8 | 545 | if (sid != this.st.user.sid) { |
6808d7a1 | 546 | this.send("askidentity", { target: sid }); |
0d5335de BA |
547 | this.people[sid] = { tmpIds: data.sockIds[sid] }; |
548 | } else { | |
549 | // Complete my tmpIds: | |
550 | Object.assign(this.people[sid].tmpIds, data.sockIds[sid]); | |
a041d5d8 | 551 | } |
5f131484 BA |
552 | }); |
553 | break; | |
71468011 | 554 | case "connect": |
7ebc0408 BA |
555 | if (!this.people[data.from[0]]) { |
556 | // focus depends on the tmpId (e.g. tab) | |
557 | this.$set( | |
558 | this.people, | |
559 | data.from[0], | |
560 | { | |
561 | tmpIds: { | |
562 | [data.from[1]]: { focus: true } | |
563 | } | |
564 | } | |
565 | ); | |
49dad261 BA |
566 | // For self multi-connects tests: |
567 | this.newConnect[data.from[0]] = true; | |
7ebc0408 BA |
568 | this.send("askidentity", { target: data.from[0] }); |
569 | } else { | |
570 | this.people[data.from[0]].tmpIds[data.from[1]] = { focus: true }; | |
a2bd587a | 571 | this.$forceUpdate(); //TODO: shouldn't be required |
51d87b52 | 572 | } |
71468011 BA |
573 | break; |
574 | case "disconnect": | |
7ebc0408 BA |
575 | if (!this.people[data.from[0]]) return; |
576 | delete this.people[data.from[0]].tmpIds[data.from[1]]; | |
577 | if (Object.keys(this.people[data.from[0]].tmpIds).length == 0) | |
578 | this.$delete(this.people, data.from[0]); | |
579 | else this.$forceUpdate(); //TODO: shouldn't be required | |
71468011 | 580 | break; |
a041d5d8 | 581 | case "getfocus": { |
7ebc0408 | 582 | let player = this.people[data.from[0]]; |
a041d5d8 | 583 | if (!!player) { |
7ebc0408 | 584 | player.tmpIds[data.from[1]].focus = true; |
a041d5d8 BA |
585 | this.$forceUpdate(); //TODO: shouldn't be required |
586 | } | |
587 | break; | |
588 | } | |
589 | case "losefocus": { | |
7ebc0408 | 590 | let player = this.people[data.from[0]]; |
a041d5d8 | 591 | if (!!player) { |
7ebc0408 | 592 | player.tmpIds[data.from[1]].focus = false; |
a041d5d8 BA |
593 | this.$forceUpdate(); //TODO: shouldn't be required |
594 | } | |
595 | break; | |
596 | } | |
6808d7a1 | 597 | case "askidentity": { |
efdfb4c7 | 598 | // Request for identification |
51d87b52 BA |
599 | const me = { |
600 | // Decompose to avoid revealing email | |
601 | name: this.st.user.name, | |
602 | sid: this.st.user.sid, | |
6808d7a1 | 603 | id: this.st.user.id |
51d87b52 | 604 | }; |
6808d7a1 | 605 | this.send("identity", { data: me, target: data.from }); |
5f131484 | 606 | break; |
51d87b52 | 607 | } |
6808d7a1 | 608 | case "identity": { |
71468011 | 609 | const user = data.data; |
a041d5d8 | 610 | let player = this.people[user.sid]; |
7ebc0408 | 611 | // player.tmpIds is already set |
a041d5d8 BA |
612 | player.name = user.name; |
613 | player.id = user.id; | |
614 | this.$forceUpdate(); //TODO: shouldn't be required | |
f9c36b2d BA |
615 | // If I multi-connect, kill current connexion if no mark (I'm older) |
616 | if (this.newConnect[user.sid]) { | |
49dad261 | 617 | delete this.newConnect[user.sid]; |
6808d7a1 | 618 | if ( |
6808d7a1 BA |
619 | user.id > 0 && |
620 | user.id == this.st.user.id && | |
49dad261 | 621 | user.sid != this.st.user.sid |
6808d7a1 | 622 | ) { |
49dad261 BA |
623 | this.cleanBeforeDestroy(); |
624 | alert(this.st.tr["New connexion detected: tab now offline"]); | |
625 | break; | |
51d87b52 | 626 | } |
a0c41e7e | 627 | } |
49dad261 BA |
628 | // Ask potentially missed last state, if opponent and I play |
629 | if ( | |
630 | !this.gotLastate && | |
631 | !!this.game.mycolor && | |
632 | this.game.type == "live" && | |
633 | this.game.score == "*" && | |
634 | this.game.players.some(p => p.sid == user.sid) | |
635 | ) { | |
636 | this.send("asklastate", { target: user.sid }); | |
637 | let counter = 1; | |
638 | this.askLastate = setInterval( | |
639 | () => { | |
640 | // Ask at most 3 times: | |
641 | // if no reply after that there should be a network issue. | |
642 | if ( | |
643 | counter < 3 && | |
644 | !this.gotLastate && | |
645 | !!this.people[user.sid] | |
646 | ) { | |
647 | this.send("asklastate", { target: user.sid }); | |
648 | counter++; | |
649 | } else { | |
650 | clearInterval(this.askLastate); | |
651 | } | |
652 | }, | |
653 | 1500 | |
654 | ); | |
dcff8e82 | 655 | } |
a0c41e7e | 656 | break; |
71468011 BA |
657 | } |
658 | case "askgame": | |
1ef65040 BA |
659 | // Send current (live or import) game, |
660 | // if not asked by any of the players | |
6808d7a1 | 661 | if ( |
1ef65040 | 662 | this.game.type != "corr" && |
6808d7a1 BA |
663 | this.game.players.every(p => p.sid != data.from[0]) |
664 | ) { | |
71468011 BA |
665 | const myGame = { |
666 | id: this.game.id, | |
1ef65040 | 667 | // FEN is current position, unused for now |
71468011 BA |
668 | fen: this.game.fen, |
669 | players: this.game.players, | |
670 | vid: this.game.vid, | |
671 | cadence: this.game.cadence, | |
f54f4c26 | 672 | score: this.game.score |
71468011 | 673 | }; |
6808d7a1 | 674 | this.send("game", { data: myGame, target: data.from }); |
71468011 BA |
675 | } |
676 | break; | |
677 | case "askfullgame": | |
e8da204a BA |
678 | const gameToSend = Object.keys(this.game) |
679 | .filter(k => | |
680 | [ | |
681 | "id","fen","players","vid","cadence","fenStart","vname", | |
3f22c2c3 | 682 | "moves","clocks","score","drawOffer","rematchOffer" |
e8da204a BA |
683 | ].includes(k)) |
684 | .reduce( | |
685 | (obj, k) => { | |
686 | obj[k] = this.game[k]; | |
687 | return obj; | |
688 | }, | |
689 | {} | |
690 | ); | |
691 | this.send("fullgame", { data: gameToSend, target: data.from }); | |
71468011 BA |
692 | break; |
693 | case "fullgame": | |
c7550017 BA |
694 | if (!!data.data.empty) { |
695 | alert(this.st.tr["The game should be in another tab"]); | |
696 | this.$router.go(-1); | |
697 | } | |
698 | else | |
699 | // Callback "roomInit" to poll clients only after game is loaded | |
700 | this.loadVariantThenGame(data.data, this.roomInit); | |
71468011 | 701 | break; |
a0c41e7e | 702 | case "asklastate": |
dcff8e82 | 703 | // Sending informative last state if I played a move or score != "*" |
584f81b9 | 704 | // If the game or moves aren't loaded yet, delay the sending: |
2c5d7b20 | 705 | // TODO: socket init after game load, so the game is supposedly ready |
584f81b9 BA |
706 | if (!this.game || !this.game.moves) this.lastateAsked = true; |
707 | else this.sendLastate(data.from); | |
c6788ecf | 708 | break; |
dcff8e82 BA |
709 | case "lastate": { |
710 | // Got opponent infos about last move | |
711 | this.gotLastate = true; | |
3f22c2c3 BA |
712 | this.lastate = data.data; |
713 | if (this.game.rendered) | |
714 | // Game is rendered (Board component) | |
715 | this.processLastate(); | |
716 | // Else: will be processed when game is ready | |
71468011 | 717 | break; |
dcff8e82 | 718 | } |
6808d7a1 | 719 | case "newmove": { |
dcff8e82 BA |
720 | const movePlus = data.data; |
721 | const movesCount = this.game.moves.length; | |
722 | if (movePlus.index > movesCount) { | |
723 | // This can only happen if I'm an observer and missed a move. | |
57eb158f BA |
724 | if (this.gotMoveIdx < movePlus.index) |
725 | this.gotMoveIdx = movePlus.index; | |
d6f08e56 BA |
726 | if (!this.gameIsLoading) this.askGameAgain(); |
727 | } | |
728 | else { | |
f9c36b2d | 729 | if ( |
dcff8e82 BA |
730 | movePlus.index < movesCount || |
731 | this.gotMoveIdx >= movePlus.index | |
f9c36b2d BA |
732 | ) { |
733 | // Opponent re-send but we already have the move: | |
734 | // (maybe he didn't receive our pingback...) | |
dcff8e82 | 735 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
f9c36b2d | 736 | } else { |
dcff8e82 BA |
737 | this.gotMoveIdx = movePlus.index; |
738 | const receiveMyMove = (movePlus.color == this.game.mycolor); | |
f5768809 BA |
739 | const moveColIdx = ["w", "b"].indexOf(movePlus.color); |
740 | if (!receiveMyMove && !!this.game.mycolor) { | |
f9c36b2d | 741 | // Notify opponent that I got the move: |
2c5d7b20 BA |
742 | this.send( |
743 | "gotmove", | |
744 | { data: movePlus.index, target: data.from } | |
745 | ); | |
f5768809 BA |
746 | // And myself if I'm elsewhere: |
747 | if (!this.focus) { | |
748 | notify( | |
749 | "New move", | |
750 | { | |
751 | body: | |
752 | (this.game.players[moveColIdx].name || "@nonymous") + | |
753 | " just played." | |
754 | } | |
755 | ); | |
756 | } | |
757 | } | |
dcff8e82 | 758 | if (movePlus.cancelDrawOffer) { |
f9c36b2d BA |
759 | // Opponent refuses draw |
760 | this.drawOffer = ""; | |
761 | // NOTE for corr games: drawOffer reset by player in turn | |
762 | if ( | |
763 | this.game.type == "live" && | |
764 | !!this.game.mycolor && | |
765 | !receiveMyMove | |
766 | ) { | |
f54f4c26 | 767 | GameStorage.update(this.gameRef, { drawOffer: "" }); |
f9c36b2d BA |
768 | } |
769 | } | |
2c5d7b20 BA |
770 | this.$refs["basegame"].play( |
771 | movePlus.move, "received", null, true); | |
3f22c2c3 | 772 | this.game.clocks[moveColIdx] = movePlus.clock; |
57eb158f | 773 | this.processMove( |
dcff8e82 | 774 | movePlus.move, |
3f22c2c3 | 775 | { receiveMyMove: receiveMyMove } |
f9c36b2d BA |
776 | ); |
777 | } | |
633959bf | 778 | } |
a6088c90 | 779 | break; |
71468011 | 780 | } |
f9c36b2d BA |
781 | case "gotmove": { |
782 | this.opponentGotMove = true; | |
3f22c2c3 | 783 | // Now his clock starts running on my side: |
e01e086d | 784 | const oppIdx = ['w','b'].indexOf(this.vr.turn); |
7ebc0408 BA |
785 | // NOTE: next line to avoid multi-resetClocks when several tabs |
786 | // on same game, resulting in a faster countdown. | |
787 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); | |
e01e086d | 788 | this.re_setClocks(); |
f9c36b2d BA |
789 | break; |
790 | } | |
93d1d7a7 | 791 | case "resign": |
059228c9 BA |
792 | const score = (data.data == "b" ? "1-0" : "0-1"); |
793 | const side = (data.data == "w" ? "White" : "Black"); | |
8477e53d | 794 | this.gameOver(score, side + " surrender"); |
93d1d7a7 | 795 | break; |
93d1d7a7 | 796 | case "abort": |
8477e53d | 797 | this.gameOver("?", "Stop"); |
93d1d7a7 | 798 | break; |
2cc10cdb | 799 | case "draw": |
71468011 | 800 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
801 | break; |
802 | case "drawoffer": | |
41c80bb6 BA |
803 | // NOTE: observers don't know who offered draw |
804 | this.drawOffer = "received"; | |
1ef65040 | 805 | if (!!this.game.mycolor && this.game.type == "live") { |
f54f4c26 BA |
806 | GameStorage.update( |
807 | this.gameRef, | |
808 | { drawOffer: V.GetOppCol(this.game.mycolor) } | |
809 | ); | |
810 | } | |
6d9f4315 | 811 | break; |
c292ebb2 BA |
812 | case "rematchoffer": |
813 | // NOTE: observers don't know who offered rematch | |
814 | this.rematchOffer = data.data ? "received" : ""; | |
1ef65040 | 815 | if (!!this.game.mycolor && this.game.type == "live") { |
f54f4c26 BA |
816 | GameStorage.update( |
817 | this.gameRef, | |
818 | { rematchOffer: V.GetOppCol(this.game.mycolor) } | |
819 | ); | |
820 | } | |
c292ebb2 BA |
821 | break; |
822 | case "newgame": { | |
823 | // A game started, redirect if I'm playing in | |
824 | const gameInfo = data.data; | |
584f81b9 | 825 | const gameType = this.getGameType(gameInfo); |
c292ebb2 | 826 | if ( |
584f81b9 BA |
827 | gameType == "live" && |
828 | gameInfo.players.some(p => p.sid == this.st.user.sid) | |
829 | ) { | |
830 | this.addAndGotoLiveGame(gameInfo); | |
831 | } else if ( | |
832 | gameType == "corr" && | |
0234201f | 833 | gameInfo.players.some(p => p.id == this.st.user.id) |
c292ebb2 BA |
834 | ) { |
835 | this.$router.push("/game/" + gameInfo.id); | |
836 | } else { | |
f54f4c26 | 837 | this.rematchId = gameInfo.id; |
c292ebb2 BA |
838 | document.getElementById("modalInfo").checked = true; |
839 | } | |
840 | break; | |
841 | } | |
1a021529 BA |
842 | case "newchat": { |
843 | let chat = data.data; | |
844 | this.$refs["chatcomp"].newChat(chat); | |
845 | if (this.game.type == "live") { | |
846 | chat.added = Date.now(); | |
1ef65040 BA |
847 | if (!!this.game.mycolor) |
848 | GameStorage.update(this.gameRef, { chat: chat }); | |
1a021529 | 849 | } |
71468011 | 850 | if (!document.getElementById("modalChat").checked) |
2f258c37 | 851 | document.getElementById("chatBtn").classList.add("somethingnew"); |
a6088c90 | 852 | break; |
1a021529 | 853 | } |
a6088c90 | 854 | } |
cdb34c93 | 855 | }, |
5aa14a21 | 856 | updateCorrGame: function(obj, callback) { |
aae89b49 BA |
857 | ajax( |
858 | "/games", | |
859 | "PUT", | |
860 | { | |
e57c4de4 | 861 | data: { |
f54f4c26 | 862 | gid: this.gameRef, |
e57c4de4 BA |
863 | newObj: obj |
864 | }, | |
865 | success: () => { | |
866 | if (!!callback) callback(); | |
867 | } | |
aae89b49 BA |
868 | } |
869 | ); | |
870 | }, | |
584f81b9 | 871 | sendLastate: function(target) { |
3f22c2c3 BA |
872 | // Send our "last state" informations to opponent |
873 | const L = this.game.moves.length; | |
874 | const myIdx = ["w", "b"].indexOf(this.game.mycolor); | |
875 | const myLastate = { | |
876 | lastMove: | |
877 | (L > 0 && this.vr.turn != this.game.mycolor) | |
878 | ? this.game.moves[L - 1] | |
879 | : undefined, | |
880 | clock: this.game.clocks[myIdx], | |
881 | // Since we played a move (or abort or resign), | |
882 | // only drawOffer=="sent" is possible | |
883 | drawSent: this.drawOffer == "sent", | |
884 | rematchSent: this.rematchOffer == "sent", | |
885 | score: this.game.score != "*" ? this.game.score : undefined, | |
886 | scoreMsg: this.game.score != "*" ? this.game.scoreMsg : undefined, | |
887 | movesCount: L | |
888 | }; | |
889 | this.send("lastate", { data: myLastate, target: target }); | |
584f81b9 | 890 | }, |
760adbce BA |
891 | // lastate was received, but maybe game wasn't ready yet: |
892 | processLastate: function() { | |
893 | const data = this.lastate; | |
894 | this.lastate = undefined; //security... | |
895 | const L = this.game.moves.length; | |
3f22c2c3 BA |
896 | const oppIdx = 1 - ["w", "b"].indexOf(this.game.mycolor); |
897 | this.game.clocks[oppIdx] = data.clock; | |
6808d7a1 | 898 | if (data.movesCount > L) { |
760adbce | 899 | // Just got last move from him |
e01e086d | 900 | this.$refs["basegame"].play(data.lastMove, "received", null, true); |
3f22c2c3 BA |
901 | this.processMove(data.lastMove); |
902 | } else { | |
7ebc0408 | 903 | if (!!this.clockUpdate) clearInterval(this.clockUpdate); |
3f22c2c3 | 904 | this.re_setClocks(); |
a0c41e7e | 905 | } |
6808d7a1 | 906 | if (data.drawSent) this.drawOffer = "received"; |
c292ebb2 | 907 | if (data.rematchSent) this.rematchOffer = "received"; |
3f22c2c3 | 908 | if (!!data.score) { |
a0c41e7e | 909 | this.drawOffer = ""; |
5aa14a21 | 910 | if (this.game.score == "*") |
a17ae317 | 911 | this.gameOver(data.score, data.scoreMsg); |
760adbce BA |
912 | } |
913 | }, | |
dcd68c41 | 914 | clickDraw: function() { |
1ef65040 | 915 | if (!this.game.mycolor || this.game.type == "import") return; |
6808d7a1 BA |
916 | if (["received", "threerep"].includes(this.drawOffer)) { |
917 | if (!confirm(this.st.tr["Accept draw?"])) return; | |
918 | const message = | |
919 | this.drawOffer == "received" | |
920 | ? "Mutual agreement" | |
921 | : "Three repetitions"; | |
922 | this.send("draw", { data: message }); | |
77c50966 | 923 | this.gameOver("1/2", message); |
6808d7a1 | 924 | } else if (this.drawOffer == "") { |
e71161fb | 925 | // No effect if drawOffer == "sent" |
9ee2826a | 926 | if (this.game.mycolor != this.vr.turn) { |
6808d7a1 | 927 | alert(this.st.tr["Draw offer only in your turn"]); |
6fba6e0c | 928 | return; |
6808d7a1 BA |
929 | } |
930 | if (!confirm(this.st.tr["Offer draw?"])) return; | |
760adbce | 931 | this.drawOffer = "sent"; |
71468011 | 932 | this.send("drawoffer"); |
aae89b49 BA |
933 | if (this.game.type == "live") { |
934 | GameStorage.update( | |
f54f4c26 | 935 | this.gameRef, |
aae89b49 BA |
936 | { drawOffer: this.game.mycolor } |
937 | ); | |
938 | } else this.updateCorrGame({ drawOffer: this.game.mycolor }); | |
a6088c90 BA |
939 | } |
940 | }, | |
584f81b9 BA |
941 | addAndGotoLiveGame: function(gameInfo, callback) { |
942 | const game = Object.assign( | |
943 | {}, | |
944 | gameInfo, | |
945 | { | |
946 | // (other) Game infos: constant | |
947 | fenStart: gameInfo.fen, | |
948 | vname: this.game.vname, | |
949 | created: Date.now(), | |
950 | // Game state (including FEN): will be updated | |
951 | moves: [], | |
952 | clocks: [-1, -1], //-1 = unstarted | |
584f81b9 BA |
953 | score: "*" |
954 | } | |
955 | ); | |
956 | GameStorage.add(game, (err) => { | |
957 | // No error expected. | |
958 | if (!err) { | |
959 | if (this.st.settings.sound) | |
960 | new Audio("/sounds/newgame.flac").play().catch(() => {}); | |
585d0955 | 961 | if (!!callback) callback(); |
584f81b9 BA |
962 | this.$router.push("/game/" + gameInfo.id); |
963 | } | |
964 | }); | |
965 | }, | |
c292ebb2 | 966 | clickRematch: function() { |
1ef65040 | 967 | if (!this.game.mycolor || this.game.type == "import") return; |
c292ebb2 BA |
968 | if (this.rematchOffer == "received") { |
969 | // Start a new game! | |
970 | let gameInfo = { | |
971 | id: getRandString(), //ignored if corr | |
972 | fen: V.GenRandInitFen(this.game.randomness), | |
973 | players: this.game.players.reverse(), | |
974 | vid: this.game.vid, | |
975 | cadence: this.game.cadence | |
976 | }; | |
584f81b9 | 977 | const notifyNewGame = () => { |
f14572c4 | 978 | const oppsid = this.getOppsid(); //may be null |
584f81b9 | 979 | this.send("rnewgame", { data: gameInfo, oppsid: oppsid }); |
f14572c4 BA |
980 | // To main Hall if corr game: |
981 | if (this.game.type == "corr") | |
7ebc0408 | 982 | this.send("newgame", { data: gameInfo, page: "/" }); |
cafe0166 BA |
983 | // Also to MyGames page: |
984 | this.notifyMyGames("newgame", gameInfo); | |
584f81b9 BA |
985 | }; |
986 | if (this.game.type == "live") | |
987 | this.addAndGotoLiveGame(gameInfo, notifyNewGame); | |
c292ebb2 BA |
988 | else { |
989 | // corr game | |
990 | ajax( | |
991 | "/games", | |
992 | "POST", | |
993 | { | |
994 | // cid is useful to delete the challenge: | |
995 | data: { gameInfo: gameInfo }, | |
996 | success: (response) => { | |
997 | gameInfo.id = response.gameId; | |
584f81b9 | 998 | notifyNewGame(); |
c292ebb2 BA |
999 | this.$router.push("/game/" + response.gameId); |
1000 | } | |
1001 | } | |
1002 | ); | |
1003 | } | |
1004 | } else if (this.rematchOffer == "") { | |
1005 | this.rematchOffer = "sent"; | |
1006 | this.send("rematchoffer", { data: true }); | |
1007 | if (this.game.type == "live") { | |
1008 | GameStorage.update( | |
f54f4c26 | 1009 | this.gameRef, |
c292ebb2 BA |
1010 | { rematchOffer: this.game.mycolor } |
1011 | ); | |
1012 | } else this.updateCorrGame({ rematchOffer: this.game.mycolor }); | |
1013 | } else if (this.rematchOffer == "sent") { | |
1014 | // Toggle rematch offer (on --> off) | |
1015 | this.rematchOffer = ""; | |
1016 | this.send("rematchoffer", { data: false }); | |
1017 | if (this.game.type == "live") { | |
1018 | GameStorage.update( | |
f54f4c26 | 1019 | this.gameRef, |
c292ebb2 BA |
1020 | { rematchOffer: '' } |
1021 | ); | |
1022 | } else this.updateCorrGame({ rematchOffer: 'n' }); | |
1023 | } | |
1024 | }, | |
7f3484bd | 1025 | abortGame: function() { |
2c5d7b20 BA |
1026 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
1027 | return; | |
8477e53d | 1028 | this.gameOver("?", "Stop"); |
71468011 | 1029 | this.send("abort"); |
a6088c90 | 1030 | }, |
6808d7a1 | 1031 | resign: function() { |
77c50966 | 1032 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 1033 | return; |
6808d7a1 | 1034 | this.send("resign", { data: this.game.mycolor }); |
059228c9 BA |
1035 | const score = (this.game.mycolor == "w" ? "0-1" : "1-0"); |
1036 | const side = (this.game.mycolor == "w" ? "White" : "Black"); | |
8477e53d | 1037 | this.gameOver(score, side + " surrender"); |
a6088c90 | 1038 | }, |
760adbce | 1039 | loadGame: function(game, callback) { |
1ef65040 | 1040 | const gtype = game.type || this.getGameType(game); |
32f6285e BA |
1041 | const tc = extractTime(game.cadence); |
1042 | const myIdx = game.players.findIndex(p => { | |
1043 | return p.sid == this.st.user.sid || p.id == this.st.user.id; | |
1044 | }); | |
2c5d7b20 BA |
1045 | // "mycolor" is undefined for observers |
1046 | const mycolor = [undefined, "w", "b"][myIdx + 1]; | |
32f6285e | 1047 | if (gtype == "corr") { |
1ef65040 BA |
1048 | if (mycolor == 'w') game.chatRead = game.chatReadWhite; |
1049 | else if (mycolor == 'b') game.chatRead = game.chatReadBlack; | |
3f22c2c3 | 1050 | // NOTE: clocks in seconds |
32f6285e BA |
1051 | game.moves.sort((m1, m2) => m1.idx - m2.idx); //in case of |
1052 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1053 | const L = game.moves.length; | |
1054 | if (game.score == "*") { | |
3f22c2c3 BA |
1055 | // Adjust clocks |
1056 | if (L >= 2) { | |
1057 | game.clocks[L % 2] -= | |
1058 | (Date.now() - game.moves[L-1].played) / 1000; | |
1059 | } | |
66d03f23 | 1060 | } |
32f6285e BA |
1061 | // Now that we used idx and played, re-format moves as for live games |
1062 | game.moves = game.moves.map(m => m.squares); | |
1063 | } | |
1ef65040 | 1064 | else if (gtype == "live") { |
3f22c2c3 BA |
1065 | if (game.clocks[0] < 0) { |
1066 | // Game is unstarted. clock is ignored until move 2 | |
1067 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1068 | if (myIdx >= 0) { | |
1069 | // I play in this live game | |
1070 | GameStorage.update(game.id, { | |
1071 | clocks: game.clocks | |
1072 | }); | |
1073 | } | |
1074 | } else { | |
1075 | if (!!game.initime) | |
1076 | // It's my turn: clocks not updated yet | |
1077 | game.clocks[myIdx] -= (Date.now() - game.initime) / 1000; | |
77c50966 | 1078 | } |
32f6285e | 1079 | } |
1ef65040 BA |
1080 | else |
1081 | // gtype == "import" | |
1082 | game.clocks = [tc.mainTime, tc.mainTime]; | |
1083 | // Live games before 26/03/2020 don't have chat history: | |
1084 | if (!game.chats) game.chats = []; //TODO: remove line | |
1085 | // Sort chat messages from newest to oldest | |
1086 | game.chats.sort((c1, c2) => c2.added - c1.added); | |
1087 | if ( | |
1088 | myIdx >= 0 && | |
1089 | game.chats.length > 0 && | |
1090 | (!game.chatRead || game.chatRead < game.chats[0].added) | |
1091 | ) { | |
1092 | // A chat message arrived since my last reading: | |
1093 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
1094 | } | |
32f6285e BA |
1095 | // TODO: merge next 2 "if" conditions |
1096 | if (!!game.drawOffer) { | |
1097 | if (game.drawOffer == "t") | |
1098 | // Three repetitions | |
1099 | this.drawOffer = "threerep"; | |
1100 | else { | |
1101 | // Draw offered by any of the players: | |
1102 | if (myIdx < 0) this.drawOffer = "received"; | |
c292ebb2 BA |
1103 | else { |
1104 | // I play in this game: | |
1105 | if ( | |
32f6285e BA |
1106 | (game.drawOffer == "w" && myIdx == 0) || |
1107 | (game.drawOffer == "b" && myIdx == 1) | |
c292ebb2 | 1108 | ) |
32f6285e BA |
1109 | this.drawOffer = "sent"; |
1110 | else this.drawOffer = "received"; | |
c292ebb2 BA |
1111 | } |
1112 | } | |
32f6285e BA |
1113 | } |
1114 | if (!!game.rematchOffer) { | |
1115 | if (myIdx < 0) this.rematchOffer = "received"; | |
1116 | else { | |
1117 | // I play in this game: | |
1118 | if ( | |
1119 | (game.rematchOffer == "w" && myIdx == 0) || | |
1120 | (game.rematchOffer == "b" && myIdx == 1) | |
1121 | ) | |
1122 | this.rematchOffer = "sent"; | |
1123 | else this.rematchOffer = "received"; | |
5aa14a21 | 1124 | } |
32f6285e BA |
1125 | } |
1126 | this.repeat = {}; //reset: scan past moves' FEN: | |
1127 | let repIdx = 0; | |
1ef65040 | 1128 | this.vr = new V(game.fenStart); |
32f6285e BA |
1129 | let curTurn = "n"; |
1130 | game.moves.forEach(m => { | |
1ef65040 BA |
1131 | playMove(m, this.vr); |
1132 | const fenIdx = this.vr.getFenForRepeat(); | |
32f6285e BA |
1133 | this.repeat[fenIdx] = this.repeat[fenIdx] |
1134 | ? this.repeat[fenIdx] + 1 | |
1135 | : 1; | |
1136 | }); | |
1ef65040 BA |
1137 | // Imported games don't have current FEN |
1138 | if (!game.fen) game.fen = this.vr.getFen(); | |
32f6285e BA |
1139 | if (this.repeat[repIdx] >= 3) this.drawOffer = "threerep"; |
1140 | this.game = Object.assign( | |
1141 | // NOTE: assign mycolor here, since BaseGame could also be VS computer | |
1142 | { | |
1143 | type: gtype, | |
1144 | increment: tc.increment, | |
1145 | mycolor: mycolor, | |
1146 | // opponent sid not strictly required (or available), but easier | |
1147 | // at least oppsid or oppid is available anyway: | |
1148 | oppsid: myIdx < 0 ? undefined : game.players[1 - myIdx].sid, | |
1149 | oppid: myIdx < 0 ? undefined : game.players[1 - myIdx].id | |
1150 | }, | |
1151 | game | |
1152 | ); | |
1153 | this.$refs["basegame"].re_setVariables(this.game); | |
1154 | if (!this.gameIsLoading) { | |
1155 | // Initial loading: | |
1156 | this.gotMoveIdx = game.moves.length - 1; | |
1157 | // If we arrive here after 'nextGame' action, the board might be hidden | |
1158 | let boardDiv = document.querySelector(".game"); | |
1159 | if (!!boardDiv && boardDiv.style.visibility == "hidden") | |
1160 | boardDiv.style.visibility = "visible"; | |
1161 | } | |
1162 | this.re_setClocks(); | |
1163 | this.$nextTick(() => { | |
1164 | this.game.rendered = true; | |
1165 | // Did lastate arrive before game was rendered? | |
1166 | if (this.lastate) this.processLastate(); | |
1167 | }); | |
1168 | if (this.lastateAsked) { | |
1169 | this.lastateAsked = false; | |
1170 | this.sendLastate(game.oppsid); | |
1171 | } | |
1172 | if (this.gameIsLoading) { | |
1173 | this.gameIsLoading = false; | |
1174 | if (this.gotMoveIdx >= game.moves.length) | |
1175 | // Some moves arrived meanwhile... | |
1176 | this.askGameAgain(); | |
1177 | } | |
1178 | if (!!callback) callback(); | |
1179 | }, | |
f54f4c26 BA |
1180 | loadVariantThenGame: async function(game, callback) { |
1181 | await import("@/variants/" + game.vname + ".js") | |
1182 | .then((vModule) => { | |
1183 | window.V = vModule[game.vname + "Rules"]; | |
1184 | this.loadGame(game, callback); | |
1185 | }); | |
1186 | }, | |
1187 | // 3 cases for loading a game: | |
1188 | // - from indexedDB (running or completed live game I play) | |
1189 | // - from server (one correspondance game I play[ed] or not) | |
1190 | // - from remote peer (one live game I don't play, finished or not) | |
1191 | fetchGame: function(callback) { | |
1192 | if (Number.isInteger(this.gameRef) || !isNaN(parseInt(this.gameRef))) { | |
1193 | // corr games identifiers are integers | |
1194 | ajax( | |
1195 | "/games", | |
1196 | "GET", | |
1197 | { | |
1198 | data: { gid: this.gameRef }, | |
1199 | success: (res) => { | |
1200 | res.game.moves.forEach(m => { | |
1201 | m.squares = JSON.parse(m.squares); | |
1202 | }); | |
1203 | callback(res.game); | |
e57c4de4 | 1204 | } |
f54f4c26 BA |
1205 | } |
1206 | ); | |
5f918a27 | 1207 | } |
1ef65040 | 1208 | else if (!!this.gameRef.match(/^i/)) |
5f918a27 BA |
1209 | // Game import (maybe remote) |
1210 | ImportgameStorage.get(this.gameRef, callback); | |
1211 | else | |
1212 | // Local live game (or remote) | |
f54f4c26 | 1213 | GameStorage.get(this.gameRef, callback); |
a6088c90 | 1214 | }, |
9ef63965 | 1215 | re_setClocks: function() { |
3f22c2c3 | 1216 | this.virtualClocks = this.game.clocks.map(s => ppt(s).split(':')); |
dcff8e82 | 1217 | if (this.game.moves.length < 2 || this.game.score != "*") { |
9ef63965 | 1218 | // 1st move not completed yet, or game over: freeze time |
9ef63965 BA |
1219 | return; |
1220 | } | |
1221 | const currentTurn = this.vr.turn; | |
8477e53d | 1222 | const currentMovesCount = this.game.moves.length; |
6808d7a1 | 1223 | const colorIdx = ["w", "b"].indexOf(currentTurn); |
e01e086d BA |
1224 | this.clockUpdate = setInterval( |
1225 | () => { | |
1226 | if ( | |
3f22c2c3 | 1227 | this.game.clocks[colorIdx] < 0 || |
e01e086d BA |
1228 | this.game.moves.length > currentMovesCount || |
1229 | this.game.score != "*" | |
1230 | ) { | |
1231 | clearInterval(this.clockUpdate); | |
7ebc0408 | 1232 | this.clockUpdate = null; |
3f22c2c3 | 1233 | if (this.game.clocks[colorIdx] < 0) |
e01e086d BA |
1234 | this.gameOver( |
1235 | currentTurn == "w" ? "0-1" : "1-0", | |
1236 | "Time" | |
1237 | ); | |
3f22c2c3 | 1238 | } else { |
e01e086d BA |
1239 | this.$set( |
1240 | this.virtualClocks, | |
1241 | colorIdx, | |
3f22c2c3 | 1242 | ppt(Math.max(0, --this.game.clocks[colorIdx])).split(':') |
6808d7a1 | 1243 | ); |
3f22c2c3 | 1244 | } |
e01e086d BA |
1245 | }, |
1246 | 1000 | |
1247 | ); | |
9ef63965 | 1248 | }, |
57eb158f | 1249 | // Update variables and storage after a move: |
e71161fb | 1250 | processMove: function(move, data) { |
1ef65040 BA |
1251 | if (this.game.type == "import") |
1252 | // Shouldn't receive any messages in this mode: | |
1253 | return; | |
e5c1d0fb | 1254 | if (!data) data = {}; |
e71161fb | 1255 | const moveCol = this.vr.turn; |
8f16069a BA |
1256 | const colorIdx = ["w", "b"].indexOf(moveCol); |
1257 | const nextIdx = 1 - colorIdx; | |
e71161fb | 1258 | const doProcessMove = () => { |
dcff8e82 | 1259 | const origMovescount = this.game.moves.length; |
3f22c2c3 BA |
1260 | // The move is (about to be) played: stop clock |
1261 | clearInterval(this.clockUpdate); | |
7ebc0408 | 1262 | this.clockUpdate = null; |
f9c36b2d | 1263 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
1264 | if (this.drawOffer == "received") |
1265 | // I refuse draw | |
1266 | this.drawOffer = ""; | |
dcff8e82 | 1267 | if (this.game.type == "live" && origMovescount >= 2) { |
3f22c2c3 BA |
1268 | this.game.clocks[colorIdx] += this.game.increment; |
1269 | // For a correct display in casqe of disconnected opponent: | |
1270 | this.$set( | |
1271 | this.virtualClocks, | |
1272 | colorIdx, | |
1273 | ppt(this.game.clocks[colorIdx]).split(':') | |
1274 | ); | |
1275 | GameStorage.update(this.gameRef, { | |
1276 | // It's not my turn anymore: | |
1277 | initime: null | |
1278 | }); | |
e71161fb | 1279 | } |
dce792f6 | 1280 | } |
dcff8e82 | 1281 | // Update current game object: |
e71161fb | 1282 | playMove(move, this.vr); |
f54f4c26 BA |
1283 | if (!data.score) |
1284 | // Received move, score is computed in BaseGame, but maybe not yet. | |
1285 | // ==> Compute it here, although this is redundant (TODO) | |
1286 | data.score = this.vr.getCurrentScore(); | |
1287 | if (data.score != "*") this.gameOver(data.score); | |
dcff8e82 | 1288 | this.game.moves.push(move); |
e71161fb | 1289 | this.game.fen = this.vr.getFen(); |
3f22c2c3 | 1290 | if (this.game.type == "corr") { |
8be8238c | 1291 | // In corr games, just reset clock to mainTime: |
e01e086d BA |
1292 | this.game.clocks[colorIdx] = extractTime(this.game.cadence).mainTime; |
1293 | } | |
e71161fb | 1294 | // If repetition detected, consider that a draw offer was received: |
f9c36b2d | 1295 | const fenObj = this.vr.getFenForRepeat(); |
e01e086d BA |
1296 | this.repeat[fenObj] = |
1297 | !!this.repeat[fenObj] | |
1298 | ? this.repeat[fenObj] + 1 | |
1299 | : 1; | |
f9c36b2d | 1300 | if (this.repeat[fenObj] >= 3) this.drawOffer = "threerep"; |
e71161fb | 1301 | else if (this.drawOffer == "threerep") this.drawOffer = ""; |
dcff8e82 BA |
1302 | if (!!this.game.mycolor && !data.receiveMyMove) { |
1303 | // NOTE: 'var' to see that variable outside this block | |
1304 | var filtered_move = getFilteredMove(move); | |
1305 | } | |
cafe0166 BA |
1306 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
1307 | // Notify turn on MyGames page: | |
1308 | this.notifyMyGames( | |
1309 | "turn", | |
1310 | { | |
f54f4c26 | 1311 | gid: this.gameRef, |
cafe0166 BA |
1312 | turn: this.vr.turn |
1313 | } | |
1314 | ); | |
1315 | } | |
aae89b49 BA |
1316 | // Since corr games are stored at only one location, update should be |
1317 | // done only by one player for each move: | |
3f22c2c3 BA |
1318 | if ( |
1319 | this.game.type == "live" && | |
1320 | !!this.game.mycolor && | |
1321 | moveCol != this.game.mycolor && | |
1322 | this.game.moves.length >= 2 | |
1323 | ) { | |
1324 | // Receive a move: update initime | |
1325 | this.game.initime = Date.now(); | |
1326 | GameStorage.update(this.gameRef, { | |
1327 | // It's my turn now! | |
1328 | initime: this.game.initime | |
1329 | }); | |
1330 | } | |
e71161fb | 1331 | if ( |
f9c36b2d BA |
1332 | !!this.game.mycolor && |
1333 | !data.receiveMyMove && | |
e71161fb BA |
1334 | (this.game.type == "live" || moveCol == this.game.mycolor) |
1335 | ) { | |
1336 | let drawCode = ""; | |
1337 | switch (this.drawOffer) { | |
1338 | case "threerep": | |
1339 | drawCode = "t"; | |
1340 | break; | |
1341 | case "sent": | |
1342 | drawCode = this.game.mycolor; | |
1343 | break; | |
1344 | case "received": | |
1345 | drawCode = V.GetOppCol(this.game.mycolor); | |
1346 | break; | |
1347 | } | |
1348 | if (this.game.type == "corr") { | |
aae89b49 BA |
1349 | // corr: only move, fen and score |
1350 | this.updateCorrGame({ | |
e71161fb BA |
1351 | fen: this.game.fen, |
1352 | move: { | |
1353 | squares: filtered_move, | |
dcff8e82 | 1354 | idx: origMovescount |
e71161fb BA |
1355 | }, |
1356 | // Code "n" for "None" to force reset (otherwise it's ignored) | |
1357 | drawOffer: drawCode || "n" | |
1358 | }); | |
1359 | } | |
57eb158f BA |
1360 | else { |
1361 | const updateStorage = () => { | |
f54f4c26 | 1362 | GameStorage.update(this.gameRef, { |
57eb158f BA |
1363 | fen: this.game.fen, |
1364 | move: filtered_move, | |
1365 | moveIdx: origMovescount, | |
1366 | clocks: this.game.clocks, | |
57eb158f BA |
1367 | drawOffer: drawCode |
1368 | }); | |
1369 | }; | |
1370 | // The active tab can update storage immediately | |
f5768809 | 1371 | if (this.focus) updateStorage(); |
57eb158f BA |
1372 | // Small random delay otherwise |
1373 | else setTimeout(updateStorage, 500 + 1000 * Math.random()); | |
e71161fb | 1374 | } |
e69f159d | 1375 | } |
dcff8e82 BA |
1376 | // Send move ("newmove" event) to people in the room (if our turn) |
1377 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { | |
e01e086d | 1378 | let sendMove = { |
dcff8e82 BA |
1379 | move: filtered_move, |
1380 | index: origMovescount, | |
2c5d7b20 BA |
1381 | // color is required to check if this is my move |
1382 | // (if several tabs opened) | |
dcff8e82 | 1383 | color: moveCol, |
dcff8e82 BA |
1384 | cancelDrawOffer: this.drawOffer == "" |
1385 | }; | |
e01e086d BA |
1386 | if (this.game.type == "live") |
1387 | sendMove["clock"] = this.game.clocks[colorIdx]; | |
8f16069a | 1388 | // (Live) Clocks will re-start when the opponent pingback arrive |
dcff8e82 BA |
1389 | this.opponentGotMove = false; |
1390 | this.send("newmove", {data: sendMove}); | |
1391 | // If the opponent doesn't reply gotmove soon enough, re-send move: | |
e01e086d BA |
1392 | // Do this at most 2 times, because mpore would mean network issues, |
1393 | // opponent would then be expected to disconnect/reconnect. | |
1394 | let counter = 1; | |
1395 | const currentUrl = document.location.href; | |
aae89b49 | 1396 | this.retrySendmove = setInterval( |
57eb158f | 1397 | () => { |
e01e086d BA |
1398 | if ( |
1399 | counter >= 3 || | |
1400 | this.opponentGotMove || | |
1401 | document.location.href != currentUrl //page change | |
1402 | ) { | |
aae89b49 | 1403 | clearInterval(this.retrySendmove); |
57eb158f BA |
1404 | return; |
1405 | } | |
c292ebb2 BA |
1406 | const oppsid = this.getOppsid(); |
1407 | if (!oppsid) | |
57eb158f | 1408 | // Opponent is disconnected: he'll ask last state |
aae89b49 | 1409 | clearInterval(this.retrySendmove); |
e01e086d BA |
1410 | else { |
1411 | this.send("newmove", { data: sendMove, target: oppsid }); | |
1412 | counter++; | |
1413 | } | |
57eb158f | 1414 | }, |
e01e086d | 1415 | 1500 |
57eb158f | 1416 | ); |
dcff8e82 | 1417 | } |
e01e086d BA |
1418 | else |
1419 | // Not my move or I'm an observer: just start other player's clock | |
1420 | this.re_setClocks(); | |
e71161fb | 1421 | }; |
f9c36b2d BA |
1422 | if ( |
1423 | this.game.type == "corr" && | |
1424 | moveCol == this.game.mycolor && | |
1425 | !data.receiveMyMove | |
1426 | ) { | |
a17ae317 | 1427 | let boardDiv = document.querySelector(".game"); |
5aa14a21 BA |
1428 | const afterSetScore = () => { |
1429 | doProcessMove(); | |
1430 | if (this.st.settings.gotonext && this.nextIds.length > 0) | |
1431 | this.showNextGame(); | |
1432 | else { | |
5aa14a21 | 1433 | // The board might have been hidden: |
5aa14a21 BA |
1434 | if (boardDiv.style.visibility == "hidden") |
1435 | boardDiv.style.visibility = "visible"; | |
3f22c2c3 | 1436 | if (data.score == "*") this.re_setClocks(); |
e71161fb | 1437 | } |
5aa14a21 | 1438 | }; |
a17ae317 BA |
1439 | let el = document.querySelector("#buttonsConfirm > .acceptBtn"); |
1440 | // We may play several moves in a row: in case of, remove listener: | |
1441 | let elClone = el.cloneNode(true); | |
1442 | el.parentNode.replaceChild(elClone, el); | |
1443 | elClone.addEventListener( | |
1444 | "click", | |
1445 | () => { | |
1446 | document.getElementById("modalConfirm").checked = false; | |
1447 | if (!!data.score && data.score != "*") | |
1448 | // Set score first | |
1449 | this.gameOver(data.score, null, afterSetScore); | |
1450 | else afterSetScore(); | |
1451 | } | |
1452 | ); | |
1453 | // PlayOnBoard is enough, and more appropriate for Synchrone Chess | |
12d38d0f BA |
1454 | const arMove = (Array.isArray(move) ? move : [move]); |
1455 | for (let i = 0; i < arMove.length; i++) | |
1456 | V.PlayOnBoard(this.vr.board, arMove[i]); | |
a17ae317 | 1457 | const position = this.vr.getBaseFen(); |
12d38d0f BA |
1458 | for (let i = arMove.length - 1; i >= 0; i--) |
1459 | V.UndoOnBoard(this.vr.board, arMove[i]); | |
5aa14a21 | 1460 | if (["all","byrow"].includes(V.ShowMoves)) { |
5aa14a21 BA |
1461 | this.curDiag = getDiagram({ |
1462 | position: position, | |
1463 | orientation: V.CanFlip ? this.game.mycolor : "w" | |
1464 | }); | |
f3fe29d8 BA |
1465 | document.querySelector("#confirmDiv > .card").style.width = |
1466 | boardDiv.offsetWidth + "px"; | |
5aa14a21 BA |
1467 | } else { |
1468 | // Incomplete information: just ask confirmation | |
a17ae317 | 1469 | // Hide the board, because otherwise it could reveal infos |
5aa14a21 | 1470 | boardDiv.style.visibility = "hidden"; |
a17ae317 | 1471 | this.moveNotation = getFullNotation(move); |
5aa14a21 | 1472 | } |
a17ae317 | 1473 | document.getElementById("modalConfirm").checked = true; |
6d68309a | 1474 | } |
aae89b49 | 1475 | else { |
5aa14a21 | 1476 | // Normal situation |
5aa14a21 | 1477 | if (!!data.score && data.score != "*") |
e01e086d BA |
1478 | this.gameOver(data.score, null, doProcessMove); |
1479 | else doProcessMove(); | |
aae89b49 | 1480 | } |
b4fb1612 | 1481 | }, |
5b4de147 | 1482 | cancelMove: function() { |
a17ae317 BA |
1483 | let boardDiv = document.querySelector(".game"); |
1484 | if (boardDiv.style.visibility == "hidden") | |
1485 | boardDiv.style.visibility = "visible"; | |
5b4de147 BA |
1486 | document.getElementById("modalConfirm").checked = false; |
1487 | this.$refs["basegame"].cancelLastMove(); | |
1488 | }, | |
5aa14a21 BA |
1489 | // In corr games, callback to change page only after score is set: |
1490 | gameOver: function(score, scoreMsg, callback) { | |
430a2038 | 1491 | this.game.score = score; |
5aa14a21 | 1492 | if (!scoreMsg) scoreMsg = getScoreMessage(score); |
a17ae317 | 1493 | this.game.scoreMsg = scoreMsg; |
5aa14a21 | 1494 | this.$set(this.game, "scoreMsg", scoreMsg); |
ab6f48ea | 1495 | const myIdx = this.game.players.findIndex(p => { |
0234201f | 1496 | return p.sid == this.st.user.sid || p.id == this.st.user.id; |
ab6f48ea | 1497 | }); |
6808d7a1 | 1498 | if (myIdx >= 0) { |
8477e53d | 1499 | // OK, I play in this game |
aae89b49 | 1500 | const scoreObj = { |
6808d7a1 BA |
1501 | score: score, |
1502 | scoreMsg: scoreMsg | |
aae89b49 | 1503 | }; |
5aa14a21 | 1504 | if (this.game.type == "live") { |
f54f4c26 | 1505 | GameStorage.update(this.gameRef, scoreObj); |
f5768809 BA |
1506 | // Notify myself locally if I'm elsewhere: |
1507 | if (!this.focus) { | |
1508 | notify( | |
1509 | "Game over", | |
1510 | { body: score + " : " + scoreMsg } | |
1511 | ); | |
1512 | } | |
5aa14a21 BA |
1513 | if (!!callback) callback(); |
1514 | } | |
1515 | else this.updateCorrGame(scoreObj, callback); | |
2c5d7b20 BA |
1516 | // Notify the score to main Hall. |
1517 | // TODO: only one player (currently double send) | |
6808d7a1 | 1518 | this.send("result", { gid: this.game.id, score: score }); |
cafe0166 BA |
1519 | // Also to MyGames page (TODO: doubled as well...) |
1520 | this.notifyMyGames( | |
1521 | "score", | |
1522 | { | |
f54f4c26 | 1523 | gid: this.gameRef, |
cafe0166 BA |
1524 | score: score |
1525 | } | |
1526 | ); | |
dcd68c41 | 1527 | } |
5aa14a21 | 1528 | else if (!!callback) callback(); |
6808d7a1 BA |
1529 | } |
1530 | } | |
a6088c90 BA |
1531 | }; |
1532 | </script> | |
7e1a1fe9 | 1533 | |
41c80bb6 | 1534 | <style lang="sass" scoped> |
c292ebb2 BA |
1535 | #infoDiv > .card |
1536 | padding: 15px 0 | |
1537 | max-width: 430px | |
1538 | ||
72ccbd67 | 1539 | .connected |
050ae3b5 | 1540 | background-color: lightgreen |
72ccbd67 | 1541 | |
ed06d9e9 BA |
1542 | #participants |
1543 | margin-left: 5px | |
1544 | ||
1545 | .anonymous | |
1546 | color: grey | |
1547 | font-style: italic | |
1548 | ||
ec905cbc BA |
1549 | #playersInfo > p |
1550 | margin: 0 | |
1551 | ||
430a2038 BA |
1552 | @media screen and (min-width: 768px) |
1553 | #actions | |
1554 | width: 300px | |
1555 | @media screen and (max-width: 767px) | |
1556 | .game | |
1557 | width: 100% | |
72ccbd67 | 1558 | |
430a2038 | 1559 | #actions |
cf94b843 | 1560 | display: inline-block |
1d6d7b1d | 1561 | margin: 0 |
feaf1bf7 BA |
1562 | |
1563 | button | |
1564 | display: inline-block | |
1565 | margin: 0 | |
1566 | display: inline-flex | |
1567 | img | |
54ec15eb | 1568 | height: 22px |
feaf1bf7 BA |
1569 | display: flex |
1570 | @media screen and (max-width: 767px) | |
1571 | height: 18px | |
a1c48034 | 1572 | |
050ae3b5 BA |
1573 | @media screen and (max-width: 767px) |
1574 | #aboveBoard | |
1575 | text-align: center | |
885d93a7 BA |
1576 | @media screen and (min-width: 768px) |
1577 | #aboveBoard | |
1578 | margin-left: 30% | |
050ae3b5 | 1579 | |
2f258c37 BA |
1580 | .variant-cadence |
1581 | padding-right: 10px | |
1582 | ||
1583 | .variant-name | |
8c5f5390 | 1584 | font-weight: bold |
77c50966 | 1585 | padding-right: 10px |
77c50966 | 1586 | |
feaf1bf7 BA |
1587 | span#nextGame |
1588 | background-color: #edda99 | |
1589 | cursor: pointer | |
1590 | display: inline-block | |
1591 | margin-right: 10px | |
1592 | ||
57eb158f | 1593 | span.name |
050ae3b5 | 1594 | font-size: 1.5rem |
57eb158f | 1595 | padding: 0 3px |
050ae3b5 | 1596 | |
57eb158f | 1597 | span.time |
050ae3b5 BA |
1598 | font-size: 2rem |
1599 | display: inline-block | |
57eb158f BA |
1600 | .time-left |
1601 | margin-left: 10px | |
1602 | .time-right | |
1603 | margin-left: 5px | |
1604 | .time-separator | |
1605 | margin-left: 5px | |
1606 | position: relative | |
1607 | top: -1px | |
1608 | ||
1609 | span.yourturn | |
1610 | color: #831B1B | |
1611 | .time-separator | |
1612 | animation: blink-animation 2s steps(3, start) infinite | |
1613 | @keyframes blink-animation | |
1614 | to | |
1615 | visibility: hidden | |
050ae3b5 BA |
1616 | |
1617 | .split-names | |
1618 | display: inline-block | |
1619 | margin: 0 15px | |
1620 | ||
5b4de147 | 1621 | #chatWrap > .card |
a1c48034 | 1622 | padding-top: 20px |
a154d45e | 1623 | max-width: 767px |
5b4de147 BA |
1624 | border: none |
1625 | ||
1626 | #confirmDiv > .card | |
1627 | max-width: 767px | |
1628 | max-height: 100% | |
cf94b843 | 1629 | |
dcd68c41 BA |
1630 | .draw-sent, .draw-sent:hover |
1631 | background-color: lightyellow | |
1632 | ||
1633 | .draw-received, .draw-received:hover | |
1634 | background-color: lightgreen | |
1635 | ||
1636 | .draw-threerep, .draw-threerep:hover | |
1637 | background-color: #e4d1fc | |
2f258c37 | 1638 | |
c292ebb2 BA |
1639 | .rematch-sent, .rematch-sent:hover |
1640 | background-color: lightyellow | |
1641 | ||
1642 | .rematch-received, .rematch-received:hover | |
1643 | background-color: lightgreen | |
1644 | ||
2f258c37 BA |
1645 | .somethingnew |
1646 | background-color: #c5fefe | |
5b4de147 BA |
1647 | |
1648 | .diagram | |
1649 | margin: 0 auto | |
5b4de147 BA |
1650 | width: 100% |
1651 | ||
1652 | #buttonsConfirm | |
1653 | margin: 0 | |
1654 | & > button > span | |
1655 | width: 100% | |
1656 | text-align: center | |
1657 | ||
1658 | button.acceptBtn | |
1659 | background-color: lightgreen | |
1660 | button.refuseBtn | |
1661 | background-color: red | |
7e1a1fe9 | 1662 | </style> |