2022-06-02 | Benjamin Auder | Some bugs fixes | blob | commitdiff | raw |
2022-06-01 | Benjamin Auder | Add Hex: almost fine, still some issues with SVG +... | blob | commitdiff | raw | diff to current |
2022-05-26 | Benjamin Auder | Fix castling prevention when passing on attacked squares | blob | commitdiff | raw | diff to current |
2022-05-25 | Benjamin Auder | Fix Benedict-Dark | blob | commitdiff | raw | diff to current |
2022-05-01 | Benjamin Auder | After base_rules refactoring. Still a few issues (Dark...) | blob | commitdiff | raw | diff to current |
2022-04-24 | Benjamin Auder | Start Absoption | blob | commitdiff | raw | diff to current |
2021-11-14 | Benjamin Auder | Fixing some bugs, improving some things | blob | commitdiff | raw | diff to current |
2021-11-11 | Benjamin Auder | First commit | blob | commitdiff | raw | diff to current |