static get ANTIKING() { return 'a'; }
- // TODO: more subtle than that, require changing args: wp, bk and not just colors
- canTake(color1, color2)
+ canTake(color1, color2, [x,y])
{
- return color1 != color2;
+ const piece = this.getPiece(x,y);
+ return (piece != "a" && color1 != color2) || (piece == "a" && color1 == color2);
}
getPotentialMovesFrom([x,y])
}
}
+// TODO: generaliser (à moindre coût) base_rules ? Ou spécialiser variantes ?
+
getPotentialAntikingMoves(x, y, c)
{
// TODO