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Generalize pawn movements: cleaner and smaller code
[vchess.git]
/
client
/
src
/
variants
/
Losers.js
diff --git
a/client/src/variants/Losers.js
b/client/src/variants/Losers.js
index
d752f98
..
1c087ef
100644
(file)
--- a/
client/src/variants/Losers.js
+++ b/
client/src/variants/Losers.js
@@
-2,7
+2,7
@@
import { ChessRules } from "@/base_rules";
import { ArrayFun } from "@/utils/array";
import { randInt } from "@/utils/alea";
import { ArrayFun } from "@/utils/array";
import { randInt } from "@/utils/alea";
-export c
onst VariantRules = c
lass LosersRules extends ChessRules {
+export class LosersRules extends ChessRules {
// Trim all non-capturing moves
static KeepCaptures(moves) {
return moves.filter(m => m.vanish.length == 2);
// Trim all non-capturing moves
static KeepCaptures(moves) {
return moves.filter(m => m.vanish.length == 2);