Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
910d631b BA |
3 | input#modalChat.modal( |
4 | type="checkbox" | |
5 | @click="resetChatColor()" | |
6 | ) | |
7 | div#chatWrap( | |
8 | role="dialog" | |
9 | data-checkbox="modalChat" | |
10 | ) | |
a1c48034 BA |
11 | #chat.card |
12 | label.modal-close(for="modalChat") | |
ed06d9e9 | 13 | #participants |
ac8f441c | 14 | span {{ Object.keys(people).length + " " + st.tr["participant(s):"] }} |
910d631b BA |
15 | span( |
16 | v-for="p in Object.values(people)" | |
efdfb4c7 | 17 | v-if="p.name" |
910d631b | 18 | ) |
ed06d9e9 | 19 | | {{ p.name }} |
efdfb4c7 | 20 | span.anonymous(v-if="Object.values(people).some(p => !p.name && p.id === 0)") |
ed06d9e9 | 21 | | + @nonymous |
910d631b BA |
22 | Chat( |
23 | :players="game.players" | |
24 | :pastChats="game.chats" | |
25 | :newChat="newChat" | |
26 | @mychat="processChat" | |
db1f1f9a | 27 | @chatcleared="clearChat" |
910d631b | 28 | ) |
7aa548e7 | 29 | .row |
050ae3b5 | 30 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
2f258c37 BA |
31 | span.variant-cadence {{ game.cadence }} |
32 | span.variant-name {{ game.vname }} | |
feaf1bf7 BA |
33 | span#nextGame( |
34 | v-if="nextIds.length > 0" | |
35 | @click="showNextGame()" | |
36 | ) | |
37 | | {{ st.tr["Next_g"] }} | |
38 | button#chatBtn.tooltip( | |
39 | onClick="window.doClick('modalChat')" | |
40 | aria-label="Chat" | |
41 | ) | |
42 | img(src="/images/icons/chat.svg") | |
4f518610 | 43 | #actions(v-if="game.score=='*'") |
feaf1bf7 | 44 | button.tooltip( |
910d631b BA |
45 | @click="clickDraw()" |
46 | :class="{['draw-' + drawOffer]: true}" | |
feaf1bf7 | 47 | :aria-label="st.tr['Draw']" |
910d631b | 48 | ) |
feaf1bf7 BA |
49 | img(src="/images/icons/draw.svg") |
50 | button.tooltip( | |
910d631b BA |
51 | v-if="!!game.mycolor" |
52 | @click="abortGame()" | |
feaf1bf7 | 53 | :aria-label="st.tr['Abort']" |
910d631b | 54 | ) |
feaf1bf7 BA |
55 | img(src="/images/icons/abort.svg") |
56 | button.tooltip( | |
910d631b BA |
57 | v-if="!!game.mycolor" |
58 | @click="resign()" | |
feaf1bf7 | 59 | :aria-label="st.tr['Resign']" |
910d631b | 60 | ) |
feaf1bf7 BA |
61 | img(src="/images/icons/resign.svg") |
62 | button.tooltip( | |
63 | v-else-if="!!game.mycolor" | |
64 | @click="rematch()" | |
65 | :aria-label="st.tr['Rematch']" | |
66 | ) | |
67 | img(src="/images/icons/rematch.svg") | |
050ae3b5 BA |
68 | #playersInfo |
69 | p | |
5bcc9b31 BA |
70 | span.name(:class="{connected: isConnected(0)}") |
71 | | {{ game.players[0].name || "@nonymous" }} | |
57eb158f BA |
72 | span.time( |
73 | v-if="game.score=='*'" | |
74 | :class="{yourturn: !!vr && vr.turn == 'w'}" | |
75 | ) | |
76 | span.time-left {{ virtualClocks[0][0] }} | |
77 | span.time-separator(v-if="!!virtualClocks[0][1]") : | |
78 | span.time-right(v-if="!!virtualClocks[0][1]") {{ virtualClocks[0][1] }} | |
050ae3b5 | 79 | span.split-names - |
5bcc9b31 BA |
80 | span.name(:class="{connected: isConnected(1)}") |
81 | | {{ game.players[1].name || "@nonymous" }} | |
57eb158f BA |
82 | span.time( |
83 | v-if="game.score=='*'" | |
84 | :class="{yourturn: !!vr && vr.turn == 'b'}" | |
85 | ) | |
86 | span.time-left {{ virtualClocks[1][0] }} | |
87 | span.time-separator(v-if="!!virtualClocks[1][1]") : | |
88 | span.time-right(v-if="!!virtualClocks[1][1]") {{ virtualClocks[1][1] }} | |
910d631b | 89 | BaseGame( |
8477e53d | 90 | ref="basegame" |
910d631b | 91 | :game="game" |
910d631b BA |
92 | @newmove="processMove" |
93 | @gameover="gameOver" | |
94 | ) | |
a6088c90 BA |
95 | </template> |
96 | ||
97 | <script> | |
46284a2f | 98 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 99 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 100 | import { store } from "@/store"; |
967a2686 | 101 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 102 | import { ppt } from "@/utils/datetime"; |
23ecf008 | 103 | import { ajax } from "@/utils/ajax"; |
66d03f23 | 104 | import { extractTime } from "@/utils/timeControl"; |
51d87b52 | 105 | import { getRandString } from "@/utils/alea"; |
dcd68c41 | 106 | import { processModalClick } from "@/utils/modalClick"; |
e71161fb BA |
107 | import { getFullNotation } from "@/utils/notation"; |
108 | import { playMove, getFilteredMove } from "@/utils/playUndo"; | |
77c50966 | 109 | import { getScoreMessage } from "@/utils/scoring"; |
1611a25f | 110 | import { ArrayFun } from "@/utils/array"; |
8418f0d7 | 111 | import params from "@/parameters"; |
a6088c90 | 112 | export default { |
6808d7a1 | 113 | name: "my-game", |
a6088c90 BA |
114 | components: { |
115 | BaseGame, | |
6808d7a1 | 116 | Chat |
a6088c90 | 117 | }, |
f7121527 | 118 | // gameRef: to find the game in (potentially remote) storage |
a6088c90 BA |
119 | data: function() { |
120 | return { | |
121 | st: store.state, | |
6808d7a1 | 122 | gameRef: { |
1611a25f | 123 | // rid = remote (socket) ID |
4b0384fa BA |
124 | id: "", |
125 | rid: "" | |
126 | }, | |
6808d7a1 | 127 | game: { |
1611a25f | 128 | // Passed to BaseGame |
6808d7a1 | 129 | players: [{ name: "" }, { name: "" }], |
9a3049f3 | 130 | chats: [], |
6808d7a1 | 131 | rendered: false |
a0c41e7e | 132 | }, |
feaf1bf7 | 133 | nextIds: [], |
57eb158f | 134 | virtualClocks: [[0,0], [0,0]], //initialized with true game.clocks |
6dd02928 | 135 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 BA |
136 | drawOffer: "", |
137 | people: {}, //players + observers | |
1611a25f | 138 | onMygames: [], //opponents (or me) on "MyGames" page |
760adbce | 139 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 140 | repeat: {}, //detect position repetition |
ac8f441c | 141 | newChat: "", |
8418f0d7 | 142 | conn: null, |
f9c36b2d BA |
143 | roomInitialized: false, |
144 | // If newmove has wrong index: ask fullgame again: | |
57eb158f | 145 | askGameTime: 0, |
dcff8e82 | 146 | gameIsLoading: false, |
f9c36b2d BA |
147 | // If asklastate got no reply, ask again: |
148 | gotLastate: false, | |
e5c1d0fb | 149 | gotMoveIdx: -1, //last move index received |
f9c36b2d BA |
150 | // If newmove got no pingback, send again: |
151 | opponentGotMove: false, | |
51d87b52 BA |
152 | connexionString: "", |
153 | // Related to (killing of) self multi-connects: | |
154 | newConnect: {}, | |
6808d7a1 | 155 | killed: {} |
a6088c90 BA |
156 | }; |
157 | }, | |
158 | watch: { | |
6808d7a1 | 159 | $route: function(to) { |
5f131484 BA |
160 | this.gameRef.id = to.params["id"]; |
161 | this.gameRef.rid = to.query["rid"]; | |
162 | this.loadGame(); | |
6808d7a1 | 163 | } |
92a523d1 | 164 | }, |
71468011 | 165 | // NOTE: some redundant code with Hall.vue (mostly related to people array) |
a6088c90 | 166 | created: function() { |
5f131484 BA |
167 | // Always add myself to players' list |
168 | const my = this.st.user; | |
6808d7a1 | 169 | this.$set(this.people, my.sid, { id: my.id, name: my.name }); |
dc284d90 | 170 | this.gameRef.id = this.$route.params["id"]; |
feaf1bf7 BA |
171 | // rid = remote ID to find an observed live game, |
172 | // next = next corr games IDs to navigate faster | |
173 | // (Both might be undefined) | |
174 | this.gameRef.rid = this.$route.query["rid"]; | |
175 | this.nextIds = JSON.parse(this.$route.query["next"] || "[]"); | |
8418f0d7 | 176 | // Initialize connection |
6808d7a1 BA |
177 | this.connexionString = |
178 | params.socketUrl + | |
179 | "/?sid=" + | |
180 | this.st.user.sid + | |
181 | "&tmpId=" + | |
182 | getRandString() + | |
183 | "&page=" + | |
184 | encodeURIComponent(this.$route.path); | |
51d87b52 | 185 | this.conn = new WebSocket(this.connexionString); |
8418f0d7 | 186 | this.conn.onmessage = this.socketMessageListener; |
51d87b52 | 187 | this.conn.onclose = this.socketCloseListener; |
760adbce | 188 | // Socket init required before loading remote game: |
6808d7a1 BA |
189 | const socketInit = callback => { |
190 | if (!!this.conn && this.conn.readyState == 1) | |
8477e53d | 191 | // 1 == OPEN state |
760adbce | 192 | callback(); |
1611a25f | 193 | else |
8477e53d | 194 | // Socket not ready yet (initial loading) |
7f36b53a BA |
195 | // NOTE: it's important to call callback without arguments, |
196 | // otherwise first arg is Websocket object and loadGame fails. | |
1611a25f | 197 | this.conn.onopen = () => callback(); |
760adbce | 198 | }; |
6808d7a1 | 199 | if (!this.gameRef.rid) |
8477e53d | 200 | // Game stored locally or on server |
760adbce | 201 | this.loadGame(null, () => socketInit(this.roomInit)); |
1611a25f | 202 | else |
8477e53d | 203 | // Game stored remotely: need socket to retrieve it |
760adbce BA |
204 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. |
205 | // --> It will be given when receiving "fullgame" socket event. | |
760adbce | 206 | socketInit(this.loadGame); |
cdb34c93 | 207 | }, |
dcd68c41 | 208 | mounted: function() { |
6808d7a1 BA |
209 | document |
210 | .getElementById("chatWrap") | |
211 | .addEventListener("click", processModalClick); | |
dcd68c41 | 212 | }, |
8418f0d7 | 213 | beforeDestroy: function() { |
71468011 | 214 | this.send("disconnect"); |
8418f0d7 | 215 | }, |
cdb34c93 | 216 | methods: { |
760adbce | 217 | roomInit: function() { |
f9c36b2d BA |
218 | if (!this.roomInitialized) { |
219 | // Notify the room only now that I connected, because | |
220 | // messages might be lost otherwise (if game loading is slow) | |
221 | this.send("connect"); | |
222 | this.send("pollclients"); | |
223 | // We may ask fullgame several times if some moves are lost, | |
224 | // but room should be init only once: | |
225 | this.roomInitialized = true; | |
226 | } | |
71468011 BA |
227 | }, |
228 | send: function(code, obj) { | |
f9c36b2d | 229 | if (!!this.conn) |
6808d7a1 | 230 | this.conn.send(JSON.stringify(Object.assign({ code: code }, obj))); |
5f131484 | 231 | }, |
050ae3b5 | 232 | isConnected: function(index) { |
29ced362 BA |
233 | const player = this.game.players[index]; |
234 | // Is it me ? | |
3fff2bd5 BA |
235 | if ( |
236 | (this.st.user.sid == player.sid || this.st.user.id == player.uid) && | |
237 | (!this.st.user.name || this.st.user.name == player.name) | |
238 | ) { | |
050ae3b5 | 239 | return true; |
3fff2bd5 | 240 | } |
29ced362 | 241 | // Try to find a match in people: |
6808d7a1 | 242 | return ( |
1611a25f BA |
243 | ( |
244 | player.sid && | |
245 | Object.keys(this.people).some(sid => sid == player.sid) | |
246 | ) | |
247 | || | |
248 | ( | |
249 | player.uid && | |
250 | Object.values(this.people).some(p => p.id == player.uid) | |
251 | ) | |
6808d7a1 | 252 | ); |
050ae3b5 | 253 | }, |
db1f1f9a BA |
254 | resetChatColor: function() { |
255 | // TODO: this is called twice, once on opening an once on closing | |
256 | document.getElementById("chatBtn").classList.remove("somethingnew"); | |
257 | }, | |
258 | processChat: function(chat) { | |
259 | this.send("newchat", { data: chat }); | |
260 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) | |
261 | if (this.game.type == "corr" && this.st.user.id > 0) | |
262 | GameStorage.update(this.gameRef.id, { chat: chat }); | |
263 | }, | |
264 | clearChat: function() { | |
265 | // Nothing more to do if game is live (chats not recorded) | |
23ecf008 | 266 | if (this.game.type == "corr") { |
f9c36b2d | 267 | if (!!this.game.mycolor) |
23ecf008 | 268 | ajax("/chats", "DELETE", {gid: this.game.id}); |
dcff8e82 | 269 | this.$set(this.game, "chats", []); |
db1f1f9a BA |
270 | } |
271 | }, | |
1611a25f BA |
272 | // Notify turn after a new move (to opponent and me on MyGames page) |
273 | notifyTurn: function(sid) { | |
274 | const player = this.people[sid]; | |
275 | const colorIdx = this.game.players.findIndex( | |
8f4e861c | 276 | p => p.sid == sid || p.uid == player.id); |
1611a25f | 277 | const color = ["w","b"][colorIdx]; |
dcff8e82 | 278 | const movesCount = this.game.moves.length; |
1611a25f | 279 | const yourTurn = |
dcff8e82 BA |
280 | (color == "w" && movesCount % 2 == 0) || |
281 | (color == "b" && movesCount % 2 == 1); | |
1611a25f BA |
282 | this.send("turnchange", { target: sid, yourTurn: yourTurn }); |
283 | }, | |
feaf1bf7 BA |
284 | showNextGame: function() { |
285 | // Did I play in current game? If not, add it to nextIds list | |
286 | if (this.game.score == "*" && this.vr.turn == this.game.mycolor) | |
287 | this.nextIds.unshift(this.game.id); | |
288 | const nextGid = this.nextIds.pop(); | |
289 | this.$router.push( | |
290 | "/game/" + nextGid + "/?next=" + JSON.stringify(this.nextIds)); | |
291 | }, | |
292 | rematch: function() { | |
293 | alert("Unimplemented yet (soon :) )"); | |
294 | // TODO: same logic as for draw, but re-click remove rematch offer (toggle) | |
295 | }, | |
d6f08e56 BA |
296 | askGameAgain: function() { |
297 | this.gameIsLoading = true; | |
57eb158f BA |
298 | const doAskGame = () => { |
299 | if (!this.gameRef.rid) | |
300 | // This is my game: just reload. | |
301 | this.loadGame(); | |
302 | else { | |
303 | // Just ask fullgame again (once!), this is much simpler. | |
304 | // If this fails, the user could just reload page :/ | |
305 | let self = this; | |
306 | (function askIfPeerConnected() { | |
307 | if (!!self.people[self.gameRef.rid]) | |
308 | self.send("askfullgame", { target: self.gameRef.rid }); | |
309 | else setTimeout(askIfPeerConnected, 1000); | |
310 | })(); | |
311 | } | |
312 | }; | |
313 | // Delay of at least 2s between two game requests | |
314 | const now = Date.now(); | |
315 | const delay = Math.max(2000 - (now - this.askGameTime), 0); | |
316 | this.askGameTime = now; | |
317 | setTimeout(doAskGame, delay); | |
d6f08e56 | 318 | }, |
cdb34c93 | 319 | socketMessageListener: function(msg) { |
6808d7a1 | 320 | if (!this.conn) return; |
a6088c90 | 321 | const data = JSON.parse(msg.data); |
6808d7a1 | 322 | switch (data.code) { |
5f131484 | 323 | case "pollclients": |
5f131484 | 324 | data.sockIds.forEach(sid => { |
dcff8e82 | 325 | if (sid != this.st.user.sid) |
6808d7a1 | 326 | this.send("askidentity", { target: sid }); |
5f131484 BA |
327 | }); |
328 | break; | |
71468011 | 329 | case "connect": |
efdfb4c7 | 330 | if (!this.people[data.from]) { |
51d87b52 | 331 | this.newConnect[data.from] = true; //for self multi-connects tests |
6808d7a1 | 332 | this.send("askidentity", { target: data.from }); |
51d87b52 | 333 | } |
71468011 BA |
334 | break; |
335 | case "disconnect": | |
336 | this.$delete(this.people, data.from); | |
337 | break; | |
efdfb4c7 | 338 | case "mconnect": { |
1611a25f BA |
339 | // TODO: from MyGames page : send mconnect message with the list of gid (live and corr) |
340 | // Either me (another tab) or opponent | |
341 | const sid = data.from; | |
342 | if (!this.onMygames.some(s => s == sid)) | |
343 | { | |
344 | this.onMygames.push(sid); | |
345 | this.notifyTurn(sid); //TODO: this may require server ID (so, notify after receiving identity) | |
346 | } | |
347 | break; | |
348 | if (!this.people[sid]) | |
349 | this.send("askidentity", { target: sid }); | |
350 | } | |
351 | case "mdisconnect": | |
352 | ArrayFun.remove(this.onMygames, sid => sid == data.from); | |
353 | break; | |
51d87b52 BA |
354 | case "killed": |
355 | // I logged in elsewhere: | |
51d87b52 | 356 | this.conn = null; |
09d37571 | 357 | alert(this.st.tr["New connexion detected: tab now offline"]); |
51d87b52 | 358 | break; |
6808d7a1 | 359 | case "askidentity": { |
efdfb4c7 | 360 | // Request for identification |
51d87b52 BA |
361 | const me = { |
362 | // Decompose to avoid revealing email | |
363 | name: this.st.user.name, | |
364 | sid: this.st.user.sid, | |
6808d7a1 | 365 | id: this.st.user.id |
51d87b52 | 366 | }; |
6808d7a1 | 367 | this.send("identity", { data: me, target: data.from }); |
5f131484 | 368 | break; |
51d87b52 | 369 | } |
6808d7a1 | 370 | case "identity": { |
71468011 | 371 | const user = data.data; |
efdfb4c7 | 372 | this.$set(this.people, user.sid, { name: user.name, id: user.id }); |
f9c36b2d BA |
373 | // If I multi-connect, kill current connexion if no mark (I'm older) |
374 | if (this.newConnect[user.sid]) { | |
6808d7a1 | 375 | if ( |
6808d7a1 BA |
376 | user.id > 0 && |
377 | user.id == this.st.user.id && | |
f9c36b2d BA |
378 | user.sid != this.st.user.sid && |
379 | !this.killed[this.st.user.sid] | |
6808d7a1 | 380 | ) { |
6808d7a1 | 381 | this.send("killme", { sid: this.st.user.sid }); |
51d87b52 | 382 | this.killed[this.st.user.sid] = true; |
51d87b52 | 383 | } |
f9c36b2d | 384 | delete this.newConnect[user.sid]; |
a0c41e7e | 385 | } |
dcff8e82 BA |
386 | if (!this.killed[this.st.user.sid]) { |
387 | // Ask potentially missed last state, if opponent and I play | |
388 | if ( | |
389 | !!this.game.mycolor && | |
390 | this.game.type == "live" && | |
391 | this.game.score == "*" && | |
392 | this.game.players.some(p => p.sid == user.sid) | |
393 | ) { | |
394 | let self = this; | |
395 | (function askLastate() { | |
396 | self.send("asklastate", { target: user.sid }); | |
397 | setTimeout( | |
398 | () => { | |
399 | // Ask until we got a reply (or opponent disconnect): | |
400 | if (!self.gotLastate && !!self.people[user.sid]) | |
401 | askLastate(); | |
402 | }, | |
57eb158f | 403 | 1000 |
dcff8e82 BA |
404 | ); |
405 | })(); | |
406 | } | |
407 | } | |
a0c41e7e | 408 | break; |
71468011 BA |
409 | } |
410 | case "askgame": | |
411 | // Send current (live) game if not asked by any of the players | |
6808d7a1 BA |
412 | if ( |
413 | this.game.type == "live" && | |
414 | this.game.players.every(p => p.sid != data.from[0]) | |
415 | ) { | |
71468011 BA |
416 | const myGame = { |
417 | id: this.game.id, | |
418 | fen: this.game.fen, | |
419 | players: this.game.players, | |
420 | vid: this.game.vid, | |
421 | cadence: this.game.cadence, | |
422 | score: this.game.score, | |
6808d7a1 | 423 | rid: this.st.user.sid //useful in Hall if I'm an observer |
71468011 | 424 | }; |
6808d7a1 | 425 | this.send("game", { data: myGame, target: data.from }); |
71468011 BA |
426 | } |
427 | break; | |
428 | case "askfullgame": | |
e8da204a BA |
429 | const gameToSend = Object.keys(this.game) |
430 | .filter(k => | |
431 | [ | |
432 | "id","fen","players","vid","cadence","fenStart","vname", | |
433 | "moves","clocks","initime","score","drawOffer" | |
434 | ].includes(k)) | |
435 | .reduce( | |
436 | (obj, k) => { | |
437 | obj[k] = this.game[k]; | |
438 | return obj; | |
439 | }, | |
440 | {} | |
441 | ); | |
442 | this.send("fullgame", { data: gameToSend, target: data.from }); | |
71468011 BA |
443 | break; |
444 | case "fullgame": | |
445 | // Callback "roomInit" to poll clients only after game is loaded | |
dcff8e82 | 446 | this.loadGame(data.data, this.roomInit); |
71468011 | 447 | break; |
a0c41e7e | 448 | case "asklastate": |
dcff8e82 | 449 | // Sending informative last state if I played a move or score != "*" |
6808d7a1 BA |
450 | if ( |
451 | (this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) || | |
452 | this.game.score != "*" || | |
453 | this.drawOffer == "sent" | |
454 | ) { | |
f41ce580 | 455 | // Send our "last state" informations to opponent |
411d23cd | 456 | const L = this.game.moves.length; |
6808d7a1 | 457 | const myIdx = ["w", "b"].indexOf(this.game.mycolor); |
71468011 | 458 | const myLastate = { |
6808d7a1 | 459 | lastMove: L > 0 ? this.game.moves[L - 1] : undefined, |
dcff8e82 | 460 | addTime: L > 0 ? this.game.addTimes[L - 1] : undefined, |
71468011 BA |
461 | // Since we played a move (or abort or resign), |
462 | // only drawOffer=="sent" is possible | |
463 | drawSent: this.drawOffer == "sent", | |
26f3a887 | 464 | score: this.game.score, |
71468011 | 465 | movesCount: L, |
6808d7a1 | 466 | initime: this.game.initime[1 - myIdx] //relevant only if I played |
5fd5fb22 | 467 | }; |
6808d7a1 | 468 | this.send("lastate", { data: myLastate, target: data.from }); |
dcff8e82 BA |
469 | } else { |
470 | this.send("lastate", { data: {nothing: true}, target: data.from }); | |
5fd5fb22 | 471 | } |
c6788ecf | 472 | break; |
dcff8e82 BA |
473 | case "lastate": { |
474 | // Got opponent infos about last move | |
475 | this.gotLastate = true; | |
476 | if (!data.data.nothing) { | |
477 | this.lastate = data.data; | |
478 | if (this.game.rendered) | |
479 | // Game is rendered (Board component) | |
480 | this.processLastate(); | |
481 | // Else: will be processed when game is ready | |
482 | } | |
71468011 | 483 | break; |
dcff8e82 | 484 | } |
6808d7a1 | 485 | case "newmove": { |
dcff8e82 BA |
486 | const movePlus = data.data; |
487 | const movesCount = this.game.moves.length; | |
488 | if (movePlus.index > movesCount) { | |
489 | // This can only happen if I'm an observer and missed a move. | |
57eb158f BA |
490 | if (this.gotMoveIdx < movePlus.index) |
491 | this.gotMoveIdx = movePlus.index; | |
d6f08e56 BA |
492 | if (!this.gameIsLoading) this.askGameAgain(); |
493 | } | |
494 | else { | |
f9c36b2d | 495 | if ( |
dcff8e82 BA |
496 | movePlus.index < movesCount || |
497 | this.gotMoveIdx >= movePlus.index | |
f9c36b2d BA |
498 | ) { |
499 | // Opponent re-send but we already have the move: | |
500 | // (maybe he didn't receive our pingback...) | |
dcff8e82 | 501 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
f9c36b2d | 502 | } else { |
dcff8e82 BA |
503 | this.gotMoveIdx = movePlus.index; |
504 | const receiveMyMove = (movePlus.color == this.game.mycolor); | |
f9c36b2d BA |
505 | if (!receiveMyMove && !!this.game.mycolor) |
506 | // Notify opponent that I got the move: | |
dcff8e82 BA |
507 | this.send("gotmove", {data: movePlus.index, target: data.from}); |
508 | if (movePlus.cancelDrawOffer) { | |
f9c36b2d BA |
509 | // Opponent refuses draw |
510 | this.drawOffer = ""; | |
511 | // NOTE for corr games: drawOffer reset by player in turn | |
512 | if ( | |
513 | this.game.type == "live" && | |
514 | !!this.game.mycolor && | |
515 | !receiveMyMove | |
516 | ) { | |
517 | GameStorage.update(this.gameRef.id, { drawOffer: "" }); | |
518 | } | |
519 | } | |
57eb158f BA |
520 | this.$refs["basegame"].play(movePlus.move, "received", null, true); |
521 | this.processMove( | |
dcff8e82 | 522 | movePlus.move, |
f9c36b2d | 523 | { |
dcff8e82 | 524 | addTime: movePlus.addTime, |
f9c36b2d BA |
525 | receiveMyMove: receiveMyMove |
526 | } | |
527 | ); | |
528 | } | |
633959bf | 529 | } |
a6088c90 | 530 | break; |
71468011 | 531 | } |
f9c36b2d BA |
532 | case "gotmove": { |
533 | this.opponentGotMove = true; | |
534 | break; | |
535 | } | |
93d1d7a7 | 536 | case "resign": |
8477e53d BA |
537 | const score = data.side == "b" ? "1-0" : "0-1"; |
538 | const side = data.side == "w" ? "White" : "Black"; | |
539 | this.gameOver(score, side + " surrender"); | |
93d1d7a7 | 540 | break; |
93d1d7a7 | 541 | case "abort": |
8477e53d | 542 | this.gameOver("?", "Stop"); |
93d1d7a7 | 543 | break; |
2cc10cdb | 544 | case "draw": |
71468011 | 545 | this.gameOver("1/2", data.data); |
2cc10cdb BA |
546 | break; |
547 | case "drawoffer": | |
41c80bb6 BA |
548 | // NOTE: observers don't know who offered draw |
549 | this.drawOffer = "received"; | |
6d9f4315 | 550 | break; |
71468011 | 551 | case "newchat": |
bd76b456 | 552 | this.newChat = data.data; |
71468011 | 553 | if (!document.getElementById("modalChat").checked) |
2f258c37 | 554 | document.getElementById("chatBtn").classList.add("somethingnew"); |
a6088c90 BA |
555 | break; |
556 | } | |
cdb34c93 | 557 | }, |
51d87b52 BA |
558 | socketCloseListener: function() { |
559 | this.conn = new WebSocket(this.connexionString); | |
6808d7a1 BA |
560 | this.conn.addEventListener("message", this.socketMessageListener); |
561 | this.conn.addEventListener("close", this.socketCloseListener); | |
51d87b52 | 562 | }, |
760adbce BA |
563 | // lastate was received, but maybe game wasn't ready yet: |
564 | processLastate: function() { | |
565 | const data = this.lastate; | |
566 | this.lastate = undefined; //security... | |
567 | const L = this.game.moves.length; | |
6808d7a1 | 568 | if (data.movesCount > L) { |
760adbce | 569 | // Just got last move from him |
8477e53d | 570 | this.$refs["basegame"].play( |
dcff8e82 | 571 | data.lastMove, |
e71161fb BA |
572 | "received", |
573 | null, | |
dcff8e82 BA |
574 | {addTime: data.addTime, initime: data.initime} |
575 | ); | |
a0c41e7e | 576 | } |
6808d7a1 BA |
577 | if (data.drawSent) this.drawOffer = "received"; |
578 | if (data.score != "*") { | |
a0c41e7e | 579 | this.drawOffer = ""; |
6808d7a1 | 580 | if (this.game.score == "*") this.gameOver(data.score); |
760adbce BA |
581 | } |
582 | }, | |
dcd68c41 | 583 | clickDraw: function() { |
6808d7a1 BA |
584 | if (!this.game.mycolor) return; //I'm just spectator |
585 | if (["received", "threerep"].includes(this.drawOffer)) { | |
586 | if (!confirm(this.st.tr["Accept draw?"])) return; | |
587 | const message = | |
588 | this.drawOffer == "received" | |
589 | ? "Mutual agreement" | |
590 | : "Three repetitions"; | |
591 | this.send("draw", { data: message }); | |
77c50966 | 592 | this.gameOver("1/2", message); |
6808d7a1 | 593 | } else if (this.drawOffer == "") { |
e71161fb | 594 | // No effect if drawOffer == "sent" |
9ee2826a | 595 | if (this.game.mycolor != this.vr.turn) { |
6808d7a1 | 596 | alert(this.st.tr["Draw offer only in your turn"]); |
6fba6e0c | 597 | return; |
6808d7a1 BA |
598 | } |
599 | if (!confirm(this.st.tr["Offer draw?"])) return; | |
760adbce | 600 | this.drawOffer = "sent"; |
71468011 | 601 | this.send("drawoffer"); |
6808d7a1 | 602 | GameStorage.update(this.gameRef.id, { drawOffer: this.game.mycolor }); |
a6088c90 BA |
603 | } |
604 | }, | |
7f3484bd | 605 | abortGame: function() { |
6808d7a1 | 606 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) return; |
8477e53d | 607 | this.gameOver("?", "Stop"); |
71468011 | 608 | this.send("abort"); |
a6088c90 | 609 | }, |
6808d7a1 | 610 | resign: function() { |
77c50966 | 611 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 612 | return; |
6808d7a1 | 613 | this.send("resign", { data: this.game.mycolor }); |
8477e53d BA |
614 | const score = this.game.mycolor == "w" ? "0-1" : "1-0"; |
615 | const side = this.game.mycolor == "w" ? "White" : "Black"; | |
616 | this.gameOver(score, side + " surrender"); | |
a6088c90 | 617 | }, |
967a2686 BA |
618 | // 3 cases for loading a game: |
619 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
620 | // - from server (one correspondance game I play[ed] or not) |
621 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 622 | loadGame: function(game, callback) { |
6808d7a1 | 623 | const afterRetrieval = async game => { |
f41ce580 BA |
624 | const vModule = await import("@/variants/" + game.vname + ".js"); |
625 | window.V = vModule.VariantRules; | |
626 | this.vr = new V(game.fen); | |
6808d7a1 | 627 | const gtype = game.cadence.indexOf("d") >= 0 ? "corr" : "live"; |
71468011 | 628 | const tc = extractTime(game.cadence); |
9ef63965 BA |
629 | const myIdx = game.players.findIndex(p => { |
630 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
631 | }); | |
6808d7a1 BA |
632 | const mycolor = [undefined, "w", "b"][myIdx + 1]; //undefined for observers |
633 | if (!game.chats) game.chats = []; //live games don't have chat history | |
634 | if (gtype == "corr") { | |
635 | if (game.players[0].color == "b") { | |
f41ce580 | 636 | // Adopt the same convention for live and corr games: [0] = white |
6808d7a1 BA |
637 | [game.players[0], game.players[1]] = [ |
638 | game.players[1], | |
639 | game.players[0] | |
640 | ]; | |
f41ce580 | 641 | } |
7f3484bd | 642 | // NOTE: clocks in seconds, initime in milliseconds |
6808d7a1 | 643 | game.moves.sort((m1, m2) => m1.idx - m2.idx); //in case of |
feaf1bf7 | 644 | game.clocks = [tc.mainTime, tc.mainTime]; |
e71161fb | 645 | const L = game.moves.length; |
6808d7a1 | 646 | if (game.score == "*") { |
e71161fb | 647 | // Set clocks + initime |
b7cbbda1 | 648 | game.initime = [0, 0]; |
92240cf0 BA |
649 | if (L >= 1) { |
650 | const gameLastupdate = game.moves[L-1].played; | |
651 | game.initime[L % 2] = gameLastupdate; | |
c3d16e78 BA |
652 | if (L >= 2) { |
653 | game.clocks[L % 2] = | |
654 | tc.mainTime - (Date.now() - gameLastupdate) / 1000; | |
655 | } | |
5f131484 | 656 | } |
92a523d1 | 657 | } |
9ef63965 | 658 | // Sort chat messages from newest to oldest |
6808d7a1 BA |
659 | game.chats.sort((c1, c2) => { |
660 | return c2.added - c1.added; | |
661 | }); | |
0d329b05 | 662 | if (myIdx >= 0 && game.score == "*" && game.chats.length > 0) { |
8477e53d | 663 | // Did a chat message arrive after my last move? |
9ef63965 | 664 | let dtLastMove = 0; |
e71161fb BA |
665 | if (L == 1 && myIdx == 0) |
666 | dtLastMove = game.moves[0].played; | |
667 | else if (L >= 2) { | |
668 | if (L % 2 == 0) { | |
669 | // It's now white turn | |
670 | dtLastMove = game.moves[L-1-(1-myIdx)].played; | |
671 | } else { | |
672 | // Black turn: | |
673 | dtLastMove = game.moves[L-1-myIdx].played; | |
9ef63965 BA |
674 | } |
675 | } | |
676 | if (dtLastMove < game.chats[0].added) | |
677 | document.getElementById("chatBtn").classList.add("somethingnew"); | |
678 | } | |
679 | // Now that we used idx and played, re-format moves as for live games | |
8477e53d | 680 | game.moves = game.moves.map(m => m.squares); |
c0b27606 | 681 | } |
6808d7a1 | 682 | if (gtype == "live" && game.clocks[0] < 0) { |
8477e53d | 683 | // Game is unstarted |
66d03f23 | 684 | game.clocks = [tc.mainTime, tc.mainTime]; |
6808d7a1 | 685 | if (game.score == "*") { |
b7cbbda1 | 686 | game.initime[0] = Date.now(); |
6808d7a1 | 687 | if (myIdx >= 0) { |
b7cbbda1 | 688 | // I play in this live game; corr games don't have clocks+initime |
6808d7a1 | 689 | GameStorage.update(game.id, { |
b7cbbda1 | 690 | clocks: game.clocks, |
6808d7a1 | 691 | initime: game.initime |
b7cbbda1 BA |
692 | }); |
693 | } | |
22efa391 | 694 | } |
66d03f23 | 695 | } |
e8da204a | 696 | if (!!game.drawOffer) { |
6808d7a1 | 697 | if (game.drawOffer == "t") |
8477e53d | 698 | // Three repetitions |
77c50966 | 699 | this.drawOffer = "threerep"; |
6808d7a1 | 700 | else { |
8477e53d | 701 | // Draw offered by any of the players: |
6808d7a1 | 702 | if (myIdx < 0) this.drawOffer = "received"; |
6808d7a1 | 703 | else { |
77c50966 | 704 | // I play in this game: |
6808d7a1 BA |
705 | if ( |
706 | (game.drawOffer == "w" && myIdx == 0) || | |
707 | (game.drawOffer == "b" && myIdx == 1) | |
708 | ) | |
77c50966 | 709 | this.drawOffer = "sent"; |
6808d7a1 | 710 | else this.drawOffer = "received"; |
77c50966 BA |
711 | } |
712 | } | |
713 | } | |
725da57f BA |
714 | this.repeat = {}; //reset: scan past moves' FEN: |
715 | let repIdx = 0; | |
725da57f | 716 | let vr_tmp = new V(game.fenStart); |
725da57f BA |
717 | let curTurn = "n"; |
718 | game.moves.forEach(m => { | |
e71161fb BA |
719 | playMove(m, vr_tmp); |
720 | const fenIdx = vr_tmp.getFen().replace(/ /g, "_"); | |
721 | this.repeat[fenIdx] = this.repeat[fenIdx] | |
722 | ? this.repeat[fenIdx] + 1 | |
725da57f BA |
723 | : 1; |
724 | }); | |
725da57f | 725 | if (this.repeat[repIdx] >= 3) this.drawOffer = "threerep"; |
6808d7a1 | 726 | this.game = Object.assign( |
cf742aaf | 727 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 728 | { |
c0b27606 | 729 | type: gtype, |
66d03f23 | 730 | increment: tc.increment, |
9ef63965 | 731 | mycolor: mycolor, |
5f131484 BA |
732 | // opponent sid not strictly required (or available), but easier |
733 | // at least oppsid or oppid is available anyway: | |
6808d7a1 | 734 | oppsid: myIdx < 0 ? undefined : game.players[1 - myIdx].sid, |
725da57f | 735 | oppid: myIdx < 0 ? undefined : game.players[1 - myIdx].uid, |
dcff8e82 | 736 | addTimes: [], //used for live games |
e71161fb BA |
737 | }, |
738 | game, | |
4b0384fa | 739 | ); |
dcff8e82 BA |
740 | if (this.gameIsLoading) |
741 | // Re-load game because we missed some moves: | |
57eb158f | 742 | // artificially reset BaseGame (required if moves arrived in wrong order) |
dcff8e82 | 743 | this.$refs["basegame"].re_setVariables(); |
9ef63965 | 744 | this.re_setClocks(); |
a0c41e7e BA |
745 | this.$nextTick(() => { |
746 | this.game.rendered = true; | |
747 | // Did lastate arrive before game was rendered? | |
6808d7a1 | 748 | if (this.lastate) this.processLastate(); |
a0c41e7e | 749 | }); |
d6f08e56 BA |
750 | if (this.gameIsLoading) { |
751 | this.gameIsLoading = false; | |
752 | if (this.gotMoveIdx >= game.moves.length) | |
753 | // Some moves arrived meanwhile... | |
754 | this.askGameAgain(); | |
755 | } | |
dcff8e82 | 756 | if (!!callback) callback(); |
967a2686 | 757 | }; |
f9c36b2d | 758 | if (!!game) { |
6808d7a1 BA |
759 | afterRetrieval(game); |
760 | return; | |
967a2686 | 761 | } |
6808d7a1 BA |
762 | if (this.gameRef.rid) { |
763 | // Remote live game: forgetting about callback func... (TODO: design) | |
764 | this.send("askfullgame", { target: this.gameRef.rid }); | |
765 | } else { | |
f41ce580 | 766 | // Local or corr game |
8477e53d | 767 | // NOTE: afterRetrieval() is never called if game not found |
11667c79 | 768 | GameStorage.get(this.gameRef.id, afterRetrieval); |
967a2686 | 769 | } |
a6088c90 | 770 | }, |
9ef63965 | 771 | re_setClocks: function() { |
dcff8e82 | 772 | if (this.game.moves.length < 2 || this.game.score != "*") { |
9ef63965 | 773 | // 1st move not completed yet, or game over: freeze time |
57eb158f | 774 | this.virtualClocks = this.game.clocks.map(s => ppt(s).split(':')); |
9ef63965 BA |
775 | return; |
776 | } | |
777 | const currentTurn = this.vr.turn; | |
8477e53d | 778 | const currentMovesCount = this.game.moves.length; |
6808d7a1 BA |
779 | const colorIdx = ["w", "b"].indexOf(currentTurn); |
780 | let countdown = | |
781 | this.game.clocks[colorIdx] - | |
782 | (Date.now() - this.game.initime[colorIdx]) / 1000; | |
783 | this.virtualClocks = [0, 1].map(i => { | |
784 | const removeTime = | |
785 | i == colorIdx ? (Date.now() - this.game.initime[colorIdx]) / 1000 : 0; | |
57eb158f | 786 | return ppt(this.game.clocks[i] - removeTime).split(':'); |
9ef63965 BA |
787 | }); |
788 | let clockUpdate = setInterval(() => { | |
6808d7a1 BA |
789 | if ( |
790 | countdown < 0 || | |
8477e53d | 791 | this.game.moves.length > currentMovesCount || |
6808d7a1 BA |
792 | this.game.score != "*" |
793 | ) { | |
9ef63965 BA |
794 | clearInterval(clockUpdate); |
795 | if (countdown < 0) | |
6808d7a1 | 796 | this.gameOver( |
8477e53d | 797 | currentTurn == "w" ? "0-1" : "1-0", |
00c07ba3 | 798 | "Time" |
6808d7a1 BA |
799 | ); |
800 | } else | |
801 | this.$set( | |
802 | this.virtualClocks, | |
803 | colorIdx, | |
57eb158f | 804 | ppt(Math.max(0, --countdown)).split(':') |
6808d7a1 | 805 | ); |
9ef63965 BA |
806 | }, 1000); |
807 | }, | |
57eb158f | 808 | // Update variables and storage after a move: |
e71161fb | 809 | processMove: function(move, data) { |
e5c1d0fb | 810 | if (!data) data = {}; |
e71161fb BA |
811 | const moveCol = this.vr.turn; |
812 | const doProcessMove = () => { | |
813 | const colorIdx = ["w", "b"].indexOf(moveCol); | |
814 | const nextIdx = 1 - colorIdx; | |
dcff8e82 BA |
815 | const origMovescount = this.game.moves.length; |
816 | let addTime = | |
817 | this.game.type == "live" | |
818 | ? (data.addTime || 0) | |
819 | : undefined; | |
f9c36b2d | 820 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { |
e71161fb BA |
821 | if (this.drawOffer == "received") |
822 | // I refuse draw | |
823 | this.drawOffer = ""; | |
dcff8e82 | 824 | if (this.game.type == "live" && origMovescount >= 2) { |
e71161fb BA |
825 | const elapsed = Date.now() - this.game.initime[colorIdx]; |
826 | // elapsed time is measured in milliseconds | |
827 | addTime = this.game.increment - elapsed / 1000; | |
828 | } | |
dce792f6 | 829 | } |
dcff8e82 | 830 | // Update current game object: |
e71161fb | 831 | playMove(move, this.vr); |
f9c36b2d | 832 | // TODO: notifyTurn: "changeturn" message |
dcff8e82 | 833 | this.game.moves.push(move); |
e71161fb | 834 | // (add)Time indication: useful in case of lastate infos requested |
dcff8e82 BA |
835 | if (this.game.type == "live") |
836 | this.game.addTimes.push(addTime); | |
e71161fb | 837 | this.game.fen = this.vr.getFen(); |
92240cf0 BA |
838 | if (this.game.type == "live") this.game.clocks[colorIdx] += addTime; |
839 | // In corr games, just reset clock to mainTime: | |
840 | else this.game.clocks[colorIdx] = extractTime(this.game.cadence).mainTime; | |
e71161fb | 841 | // data.initime is set only when I receive a "lastate" move from opponent |
e5c1d0fb | 842 | this.game.initime[nextIdx] = data.initime || Date.now(); |
e71161fb BA |
843 | this.re_setClocks(); |
844 | // If repetition detected, consider that a draw offer was received: | |
f9c36b2d BA |
845 | const fenObj = this.vr.getFenForRepeat(); |
846 | this.repeat[fenObj] = this.repeat[fenObj] ? this.repeat[fenObj] + 1 : 1; | |
847 | if (this.repeat[fenObj] >= 3) this.drawOffer = "threerep"; | |
e71161fb BA |
848 | else if (this.drawOffer == "threerep") this.drawOffer = ""; |
849 | // Since corr games are stored at only one location, update should be | |
850 | // done only by one player for each move: | |
dcff8e82 BA |
851 | if (!!this.game.mycolor && !data.receiveMyMove) { |
852 | // NOTE: 'var' to see that variable outside this block | |
853 | var filtered_move = getFilteredMove(move); | |
854 | } | |
e71161fb | 855 | if ( |
f9c36b2d BA |
856 | !!this.game.mycolor && |
857 | !data.receiveMyMove && | |
e71161fb BA |
858 | (this.game.type == "live" || moveCol == this.game.mycolor) |
859 | ) { | |
860 | let drawCode = ""; | |
861 | switch (this.drawOffer) { | |
862 | case "threerep": | |
863 | drawCode = "t"; | |
864 | break; | |
865 | case "sent": | |
866 | drawCode = this.game.mycolor; | |
867 | break; | |
868 | case "received": | |
869 | drawCode = V.GetOppCol(this.game.mycolor); | |
870 | break; | |
871 | } | |
872 | if (this.game.type == "corr") { | |
873 | GameStorage.update(this.gameRef.id, { | |
874 | fen: this.game.fen, | |
875 | move: { | |
876 | squares: filtered_move, | |
877 | played: Date.now(), | |
dcff8e82 | 878 | idx: origMovescount |
e71161fb BA |
879 | }, |
880 | // Code "n" for "None" to force reset (otherwise it's ignored) | |
881 | drawOffer: drawCode || "n" | |
882 | }); | |
883 | } | |
57eb158f BA |
884 | else { |
885 | const updateStorage = () => { | |
886 | GameStorage.update(this.gameRef.id, { | |
887 | fen: this.game.fen, | |
888 | move: filtered_move, | |
889 | moveIdx: origMovescount, | |
890 | clocks: this.game.clocks, | |
891 | initime: this.game.initime, | |
892 | drawOffer: drawCode | |
893 | }); | |
894 | }; | |
895 | // The active tab can update storage immediately | |
896 | if (!document.hidden) updateStorage(); | |
897 | // Small random delay otherwise | |
898 | else setTimeout(updateStorage, 500 + 1000 * Math.random()); | |
e71161fb | 899 | } |
e69f159d | 900 | } |
dcff8e82 BA |
901 | // Send move ("newmove" event) to people in the room (if our turn) |
902 | if (moveCol == this.game.mycolor && !data.receiveMyMove) { | |
903 | const sendMove = { | |
904 | move: filtered_move, | |
905 | index: origMovescount, | |
906 | // color is required to check if this is my move (if several tabs opened) | |
907 | color: moveCol, | |
908 | addTime: addTime, //undefined for corr games | |
909 | cancelDrawOffer: this.drawOffer == "" | |
910 | }; | |
911 | this.opponentGotMove = false; | |
912 | this.send("newmove", {data: sendMove}); | |
913 | // If the opponent doesn't reply gotmove soon enough, re-send move: | |
57eb158f BA |
914 | let retrySendmove = setInterval( |
915 | () => { | |
916 | if (this.opponentGotMove) { | |
917 | clearInterval(retrySendmove); | |
918 | return; | |
919 | } | |
920 | let oppsid = this.game.players[nextIdx].sid; | |
921 | if (!oppsid) { | |
922 | oppsid = Object.keys(this.people).find( | |
923 | sid => this.people[sid].id == this.game.players[nextIdx].uid | |
924 | ); | |
925 | } | |
926 | if (!oppsid || !this.people[oppsid]) | |
927 | // Opponent is disconnected: he'll ask last state | |
928 | clearInterval(retrySendmove); | |
929 | else this.send("newmove", {data: sendMove, target: oppsid}); | |
930 | }, | |
931 | 1000 | |
932 | ); | |
dcff8e82 | 933 | } |
e71161fb | 934 | }; |
f9c36b2d BA |
935 | if ( |
936 | this.game.type == "corr" && | |
937 | moveCol == this.game.mycolor && | |
938 | !data.receiveMyMove | |
939 | ) { | |
e71161fb | 940 | setTimeout(() => { |
f9c36b2d BA |
941 | // TODO: remplacer cette confirm box par qqch de plus discret |
942 | // (et de même pour challenge accepté / refusé) | |
e71161fb BA |
943 | if ( |
944 | !confirm( | |
945 | this.st.tr["Move played:"] + | |
946 | " " + | |
947 | getFullNotation(move) + | |
948 | "\n" + | |
949 | this.st.tr["Are you sure?"] | |
950 | ) | |
951 | ) { | |
952 | this.$refs["basegame"].cancelLastMove(); | |
953 | return; | |
954 | } | |
955 | doProcessMove(); | |
956 | // Let small time to finish drawing current move attempt: | |
957 | }, 500); | |
6d68309a | 958 | } |
e71161fb | 959 | else doProcessMove(); |
b4fb1612 | 960 | }, |
430a2038 | 961 | gameOver: function(score, scoreMsg) { |
430a2038 | 962 | this.game.score = score; |
8477e53d | 963 | this.$set(this.game, "scoreMsg", scoreMsg || getScoreMessage(score)); |
ab6f48ea BA |
964 | const myIdx = this.game.players.findIndex(p => { |
965 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
966 | }); | |
6808d7a1 | 967 | if (myIdx >= 0) { |
8477e53d | 968 | // OK, I play in this game |
6808d7a1 BA |
969 | GameStorage.update(this.gameRef.id, { |
970 | score: score, | |
971 | scoreMsg: scoreMsg | |
972 | }); | |
48ab808f | 973 | // Notify the score to main Hall. TODO: only one player (currently double send) |
6808d7a1 | 974 | this.send("result", { gid: this.game.id, score: score }); |
dcd68c41 | 975 | } |
6808d7a1 BA |
976 | } |
977 | } | |
a6088c90 BA |
978 | }; |
979 | </script> | |
7e1a1fe9 | 980 | |
41c80bb6 | 981 | <style lang="sass" scoped> |
72ccbd67 | 982 | .connected |
050ae3b5 | 983 | background-color: lightgreen |
72ccbd67 | 984 | |
ed06d9e9 BA |
985 | #participants |
986 | margin-left: 5px | |
987 | ||
988 | .anonymous | |
989 | color: grey | |
990 | font-style: italic | |
991 | ||
ec905cbc BA |
992 | #playersInfo > p |
993 | margin: 0 | |
994 | ||
430a2038 BA |
995 | @media screen and (min-width: 768px) |
996 | #actions | |
997 | width: 300px | |
998 | @media screen and (max-width: 767px) | |
999 | .game | |
1000 | width: 100% | |
72ccbd67 | 1001 | |
430a2038 | 1002 | #actions |
cf94b843 | 1003 | display: inline-block |
1d6d7b1d | 1004 | margin: 0 |
feaf1bf7 BA |
1005 | |
1006 | button | |
1007 | display: inline-block | |
1008 | margin: 0 | |
1009 | display: inline-flex | |
1010 | img | |
1011 | height: 24px | |
1012 | display: flex | |
1013 | @media screen and (max-width: 767px) | |
1014 | height: 18px | |
a1c48034 | 1015 | |
050ae3b5 BA |
1016 | @media screen and (max-width: 767px) |
1017 | #aboveBoard | |
1018 | text-align: center | |
885d93a7 BA |
1019 | @media screen and (min-width: 768px) |
1020 | #aboveBoard | |
1021 | margin-left: 30% | |
050ae3b5 | 1022 | |
2f258c37 BA |
1023 | .variant-cadence |
1024 | padding-right: 10px | |
1025 | ||
1026 | .variant-name | |
8c5f5390 | 1027 | font-weight: bold |
77c50966 | 1028 | padding-right: 10px |
77c50966 | 1029 | |
feaf1bf7 BA |
1030 | span#nextGame |
1031 | background-color: #edda99 | |
1032 | cursor: pointer | |
1033 | display: inline-block | |
1034 | margin-right: 10px | |
1035 | ||
57eb158f | 1036 | span.name |
050ae3b5 | 1037 | font-size: 1.5rem |
57eb158f | 1038 | padding: 0 3px |
050ae3b5 | 1039 | |
57eb158f | 1040 | span.time |
050ae3b5 BA |
1041 | font-size: 2rem |
1042 | display: inline-block | |
57eb158f BA |
1043 | .time-left |
1044 | margin-left: 10px | |
1045 | .time-right | |
1046 | margin-left: 5px | |
1047 | .time-separator | |
1048 | margin-left: 5px | |
1049 | position: relative | |
1050 | top: -1px | |
1051 | ||
1052 | span.yourturn | |
1053 | color: #831B1B | |
1054 | .time-separator | |
1055 | animation: blink-animation 2s steps(3, start) infinite | |
1056 | @keyframes blink-animation | |
1057 | to | |
1058 | visibility: hidden | |
050ae3b5 BA |
1059 | |
1060 | .split-names | |
1061 | display: inline-block | |
1062 | margin: 0 15px | |
1063 | ||
430a2038 | 1064 | #chat |
a1c48034 | 1065 | padding-top: 20px |
a154d45e | 1066 | max-width: 767px |
430a2038 | 1067 | border: none; |
cf94b843 | 1068 | |
dcd68c41 BA |
1069 | .draw-sent, .draw-sent:hover |
1070 | background-color: lightyellow | |
1071 | ||
1072 | .draw-received, .draw-received:hover | |
1073 | background-color: lightgreen | |
1074 | ||
1075 | .draw-threerep, .draw-threerep:hover | |
1076 | background-color: #e4d1fc | |
2f258c37 BA |
1077 | |
1078 | .somethingnew | |
1079 | background-color: #c5fefe | |
7e1a1fe9 | 1080 | </style> |