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41534b92 BA |
1 | import { Random } from "/utils/alea.js"; |
2 | import { ArrayFun } from "/utils/array.js"; | |
3 | import PiPo from "/utils/PiPo.js"; | |
4 | import Move from "/utils/Move.js"; | |
5 | ||
6 | // NOTE: x coords: top to bottom (white perspective); y: left to right | |
cc2c7183 | 7 | // NOTE: ChessRules is aliased as window.C, and variants as window.V |
41534b92 BA |
8 | export default class ChessRules { |
9 | ||
e5f93427 | 10 | static get Aliases() { |
3caec36f | 11 | return {'C': ChessRules}; |
e5f93427 BA |
12 | } |
13 | ||
41534b92 BA |
14 | ///////////////////////// |
15 | // VARIANT SPECIFICATIONS | |
16 | ||
17 | // Some variants have specific options, like the number of pawns in Monster, | |
18 | // or the board size for Pandemonium. | |
19 | // Users can generally select a randomness level from 0 to 2. | |
20 | static get Options() { | |
21 | return { | |
41534b92 BA |
22 | select: [{ |
23 | label: "Randomness", | |
24 | variable: "randomness", | |
25 | defaut: 0, | |
26 | options: [ | |
b4ae3ff6 BA |
27 | {label: "Deterministic", value: 0}, |
28 | {label: "Symmetric random", value: 1}, | |
29 | {label: "Asymmetric random", value: 2} | |
41534b92 BA |
30 | ] |
31 | }], | |
f8b43ef7 BA |
32 | check: [ |
33 | { | |
34 | label: "Capture king", | |
35 | defaut: false, | |
36 | variable: "taking" | |
37 | }, | |
38 | { | |
39 | label: "Falling pawn", | |
40 | defaut: false, | |
41 | variable: "pawnfall" | |
42 | } | |
43 | ], | |
41534b92 BA |
44 | // Game modifiers (using "elementary variants"). Default: false |
45 | styles: [ | |
46 | "atomic", | |
47 | "balance", //takes precedence over doublemove & progressive | |
48 | "cannibal", | |
49 | "capture", | |
50 | "crazyhouse", | |
51 | "cylinder", //ok with all | |
52 | "dark", | |
53 | "doublemove", | |
54 | "madrasi", | |
55 | "progressive", //(natural) priority over doublemove | |
56 | "recycle", | |
57 | "rifle", | |
58 | "teleport", | |
59 | "zen" | |
60 | ] | |
61 | }; | |
62 | } | |
63 | ||
c9ab0340 BA |
64 | get pawnPromotions() { |
65 | return ['q', 'r', 'n', 'b']; | |
41534b92 BA |
66 | } |
67 | ||
68 | // Some variants don't have flags: | |
69 | get hasFlags() { | |
70 | return true; | |
71 | } | |
72 | // Or castle | |
73 | get hasCastle() { | |
74 | return this.hasFlags; | |
75 | } | |
76 | ||
77 | // En-passant captures allowed? | |
78 | get hasEnpassant() { | |
79 | return true; | |
80 | } | |
81 | ||
82 | get hasReserve() { | |
83 | return ( | |
84 | !!this.options["crazyhouse"] || | |
85 | (!!this.options["recycle"] && !this.options["teleport"]) | |
86 | ); | |
87 | } | |
88 | ||
89 | get noAnimate() { | |
90 | return !!this.options["dark"]; | |
91 | } | |
92 | ||
93 | // Some variants use click infos: | |
15106e82 BA |
94 | doClick(coords) { |
95 | if (typeof coords.x != "number") | |
b4ae3ff6 | 96 | return null; //click on reserves |
41534b92 | 97 | if ( |
cc2c7183 | 98 | this.options["teleport"] && this.subTurnTeleport == 2 && |
15106e82 | 99 | this.board[coords.x][coords.y] == "" |
41534b92 | 100 | ) { |
1a7c0492 | 101 | let res = new Move({ |
41534b92 BA |
102 | start: {x: this.captured.x, y: this.captured.y}, |
103 | appear: [ | |
104 | new PiPo({ | |
15106e82 BA |
105 | x: coords.x, |
106 | y: coords.y, | |
41534b92 BA |
107 | c: this.captured.c, //this.turn, |
108 | p: this.captured.p | |
109 | }) | |
110 | ], | |
1a7c0492 | 111 | vanish: [] |
41534b92 | 112 | }); |
1a7c0492 BA |
113 | res.drag = {c: this.captured.c, p: this.captured.p}; |
114 | return res; | |
41534b92 BA |
115 | } |
116 | return null; | |
117 | } | |
118 | ||
119 | //////////////////// | |
120 | // COORDINATES UTILS | |
121 | ||
4bff03f5 | 122 | // 3a --> {x:3, y:10} |
41534b92 | 123 | static SquareToCoords(sq) { |
15106e82 BA |
124 | return ArrayFun.toObject(["x", "y"], |
125 | [0, 1].map(i => parseInt(sq[i], 36))); | |
41534b92 BA |
126 | } |
127 | ||
4bff03f5 | 128 | // {x:11, y:12} --> bc |
15106e82 BA |
129 | static CoordsToSquare(cd) { |
130 | return Object.values(cd).map(c => c.toString(36)).join(""); | |
41534b92 BA |
131 | } |
132 | ||
15106e82 BA |
133 | coordsToId(cd) { |
134 | if (typeof cd.x == "number") { | |
135 | return ( | |
136 | `${this.containerId}|sq-${cd.x.toString(36)}-${cd.y.toString(36)}` | |
137 | ); | |
138 | } | |
41534b92 | 139 | // Reserve : |
15106e82 | 140 | return `${this.containerId}|rsq-${cd.x}-${cd.y}`; |
41534b92 BA |
141 | } |
142 | ||
143 | idToCoords(targetId) { | |
b4ae3ff6 BA |
144 | if (!targetId) |
145 | return null; //outside page, maybe... | |
41534b92 BA |
146 | const idParts = targetId.split('|'); //prefix|sq-2-3 (start at 0 => 3,4) |
147 | if ( | |
148 | idParts.length < 2 || | |
149 | idParts[0] != this.containerId || | |
150 | !idParts[1].match(/sq-[0-9a-zA-Z]-[0-9a-zA-Z]/) | |
151 | ) { | |
152 | return null; | |
153 | } | |
154 | const squares = idParts[1].split('-'); | |
155 | if (squares[0] == "sq") | |
15106e82 BA |
156 | return {x: parseInt(squares[1], 36), y: parseInt(squares[2], 36)}; |
157 | // squares[0] == "rsq" : reserve, 'c' + 'p' (letters color & piece) | |
158 | return {x: squares[1], y: squares[2]}; | |
41534b92 BA |
159 | } |
160 | ||
161 | ///////////// | |
162 | // FEN UTILS | |
163 | ||
164 | // Turn "wb" into "B" (for FEN) | |
165 | board2fen(b) { | |
4bff03f5 | 166 | return (b[0] == "w" ? b[1].toUpperCase() : b[1]); |
41534b92 BA |
167 | } |
168 | ||
169 | // Turn "p" into "bp" (for board) | |
170 | fen2board(f) { | |
4bff03f5 | 171 | return (f.charCodeAt(0) <= 90 ? "w" + f.toLowerCase() : "b" + f); |
41534b92 BA |
172 | } |
173 | ||
174 | // Setup the initial random-or-not (asymmetric-or-not) position | |
175 | genRandInitFen(seed) { | |
176 | Random.setSeed(seed); | |
177 | ||
178 | let fen, flags = "0707"; | |
cc2c7183 | 179 | if (!this.options.randomness) |
41534b92 BA |
180 | // Deterministic: |
181 | fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w 0"; | |
182 | ||
183 | else { | |
184 | // Randomize | |
185 | let pieces = { w: new Array(8), b: new Array(8) }; | |
186 | flags = ""; | |
187 | // Shuffle pieces on first (and last rank if randomness == 2) | |
188 | for (let c of ["w", "b"]) { | |
189 | if (c == 'b' && this.options.randomness == 1) { | |
190 | pieces['b'] = pieces['w']; | |
191 | flags += flags; | |
192 | break; | |
193 | } | |
194 | ||
195 | let positions = ArrayFun.range(8); | |
196 | ||
197 | // Get random squares for bishops | |
198 | let randIndex = 2 * Random.randInt(4); | |
199 | const bishop1Pos = positions[randIndex]; | |
200 | // The second bishop must be on a square of different color | |
201 | let randIndex_tmp = 2 * Random.randInt(4) + 1; | |
202 | const bishop2Pos = positions[randIndex_tmp]; | |
203 | // Remove chosen squares | |
204 | positions.splice(Math.max(randIndex, randIndex_tmp), 1); | |
205 | positions.splice(Math.min(randIndex, randIndex_tmp), 1); | |
206 | ||
207 | // Get random squares for knights | |
208 | randIndex = Random.randInt(6); | |
209 | const knight1Pos = positions[randIndex]; | |
210 | positions.splice(randIndex, 1); | |
211 | randIndex = Random.randInt(5); | |
212 | const knight2Pos = positions[randIndex]; | |
213 | positions.splice(randIndex, 1); | |
214 | ||
215 | // Get random square for queen | |
216 | randIndex = Random.randInt(4); | |
217 | const queenPos = positions[randIndex]; | |
218 | positions.splice(randIndex, 1); | |
219 | ||
220 | // Rooks and king positions are now fixed, | |
221 | // because of the ordering rook-king-rook | |
222 | const rook1Pos = positions[0]; | |
223 | const kingPos = positions[1]; | |
224 | const rook2Pos = positions[2]; | |
225 | ||
226 | // Finally put the shuffled pieces in the board array | |
227 | pieces[c][rook1Pos] = "r"; | |
228 | pieces[c][knight1Pos] = "n"; | |
229 | pieces[c][bishop1Pos] = "b"; | |
230 | pieces[c][queenPos] = "q"; | |
231 | pieces[c][kingPos] = "k"; | |
232 | pieces[c][bishop2Pos] = "b"; | |
233 | pieces[c][knight2Pos] = "n"; | |
234 | pieces[c][rook2Pos] = "r"; | |
235 | flags += rook1Pos.toString() + rook2Pos.toString(); | |
236 | } | |
237 | fen = ( | |
238 | pieces["b"].join("") + | |
239 | "/pppppppp/8/8/8/8/PPPPPPPP/" + | |
240 | pieces["w"].join("").toUpperCase() + | |
241 | " w 0" | |
242 | ); | |
243 | } | |
244 | // Add turn + flags + enpassant (+ reserve) | |
245 | let parts = []; | |
b4ae3ff6 BA |
246 | if (this.hasFlags) |
247 | parts.push(`"flags":"${flags}"`); | |
248 | if (this.hasEnpassant) | |
249 | parts.push('"enpassant":"-"'); | |
250 | if (this.hasReserve) | |
251 | parts.push('"reserve":"000000000000"'); | |
252 | if (this.options["crazyhouse"]) | |
253 | parts.push('"ispawn":"-"'); | |
254 | if (parts.length >= 1) | |
255 | fen += " {" + parts.join(",") + "}"; | |
41534b92 BA |
256 | return fen; |
257 | } | |
258 | ||
259 | // "Parse" FEN: just return untransformed string data | |
260 | parseFen(fen) { | |
261 | const fenParts = fen.split(" "); | |
262 | let res = { | |
263 | position: fenParts[0], | |
264 | turn: fenParts[1], | |
265 | movesCount: fenParts[2] | |
266 | }; | |
b4ae3ff6 BA |
267 | if (fenParts.length > 3) |
268 | res = Object.assign(res, JSON.parse(fenParts[3])); | |
41534b92 BA |
269 | return res; |
270 | } | |
271 | ||
272 | // Return current fen (game state) | |
273 | getFen() { | |
274 | let fen = ( | |
15106e82 | 275 | this.getPosition() + " " + |
41534b92 BA |
276 | this.getTurnFen() + " " + |
277 | this.movesCount | |
278 | ); | |
279 | let parts = []; | |
b4ae3ff6 BA |
280 | if (this.hasFlags) |
281 | parts.push(`"flags":"${this.getFlagsFen()}"`); | |
41534b92 BA |
282 | if (this.hasEnpassant) |
283 | parts.push(`"enpassant":"${this.getEnpassantFen()}"`); | |
b4ae3ff6 BA |
284 | if (this.hasReserve) |
285 | parts.push(`"reserve":"${this.getReserveFen()}"`); | |
41534b92 BA |
286 | if (this.options["crazyhouse"]) |
287 | parts.push(`"ispawn":"${this.getIspawnFen()}"`); | |
b4ae3ff6 BA |
288 | if (parts.length >= 1) |
289 | fen += " {" + parts.join(",") + "}"; | |
41534b92 BA |
290 | return fen; |
291 | } | |
292 | ||
d621e620 BA |
293 | static FenEmptySquares(count) { |
294 | // if more than 9 consecutive free spaces, break the integer, | |
295 | // otherwise FEN parsing will fail. | |
296 | if (count <= 9) | |
297 | return count; | |
298 | // Most boards of size < 18: | |
299 | if (count <= 18) | |
300 | return "9" + (count - 9); | |
301 | // Except Gomoku: | |
302 | return "99" + (count - 18); | |
303 | } | |
304 | ||
41534b92 | 305 | // Position part of the FEN string |
15106e82 | 306 | getPosition() { |
41534b92 BA |
307 | let position = ""; |
308 | for (let i = 0; i < this.size.y; i++) { | |
309 | let emptyCount = 0; | |
310 | for (let j = 0; j < this.size.x; j++) { | |
b4ae3ff6 BA |
311 | if (this.board[i][j] == "") |
312 | emptyCount++; | |
41534b92 BA |
313 | else { |
314 | if (emptyCount > 0) { | |
315 | // Add empty squares in-between | |
d621e620 | 316 | position += C.FenEmptySquares(emptyCount); |
41534b92 BA |
317 | emptyCount = 0; |
318 | } | |
319 | position += this.board2fen(this.board[i][j]); | |
320 | } | |
321 | } | |
322 | if (emptyCount > 0) | |
323 | // "Flush remainder" | |
d621e620 | 324 | position += C.FenEmptySquares(emptyCount); |
b4ae3ff6 BA |
325 | if (i < this.size.y - 1) |
326 | position += "/"; //separate rows | |
41534b92 BA |
327 | } |
328 | return position; | |
329 | } | |
330 | ||
331 | getTurnFen() { | |
332 | return this.turn; | |
333 | } | |
334 | ||
335 | // Flags part of the FEN string | |
336 | getFlagsFen() { | |
337 | return ["w", "b"].map(c => { | |
15106e82 | 338 | return this.castleFlags[c].map(x => x.toString(36)).join(""); |
41534b92 BA |
339 | }).join(""); |
340 | } | |
341 | ||
342 | // Enpassant part of the FEN string | |
343 | getEnpassantFen() { | |
b4ae3ff6 BA |
344 | if (!this.epSquare) |
345 | return "-"; //no en-passant | |
cc2c7183 | 346 | return C.CoordsToSquare(this.epSquare); |
41534b92 BA |
347 | } |
348 | ||
349 | getReserveFen() { | |
350 | return ( | |
351 | ["w","b"].map(c => Object.values(this.reserve[c]).join("")).join("") | |
352 | ); | |
353 | } | |
354 | ||
355 | getIspawnFen() { | |
15106e82 BA |
356 | const squares = Object.keys(this.ispawn); |
357 | if (squares.length == 0) | |
b4ae3ff6 | 358 | return "-"; |
15106e82 | 359 | return squares.join(","); |
41534b92 BA |
360 | } |
361 | ||
362 | // Set flags from fen (castle: white a,h then black a,h) | |
363 | setFlags(fenflags) { | |
364 | this.castleFlags = { | |
15106e82 BA |
365 | w: [0, 1].map(i => parseInt(fenflags.charAt(i), 36)), |
366 | b: [2, 3].map(i => parseInt(fenflags.charAt(i), 36)) | |
41534b92 BA |
367 | }; |
368 | } | |
369 | ||
370 | ////////////////// | |
371 | // INITIALIZATION | |
372 | ||
41534b92 BA |
373 | constructor(o) { |
374 | this.options = o.options; | |
375 | this.playerColor = o.color; | |
15106e82 | 376 | this.afterPlay = o.afterPlay; //trigger some actions after playing a move |
41534b92 | 377 | |
c9ab0340 | 378 | // Fen string fully describes the game state |
b4ae3ff6 BA |
379 | if (!o.fen) |
380 | o.fen = this.genRandInitFen(o.seed); | |
41534b92 BA |
381 | const fenParsed = this.parseFen(o.fen); |
382 | this.board = this.getBoard(fenParsed.position); | |
383 | this.turn = fenParsed.turn; | |
384 | this.movesCount = parseInt(fenParsed.movesCount, 10); | |
385 | this.setOtherVariables(fenParsed); | |
386 | ||
387 | // Graphical (can use variables defined above) | |
388 | this.containerId = o.element; | |
389 | this.graphicalInit(); | |
390 | } | |
391 | ||
392 | // Turn position fen into double array ["wb","wp","bk",...] | |
393 | getBoard(position) { | |
394 | const rows = position.split("/"); | |
395 | let board = ArrayFun.init(this.size.x, this.size.y, ""); | |
396 | for (let i = 0; i < rows.length; i++) { | |
397 | let j = 0; | |
398 | for (let indexInRow = 0; indexInRow < rows[i].length; indexInRow++) { | |
399 | const character = rows[i][indexInRow]; | |
400 | const num = parseInt(character, 10); | |
401 | // If num is a number, just shift j: | |
b4ae3ff6 BA |
402 | if (!isNaN(num)) |
403 | j += num; | |
41534b92 | 404 | // Else: something at position i,j |
b4ae3ff6 BA |
405 | else |
406 | board[i][j++] = this.fen2board(character); | |
41534b92 BA |
407 | } |
408 | } | |
409 | return board; | |
410 | } | |
411 | ||
412 | // Some additional variables from FEN (variant dependant) | |
413 | setOtherVariables(fenParsed) { | |
414 | // Set flags and enpassant: | |
b4ae3ff6 BA |
415 | if (this.hasFlags) |
416 | this.setFlags(fenParsed.flags); | |
41534b92 BA |
417 | if (this.hasEnpassant) |
418 | this.epSquare = this.getEpSquare(fenParsed.enpassant); | |
b4ae3ff6 BA |
419 | if (this.hasReserve) |
420 | this.initReserves(fenParsed.reserve); | |
421 | if (this.options["crazyhouse"]) | |
422 | this.initIspawn(fenParsed.ispawn); | |
41534b92 | 423 | this.subTurn = 1; //may be unused |
cc2c7183 BA |
424 | if (this.options["teleport"]) { |
425 | this.subTurnTeleport = 1; | |
426 | this.captured = null; | |
427 | } | |
41534b92 | 428 | if (this.options["dark"]) { |
41534b92 | 429 | // Setup enlightened: squares reachable by player side |
c9ab0340 BA |
430 | this.enlightened = ArrayFun.init(this.size.x, this.size.y, false); |
431 | this.updateEnlightened(); | |
41534b92 BA |
432 | } |
433 | } | |
434 | ||
c9ab0340 BA |
435 | updateEnlightened() { |
436 | this.oldEnlightened = this.enlightened; | |
437 | this.enlightened = ArrayFun.init(this.size.x, this.size.y, false); | |
41534b92 | 438 | // Add pieces positions + all squares reachable by moves (includes Zen): |
41534b92 BA |
439 | for (let x=0; x<this.size.x; x++) { |
440 | for (let y=0; y<this.size.y; y++) { | |
441 | if (this.board[x][y] != "" && this.getColor(x, y) == this.playerColor) | |
442 | { | |
c9ab0340 | 443 | this.enlightened[x][y] = true; |
41534b92 | 444 | this.getPotentialMovesFrom([x, y]).forEach(m => { |
c9ab0340 | 445 | this.enlightened[m.end.x][m.end.y] = true; |
41534b92 BA |
446 | }); |
447 | } | |
448 | } | |
449 | } | |
b4ae3ff6 | 450 | if (this.epSquare) |
c9ab0340 | 451 | this.enlightEnpassant(); |
41534b92 BA |
452 | } |
453 | ||
c9ab0340 BA |
454 | // Include square of the en-passant capturing square: |
455 | enlightEnpassant() { | |
456 | // NOTE: shortcut, pawn has only one attack type, doesn't depend on square | |
457 | const steps = this.pieces(this.playerColor)["p"].attack[0].steps; | |
41534b92 BA |
458 | for (let step of steps) { |
459 | const x = this.epSquare.x - step[0], | |
d262cff4 | 460 | y = this.getY(this.epSquare.y - step[1]); |
41534b92 BA |
461 | if ( |
462 | this.onBoard(x, y) && | |
463 | this.getColor(x, y) == this.playerColor && | |
cc2c7183 | 464 | this.getPieceType(x, y) == "p" |
41534b92 | 465 | ) { |
c9ab0340 | 466 | this.enlightened[x][this.epSquare.y] = true; |
41534b92 BA |
467 | break; |
468 | } | |
469 | } | |
470 | } | |
471 | ||
c9ab0340 | 472 | // ordering as in pieces() p,r,n,b,q,k (+ count in base 30 if needed) |
41534b92 BA |
473 | initReserves(reserveStr) { |
474 | const counts = reserveStr.split("").map(c => parseInt(c, 30)); | |
475 | this.reserve = { w: {}, b: {} }; | |
c9ab0340 BA |
476 | const pieceName = ['p', 'r', 'n', 'b', 'q', 'k']; |
477 | const L = pieceName.length; | |
478 | for (let i of ArrayFun.range(2 * L)) { | |
479 | if (i < L) | |
b4ae3ff6 BA |
480 | this.reserve['w'][pieceName[i]] = counts[i]; |
481 | else | |
c9ab0340 | 482 | this.reserve['b'][pieceName[i-L]] = counts[i]; |
41534b92 BA |
483 | } |
484 | } | |
485 | ||
486 | initIspawn(ispawnStr) { | |
15106e82 BA |
487 | if (ispawnStr != "-") |
488 | this.ispawn = ArrayFun.toObject(ispawnStr.split(","), true); | |
b4ae3ff6 BA |
489 | else |
490 | this.ispawn = {}; | |
41534b92 BA |
491 | } |
492 | ||
493 | getNbReservePieces(color) { | |
494 | return ( | |
495 | Object.values(this.reserve[color]).reduce( | |
496 | (oldV,newV) => oldV + (newV > 0 ? 1 : 0), 0) | |
497 | ); | |
498 | } | |
499 | ||
15106e82 BA |
500 | getRankInReserve(c, p) { |
501 | const pieces = Object.keys(this.pieces()); | |
502 | const lastIndex = pieces.findIndex(pp => pp == p) | |
503 | let toTest = pieces.slice(0, lastIndex); | |
504 | return toTest.reduce( | |
505 | (oldV,newV) => oldV + (this.reserve[c][newV] > 0 ? 1 : 0), 0); | |
506 | } | |
507 | ||
41534b92 BA |
508 | ////////////// |
509 | // VISUAL PART | |
510 | ||
511 | getPieceWidth(rwidth) { | |
512 | return (rwidth / this.size.y); | |
513 | } | |
514 | ||
41534b92 | 515 | getReserveSquareSize(rwidth, nbR) { |
15106e82 | 516 | const sqSize = this.getPieceWidth(rwidth); |
41534b92 BA |
517 | return Math.min(sqSize, rwidth / nbR); |
518 | } | |
519 | ||
520 | getReserveNumId(color, piece) { | |
521 | return `${this.containerId}|rnum-${color}${piece}`; | |
522 | } | |
523 | ||
524 | graphicalInit() { | |
525 | // NOTE: not window.onresize = this.re_drawBoardElts because scope (this) | |
526 | window.onresize = () => this.re_drawBoardElements(); | |
527 | this.re_drawBoardElements(); | |
528 | this.initMouseEvents(); | |
3c61449b BA |
529 | const chessboard = |
530 | document.getElementById(this.containerId).querySelector(".chessboard"); | |
531 | new ResizeObserver(this.rescale).observe(chessboard); | |
41534b92 BA |
532 | } |
533 | ||
534 | re_drawBoardElements() { | |
535 | const board = this.getSvgChessboard(); | |
cc2c7183 | 536 | const oppCol = C.GetOppCol(this.playerColor); |
3c61449b BA |
537 | let chessboard = |
538 | document.getElementById(this.containerId).querySelector(".chessboard"); | |
539 | chessboard.innerHTML = ""; | |
540 | chessboard.insertAdjacentHTML('beforeend', board); | |
41534b92 BA |
541 | // Compare window ratio width / height to aspectRatio: |
542 | const windowRatio = window.innerWidth / window.innerHeight; | |
543 | let cbWidth, cbHeight; | |
15106e82 | 544 | if (windowRatio <= this.size.ratio) { |
41534b92 BA |
545 | // Limiting dimension is width: |
546 | cbWidth = Math.min(window.innerWidth, 767); | |
15106e82 | 547 | cbHeight = cbWidth / this.size.ratio; |
41534b92 BA |
548 | } |
549 | else { | |
550 | // Limiting dimension is height: | |
551 | cbHeight = Math.min(window.innerHeight, 767); | |
15106e82 | 552 | cbWidth = cbHeight * this.size.ratio; |
41534b92 | 553 | } |
1a7c0492 | 554 | if (this.hasReserve) { |
41534b92 BA |
555 | const sqSize = cbWidth / this.size.y; |
556 | // NOTE: allocate space for reserves (up/down) even if they are empty | |
15106e82 | 557 | // Cannot use getReserveSquareSize() here, but sqSize is an upper bound. |
41534b92 BA |
558 | if ((window.innerHeight - cbHeight) / 2 < sqSize + 5) { |
559 | cbHeight = window.innerHeight - 2 * (sqSize + 5); | |
15106e82 | 560 | cbWidth = cbHeight * this.size.ratio; |
41534b92 BA |
561 | } |
562 | } | |
3c61449b BA |
563 | chessboard.style.width = cbWidth + "px"; |
564 | chessboard.style.height = cbHeight + "px"; | |
41534b92 BA |
565 | // Center chessboard: |
566 | const spaceLeft = (window.innerWidth - cbWidth) / 2, | |
567 | spaceTop = (window.innerHeight - cbHeight) / 2; | |
3c61449b BA |
568 | chessboard.style.left = spaceLeft + "px"; |
569 | chessboard.style.top = spaceTop + "px"; | |
41534b92 BA |
570 | // Give sizes instead of recomputing them, |
571 | // because chessboard might not be drawn yet. | |
572 | this.setupPieces({ | |
573 | width: cbWidth, | |
574 | height: cbHeight, | |
575 | x: spaceLeft, | |
576 | y: spaceTop | |
577 | }); | |
578 | } | |
579 | ||
580 | // Get SVG board (background, no pieces) | |
581 | getSvgChessboard() { | |
41534b92 BA |
582 | const flipped = (this.playerColor == 'b'); |
583 | let board = ` | |
584 | <svg | |
585 | viewBox="0 0 80 80" | |
3c61449b | 586 | class="chessboard_SVG"> |
41534b92 | 587 | <g>`; |
728cb1e3 BA |
588 | for (let i=0; i < this.size.x; i++) { |
589 | for (let j=0; j < this.size.y; j++) { | |
41534b92 BA |
590 | const ii = (flipped ? this.size.x - 1 - i : i); |
591 | const jj = (flipped ? this.size.y - 1 - j : j); | |
c7bf7b1b BA |
592 | let classes = this.getSquareColorClass(ii, jj); |
593 | if (this.enlightened && !this.enlightened[ii][jj]) | |
594 | classes += " in-shadow"; | |
41534b92 | 595 | // NOTE: x / y reversed because coordinates system is reversed. |
c7bf7b1b BA |
596 | board += `<rect |
597 | class="${classes}" | |
15106e82 | 598 | id="${this.coordsToId({x: ii, y: jj})}" |
41534b92 BA |
599 | width="10" |
600 | height="10" | |
601 | x="${10*j}" | |
602 | y="${10*i}" />`; | |
603 | } | |
604 | } | |
605 | board += "</g></svg>"; | |
606 | return board; | |
607 | } | |
608 | ||
cc2c7183 | 609 | // Generally light square bottom-right |
15106e82 BA |
610 | getSquareColorClass(x, y) { |
611 | return ((x+y) % 2 == 0 ? "light-square": "dark-square"); | |
41534b92 BA |
612 | } |
613 | ||
614 | setupPieces(r) { | |
615 | if (this.g_pieces) { | |
616 | // Refreshing: delete old pieces first | |
617 | for (let i=0; i<this.size.x; i++) { | |
618 | for (let j=0; j<this.size.y; j++) { | |
619 | if (this.g_pieces[i][j]) { | |
620 | this.g_pieces[i][j].remove(); | |
621 | this.g_pieces[i][j] = null; | |
622 | } | |
623 | } | |
624 | } | |
625 | } | |
b4ae3ff6 BA |
626 | else |
627 | this.g_pieces = ArrayFun.init(this.size.x, this.size.y, null); | |
3c61449b BA |
628 | let chessboard = |
629 | document.getElementById(this.containerId).querySelector(".chessboard"); | |
b4ae3ff6 BA |
630 | if (!r) |
631 | r = chessboard.getBoundingClientRect(); | |
41534b92 BA |
632 | const pieceWidth = this.getPieceWidth(r.width); |
633 | for (let i=0; i < this.size.x; i++) { | |
634 | for (let j=0; j < this.size.y; j++) { | |
c9ab0340 | 635 | if (this.board[i][j] != "") { |
41534b92 | 636 | const color = this.getColor(i, j); |
cc2c7183 | 637 | const piece = this.getPiece(i, j); |
41534b92 BA |
638 | this.g_pieces[i][j] = document.createElement("piece"); |
639 | this.g_pieces[i][j].classList.add(this.pieces()[piece]["class"]); | |
15106e82 | 640 | this.g_pieces[i][j].classList.add(C.GetColorClass(color)); |
41534b92 BA |
641 | this.g_pieces[i][j].style.width = pieceWidth + "px"; |
642 | this.g_pieces[i][j].style.height = pieceWidth + "px"; | |
9db5050a BA |
643 | let [ip, jp] = this.getPixelPosition(i, j, r); |
644 | // Translate coordinates to use chessboard as reference: | |
645 | this.g_pieces[i][j].style.transform = | |
646 | `translate(${ip - r.x}px,${jp - r.y}px)`; | |
c9ab0340 BA |
647 | if (this.enlightened && !this.enlightened[i][j]) |
648 | this.g_pieces[i][j].classList.add("hidden"); | |
3c61449b | 649 | chessboard.appendChild(this.g_pieces[i][j]); |
41534b92 BA |
650 | } |
651 | } | |
652 | } | |
1a7c0492 | 653 | if (this.hasReserve) |
b4ae3ff6 | 654 | this.re_drawReserve(['w', 'b'], r); |
41534b92 BA |
655 | } |
656 | ||
657 | // NOTE: assume !!this.reserve | |
658 | re_drawReserve(colors, r) { | |
659 | if (this.r_pieces) { | |
660 | // Remove (old) reserve pieces | |
661 | for (let c of colors) { | |
b4ae3ff6 BA |
662 | if (!this.reserve[c]) |
663 | continue; | |
41534b92 BA |
664 | Object.keys(this.reserve[c]).forEach(p => { |
665 | if (this.r_pieces[c][p]) { | |
666 | this.r_pieces[c][p].remove(); | |
667 | delete this.r_pieces[c][p]; | |
668 | const numId = this.getReserveNumId(c, p); | |
669 | document.getElementById(numId).remove(); | |
670 | } | |
671 | }); | |
672 | let reservesDiv = document.getElementById("reserves_" + c); | |
b4ae3ff6 BA |
673 | if (reservesDiv) |
674 | reservesDiv.remove(); | |
41534b92 BA |
675 | } |
676 | } | |
b4ae3ff6 | 677 | else |
9db5050a BA |
678 | this.r_pieces = { w: {}, b: {} }; |
679 | let container = document.getElementById(this.containerId); | |
b4ae3ff6 | 680 | if (!r) |
9db5050a | 681 | r = container.querySelector(".chessboard").getBoundingClientRect(); |
41534b92 | 682 | for (let c of colors) { |
b4ae3ff6 BA |
683 | if (!this.reserve[c]) |
684 | continue; | |
41534b92 | 685 | const nbR = this.getNbReservePieces(c); |
b4ae3ff6 BA |
686 | if (nbR == 0) |
687 | continue; | |
41534b92 BA |
688 | const sqResSize = this.getReserveSquareSize(r.width, nbR); |
689 | let ridx = 0; | |
690 | const vShift = (c == this.playerColor ? r.height + 5 : -sqResSize - 5); | |
691 | const [i0, j0] = [r.x, r.y + vShift]; | |
692 | let rcontainer = document.createElement("div"); | |
693 | rcontainer.id = "reserves_" + c; | |
694 | rcontainer.classList.add("reserves"); | |
695 | rcontainer.style.left = i0 + "px"; | |
696 | rcontainer.style.top = j0 + "px"; | |
1aa9054d BA |
697 | // NOTE: +1 fix display bug on Firefox at least |
698 | rcontainer.style.width = (nbR * sqResSize + 1) + "px"; | |
41534b92 | 699 | rcontainer.style.height = sqResSize + "px"; |
9db5050a | 700 | container.appendChild(rcontainer); |
41534b92 | 701 | for (let p of Object.keys(this.reserve[c])) { |
b4ae3ff6 BA |
702 | if (this.reserve[c][p] == 0) |
703 | continue; | |
41534b92 | 704 | let r_cell = document.createElement("div"); |
15106e82 | 705 | r_cell.id = this.coordsToId({x: c, y: p}); |
41534b92 | 706 | r_cell.classList.add("reserve-cell"); |
1aa9054d BA |
707 | r_cell.style.width = sqResSize + "px"; |
708 | r_cell.style.height = sqResSize + "px"; | |
41534b92 BA |
709 | rcontainer.appendChild(r_cell); |
710 | let piece = document.createElement("piece"); | |
c9ab0340 | 711 | const pieceSpec = this.pieces()[p]; |
41534b92 | 712 | piece.classList.add(pieceSpec["class"]); |
15106e82 | 713 | piece.classList.add(C.GetColorClass(c)); |
41534b92 BA |
714 | piece.style.width = "100%"; |
715 | piece.style.height = "100%"; | |
716 | this.r_pieces[c][p] = piece; | |
717 | r_cell.appendChild(piece); | |
718 | let number = document.createElement("div"); | |
719 | number.textContent = this.reserve[c][p]; | |
720 | number.classList.add("reserve-num"); | |
721 | number.id = this.getReserveNumId(c, p); | |
722 | const fontSize = "1.3em"; | |
723 | number.style.fontSize = fontSize; | |
724 | number.style.fontSize = fontSize; | |
725 | r_cell.appendChild(number); | |
726 | ridx++; | |
727 | } | |
728 | } | |
729 | } | |
730 | ||
731 | updateReserve(color, piece, count) { | |
55a15dcb | 732 | if (this.options["cannibal"] && C.CannibalKings[piece]) |
cc2c7183 | 733 | piece = "k"; //capturing cannibal king: back to king form |
41534b92 BA |
734 | const oldCount = this.reserve[color][piece]; |
735 | this.reserve[color][piece] = count; | |
736 | // Redrawing is much easier if count==0 | |
b4ae3ff6 BA |
737 | if ([oldCount, count].includes(0)) |
738 | this.re_drawReserve([color]); | |
41534b92 BA |
739 | else { |
740 | const numId = this.getReserveNumId(color, piece); | |
741 | document.getElementById(numId).textContent = count; | |
742 | } | |
743 | } | |
744 | ||
15106e82 BA |
745 | // Apply diff this.enlightened --> oldEnlightened on board |
746 | graphUpdateEnlightened() { | |
747 | let chessboard = | |
748 | document.getElementById(this.containerId).querySelector(".chessboard"); | |
749 | const r = chessboard.getBoundingClientRect(); | |
750 | const pieceWidth = this.getPieceWidth(r.width); | |
751 | for (let x=0; x<this.size.x; x++) { | |
752 | for (let y=0; y<this.size.y; y++) { | |
753 | if (!this.enlightened[x][y] && this.oldEnlightened[x][y]) { | |
6997e386 | 754 | let elt = document.getElementById(this.coordsToId({x: x, y: y})); |
15106e82 BA |
755 | elt.classList.add("in-shadow"); |
756 | if (this.g_pieces[x][y]) | |
757 | this.g_pieces[x][y].classList.add("hidden"); | |
758 | } | |
759 | else if (this.enlightened[x][y] && !this.oldEnlightened[x][y]) { | |
6997e386 | 760 | let elt = document.getElementById(this.coordsToId({x: x, y: y})); |
15106e82 BA |
761 | elt.classList.remove("in-shadow"); |
762 | if (this.g_pieces[x][y]) | |
763 | this.g_pieces[x][y].classList.remove("hidden"); | |
764 | } | |
765 | } | |
766 | } | |
767 | } | |
768 | ||
41534b92 BA |
769 | // After resize event: no need to destroy/recreate pieces |
770 | rescale() { | |
3c61449b | 771 | const container = document.getElementById(this.containerId); |
b4ae3ff6 BA |
772 | if (!container) |
773 | return; //useful at initial loading | |
3c61449b BA |
774 | let chessboard = container.querySelector(".chessboard"); |
775 | const r = chessboard.getBoundingClientRect(); | |
41534b92 | 776 | const newRatio = r.width / r.height; |
41534b92 BA |
777 | let newWidth = r.width, |
778 | newHeight = r.height; | |
15106e82 BA |
779 | if (newRatio > this.size.ratio) { |
780 | newWidth = r.height * this.size.ratio; | |
3c61449b | 781 | chessboard.style.width = newWidth + "px"; |
41534b92 | 782 | } |
15106e82 BA |
783 | else if (newRatio < this.size.ratio) { |
784 | newHeight = r.width / this.size.ratio; | |
3c61449b | 785 | chessboard.style.height = newHeight + "px"; |
41534b92 BA |
786 | } |
787 | const newX = (window.innerWidth - newWidth) / 2; | |
3c61449b | 788 | chessboard.style.left = newX + "px"; |
41534b92 | 789 | const newY = (window.innerHeight - newHeight) / 2; |
3c61449b | 790 | chessboard.style.top = newY + "px"; |
9db5050a | 791 | const newR = {x: newX, y: newY, width: newWidth, height: newHeight}; |
41534b92 | 792 | const pieceWidth = this.getPieceWidth(newWidth); |
d621e620 BA |
793 | // NOTE: next "if" for variants which use squares filling |
794 | // instead of "physical", moving pieces | |
795 | if (this.g_pieces) { | |
796 | for (let i=0; i < this.size.x; i++) { | |
797 | for (let j=0; j < this.size.y; j++) { | |
798 | if (this.g_pieces[i][j]) { | |
799 | // NOTE: could also use CSS transform "scale" | |
800 | this.g_pieces[i][j].style.width = pieceWidth + "px"; | |
801 | this.g_pieces[i][j].style.height = pieceWidth + "px"; | |
802 | const [ip, jp] = this.getPixelPosition(i, j, newR); | |
803 | // Translate coordinates to use chessboard as reference: | |
804 | this.g_pieces[i][j].style.transform = | |
805 | `translate(${ip - newX}px,${jp - newY}px)`; | |
806 | } | |
41534b92 BA |
807 | } |
808 | } | |
809 | } | |
1a7c0492 | 810 | if (this.hasReserve) |
b4ae3ff6 | 811 | this.rescaleReserve(newR); |
41534b92 BA |
812 | } |
813 | ||
814 | rescaleReserve(r) { | |
41534b92 | 815 | for (let c of ['w','b']) { |
b4ae3ff6 BA |
816 | if (!this.reserve[c]) |
817 | continue; | |
41534b92 | 818 | const nbR = this.getNbReservePieces(c); |
b4ae3ff6 BA |
819 | if (nbR == 0) |
820 | continue; | |
41534b92 BA |
821 | // Resize container first |
822 | const sqResSize = this.getReserveSquareSize(r.width, nbR); | |
823 | const vShift = (c == this.playerColor ? r.height + 5 : -sqResSize - 5); | |
824 | const [i0, j0] = [r.x, r.y + vShift]; | |
825 | let rcontainer = document.getElementById("reserves_" + c); | |
826 | rcontainer.style.left = i0 + "px"; | |
827 | rcontainer.style.top = j0 + "px"; | |
1aa9054d | 828 | rcontainer.style.width = (nbR * sqResSize + 1) + "px"; |
41534b92 BA |
829 | rcontainer.style.height = sqResSize + "px"; |
830 | // And then reserve cells: | |
831 | const rpieceWidth = this.getReserveSquareSize(r.width, nbR); | |
832 | Object.keys(this.reserve[c]).forEach(p => { | |
b4ae3ff6 BA |
833 | if (this.reserve[c][p] == 0) |
834 | return; | |
15106e82 | 835 | let r_cell = document.getElementById(this.coordsToId({x: c, y: p})); |
1aa9054d BA |
836 | r_cell.style.width = sqResSize + "px"; |
837 | r_cell.style.height = sqResSize + "px"; | |
41534b92 BA |
838 | }); |
839 | } | |
840 | } | |
841 | ||
9db5050a | 842 | // Return the absolute pixel coordinates given current position. |
41534b92 BA |
843 | // Our coordinate system differs from CSS one (x <--> y). |
844 | // We return here the CSS coordinates (more useful). | |
845 | getPixelPosition(i, j, r) { | |
b4ae3ff6 BA |
846 | if (i < 0 || j < 0) |
847 | return [0, 0]; //piece vanishes | |
15106e82 BA |
848 | let x, y; |
849 | if (typeof i == "string") { | |
850 | // Reserves: need to know the rank of piece | |
851 | const nbR = this.getNbReservePieces(i); | |
852 | const rsqSize = this.getReserveSquareSize(r.width, nbR); | |
853 | x = this.getRankInReserve(i, j) * rsqSize; | |
854 | y = (this.playerColor == i ? y = r.height + 5 : - 5 - rsqSize); | |
855 | } | |
856 | else { | |
857 | const sqSize = r.width / this.size.y; | |
858 | const flipped = (this.playerColor == 'b'); | |
859 | x = (flipped ? this.size.y - 1 - j : j) * sqSize; | |
860 | y = (flipped ? this.size.x - 1 - i : i) * sqSize; | |
861 | } | |
9db5050a | 862 | return [r.x + x, r.y + y]; |
41534b92 BA |
863 | } |
864 | ||
865 | initMouseEvents() { | |
9db5050a BA |
866 | let container = document.getElementById(this.containerId); |
867 | let chessboard = container.querySelector(".chessboard"); | |
41534b92 BA |
868 | |
869 | const getOffset = e => { | |
3c61449b BA |
870 | if (e.clientX) |
871 | // Mouse | |
872 | return {x: e.clientX, y: e.clientY}; | |
41534b92 BA |
873 | let touchLocation = null; |
874 | if (e.targetTouches && e.targetTouches.length >= 1) | |
875 | // Touch screen, dragstart | |
876 | touchLocation = e.targetTouches[0]; | |
877 | else if (e.changedTouches && e.changedTouches.length >= 1) | |
878 | // Touch screen, dragend | |
879 | touchLocation = e.changedTouches[0]; | |
880 | if (touchLocation) | |
11625344 | 881 | return {x: touchLocation.clientX, y: touchLocation.clientY}; |
57b8015b | 882 | return {x: 0, y: 0}; //shouldn't reach here =) |
41534b92 BA |
883 | } |
884 | ||
885 | const centerOnCursor = (piece, e) => { | |
15106e82 | 886 | const centerShift = this.getPieceWidth(r.width) / 2; |
41534b92 | 887 | const offset = getOffset(e); |
9db5050a BA |
888 | piece.style.left = (offset.x - centerShift) + "px"; |
889 | piece.style.top = (offset.y - centerShift) + "px"; | |
41534b92 BA |
890 | } |
891 | ||
892 | let start = null, | |
893 | r = null, | |
894 | startPiece, curPiece = null, | |
15106e82 | 895 | pieceWidth; |
41534b92 | 896 | const mousedown = (e) => { |
cb17fed8 | 897 | // Disable zoom on smartphones: |
b4ae3ff6 BA |
898 | if (e.touches && e.touches.length > 1) |
899 | e.preventDefault(); | |
3c61449b | 900 | r = chessboard.getBoundingClientRect(); |
15106e82 BA |
901 | pieceWidth = this.getPieceWidth(r.width); |
902 | const cd = this.idToCoords(e.target.id); | |
903 | if (cd) { | |
904 | const move = this.doClick(cd); | |
b4ae3ff6 BA |
905 | if (move) |
906 | this.playPlusVisual(move); | |
41534b92 | 907 | else { |
15106e82 BA |
908 | const [x, y] = Object.values(cd); |
909 | if (typeof x != "number") | |
910 | startPiece = this.r_pieces[x][y]; | |
911 | else | |
912 | startPiece = this.g_pieces[x][y]; | |
913 | if (startPiece && this.canIplay(x, y)) { | |
41534b92 | 914 | e.preventDefault(); |
15106e82 | 915 | start = cd; |
41534b92 BA |
916 | curPiece = startPiece.cloneNode(); |
917 | curPiece.style.transform = "none"; | |
918 | curPiece.style.zIndex = 5; | |
15106e82 BA |
919 | curPiece.style.width = pieceWidth + "px"; |
920 | curPiece.style.height = pieceWidth + "px"; | |
41534b92 | 921 | centerOnCursor(curPiece, e); |
9db5050a | 922 | container.appendChild(curPiece); |
41534b92 | 923 | startPiece.style.opacity = "0.4"; |
3c61449b | 924 | chessboard.style.cursor = "none"; |
41534b92 BA |
925 | } |
926 | } | |
927 | } | |
928 | }; | |
929 | ||
930 | const mousemove = (e) => { | |
931 | if (start) { | |
932 | e.preventDefault(); | |
933 | centerOnCursor(curPiece, e); | |
934 | } | |
11625344 BA |
935 | else if (e.changedTouches && e.changedTouches.length >= 1) |
936 | // Attempt to prevent horizontal swipe... | |
937 | e.preventDefault(); | |
41534b92 BA |
938 | }; |
939 | ||
940 | const mouseup = (e) => { | |
3c61449b | 941 | const newR = chessboard.getBoundingClientRect(); |
41534b92 BA |
942 | if (newR.width != r.width || newR.height != r.height) { |
943 | this.rescale(); | |
944 | return; | |
945 | } | |
b4ae3ff6 BA |
946 | if (!start) |
947 | return; | |
41534b92 BA |
948 | const [x, y] = [start.x, start.y]; |
949 | start = null; | |
950 | e.preventDefault(); | |
3c61449b | 951 | chessboard.style.cursor = "pointer"; |
41534b92 BA |
952 | startPiece.style.opacity = "1"; |
953 | const offset = getOffset(e); | |
954 | const landingElt = document.elementFromPoint(offset.x, offset.y); | |
15106e82 BA |
955 | const cd = |
956 | (landingElt ? this.idToCoords(landingElt.id) : undefined); | |
957 | if (cd) { | |
41534b92 BA |
958 | // NOTE: clearly suboptimal, but much easier, and not a big deal. |
959 | const potentialMoves = this.getPotentialMovesFrom([x, y]) | |
15106e82 | 960 | .filter(m => m.end.x == cd.x && m.end.y == cd.y); |
41534b92 | 961 | const moves = this.filterValid(potentialMoves); |
b4ae3ff6 BA |
962 | if (moves.length >= 2) |
963 | this.showChoices(moves, r); | |
964 | else if (moves.length == 1) | |
965 | this.playPlusVisual(moves[0], r); | |
41534b92 BA |
966 | } |
967 | curPiece.remove(); | |
968 | }; | |
969 | ||
970 | if ('onmousedown' in window) { | |
971 | document.addEventListener("mousedown", mousedown); | |
972 | document.addEventListener("mousemove", mousemove); | |
973 | document.addEventListener("mouseup", mouseup); | |
974 | } | |
975 | if ('ontouchstart' in window) { | |
cb17fed8 BA |
976 | // https://stackoverflow.com/a/42509310/12660887 |
977 | document.addEventListener("touchstart", mousedown, {passive: false}); | |
978 | document.addEventListener("touchmove", mousemove, {passive: false}); | |
979 | document.addEventListener("touchend", mouseup, {passive: false}); | |
41534b92 | 980 | } |
11625344 | 981 | // TODO: onpointerdown/move/up ? See reveal.js /controllers/touch.js |
41534b92 BA |
982 | } |
983 | ||
984 | showChoices(moves, r) { | |
985 | let container = document.getElementById(this.containerId); | |
3c61449b | 986 | let chessboard = container.querySelector(".chessboard"); |
41534b92 BA |
987 | let choices = document.createElement("div"); |
988 | choices.id = "choices"; | |
989 | choices.style.width = r.width + "px"; | |
990 | choices.style.height = r.height + "px"; | |
991 | choices.style.left = r.x + "px"; | |
992 | choices.style.top = r.y + "px"; | |
3c61449b BA |
993 | chessboard.style.opacity = "0.5"; |
994 | container.appendChild(choices); | |
15106e82 | 995 | const squareWidth = r.width / this.size.y; |
41534b92 BA |
996 | const firstUpLeft = (r.width - (moves.length * squareWidth)) / 2; |
997 | const firstUpTop = (r.height - squareWidth) / 2; | |
998 | const color = moves[0].appear[0].c; | |
999 | const callback = (m) => { | |
3c61449b BA |
1000 | chessboard.style.opacity = "1"; |
1001 | container.removeChild(choices); | |
41534b92 BA |
1002 | this.playPlusVisual(m, r); |
1003 | } | |
1004 | for (let i=0; i < moves.length; i++) { | |
1005 | let choice = document.createElement("div"); | |
1006 | choice.classList.add("choice"); | |
1007 | choice.style.width = squareWidth + "px"; | |
1008 | choice.style.height = squareWidth + "px"; | |
1009 | choice.style.left = (firstUpLeft + i * squareWidth) + "px"; | |
1010 | choice.style.top = firstUpTop + "px"; | |
1011 | choice.style.backgroundColor = "lightyellow"; | |
1012 | choice.onclick = () => callback(moves[i]); | |
1013 | const piece = document.createElement("piece"); | |
c9ab0340 | 1014 | const pieceSpec = this.pieces()[moves[i].appear[0].p]; |
41534b92 | 1015 | piece.classList.add(pieceSpec["class"]); |
15106e82 | 1016 | piece.classList.add(C.GetColorClass(color)); |
41534b92 BA |
1017 | piece.style.width = "100%"; |
1018 | piece.style.height = "100%"; | |
1019 | choice.appendChild(piece); | |
1020 | choices.appendChild(choice); | |
1021 | } | |
1022 | } | |
1023 | ||
1024 | ////////////// | |
1025 | // BASIC UTILS | |
1026 | ||
1027 | get size() { | |
15106e82 BA |
1028 | return { |
1029 | x: 8, | |
1030 | y: 8, | |
1031 | ratio: 1 //for rectangular board = y / x | |
1032 | }; | |
41534b92 BA |
1033 | } |
1034 | ||
1035 | // Color of thing on square (i,j). 'undefined' if square is empty | |
1036 | getColor(i, j) { | |
15106e82 BA |
1037 | if (typeof i == "string") |
1038 | return i; //reserves | |
41534b92 BA |
1039 | return this.board[i][j].charAt(0); |
1040 | } | |
1041 | ||
15106e82 BA |
1042 | static GetColorClass(c) { |
1043 | return (c == 'w' ? "white" : "black"); | |
1044 | } | |
1045 | ||
cc2c7183 | 1046 | // Assume square i,j isn't empty |
41534b92 | 1047 | getPiece(i, j) { |
15106e82 BA |
1048 | if (typeof j == "string") |
1049 | return j; //reserves | |
41534b92 BA |
1050 | return this.board[i][j].charAt(1); |
1051 | } | |
1052 | ||
cc2c7183 BA |
1053 | // Piece type on square (i,j) |
1054 | getPieceType(i, j) { | |
6997e386 | 1055 | const p = this.getPiece(i, j); |
cc2c7183 BA |
1056 | return C.CannibalKings[p] || p; //a cannibal king move as... |
1057 | } | |
1058 | ||
41534b92 BA |
1059 | // Get opponent color |
1060 | static GetOppCol(color) { | |
1061 | return (color == "w" ? "b" : "w"); | |
1062 | } | |
1063 | ||
c9ab0340 | 1064 | // Can thing on square1 capture (no return) thing on square2? |
41534b92 | 1065 | canTake([x1, y1], [x2, y2]) { |
c9ab0340 | 1066 | return (this.getColor(x1, y1) !== this.getColor(x2, y2)); |
41534b92 BA |
1067 | } |
1068 | ||
1069 | // Is (x,y) on the chessboard? | |
1070 | onBoard(x, y) { | |
b99ce1fb BA |
1071 | return (x >= 0 && x < this.size.x && |
1072 | y >= 0 && y < this.size.y); | |
41534b92 BA |
1073 | } |
1074 | ||
15106e82 | 1075 | // Am I allowed to move thing at square x,y ? |
41534b92 | 1076 | canIplay(x, y) { |
0c44c676 | 1077 | return (this.playerColor == this.turn && this.getColor(x, y) == this.turn); |
41534b92 BA |
1078 | } |
1079 | ||
1080 | //////////////////////// | |
1081 | // PIECES SPECIFICATIONS | |
1082 | ||
c9ab0340 | 1083 | pieces(color, x, y) { |
41534b92 | 1084 | const pawnShift = (color == "w" ? -1 : 1); |
9db5050a BA |
1085 | // NOTE: jump 2 squares from first rank (pawns can be here sometimes) |
1086 | const initRank = ((color == 'w' && x >= 6) || (color == 'b' && x <= 1)); | |
41534b92 BA |
1087 | return { |
1088 | 'p': { | |
1089 | "class": "pawn", | |
c9ab0340 BA |
1090 | moves: [ |
1091 | { | |
1092 | steps: [[pawnShift, 0]], | |
1093 | range: (initRank ? 2 : 1) | |
1094 | } | |
1095 | ], | |
1096 | attack: [ | |
1097 | { | |
1098 | steps: [[pawnShift, 1], [pawnShift, -1]], | |
1099 | range: 1 | |
1100 | } | |
1101 | ] | |
41534b92 BA |
1102 | }, |
1103 | // rook | |
1104 | 'r': { | |
1105 | "class": "rook", | |
c9ab0340 BA |
1106 | moves: [ |
1107 | {steps: [[0, 1], [0, -1], [1, 0], [-1, 0]]} | |
1108 | ] | |
41534b92 BA |
1109 | }, |
1110 | // knight | |
1111 | 'n': { | |
1112 | "class": "knight", | |
c9ab0340 BA |
1113 | moves: [ |
1114 | { | |
1115 | steps: [ | |
1116 | [1, 2], [1, -2], [-1, 2], [-1, -2], | |
1117 | [2, 1], [-2, 1], [2, -1], [-2, -1] | |
1118 | ], | |
1119 | range: 1 | |
1120 | } | |
1121 | ] | |
41534b92 BA |
1122 | }, |
1123 | // bishop | |
1124 | 'b': { | |
1125 | "class": "bishop", | |
c9ab0340 BA |
1126 | moves: [ |
1127 | {steps: [[1, 1], [1, -1], [-1, 1], [-1, -1]]} | |
1128 | ] | |
41534b92 BA |
1129 | }, |
1130 | // queen | |
1131 | 'q': { | |
1132 | "class": "queen", | |
c9ab0340 BA |
1133 | moves: [ |
1134 | { | |
1135 | steps: [ | |
1136 | [0, 1], [0, -1], [1, 0], [-1, 0], | |
1137 | [1, 1], [1, -1], [-1, 1], [-1, -1] | |
1138 | ] | |
1139 | } | |
41534b92 BA |
1140 | ] |
1141 | }, | |
1142 | // king | |
1143 | 'k': { | |
1144 | "class": "king", | |
c9ab0340 BA |
1145 | moves: [ |
1146 | { | |
1147 | steps: [ | |
1148 | [0, 1], [0, -1], [1, 0], [-1, 0], | |
1149 | [1, 1], [1, -1], [-1, 1], [-1, -1] | |
1150 | ], | |
1151 | range: 1 | |
1152 | } | |
1153 | ] | |
cc2c7183 BA |
1154 | }, |
1155 | // Cannibal kings: | |
c9ab0340 BA |
1156 | '!': {"class": "king-pawn", moveas: "p"}, |
1157 | '#': {"class": "king-rook", moveas: "r"}, | |
1158 | '$': {"class": "king-knight", moveas: "n"}, | |
1159 | '%': {"class": "king-bishop", moveas: "b"}, | |
1160 | '*': {"class": "king-queen", moveas: "q"} | |
41534b92 BA |
1161 | }; |
1162 | } | |
1163 | ||
41534b92 BA |
1164 | //////////////////// |
1165 | // MOVES GENERATION | |
1166 | ||
adf7c659 BA |
1167 | // For Cylinder: get Y coordinate |
1168 | getY(y) { | |
b4ae3ff6 BA |
1169 | if (!this.options["cylinder"]) |
1170 | return y; | |
41534b92 | 1171 | let res = y % this.size.y; |
b4ae3ff6 | 1172 | if (res < 0) |
adf7c659 | 1173 | res += this.size.y; |
41534b92 BA |
1174 | return res; |
1175 | } | |
1176 | ||
1177 | // Stop at the first capture found | |
1178 | atLeastOneCapture(color) { | |
1179 | color = color || this.turn; | |
cc2c7183 | 1180 | const oppCol = C.GetOppCol(color); |
41534b92 BA |
1181 | for (let i = 0; i < this.size.x; i++) { |
1182 | for (let j = 0; j < this.size.y; j++) { | |
1183 | if (this.board[i][j] != "" && this.getColor(i, j) == color) { | |
c9ab0340 BA |
1184 | const allSpecs = this.pieces(color, i, j) |
1185 | let specs = allSpecs[this.getPieceType(i, j)]; | |
1186 | const attacks = specs.attack || specs.moves; | |
1187 | for (let a of attacks) { | |
1188 | outerLoop: for (let step of a.steps) { | |
d262cff4 | 1189 | let [ii, jj] = [i + step[0], this.getY(j + step[1])]; |
c9ab0340 BA |
1190 | let stepCounter = 1; |
1191 | while (this.onBoard(ii, jj) && this.board[ii][jj] == "") { | |
1192 | if (a.range <= stepCounter++) | |
1193 | continue outerLoop; | |
1194 | ii += step[0]; | |
d262cff4 | 1195 | jj = this.getY(jj + step[1]); |
c9ab0340 BA |
1196 | } |
1197 | if ( | |
1198 | this.onBoard(ii, jj) && | |
1199 | this.getColor(ii, jj) == oppCol && | |
1200 | this.filterValid( | |
1201 | [this.getBasicMove([i, j], [ii, jj])] | |
1202 | ).length >= 1 | |
1203 | ) { | |
1204 | return true; | |
1205 | } | |
41534b92 BA |
1206 | } |
1207 | } | |
1208 | } | |
1209 | } | |
1210 | } | |
1211 | return false; | |
1212 | } | |
1213 | ||
1214 | getDropMovesFrom([c, p]) { | |
1215 | // NOTE: by design, this.reserve[c][p] >= 1 on user click | |
1a7c0492 | 1216 | // (but not necessarily otherwise: atLeastOneMove() etc) |
b4ae3ff6 BA |
1217 | if (this.reserve[c][p] == 0) |
1218 | return []; | |
41534b92 BA |
1219 | let moves = []; |
1220 | for (let i=0; i<this.size.x; i++) { | |
1221 | for (let j=0; j<this.size.y; j++) { | |
41534b92 BA |
1222 | if ( |
1223 | this.board[i][j] == "" && | |
c9ab0340 | 1224 | (!this.enlightened || this.enlightened[i][j]) && |
41534b92 | 1225 | ( |
cc2c7183 | 1226 | p != "p" || |
41534b92 BA |
1227 | (c == 'w' && i < this.size.x - 1) || |
1228 | (c == 'b' && i > 0) | |
1229 | ) | |
1230 | ) { | |
1231 | moves.push( | |
1232 | new Move({ | |
1233 | start: {x: c, y: p}, | |
1234 | end: {x: i, y: j}, | |
1235 | appear: [new PiPo({x: i, y: j, c: c, p: p})], | |
1236 | vanish: [] | |
1237 | }) | |
1238 | ); | |
1239 | } | |
1240 | } | |
1241 | } | |
1242 | return moves; | |
1243 | } | |
1244 | ||
1245 | // All possible moves from selected square | |
c7bf7b1b | 1246 | getPotentialMovesFrom(sq, color) { |
8b301184 BA |
1247 | if (this.subTurnTeleport == 2) |
1248 | return []; | |
b4ae3ff6 BA |
1249 | if (typeof sq[0] == "string") |
1250 | return this.getDropMovesFrom(sq); | |
57b8015b | 1251 | if (this.isImmobilized(sq)) |
b4ae3ff6 | 1252 | return []; |
cc2c7183 | 1253 | const piece = this.getPieceType(sq[0], sq[1]); |
c9ab0340 BA |
1254 | let moves = this.getPotentialMovesOf(piece, sq); |
1255 | if ( | |
1256 | piece == "p" && | |
1257 | this.hasEnpassant && | |
1258 | this.epSquare | |
1259 | ) { | |
1260 | Array.prototype.push.apply(moves, this.getEnpassantCaptures(sq)); | |
1261 | } | |
41534b92 | 1262 | if ( |
cc2c7183 | 1263 | piece == "k" && |
41534b92 BA |
1264 | this.hasCastle && |
1265 | this.castleFlags[color || this.turn].some(v => v < this.size.y) | |
1266 | ) { | |
1267 | Array.prototype.push.apply(moves, this.getCastleMoves(sq)); | |
1268 | } | |
1269 | return this.postProcessPotentialMoves(moves); | |
1270 | } | |
1271 | ||
1272 | postProcessPotentialMoves(moves) { | |
b4ae3ff6 BA |
1273 | if (moves.length == 0) |
1274 | return []; | |
41534b92 | 1275 | const color = this.getColor(moves[0].start.x, moves[0].start.y); |
cc2c7183 | 1276 | const oppCol = C.GetOppCol(color); |
41534b92 | 1277 | |
57b8015b BA |
1278 | if (this.options["capture"] && this.atLeastOneCapture()) |
1279 | moves = this.capturePostProcess(moves, oppCol); | |
41534b92 | 1280 | |
57b8015b BA |
1281 | if (this.options["atomic"]) |
1282 | this.atomicPostProcess(moves, oppCol); | |
cc2c7183 | 1283 | |
c9ab0340 BA |
1284 | if ( |
1285 | moves.length > 0 && | |
1286 | this.getPieceType(moves[0].start.x, moves[0].start.y) == "p" | |
1287 | ) { | |
57b8015b | 1288 | this.pawnPostProcess(moves, color, oppCol); |
c9ab0340 BA |
1289 | } |
1290 | ||
cc2c7183 BA |
1291 | if ( |
1292 | this.options["cannibal"] && | |
57b8015b | 1293 | this.options["rifle"] |
cc2c7183 BA |
1294 | ) { |
1295 | // In this case a rifle-capture from last rank may promote a pawn | |
9db5050a | 1296 | this.riflePromotePostProcess(moves, color); |
57b8015b BA |
1297 | } |
1298 | ||
1299 | return moves; | |
1300 | } | |
1301 | ||
1302 | capturePostProcess(moves, oppCol) { | |
1303 | // Filter out non-capturing moves (not using m.vanish because of | |
1304 | // self captures of Recycle and Teleport). | |
1305 | return moves.filter(m => { | |
1306 | return ( | |
1307 | this.board[m.end.x][m.end.y] != "" && | |
1308 | this.getColor(m.end.x, m.end.y) == oppCol | |
1309 | ); | |
1310 | }); | |
1311 | } | |
1312 | ||
1313 | atomicPostProcess(moves, oppCol) { | |
1314 | moves.forEach(m => { | |
1315 | if ( | |
1316 | this.board[m.end.x][m.end.y] != "" && | |
1317 | this.getColor(m.end.x, m.end.y) == oppCol | |
1318 | ) { | |
1319 | // Explosion! | |
1320 | let steps = [ | |
1321 | [-1, -1], | |
1322 | [-1, 0], | |
1323 | [-1, 1], | |
1324 | [0, -1], | |
1325 | [0, 1], | |
1326 | [1, -1], | |
1327 | [1, 0], | |
1328 | [1, 1] | |
1329 | ]; | |
1330 | for (let step of steps) { | |
1331 | let x = m.end.x + step[0]; | |
d262cff4 | 1332 | let y = this.getY(m.end.y + step[1]); |
57b8015b BA |
1333 | if ( |
1334 | this.onBoard(x, y) && | |
1335 | this.board[x][y] != "" && | |
1336 | this.getPieceType(x, y) != "p" | |
1337 | ) { | |
1338 | m.vanish.push( | |
1339 | new PiPo({ | |
1340 | p: this.getPiece(x, y), | |
1341 | c: this.getColor(x, y), | |
1342 | x: x, | |
1343 | y: y | |
1344 | }) | |
1345 | ); | |
1346 | } | |
1347 | } | |
1348 | if (!this.options["rifle"]) | |
0c44c676 | 1349 | m.appear.pop(); //nothing appears |
57b8015b BA |
1350 | } |
1351 | }); | |
1352 | } | |
1353 | ||
1354 | pawnPostProcess(moves, color, oppCol) { | |
1355 | let moreMoves = []; | |
1356 | const lastRank = (color == "w" ? 0 : this.size.x - 1); | |
1357 | const initPiece = this.getPiece(moves[0].start.x, moves[0].start.y); | |
1358 | moves.forEach(m => { | |
57b8015b BA |
1359 | const [x1, y1] = [m.start.x, m.start.y]; |
1360 | const [x2, y2] = [m.end.x, m.end.y]; | |
1361 | const promotionOk = ( | |
1362 | x2 == lastRank && | |
1363 | (!this.options["rifle"] || this.board[x2][y2] == "") | |
1364 | ); | |
1365 | if (!promotionOk) | |
1366 | return; //nothing to do | |
8cc2f6d0 BA |
1367 | if (this.options["pawnfall"]) { |
1368 | m.appear.shift(); | |
8cc2f6d0 BA |
1369 | return; |
1370 | } | |
99ea2453 BA |
1371 | let finalPieces = ["p"]; |
1372 | if ( | |
1373 | this.options["cannibal"] && | |
1374 | this.board[x2][y2] != "" && | |
1375 | this.getColor(x2, y2) == oppCol | |
1376 | ) { | |
1377 | finalPieces = [this.getPieceType(x2, y2)]; | |
1378 | } | |
1379 | else | |
1380 | finalPieces = this.pawnPromotions; | |
57b8015b BA |
1381 | m.appear[0].p = finalPieces[0]; |
1382 | if (initPiece == "!") //cannibal king-pawn | |
1383 | m.appear[0].p = C.CannibalKingCode[finalPieces[0]]; | |
1384 | for (let i=1; i<finalPieces.length; i++) { | |
1385 | const piece = finalPieces[i]; | |
99ea2453 BA |
1386 | const tr = { |
1387 | c: color, | |
1388 | p: (initPiece != "!" ? piece : C.CannibalKingCode[piece]) | |
1389 | }; | |
57b8015b | 1390 | let newMove = this.getBasicMove([x1, y1], [x2, y2], tr); |
57b8015b BA |
1391 | moreMoves.push(newMove); |
1392 | } | |
1393 | }); | |
1394 | Array.prototype.push.apply(moves, moreMoves); | |
1395 | } | |
cc2c7183 | 1396 | |
9db5050a | 1397 | riflePromotePostProcess(moves, color) { |
57b8015b BA |
1398 | const lastRank = (color == "w" ? 0 : this.size.x - 1); |
1399 | let newMoves = []; | |
1400 | moves.forEach(m => { | |
1401 | if ( | |
1402 | m.start.x == lastRank && | |
1403 | m.appear.length >= 1 && | |
1404 | m.appear[0].p == "p" && | |
1405 | m.appear[0].x == m.start.x && | |
1406 | m.appear[0].y == m.start.y | |
1407 | ) { | |
57b8015b BA |
1408 | m.appear[0].p = this.pawnPromotions[0]; |
1409 | for (let i=1; i<this.pawnPromotions.length; i++) { | |
1410 | let newMv = JSON.parse(JSON.stringify(m)); | |
1411 | newMv.appear[0].p = this.pawnSpecs.promotions[i]; | |
1412 | newMoves.push(newMv); | |
1413 | } | |
1414 | } | |
1415 | }); | |
1416 | Array.prototype.push.apply(moves, newMoves); | |
41534b92 BA |
1417 | } |
1418 | ||
b99ce1fb | 1419 | // NOTE: using special symbols to not interfere with variants' pieces codes |
cc2c7183 BA |
1420 | static get CannibalKings() { |
1421 | return { | |
b99ce1fb BA |
1422 | "!": "p", |
1423 | "#": "r", | |
1424 | "$": "n", | |
1425 | "%": "b", | |
6997e386 BA |
1426 | "*": "q", |
1427 | "k": "k" | |
cc2c7183 BA |
1428 | }; |
1429 | } | |
1430 | ||
1431 | static get CannibalKingCode() { | |
1432 | return { | |
b99ce1fb BA |
1433 | "p": "!", |
1434 | "r": "#", | |
1435 | "n": "$", | |
1436 | "b": "%", | |
1437 | "q": "*", | |
cc2c7183 BA |
1438 | "k": "k" |
1439 | }; | |
1440 | } | |
1441 | ||
1442 | isKing(symbol) { | |
6997e386 | 1443 | return !!C.CannibalKings[symbol]; |
cc2c7183 BA |
1444 | } |
1445 | ||
41534b92 BA |
1446 | // For Madrasi: |
1447 | // (redefined in Baroque etc, where Madrasi condition doesn't make sense) | |
1448 | isImmobilized([x, y]) { | |
57b8015b BA |
1449 | if (!this.options["madrasi"]) |
1450 | return false; | |
41534b92 | 1451 | const color = this.getColor(x, y); |
cc2c7183 | 1452 | const oppCol = C.GetOppCol(color); |
c9ab0340 | 1453 | const piece = this.getPieceType(x, y); //ok not cannibal king |
57b8015b | 1454 | const stepSpec = this.pieces(color, x, y)[piece]; |
c9ab0340 BA |
1455 | const attacks = stepSpec.attack || stepSpec.moves; |
1456 | for (let a of attacks) { | |
1457 | outerLoop: for (let step of a.steps) { | |
1458 | let [i, j] = [x + step[0], y + step[1]]; | |
1459 | let stepCounter = 1; | |
1460 | while (this.onBoard(i, j) && this.board[i][j] == "") { | |
1461 | if (a.range <= stepCounter++) | |
1462 | continue outerLoop; | |
1463 | i += step[0]; | |
d262cff4 | 1464 | j = this.getY(j + step[1]); |
c9ab0340 BA |
1465 | } |
1466 | if ( | |
1467 | this.onBoard(i, j) && | |
1468 | this.getColor(i, j) == oppCol && | |
1469 | this.getPieceType(i, j) == piece | |
1470 | ) { | |
1471 | return true; | |
1472 | } | |
41534b92 BA |
1473 | } |
1474 | } | |
1475 | return false; | |
1476 | } | |
1477 | ||
1478 | // Generic method to find possible moves of "sliding or jumping" pieces | |
1479 | getPotentialMovesOf(piece, [x, y]) { | |
1480 | const color = this.getColor(x, y); | |
c9ab0340 | 1481 | const stepSpec = this.pieces(color, x, y)[piece]; |
41534b92 | 1482 | let moves = []; |
adf7c659 BA |
1483 | // Next 3 for Cylinder mode: |
1484 | let explored = {}; | |
1485 | let segments = []; | |
1486 | let segStart = []; | |
1487 | ||
1488 | const addMove = (start, end) => { | |
1489 | let newMove = this.getBasicMove(start, end); | |
1490 | if (segments.length > 0) { | |
1491 | newMove.segments = JSON.parse(JSON.stringify(segments)); | |
1492 | newMove.segments.push([[segStart[0], segStart[1]], [end[0], end[1]]]); | |
1493 | } | |
1494 | moves.push(newMove); | |
1495 | }; | |
c9ab0340 BA |
1496 | |
1497 | const findAddMoves = (type, stepArray) => { | |
1498 | for (let s of stepArray) { | |
1499 | outerLoop: for (let step of s.steps) { | |
adf7c659 BA |
1500 | segments = []; |
1501 | segStart = [x, y]; | |
d262cff4 BA |
1502 | let [i, j] = [x, y]; |
1503 | let stepCounter = 0; | |
1504 | while ( | |
1505 | this.onBoard(i, j) && | |
1506 | (this.board[i][j] == "" || (i == x && j == y)) | |
1507 | ) { | |
1508 | if ( | |
1509 | type != "attack" && | |
1510 | !explored[i + "." + j] && | |
1511 | (i != x || j != y) | |
1512 | ) { | |
c9ab0340 | 1513 | explored[i + "." + j] = true; |
adf7c659 | 1514 | addMove([x, y], [i, j]); |
c9ab0340 BA |
1515 | } |
1516 | if (s.range <= stepCounter++) | |
1517 | continue outerLoop; | |
d262cff4 | 1518 | const oldIJ = [i, j]; |
c9ab0340 | 1519 | i += step[0]; |
adf7c659 BA |
1520 | j = this.getY(j + step[1]); |
1521 | if (Math.abs(j - oldIJ[1]) > 1) { | |
d262cff4 | 1522 | // Boundary between segments (cylinder mode) |
adf7c659 BA |
1523 | segments.push([[segStart[0], segStart[1]], oldIJ]); |
1524 | segStart = [i, j]; | |
d262cff4 | 1525 | } |
c9ab0340 BA |
1526 | } |
1527 | if (!this.onBoard(i, j)) | |
1528 | continue; | |
1529 | const pieceIJ = this.getPieceType(i, j); | |
1530 | if ( | |
1531 | type != "moveonly" && | |
1532 | !explored[i + "." + j] && | |
1533 | ( | |
1534 | !this.options["zen"] || | |
1535 | pieceIJ == "k" | |
1536 | ) && | |
1537 | ( | |
1538 | this.canTake([x, y], [i, j]) || | |
1539 | ( | |
1540 | (this.options["recycle"] || this.options["teleport"]) && | |
1541 | pieceIJ != "k" | |
1542 | ) | |
1543 | ) | |
1544 | ) { | |
1545 | explored[i + "." + j] = true; | |
adf7c659 | 1546 | addMove([x, y], [i, j]); |
c9ab0340 BA |
1547 | } |
1548 | } | |
41534b92 | 1549 | } |
c9ab0340 BA |
1550 | }; |
1551 | ||
1552 | const specialAttack = !!stepSpec.attack; | |
1553 | if (specialAttack) | |
1554 | findAddMoves("attack", stepSpec.attack); | |
1555 | findAddMoves(specialAttack ? "moveonly" : "all", stepSpec.moves); | |
082e639a BA |
1556 | if (this.options["zen"]) { |
1557 | Array.prototype.push.apply(moves, | |
1558 | this.findCapturesOn([x, y], {zen: true})); | |
1559 | } | |
41534b92 BA |
1560 | return moves; |
1561 | } | |
1562 | ||
082e639a BA |
1563 | // Search for enemy (or not) pieces attacking [x, y] |
1564 | findCapturesOn([x, y], args) { | |
41534b92 | 1565 | let moves = []; |
082e639a BA |
1566 | if (!args.oppCol) |
1567 | args.oppCol = C.GetOppCol(this.getColor(x, y) || this.turn); | |
c9ab0340 BA |
1568 | for (let i=0; i<this.size.x; i++) { |
1569 | for (let j=0; j<this.size.y; j++) { | |
57b8015b BA |
1570 | if ( |
1571 | this.board[i][j] != "" && | |
082e639a | 1572 | this.getColor(i, j) == args.oppCol && |
57b8015b BA |
1573 | !this.isImmobilized([i, j]) |
1574 | ) { | |
082e639a | 1575 | if (args.zen && this.isKing(this.getPiece(i, j))) |
c9ab0340 | 1576 | continue; //king not captured in this way |
082e639a BA |
1577 | const stepSpec = |
1578 | this.pieces(args.oppCol, i, j)[this.getPieceType(i, j)]; | |
c9ab0340 BA |
1579 | const attacks = stepSpec.attack || stepSpec.moves; |
1580 | for (let a of attacks) { | |
1581 | for (let s of a.steps) { | |
1582 | // Quick check: if step isn't compatible, don't even try | |
57b8015b | 1583 | if (!C.CompatibleStep([i, j], [x, y], s, a.range)) |
c9ab0340 BA |
1584 | continue; |
1585 | // Finally verify that nothing stand in-between | |
d262cff4 | 1586 | let [ii, jj] = [i + s[0], this.getY(j + s[1])]; |
c9ab0340 | 1587 | let stepCounter = 1; |
082e639a BA |
1588 | while ( |
1589 | this.onBoard(ii, jj) && | |
1590 | this.board[ii][jj] == "" && | |
1591 | (ii != x || jj != y) //condition to attack empty squares too | |
1592 | ) { | |
c9ab0340 | 1593 | ii += s[0]; |
d262cff4 | 1594 | jj = this.getY(jj + s[1]); |
c9ab0340 BA |
1595 | } |
1596 | if (ii == x && jj == y) { | |
082e639a BA |
1597 | if (args.zen) |
1598 | // Reverse capture: | |
1599 | moves.push(this.getBasicMove([x, y], [i, j])); | |
1600 | else | |
1601 | moves.push(this.getBasicMove([i, j], [x, y])); | |
1602 | if (args.one) | |
c9ab0340 BA |
1603 | return moves; //test for underCheck |
1604 | } | |
1605 | } | |
1606 | } | |
41534b92 | 1607 | } |
c9ab0340 BA |
1608 | } |
1609 | } | |
41534b92 BA |
1610 | return moves; |
1611 | } | |
1612 | ||
57b8015b BA |
1613 | static CompatibleStep([x1, y1], [x2, y2], step, range) { |
1614 | const rx = (x2 - x1) / step[0], | |
1615 | ry = (y2 - y1) / step[1]; | |
1616 | if ( | |
1617 | (!Number.isFinite(rx) && !Number.isNaN(rx)) || | |
1618 | (!Number.isFinite(ry) && !Number.isNaN(ry)) | |
1619 | ) { | |
1620 | return false; | |
1621 | } | |
1622 | let distance = (Number.isNaN(rx) ? ry : rx); | |
1623 | // TODO: 1e-7 here is totally arbitrary | |
1624 | if (Math.abs(distance - Math.round(distance)) > 1e-7) | |
1625 | return false; | |
1626 | distance = Math.round(distance); //in case of (numerical...) | |
1627 | if (range < distance) | |
1628 | return false; | |
1629 | return true; | |
1630 | } | |
1631 | ||
41534b92 BA |
1632 | // Build a regular move from its initial and destination squares. |
1633 | // tr: transformation | |
1634 | getBasicMove([sx, sy], [ex, ey], tr) { | |
1635 | const initColor = this.getColor(sx, sy); | |
cc2c7183 | 1636 | const initPiece = this.getPiece(sx, sy); |
41534b92 BA |
1637 | const destColor = (this.board[ex][ey] != "" ? this.getColor(ex, ey) : ""); |
1638 | let mv = new Move({ | |
1639 | appear: [], | |
1640 | vanish: [], | |
15106e82 BA |
1641 | start: {x: sx, y: sy}, |
1642 | end: {x: ex, y: ey} | |
41534b92 BA |
1643 | }); |
1644 | if ( | |
1645 | !this.options["rifle"] || | |
1646 | this.board[ex][ey] == "" || | |
1647 | destColor == initColor //Recycle, Teleport | |
1648 | ) { | |
1649 | mv.appear = [ | |
1650 | new PiPo({ | |
1651 | x: ex, | |
1652 | y: ey, | |
1653 | c: !!tr ? tr.c : initColor, | |
1654 | p: !!tr ? tr.p : initPiece | |
1655 | }) | |
1656 | ]; | |
1657 | mv.vanish = [ | |
1658 | new PiPo({ | |
1659 | x: sx, | |
1660 | y: sy, | |
1661 | c: initColor, | |
1662 | p: initPiece | |
1663 | }) | |
1664 | ]; | |
1665 | } | |
1666 | if (this.board[ex][ey] != "") { | |
1667 | mv.vanish.push( | |
1668 | new PiPo({ | |
1669 | x: ex, | |
1670 | y: ey, | |
1671 | c: this.getColor(ex, ey), | |
cc2c7183 | 1672 | p: this.getPiece(ex, ey) |
41534b92 BA |
1673 | }) |
1674 | ); | |
41534b92 BA |
1675 | if (this.options["cannibal"] && destColor != initColor) { |
1676 | const lastIdx = mv.vanish.length - 1; | |
cc2c7183 BA |
1677 | let trPiece = mv.vanish[lastIdx].p; |
1678 | if (this.isKing(this.getPiece(sx, sy))) | |
1679 | trPiece = C.CannibalKingCode[trPiece]; | |
b4ae3ff6 BA |
1680 | if (mv.appear.length >= 1) |
1681 | mv.appear[0].p = trPiece; | |
41534b92 BA |
1682 | else if (this.options["rifle"]) { |
1683 | mv.appear.unshift( | |
1684 | new PiPo({ | |
1685 | x: sx, | |
1686 | y: sy, | |
1687 | c: initColor, | |
cc2c7183 | 1688 | p: trPiece |
41534b92 BA |
1689 | }) |
1690 | ); | |
1691 | mv.vanish.unshift( | |
1692 | new PiPo({ | |
1693 | x: sx, | |
1694 | y: sy, | |
1695 | c: initColor, | |
1696 | p: initPiece | |
1697 | }) | |
1698 | ); | |
1699 | } | |
1700 | } | |
1701 | } | |
1702 | return mv; | |
1703 | } | |
1704 | ||
1705 | // En-passant square, if any | |
1706 | getEpSquare(moveOrSquare) { | |
1707 | if (typeof moveOrSquare === "string") { | |
1708 | const square = moveOrSquare; | |
b4ae3ff6 BA |
1709 | if (square == "-") |
1710 | return undefined; | |
cc2c7183 | 1711 | return C.SquareToCoords(square); |
41534b92 BA |
1712 | } |
1713 | // Argument is a move: | |
1714 | const move = moveOrSquare; | |
1715 | const s = move.start, | |
1716 | e = move.end; | |
1717 | if ( | |
1718 | s.y == e.y && | |
1719 | Math.abs(s.x - e.x) == 2 && | |
1720 | // Next conditions for variants like Atomic or Rifle, Recycle... | |
cc2c7183 BA |
1721 | (move.appear.length > 0 && move.appear[0].p == "p") && |
1722 | (move.vanish.length > 0 && move.vanish[0].p == "p") | |
41534b92 BA |
1723 | ) { |
1724 | return { | |
1725 | x: (s.x + e.x) / 2, | |
1726 | y: s.y | |
1727 | }; | |
1728 | } | |
1729 | return undefined; //default | |
1730 | } | |
1731 | ||
1732 | // Special case of en-passant captures: treated separately | |
c9ab0340 | 1733 | getEnpassantCaptures([x, y]) { |
41534b92 | 1734 | const color = this.getColor(x, y); |
c9ab0340 | 1735 | const shiftX = (color == 'w' ? -1 : 1); |
cc2c7183 | 1736 | const oppCol = C.GetOppCol(color); |
41534b92 BA |
1737 | let enpassantMove = null; |
1738 | if ( | |
1739 | !!this.epSquare && | |
1740 | this.epSquare.x == x + shiftX && | |
d262cff4 | 1741 | Math.abs(this.getY(this.epSquare.y - y)) == 1 && |
41534b92 BA |
1742 | this.getColor(x, this.epSquare.y) == oppCol //Doublemove guard... |
1743 | ) { | |
1744 | const [epx, epy] = [this.epSquare.x, this.epSquare.y]; | |
1745 | this.board[epx][epy] = oppCol + "p"; | |
1746 | enpassantMove = this.getBasicMove([x, y], [epx, epy]); | |
1747 | this.board[epx][epy] = ""; | |
1748 | const lastIdx = enpassantMove.vanish.length - 1; //think Rifle | |
1749 | enpassantMove.vanish[lastIdx].x = x; | |
1750 | } | |
1751 | return !!enpassantMove ? [enpassantMove] : []; | |
1752 | } | |
1753 | ||
41534b92 BA |
1754 | // "castleInCheck" arg to let some variants castle under check |
1755 | getCastleMoves([x, y], finalSquares, castleInCheck, castleWith) { | |
1756 | const c = this.getColor(x, y); | |
1757 | ||
1758 | // Castling ? | |
cc2c7183 | 1759 | const oppCol = C.GetOppCol(c); |
41534b92 BA |
1760 | let moves = []; |
1761 | // King, then rook: | |
1762 | finalSquares = | |
1763 | finalSquares || [ [2, 3], [this.size.y - 2, this.size.y - 3] ]; | |
cc2c7183 | 1764 | const castlingKing = this.getPiece(x, y); |
41534b92 BA |
1765 | castlingCheck: for ( |
1766 | let castleSide = 0; | |
1767 | castleSide < 2; | |
1768 | castleSide++ //large, then small | |
1769 | ) { | |
b4ae3ff6 BA |
1770 | if (this.castleFlags[c][castleSide] >= this.size.y) |
1771 | continue; | |
41534b92 BA |
1772 | // If this code is reached, rook and king are on initial position |
1773 | ||
1774 | // NOTE: in some variants this is not a rook | |
1775 | const rookPos = this.castleFlags[c][castleSide]; | |
cc2c7183 | 1776 | const castlingPiece = this.getPiece(x, rookPos); |
41534b92 BA |
1777 | if ( |
1778 | this.board[x][rookPos] == "" || | |
1779 | this.getColor(x, rookPos) != c || | |
1780 | (!!castleWith && !castleWith.includes(castlingPiece)) | |
1781 | ) { | |
1782 | // Rook is not here, or changed color (see Benedict) | |
1783 | continue; | |
1784 | } | |
1785 | // Nothing on the path of the king ? (and no checks) | |
1786 | const finDist = finalSquares[castleSide][0] - y; | |
1787 | let step = finDist / Math.max(1, Math.abs(finDist)); | |
1788 | let i = y; | |
1789 | do { | |
1790 | if ( | |
1791 | (!castleInCheck && this.underCheck([x, i], oppCol)) || | |
1792 | ( | |
1793 | this.board[x][i] != "" && | |
1794 | // NOTE: next check is enough, because of chessboard constraints | |
1795 | (this.getColor(x, i) != c || ![rookPos, y].includes(i)) | |
1796 | ) | |
1797 | ) { | |
1798 | continue castlingCheck; | |
1799 | } | |
1800 | i += step; | |
1801 | } while (i != finalSquares[castleSide][0]); | |
1802 | // Nothing on the path to the rook? | |
1803 | step = (castleSide == 0 ? -1 : 1); | |
1804 | for (i = y + step; i != rookPos; i += step) { | |
b4ae3ff6 BA |
1805 | if (this.board[x][i] != "") |
1806 | continue castlingCheck; | |
41534b92 BA |
1807 | } |
1808 | ||
1809 | // Nothing on final squares, except maybe king and castling rook? | |
1810 | for (i = 0; i < 2; i++) { | |
1811 | if ( | |
1812 | finalSquares[castleSide][i] != rookPos && | |
1813 | this.board[x][finalSquares[castleSide][i]] != "" && | |
1814 | ( | |
1815 | finalSquares[castleSide][i] != y || | |
1816 | this.getColor(x, finalSquares[castleSide][i]) != c | |
1817 | ) | |
1818 | ) { | |
1819 | continue castlingCheck; | |
1820 | } | |
1821 | } | |
1822 | ||
1823 | // If this code is reached, castle is valid | |
1824 | moves.push( | |
1825 | new Move({ | |
1826 | appear: [ | |
1827 | new PiPo({ | |
1828 | x: x, | |
1829 | y: finalSquares[castleSide][0], | |
1830 | p: castlingKing, | |
1831 | c: c | |
1832 | }), | |
1833 | new PiPo({ | |
1834 | x: x, | |
1835 | y: finalSquares[castleSide][1], | |
1836 | p: castlingPiece, | |
1837 | c: c | |
1838 | }) | |
1839 | ], | |
1840 | vanish: [ | |
1841 | // King might be initially disguised (Titan...) | |
1842 | new PiPo({ x: x, y: y, p: castlingKing, c: c }), | |
1843 | new PiPo({ x: x, y: rookPos, p: castlingPiece, c: c }) | |
1844 | ], | |
1845 | end: | |
1846 | Math.abs(y - rookPos) <= 2 | |
c9ab0340 BA |
1847 | ? {x: x, y: rookPos} |
1848 | : {x: x, y: y + 2 * (castleSide == 0 ? -1 : 1)} | |
41534b92 BA |
1849 | }) |
1850 | ); | |
1851 | } | |
1852 | ||
1853 | return moves; | |
1854 | } | |
1855 | ||
1856 | //////////////////// | |
1857 | // MOVES VALIDATION | |
1858 | ||
082e639a BA |
1859 | // Is (king at) given position under check by "oppCol" ? |
1860 | underCheck([x, y], oppCol) { | |
b4ae3ff6 BA |
1861 | if (this.options["taking"] || this.options["dark"]) |
1862 | return false; | |
082e639a BA |
1863 | return ( |
1864 | this.findCapturesOn([x, y], {oppCol: oppCol, one: true}).length >= 1 | |
1865 | ); | |
41534b92 BA |
1866 | } |
1867 | ||
1868 | // Stop at first king found (TODO: multi-kings) | |
1869 | searchKingPos(color) { | |
1870 | for (let i=0; i < this.size.x; i++) { | |
1871 | for (let j=0; j < this.size.y; j++) { | |
cc2c7183 BA |
1872 | if (this.getColor(i, j) == color && this.isKing(this.getPiece(i, j))) |
1873 | return [i, j]; | |
41534b92 BA |
1874 | } |
1875 | } | |
1876 | return [-1, -1]; //king not found | |
1877 | } | |
1878 | ||
1879 | filterValid(moves) { | |
b4ae3ff6 BA |
1880 | if (moves.length == 0) |
1881 | return []; | |
41534b92 | 1882 | const color = this.turn; |
cc2c7183 | 1883 | const oppCol = C.GetOppCol(color); |
41534b92 BA |
1884 | if (this.options["balance"] && [1, 3].includes(this.movesCount)) { |
1885 | // Forbid moves either giving check or exploding opponent's king: | |
1886 | const oppKingPos = this.searchKingPos(oppCol); | |
1887 | moves = moves.filter(m => { | |
1888 | if ( | |
cc2c7183 BA |
1889 | m.vanish.some(v => v.c == oppCol && v.p == "k") && |
1890 | m.appear.every(a => a.c != oppCol || a.p != "k") | |
41534b92 BA |
1891 | ) |
1892 | return false; | |
1893 | this.playOnBoard(m); | |
1894 | const res = !this.underCheck(oppKingPos, color); | |
1895 | this.undoOnBoard(m); | |
1896 | return res; | |
1897 | }); | |
1898 | } | |
b4ae3ff6 BA |
1899 | if (this.options["taking"] || this.options["dark"]) |
1900 | return moves; | |
41534b92 BA |
1901 | const kingPos = this.searchKingPos(color); |
1902 | let filtered = {}; //avoid re-checking similar moves (promotions...) | |
1903 | return moves.filter(m => { | |
1904 | const key = m.start.x + m.start.y + '.' + m.end.x + m.end.y; | |
1905 | if (!filtered[key]) { | |
1906 | this.playOnBoard(m); | |
1907 | let square = kingPos, | |
1908 | res = true; //a priori valid | |
cc2c7183 | 1909 | if (m.vanish.some(v => { |
6997e386 | 1910 | return C.CannibalKings[v.p] && v.c == color; |
cc2c7183 | 1911 | })) { |
41534b92 BA |
1912 | // Search king in appear array: |
1913 | const newKingIdx = | |
cc2c7183 | 1914 | m.appear.findIndex(a => { |
6997e386 | 1915 | return C.CannibalKings[a.p] && a.c == color; |
cc2c7183 | 1916 | }); |
41534b92 BA |
1917 | if (newKingIdx >= 0) |
1918 | square = [m.appear[newKingIdx].x, m.appear[newKingIdx].y]; | |
b4ae3ff6 BA |
1919 | else |
1920 | res = false; | |
41534b92 BA |
1921 | } |
1922 | res &&= !this.underCheck(square, oppCol); | |
1923 | this.undoOnBoard(m); | |
1924 | filtered[key] = res; | |
1925 | return res; | |
1926 | } | |
1927 | return filtered[key]; | |
1928 | }); | |
1929 | } | |
1930 | ||
1931 | ///////////////// | |
1932 | // MOVES PLAYING | |
1933 | ||
1934 | // Aggregate flags into one object | |
1935 | aggregateFlags() { | |
1936 | return this.castleFlags; | |
1937 | } | |
1938 | ||
1939 | // Reverse operation | |
1940 | disaggregateFlags(flags) { | |
1941 | this.castleFlags = flags; | |
1942 | } | |
1943 | ||
1944 | // Apply a move on board | |
1945 | playOnBoard(move) { | |
6997e386 BA |
1946 | for (let psq of move.vanish) |
1947 | this.board[psq.x][psq.y] = ""; | |
1948 | for (let psq of move.appear) | |
1949 | this.board[psq.x][psq.y] = psq.c + psq.p; | |
41534b92 BA |
1950 | } |
1951 | // Un-apply the played move | |
1952 | undoOnBoard(move) { | |
6997e386 BA |
1953 | for (let psq of move.appear) |
1954 | this.board[psq.x][psq.y] = ""; | |
1955 | for (let psq of move.vanish) | |
1956 | this.board[psq.x][psq.y] = psq.c + psq.p; | |
41534b92 BA |
1957 | } |
1958 | ||
1959 | updateCastleFlags(move) { | |
1960 | // Update castling flags if start or arrive from/at rook/king locations | |
1961 | move.appear.concat(move.vanish).forEach(psq => { | |
1962 | if ( | |
1963 | this.board[psq.x][psq.y] != "" && | |
cc2c7183 | 1964 | this.getPieceType(psq.x, psq.y) == "k" |
41534b92 BA |
1965 | ) { |
1966 | this.castleFlags[psq.c] = [this.size.y, this.size.y]; | |
1967 | } | |
1968 | // NOTE: not "else if" because king can capture enemy rook... | |
cc2c7183 | 1969 | let c = ""; |
b4ae3ff6 BA |
1970 | if (psq.x == 0) |
1971 | c = "b"; | |
1972 | else if (psq.x == this.size.x - 1) | |
1973 | c = "w"; | |
cc2c7183 | 1974 | if (c != "") { |
41534b92 | 1975 | const fidx = this.castleFlags[c].findIndex(f => f == psq.y); |
b4ae3ff6 BA |
1976 | if (fidx >= 0) |
1977 | this.castleFlags[c][fidx] = this.size.y; | |
41534b92 BA |
1978 | } |
1979 | }); | |
1980 | } | |
1981 | ||
1982 | prePlay(move) { | |
1983 | if ( | |
99ea2453 BA |
1984 | this.hasCastle && |
1985 | // If flags already off, no need to re-check: | |
1986 | Object.keys(this.castleFlags).some(c => { | |
1987 | return this.castleFlags[c].some(val => val < this.size.y)}) | |
41534b92 | 1988 | ) { |
99ea2453 BA |
1989 | this.updateCastleFlags(move); |
1990 | } | |
1991 | if (this.options["crazyhouse"]) { | |
1992 | move.vanish.forEach(v => { | |
1993 | const square = C.CoordsToSquare({x: v.x, y: v.y}); | |
1994 | if (this.ispawn[square]) | |
1995 | delete this.ispawn[square]; | |
1996 | }); | |
1997 | if (move.appear.length > 0 && move.vanish.length > 0) { | |
1998 | // Assumption: something is moving | |
1999 | const initSquare = C.CoordsToSquare(move.start); | |
f429756d | 2000 | const destSquare = C.CoordsToSquare(move.end); |
99ea2453 BA |
2001 | if ( |
2002 | this.ispawn[initSquare] || | |
2003 | (move.vanish[0].p == "p" && move.appear[0].p != "p") | |
41534b92 | 2004 | ) { |
f429756d BA |
2005 | this.ispawn[destSquare] = true; |
2006 | } | |
2007 | else if ( | |
2008 | this.ispawn[destSquare] && | |
2009 | this.getColor(move.end.x, move.end.y) != move.vanish[0].c | |
2010 | ) { | |
2011 | move.vanish[1].p = "p"; | |
2012 | delete this.ispawn[destSquare]; | |
41534b92 BA |
2013 | } |
2014 | } | |
2015 | } | |
2016 | const minSize = Math.min(move.appear.length, move.vanish.length); | |
0c44c676 BA |
2017 | if ( |
2018 | this.hasReserve && | |
2019 | // Warning; atomic pawn removal isn't a capture | |
2020 | (!this.options["atomic"] || !this.rempawn || this.movesCount >= 1) | |
2021 | ) { | |
41534b92 BA |
2022 | const color = this.turn; |
2023 | for (let i=minSize; i<move.appear.length; i++) { | |
2024 | // Something appears = dropped on board (some exceptions, Chakart...) | |
0c44c676 BA |
2025 | if (move.appear[i].c == color) { |
2026 | const piece = move.appear[i].p; | |
2027 | this.updateReserve(color, piece, this.reserve[color][piece] - 1); | |
2028 | } | |
41534b92 BA |
2029 | } |
2030 | for (let i=minSize; i<move.vanish.length; i++) { | |
2031 | // Something vanish: add to reserve except if recycle & opponent | |
0c44c676 BA |
2032 | if ( |
2033 | this.options["crazyhouse"] || | |
2034 | (this.options["recycle"] && move.vanish[i].c == color) | |
2035 | ) { | |
2036 | const piece = move.vanish[i].p; | |
41534b92 | 2037 | this.updateReserve(color, piece, this.reserve[color][piece] + 1); |
0c44c676 | 2038 | } |
41534b92 BA |
2039 | } |
2040 | } | |
2041 | } | |
2042 | ||
2043 | play(move) { | |
2044 | this.prePlay(move); | |
b4ae3ff6 BA |
2045 | if (this.hasEnpassant) |
2046 | this.epSquare = this.getEpSquare(move); | |
41534b92 BA |
2047 | this.playOnBoard(move); |
2048 | this.postPlay(move); | |
2049 | } | |
2050 | ||
2051 | postPlay(move) { | |
2052 | const color = this.turn; | |
cc2c7183 | 2053 | const oppCol = C.GetOppCol(color); |
b4ae3ff6 | 2054 | if (this.options["dark"]) |
c9ab0340 | 2055 | this.updateEnlightened(); |
41534b92 BA |
2056 | if (this.options["teleport"]) { |
2057 | if ( | |
cc2c7183 | 2058 | this.subTurnTeleport == 1 && |
41534b92 BA |
2059 | move.vanish.length > move.appear.length && |
2060 | move.vanish[move.vanish.length - 1].c == color | |
2061 | ) { | |
2062 | const v = move.vanish[move.vanish.length - 1]; | |
2063 | this.captured = {x: v.x, y: v.y, c: v.c, p: v.p}; | |
cc2c7183 | 2064 | this.subTurnTeleport = 2; |
41534b92 BA |
2065 | return; |
2066 | } | |
cc2c7183 | 2067 | this.subTurnTeleport = 1; |
41534b92 BA |
2068 | this.captured = null; |
2069 | } | |
2070 | if (this.options["balance"]) { | |
b4ae3ff6 BA |
2071 | if (![1, 3].includes(this.movesCount)) |
2072 | this.turn = oppCol; | |
41534b92 BA |
2073 | } |
2074 | else { | |
2075 | if ( | |
2076 | ( | |
2077 | this.options["doublemove"] && | |
2078 | this.movesCount >= 1 && | |
2079 | this.subTurn == 1 | |
2080 | ) || | |
2081 | (this.options["progressive"] && this.subTurn <= this.movesCount) | |
2082 | ) { | |
2083 | const oppKingPos = this.searchKingPos(oppCol); | |
6f74b81a BA |
2084 | if ( |
2085 | oppKingPos[0] >= 0 && | |
2086 | ( | |
2087 | this.options["taking"] || | |
2088 | !this.underCheck(oppKingPos, color) | |
2089 | ) | |
2090 | ) { | |
41534b92 BA |
2091 | this.subTurn++; |
2092 | return; | |
2093 | } | |
2094 | } | |
2095 | this.turn = oppCol; | |
2096 | } | |
2097 | this.movesCount++; | |
2098 | this.subTurn = 1; | |
2099 | } | |
2100 | ||
2101 | // "Stop at the first move found" | |
2102 | atLeastOneMove(color) { | |
2103 | color = color || this.turn; | |
2104 | for (let i = 0; i < this.size.x; i++) { | |
2105 | for (let j = 0; j < this.size.y; j++) { | |
2106 | if (this.board[i][j] != "" && this.getColor(i, j) == color) { | |
cc2c7183 BA |
2107 | // NOTE: in fact searching for all potential moves from i,j. |
2108 | // I don't believe this is an issue, for now at least. | |
41534b92 | 2109 | const moves = this.getPotentialMovesFrom([i, j]); |
b4ae3ff6 BA |
2110 | if (moves.some(m => this.filterValid([m]).length >= 1)) |
2111 | return true; | |
41534b92 BA |
2112 | } |
2113 | } | |
2114 | } | |
2115 | if (this.hasReserve && this.reserve[color]) { | |
2116 | for (let p of Object.keys(this.reserve[color])) { | |
2117 | const moves = this.getDropMovesFrom([color, p]); | |
b4ae3ff6 BA |
2118 | if (moves.some(m => this.filterValid([m]).length >= 1)) |
2119 | return true; | |
41534b92 BA |
2120 | } |
2121 | } | |
2122 | return false; | |
2123 | } | |
2124 | ||
2125 | // What is the score ? (Interesting if game is over) | |
2126 | getCurrentScore(move) { | |
2127 | const color = this.turn; | |
cc2c7183 | 2128 | const oppCol = C.GetOppCol(color); |
41534b92 | 2129 | const kingPos = [this.searchKingPos(color), this.searchKingPos(oppCol)]; |
b4ae3ff6 BA |
2130 | if (kingPos[0][0] < 0 && kingPos[1][0] < 0) |
2131 | return "1/2"; | |
2132 | if (kingPos[0][0] < 0) | |
2133 | return (color == "w" ? "0-1" : "1-0"); | |
2134 | if (kingPos[1][0] < 0) | |
2135 | return (color == "w" ? "1-0" : "0-1"); | |
2136 | if (this.atLeastOneMove()) | |
2137 | return "*"; | |
41534b92 | 2138 | // No valid move: stalemate or checkmate? |
c9ab0340 | 2139 | if (!this.underCheck(kingPos[0], color)) |
b4ae3ff6 | 2140 | return "1/2"; |
41534b92 BA |
2141 | // OK, checkmate |
2142 | return (color == "w" ? "0-1" : "1-0"); | |
2143 | } | |
2144 | ||
41534b92 BA |
2145 | playVisual(move, r) { |
2146 | move.vanish.forEach(v => { | |
c9ab0340 BA |
2147 | // TODO: next "if" shouldn't be required |
2148 | if (this.g_pieces[v.x][v.y]) | |
2149 | this.g_pieces[v.x][v.y].remove(); | |
2150 | this.g_pieces[v.x][v.y] = null; | |
41534b92 | 2151 | }); |
3c61449b BA |
2152 | let chessboard = |
2153 | document.getElementById(this.containerId).querySelector(".chessboard"); | |
b4ae3ff6 BA |
2154 | if (!r) |
2155 | r = chessboard.getBoundingClientRect(); | |
41534b92 BA |
2156 | const pieceWidth = this.getPieceWidth(r.width); |
2157 | move.appear.forEach(a => { | |
41534b92 BA |
2158 | this.g_pieces[a.x][a.y] = document.createElement("piece"); |
2159 | this.g_pieces[a.x][a.y].classList.add(this.pieces()[a.p]["class"]); | |
2160 | this.g_pieces[a.x][a.y].classList.add(a.c == "w" ? "white" : "black"); | |
2161 | this.g_pieces[a.x][a.y].style.width = pieceWidth + "px"; | |
2162 | this.g_pieces[a.x][a.y].style.height = pieceWidth + "px"; | |
2163 | const [ip, jp] = this.getPixelPosition(a.x, a.y, r); | |
9db5050a BA |
2164 | // Translate coordinates to use chessboard as reference: |
2165 | this.g_pieces[a.x][a.y].style.transform = | |
2166 | `translate(${ip - r.x}px,${jp - r.y}px)`; | |
c9ab0340 BA |
2167 | if (this.enlightened && !this.enlightened[a.x][a.y]) |
2168 | this.g_pieces[a.x][a.y].classList.add("hidden"); | |
3c61449b | 2169 | chessboard.appendChild(this.g_pieces[a.x][a.y]); |
41534b92 | 2170 | }); |
c9ab0340 BA |
2171 | if (this.options["dark"]) |
2172 | this.graphUpdateEnlightened(); | |
41534b92 BA |
2173 | } |
2174 | ||
2175 | playPlusVisual(move, r) { | |
41534b92 | 2176 | this.play(move); |
c9ab0340 | 2177 | this.playVisual(move, r); |
41534b92 BA |
2178 | this.afterPlay(move); //user method |
2179 | } | |
2180 | ||
15106e82 BA |
2181 | getMaxDistance(rwidth) { |
2182 | // Works for all rectangular boards: | |
2183 | return Math.sqrt(rwidth ** 2 + (rwidth / this.size.ratio) ** 2); | |
2184 | } | |
2185 | ||
2186 | getDomPiece(x, y) { | |
2187 | return (typeof x == "string" ? this.r_pieces : this.g_pieces)[x][y]; | |
41534b92 BA |
2188 | } |
2189 | ||
2190 | animate(move, callback) { | |
15106e82 | 2191 | if (this.noAnimate || move.noAnimate) { |
e8b85c86 BA |
2192 | callback(); |
2193 | return; | |
2194 | } | |
9db5050a BA |
2195 | let initPiece = this.getDomPiece(move.start.x, move.start.y); |
2196 | if (!initPiece) { //TODO this shouldn't be required | |
639afc98 BA |
2197 | callback(); |
2198 | return; | |
2199 | } | |
9db5050a BA |
2200 | // NOTE: cloning generally not required, but light enough, and simpler |
2201 | let movingPiece = initPiece.cloneNode(); | |
2202 | initPiece.style.opacity = "0"; | |
2203 | let container = | |
2204 | document.getElementById(this.containerId) | |
2205 | const r = container.querySelector(".chessboard").getBoundingClientRect(); | |
082e639a BA |
2206 | if (typeof move.start.x == "string") { |
2207 | // Need to bound width/height (was 100% for reserve pieces) | |
2208 | const pieceWidth = this.getPieceWidth(r.width); | |
2209 | movingPiece.style.width = pieceWidth + "px"; | |
2210 | movingPiece.style.height = pieceWidth + "px"; | |
2211 | } | |
15106e82 | 2212 | const maxDist = this.getMaxDistance(r.width); |
9db5050a | 2213 | const pieces = this.pieces(); |
15106e82 | 2214 | if (move.drag) { |
15106e82 BA |
2215 | const startCode = this.getPiece(move.start.x, move.start.y); |
2216 | movingPiece.classList.remove(pieces[startCode]["class"]); | |
2217 | movingPiece.classList.add(pieces[move.drag.p]["class"]); | |
2218 | const apparentColor = this.getColor(move.start.x, move.start.y); | |
2219 | if (apparentColor != move.drag.c) { | |
2220 | movingPiece.classList.remove(C.GetColorClass(apparentColor)); | |
2221 | movingPiece.classList.add(C.GetColorClass(move.drag.c)); | |
41534b92 | 2222 | } |
41534b92 | 2223 | } |
9db5050a | 2224 | container.appendChild(movingPiece); |
15106e82 | 2225 | const animateSegment = (index, cb) => { |
9db5050a | 2226 | // NOTE: move.drag could be generalized per-segment (usage?) |
15106e82 BA |
2227 | const [i1, j1] = move.segments[index][0]; |
2228 | const [i2, j2] = move.segments[index][1]; | |
2229 | const dep = this.getPixelPosition(i1, j1, r); | |
2230 | const arr = this.getPixelPosition(i2, j2, r); | |
9db5050a BA |
2231 | movingPiece.style.transitionDuration = "0s"; |
2232 | movingPiece.style.transform = `translate(${dep[0]}px, ${dep[1]}px)`; | |
15106e82 BA |
2233 | const distance = |
2234 | Math.sqrt((arr[0] - dep[0]) ** 2 + (arr[1] - dep[1]) ** 2); | |
2235 | const duration = 0.2 + (distance / maxDist) * 0.3; | |
9db5050a BA |
2236 | // TODO: unclear why we need this new delay below: |
2237 | setTimeout(() => { | |
2238 | movingPiece.style.transitionDuration = duration + "s"; | |
adf7c659 | 2239 | // movingPiece is child of container: no need to adjust coordinates |
9db5050a BA |
2240 | movingPiece.style.transform = `translate(${arr[0]}px, ${arr[1]}px)`; |
2241 | setTimeout(cb, duration * 1000); | |
2242 | }, 50); | |
15106e82 | 2243 | }; |
635418a5 BA |
2244 | if (!move.segments) { |
2245 | move.segments = [ | |
2246 | [[move.start.x, move.start.y], [move.end.x, move.end.y]] | |
2247 | ]; | |
2248 | } | |
15106e82 | 2249 | let index = 0; |
635418a5 | 2250 | const animateSegmentCallback = () => { |
15106e82 | 2251 | if (index < move.segments.length) |
635418a5 | 2252 | animateSegment(index++, animateSegmentCallback); |
15106e82 | 2253 | else { |
9db5050a BA |
2254 | movingPiece.remove(); |
2255 | initPiece.style.opacity = "1"; | |
41534b92 | 2256 | callback(); |
15106e82 | 2257 | } |
635418a5 BA |
2258 | }; |
2259 | animateSegmentCallback(); | |
41534b92 BA |
2260 | } |
2261 | ||
2262 | playReceivedMove(moves, callback) { | |
21e8e712 | 2263 | const launchAnimation = () => { |
3c61449b | 2264 | const r = container.querySelector(".chessboard").getBoundingClientRect(); |
21e8e712 BA |
2265 | const animateRec = i => { |
2266 | this.animate(moves[i], () => { | |
21e8e712 | 2267 | this.play(moves[i]); |
57b8015b | 2268 | this.playVisual(moves[i], r); |
b4ae3ff6 BA |
2269 | if (i < moves.length - 1) |
2270 | setTimeout(() => animateRec(i+1), 300); | |
2271 | else | |
2272 | callback(); | |
21e8e712 BA |
2273 | }); |
2274 | }; | |
2275 | animateRec(0); | |
2276 | }; | |
e081c5eb BA |
2277 | // Delay if user wasn't focused: |
2278 | const checkDisplayThenAnimate = (delay) => { | |
3c61449b | 2279 | if (container.style.display == "none") { |
21e8e712 BA |
2280 | alert("New move! Let's go back to game..."); |
2281 | document.getElementById("gameInfos").style.display = "none"; | |
3c61449b | 2282 | container.style.display = "block"; |
21e8e712 BA |
2283 | setTimeout(launchAnimation, 700); |
2284 | } | |
b4ae3ff6 BA |
2285 | else |
2286 | setTimeout(launchAnimation, delay || 0); | |
21e8e712 | 2287 | }; |
3c61449b | 2288 | let container = document.getElementById(this.containerId); |
016306e3 BA |
2289 | if (document.hidden) { |
2290 | document.onvisibilitychange = () => { | |
2291 | document.onvisibilitychange = undefined; | |
e081c5eb | 2292 | checkDisplayThenAnimate(700); |
fd31883b | 2293 | }; |
fd31883b | 2294 | } |
b4ae3ff6 BA |
2295 | else |
2296 | checkDisplayThenAnimate(); | |
41534b92 BA |
2297 | } |
2298 | ||
2299 | }; |