- if (this.moves.length > 0) {
- let tableContent = [];
- let moveCounter = 0;
- let tableRow = undefined;
- let moveCells = undefined;
- let curCellContent = "";
- let firstIndex = 0;
- for (let i = 0; i < this.moves.length; i++) {
- if (this.moves[i].color == "w") {
- if (i == 0 || (i > 0 && this.moves[i - 1].color == "b")) {
- if (tableRow) {
- tableRow.children = moveCells;
- tableContent.push(tableRow);
- }
- moveCells = [
- h(
- "div",
- {
- "class": {td: true},
- domProps: { innerHTML: ++moveCounter + "." }
- }
- )
- ];
- tableRow = h("div", {"class": {tr: true}});
- curCellContent = "";
- firstIndex = i;
- }
- }
- // Next condition is fine because even if the first move is black,
- // there will be the "..." which count as white move.
- else if (this.moves[i].color == "b" && this.moves[i - 1].color == "w")
- firstIndex = i;
- curCellContent += this.moves[i].notation;
- if (
- i < this.moves.length - 1 &&
- this.moves[i + 1].color == this.moves[i].color
- )
- curCellContent += ",";
- else {
- // Color change
- moveCells.push(
- h(
- "div",
- {
- "class": {
- td: true,
- "highlight-lm": this.cursor >= firstIndex && this.cursor <= i
- },
- domProps: { innerHTML: curCellContent },
- on: { click: () => this.gotoMove(i) }
- }
- )
- );
- curCellContent = "";
- }
- }
- // Complete last row, which might not be full:
- if (moveCells.length - 1 == 1) {
- moveCells.push(h("div", {"class": {td: true}}));
+ const movesWidth = window.innerWidth >= 768 ? 280 : 0;
+ document.getElementById("boardContainer").style.width = boardSize + "px";
+ let gameContainer = document.getElementById("gameContainer");
+ gameContainer.style.width = boardSize + movesWidth + "px";
+ document.getElementById("boardSize").value =
+ (boardSize * 100) / (window.innerWidth - movesWidth);
+ // timeout to avoid calling too many time the adjust method
+ let timeoutLaunched = false;
+ window.addEventListener("resize", () => {
+ if (!timeoutLaunched) {
+ timeoutLaunched = true;
+ setTimeout(() => {
+ this.adjustBoard();
+ timeoutLaunched = false;
+ }, 500);