newGame: function(gameInfo) {
// Extract times (in [milli]seconds), set clocks
const tc = extractTime(gameInfo.timeControl);
- const IPlayFirst = (gameInfo.players[0].sid == this.st.user.sid);
+ let initime = [...Array(gameInfo.players.length)];
+ initime[0] = Date.now();
const game =
{
// Game infos: constant
fen: gameInfo.fen,
moves: [],
clocks: [...Array(gameInfo.players.length)].fill(tc.mainTime),
- initime: (IPlayFirst ? Date.now() : undefined),
+ initime: initime,
score: "*",
};
GameStorage.add(game);