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Some fixes + work on Dynamo draft. Also listen for clicks in Board.vue
[vchess.git]
/
client
/
src
/
variants
/
Suction.js
diff --git
a/client/src/variants/Suction.js
b/client/src/variants/Suction.js
index
aa28f59
..
aa34f6c
100644
(file)
--- a/
client/src/variants/Suction.js
+++ b/
client/src/variants/Suction.js
@@
-29,8
+29,8
@@
export class SuctionRules extends ChessRules {
static IsGoodFen(fen) {
if (!ChessRules.IsGoodFen(fen)) return false;
const fenParts = fen.split(" ");
static IsGoodFen(fen) {
if (!ChessRules.IsGoodFen(fen)) return false;
const fenParts = fen.split(" ");
- if (fenParts.length !=
6
) return false;
- if (fenParts[
5] != "-" && !fenParts[5
].match(/^([a-h][1-8]){2}$/))
+ if (fenParts.length !=
5
) return false;
+ if (fenParts[
4] != "-" && !fenParts[4
].match(/^([a-h][1-8]){2}$/))
return false;
return true;
}
return false;
return true;
}
@@
-121,7
+121,7
@@
export class SuctionRules extends ChessRules {
// Does m2 un-do m1 ? (to disallow undoing captures)
oppositeMoves(m1, m2) {
return (
// Does m2 un-do m1 ? (to disallow undoing captures)
oppositeMoves(m1, m2) {
return (
- m1 &&
+
!!
m1 &&
m2.vanish.length == 2 &&
m1.start.x == m2.start.x &&
m1.end.x == m2.end.x &&
m2.vanish.length == 2 &&
m1.start.x == m2.start.x &&
m1.end.x == m2.end.x &&