+Rematch button (change colors, re-apply randomness params (which should be saved somehow somewhere))
+ --> need a bit more duplicated logic: in Game page, listen for newgame, and add a "launchGame" function
+Will need a 'rematch' field in Game on server
+
+Store sid on server in user, so that multi-accounts on same browser works better
+(and require no more the check on names in Game in isConnected() )
+
+# New variants
+8-pieces https://www.youtube.com/watch?v=XZ8K02Da7Ps&list=PLRyjH8DPuzTBiym6lA0r84P8N0HnTtZyN&index=6&t=0s
+https://www.chessvariants.com/rules/8-piece-chess
+Eightpieces : non-symmetric
+Sym8pieces : symmetric (960)
+
+Generator vatiant, called "Matrix" ?
+Peces on first rank never move but generate new pieces. Pawn don't generate.
+A generator captured and replaced by a similar piece does not generate.
+King does not generate. No castling. En passant possible?
+Goal is still checkmate.
+
+Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it.
+If a pawn taken: direction of the capturer.
+
++ Maxima, Interweave, Roccoco, Dynamo, Synchrone, Cannibal (force captures)
+
+S-chess https://en.wikipedia.org/wiki/Seirawan_chess