- The goal for White (resp. Black) are the squares d8 and e8 (resp. d1 and
- e1) in the middle of the opposing rank. The first player to settle a
- piece there wins, even if it is attacked.
+ At each turn, a player can first make a normal (non capturing) move.
+ If none of his pieces are adjacent to the ball, such move is mandatory.
+ But, if any of his pieces stand next to the ball he may then or right
+ away kick it, if the line piece <--> ball is compatible
+ with the piece's movement.
+
+p.
+ To play a kick, click on the ball and then on the desired square.
+ The knight send the ball at any knight-step away from its initial position,
+ except on squares adjacent to the knight.
+ However, when the ball is in a corner an exception to this rule is allowed:
+ on the following diagram "kick from g1 to h3" is allowed".