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1 | import ChessRules from "/base_rules.js"; |
2 | import GiveawayRules from "/variants/Giveaway/class.js"; | |
3 | import PiPo from "/utils/PiPo.js"; | |
4 | import Move from "/utils/Move.js"; | |
5 | ||
6 | export default class SuctionRules extends ChessRules { | |
7 | ||
8 | static get Options() { | |
9 | return { | |
10 | select: C.Options.select, | |
11 | styles: [ | |
12 | "balance", | |
13 | "capture", | |
14 | "cylinder", | |
15 | "dark", | |
16 | "doublemove", | |
17 | "madrasi", | |
18 | "progressive", | |
19 | "teleport" | |
20 | ] | |
21 | }; | |
22 | } | |
23 | ||
24 | get pawnPromotions() { | |
25 | return ['p']; //no promotions | |
26 | } | |
27 | ||
28 | get hasFlags() { | |
29 | return false; | |
30 | } | |
31 | ||
32 | setOtherVariables(fenParsed) { | |
33 | super.setOtherVariables(fenParsed); | |
34 | this.cmove = null; | |
35 | const cmove_str = fenParsed.cmove; | |
36 | if (cmove_str != "-") { | |
37 | this.cmove = { | |
38 | start: C.SquareToCoords(cmove_str.substr(0, 2)), | |
39 | end: C.SquareToCoords(cmove_str.substr(2)) | |
40 | }; | |
41 | } | |
42 | } | |
43 | ||
44 | genRandInitFen(seed) { | |
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45 | const options = Object.assign({mode: "suicide"}, this.options); |
46 | const gr = new GiveawayRules({options: options, genFenOnly: true}); | |
6b9320bb | 47 | const baseFen = gr.genRandInitFen(seed); |
fe234391 | 48 | // Add empty cmove: |
6b9320bb BA |
49 | const fenParts = baseFen.split(" "); |
50 | let others = JSON.parse(fenParts[3]); | |
51 | others["cmove"] = "-"; | |
52 | return fenParts.slice(0, 3).join(" ") + " " + JSON.stringify(others); | |
fe234391 BA |
53 | } |
54 | ||
55 | getFen() { | |
56 | const cmoveFen = !this.cmove | |
57 | ? "-" | |
58 | : C.CoordsToSquare(this.cmove.start) + C.CoordsToSquare(this.cmove.end); | |
f5435757 | 59 | return super.getFen().slice(0, -1) + ',"cmove":"' + cmoveFen + '"}'; |
fe234391 BA |
60 | } |
61 | ||
62 | getBasicMove([sx, sy], [ex, ey]) { | |
63 | let move = super.getBasicMove([sx, sy], [ex, ey]); | |
64 | if (move.vanish.length == 2) { | |
65 | move.appear.push( | |
66 | new PiPo({ | |
67 | x: sx, | |
68 | y: sy, | |
69 | c: move.vanish[1].c, | |
70 | p: move.vanish[1].p | |
71 | }) | |
72 | ); | |
73 | } | |
74 | return move; | |
75 | } | |
76 | ||
77 | canIplay(x, y) { | |
78 | return this.getPiece(x, y) != 'k' && super.canIplay(x, y); | |
79 | } | |
80 | ||
81 | // Does m2 un-do m1 ? (to disallow undoing captures) | |
82 | oppositeMoves(m1, m2) { | |
83 | return ( | |
84 | !!m1 && | |
85 | m2.vanish.length == 2 && | |
86 | m1.start.x == m2.start.x && | |
87 | m1.end.x == m2.end.x && | |
88 | m1.start.y == m2.start.y && | |
89 | m1.end.y == m2.end.y | |
90 | ); | |
91 | } | |
92 | ||
93 | filterValid(moves) { | |
94 | return moves.filter(m => !this.oppositeMoves(this.cmove, m)); | |
95 | } | |
96 | ||
97 | postPlay(move) { | |
98 | super.postPlay(move); | |
99 | this.cmove = | |
100 | (move.vanish.length == 2 ? {start: move.start, end: move.end} : null); | |
101 | } | |
102 | ||
103 | atLeastOneMove() { | |
104 | return true; | |
105 | } | |
106 | ||
107 | getCurrentScore() { | |
108 | const color = this.turn; | |
109 | const kingPos = super.searchKingPos(color); | |
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110 | if (color == "w" && kingPos[0][0] == 0) return "0-1"; |
111 | if (color == "b" && kingPos[0][0] == this.size.x - 1) return "1-0"; | |
fe234391 BA |
112 | // King is not on the opposite edge: game not over |
113 | return "*"; | |
114 | } | |
115 | ||
5f08c59b BA |
116 | // Better animation for swaps |
117 | customAnimate(move, segments, cb) { | |
118 | if (move.vanish.length < 2) | |
119 | return 0; | |
120 | super.animateMoving(move.end, move.start, null, | |
121 | segments.reverse().map(s => s.reverse()), cb); | |
122 | return 1; | |
123 | } | |
124 | ||
fe234391 | 125 | }; |