X-Git-Url: https://git.auder.net/js/index.js?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FWildebeest%2Fen.pug;h=7d9dd396e78c81a8947aae98832cfe6224741140;hb=2c5d7b20742b802d9c47916915c1114bcfc9a9c3;hp=db471a45b5b832fa69c4db34d9f4f3c48583c631;hpb=56c7bb2da0b8425b3dd19d42d33de4d333b965a9;p=vchess.git diff --git a/client/src/translations/rules/Wildebeest/en.pug b/client/src/translations/rules/Wildebeest/en.pug index db471a45..7d9dd396 100644 --- a/client/src/translations/rules/Wildebeest/en.pug +++ b/client/src/translations/rules/Wildebeest/en.pug @@ -9,6 +9,8 @@ p. longer jump: 3 squares in one direction, and 1 left or right after that. The wildebeest combines the moving abilities of a camel and a knight. +p You can win by checkmating or stalemating the enemy king. + figure.diagram-container .diagram | fen:11/11/11/11/11/4C6/11/11/11/11 f2,h4,h6,f8,d8,b6,b4,d2: @@ -18,24 +20,23 @@ h3 Special moves p. Castling is possible as in orthodox 8x8 game. The white king move to c1 or j1 - (one square to the left of bottom-right corner) for large (resp. small) castle. - Same for black on the other side. + (one square to the left of bottom-right corner) for large (resp. small) + castle. Same for black on the other side. p. Promotion occurs when pawns reach last rank. They can only transform into a queen or a wildebeest. -h3 End of the game - -p You can win by checkmating or stalemating the enemy king. - p. - Note: the castling rule is more restrictive than described in the original rules. - The game seems OK like that, but this may change in the future. + Note: the castling rule is more restrictive than described in the original + rules. The game seems OK like that, but this may change in the future. h3 Source p | The - a(href="https://www.chessvariants.com/large.dir/wildebeest.html") Wildebeest page - | nbsp;on chessvariants.com. + a(href="https://www.chessvariants.com/large.dir/wildebeest.html") + | Wildebeest page + |  on chessvariants.com. + +p Inventor: R. Wayne Schmittberger (1992)