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Improvements - untested
[vchess.git]
/
client
/
src
/
components
/
BaseGame.vue
diff --git
a/client/src/components/BaseGame.vue
b/client/src/components/BaseGame.vue
index
2a54cbb
..
9783c71
100644
(file)
--- a/
client/src/components/BaseGame.vue
+++ b/
client/src/components/BaseGame.vue
@@
-355,8
+355,6
@@
export default {
})();
};
const afterMove = (smove, initurn) => {
})();
};
const afterMove = (smove, initurn) => {
- if (this.st.settings.sound == 2)
- new Audio("/sounds/move.mp3").play().catch(() => {});
if (this.vr.turn != initurn) {
// Turn has changed: move is complete
if (!smove.fen) {
if (this.vr.turn != initurn) {
// Turn has changed: move is complete
if (!smove.fen) {
@@
-440,8
+438,6
@@
export default {
if (light) this.cursor--;
else {
this.positionCursorTo(this.cursor - 1);
if (light) this.cursor--;
else {
this.positionCursorTo(this.cursor - 1);
- if (this.st.settings.sound == 2)
- new Audio("/sounds/undo.mp3").play().catch(() => {});
this.incheck = this.vr.getCheckSquares(this.vr.turn);
this.emitFenIfAnalyze();
}
this.incheck = this.vr.getCheckSquares(this.vr.turn);
this.emitFenIfAnalyze();
}