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Improvements - untested
[vchess.git]
/
client
/
src
/
views
/
Hall.vue
diff --git
a/client/src/views/Hall.vue
b/client/src/views/Hall.vue
index
033659b
..
7a7f911
100644
(file)
--- a/
client/src/views/Hall.vue
+++ b/
client/src/views/Hall.vue
@@
-42,9
+42,10
@@
main
fieldset
label(for="cadence") {{ st.tr["Cadence"] }} *
div#predefinedCadences
fieldset
label(for="cadence") {{ st.tr["Cadence"] }} *
div#predefinedCadences
- button(type="button") 3+2
button(type="button") 5+3
button(type="button") 15+5
button(type="button") 5+3
button(type="button") 15+5
+ button(type="button") 45+30
+ button(type="button") 7d+2d
input#cadence(
type="text"
v-model="newchallenge.cadence"
input#cadence(
type="text"
v-model="newchallenge.cadence"
@@
-237,7
+238,6
@@
export default {
let names = {};
response.challenges.forEach(c => {
if (c.uid != this.st.user.id) names[c.uid] = "";
let names = {};
response.challenges.forEach(c => {
if (c.uid != this.st.user.id) names[c.uid] = "";
- //unknwon for now
else if (!!c.target && c.target != this.st.user.id)
names[c.target] = "";
});
else if (!!c.target && c.target != this.st.user.id)
names[c.target] = "";
});
@@
-751,6
+751,13
@@
export default {
localStorage.setItem("cadence", chall.cadence);
localStorage.setItem("vid", chall.vid);
document.getElementById("modalNewgame").checked = false;
localStorage.setItem("cadence", chall.cadence);
localStorage.setItem("vid", chall.vid);
document.getElementById("modalNewgame").checked = false;
+ // Show the challenge if not on current display
+ if (
+ (ctype == "live" && this.cdisplay == "corr") ||
+ (ctype == "corr" && this.cdisplay == "live")
+ ) {
+ this.setDisplay('c', ctype);
+ }
};
if (ctype == "live") {
// Live challenges have a random ID
};
if (ctype == "live") {
// Live challenges have a random ID
@@
-885,8
+892,8
@@
export default {
GameStorage.add(game, (err) => {
// If an error occurred, game is not added: abort
if (!err) {
GameStorage.add(game, (err) => {
// If an error occurred, game is not added: abort
if (!err) {
- if (this.st.settings.sound
>= 1
)
- new Audio("/sounds/newgame.
mp3
").play().catch(() => {});
+ if (this.st.settings.sound)
+ new Audio("/sounds/newgame.
wav
").play().catch(() => {});
this.$router.push("/game/" + gameInfo.id);
}
});
this.$router.push("/game/" + gameInfo.id);
}
});