From: Benjamin Auder Date: Thu, 11 Jun 2020 08:35:16 +0000 (+0200) Subject: Fix Absorption and Chakart variants X-Git-Url: https://git.auder.net/js/img/current/vendor/parser.js?a=commitdiff_plain;h=f4221ff17c58c277660865a11bf6358268fbda10;p=vchess.git Fix Absorption and Chakart variants --- diff --git a/client/src/variants/Absorption.js b/client/src/variants/Absorption.js index b10f1653..64c03e68 100644 --- a/client/src/variants/Absorption.js +++ b/client/src/variants/Absorption.js @@ -49,8 +49,8 @@ export class AbsorptionRules extends ChessRules { // p1 or p2 already have knight + other piece return (p1 == V.KNIGHT ? p2 : p1); } + if ([p1, p2].includes(V.QN)) return V.QN; for (let p of [p1, p2]) { - if (p == V.QN) return V.QN; if ([V.BN, V.RN].includes(p)) return V.MergeComposed[[p1, p2].sort().join("")]; } diff --git a/client/src/variants/Chakart.js b/client/src/variants/Chakart.js index 1d12e42e..669ade11 100644 --- a/client/src/variants/Chakart.js +++ b/client/src/variants/Chakart.js @@ -394,7 +394,7 @@ export class ChakartRules extends ChessRules { return ( V.OnBoard(x + forward, y) && ( - this.board[x + forward][y] != oppCol || + this.board[x + forward][y] == V.EMPTY || ( V.OnBoard(x + forward, y + 1) && this.board[x + forward][y + 1] != V.EMPTY && diff --git a/client/src/views/Game.vue b/client/src/views/Game.vue index fa7ab3b2..776b9eaf 100644 --- a/client/src/views/Game.vue +++ b/client/src/views/Game.vue @@ -1524,7 +1524,6 @@ console.log(data.data); }; if ( this.game.type == "corr" && - V.CorrConfirm && moveCol == this.game.mycolor && !data.receiveMyMove ) { @@ -1540,6 +1539,10 @@ console.log(data.data); if (data.score == "*") this.re_setClocks(); } }; + if (!V.CorrConfirm) { + afterSetScore(); + return; + } let el = document.querySelector("#buttonsConfirm > .acceptBtn"); // We may play several moves in a row: in case of, remove listener: let elClone = el.cloneNode(true);