From: Benjamin Auder <benjamin.auder@somewhere>
Date: Thu, 12 May 2022 11:31:30 +0000 (+0200)
Subject: Fix animation issue
X-Git-Url: https://git.auder.net/js/doc/html/%7B%7B%20asset('mixstore/images/favicon.png')%20%7D%7D?a=commitdiff_plain;h=449d72e350051d3ddb86a360c7bb4a4327cbeb75;p=xogo.git

Fix animation issue
---

diff --git a/base_rules.js b/base_rules.js
index 2d95f6c..e7d58b2 100644
--- a/base_rules.js
+++ b/base_rules.js
@@ -2180,18 +2180,10 @@ export default class ChessRules {
       const [i2, j2] = move.segments[index][1];
       const dep = this.getPixelPosition(i1, j1, r);
       const arr = this.getPixelPosition(i2, j2, r);
-
-console.log(dep,arr); //TODO: this seems right, but translations don't work well.
-
-      // Start from i1, j1:
-      movingPiece.style.transform =
-        `translate(${dep[0] - ix}px, ${dep[1] - iy}px)`;
-      movingPiece.style.transitionDuration = "0s";
       const distance =
         Math.sqrt((arr[0] - dep[0]) ** 2 + (arr[1] - dep[1]) ** 2);
       const duration = 0.2 + (distance / maxDist) * 0.3;
-      movingPiece.style.transform =
-        `translate(${arr[0] - dep[0]}px, ${arr[1] - dep[1]}px)`;
+      movingPiece.style.transform = `translate(${arr[0]}px, ${arr[1]}px)`;
       movingPiece.style.transitionDuration = duration + "s";
       setTimeout(cb, duration * 1000);
     };