From: Benjamin Auder Date: Tue, 25 Feb 2020 23:56:05 +0000 (+0100) Subject: Fix Allmate variant X-Git-Url: https://git.auder.net/js/css/%7B%7B%20path%28%27mixstore_user_board%27%29%20%7D%7D?a=commitdiff_plain;h=094e11f228623dae26d1c93813db4deaebca293d;p=vchess.git Fix Allmate variant --- diff --git a/client/src/variants/Allmate.js b/client/src/variants/Allmate.js index 6225b928..2fa56b57 100644 --- a/client/src/variants/Allmate.js +++ b/client/src/variants/Allmate.js @@ -240,20 +240,34 @@ export const VariantRules = class AllmateRules extends ChessRules { updateVariables(move) { super.updateVariables(move); - if (move.vanish.length == 2 && move.appear.length == 1) { - // Did opponent king disappeared? - if (move.vanish.some(v => v.p == V.KING)) - this.kingPos[this.turn] = [-1, -1]; + const color = V.GetOppCol(this.turn); + if (move.vanish.length >= 2 && move.appear.length == 1) { + move.vanish.forEach(v => { + if (v.c == color) + return; + // Did opponent king disappeared? + if (v.p == V.KING) + this.kingPos[this.turn] = [-1, -1]; + // Or maybe a rook? + else if (v.p == V.ROOK) { + if (v.y < this.INIT_COL_KING[v.c]) + this.castleFlags[v.c][0] = false; + else + // v.y > this.INIT_COL_KING[v.c] + this.castleFlags[v.c][1] = false; + } + }); } } unupdateVariables(move) { super.unupdateVariables(move); - if (move.vanish.length == 2 && move.appear.length == 1) { + const color = this.turn; + if (move.vanish.length >= 2 && move.appear.length == 1) { // Did opponent king disappeared? - const vIdx = move.vanish.findIndex(v => v.p == V.KING) - if (vIdx >= 0) - this.kingPos[move.vanish[vIdx].c] = [move.vanish[vIdx].x,move.vanish[vIdx].y]; + const psq = move.vanish.find(v => v.p == V.KING && v.c != color) + if (psq) + this.kingPos[psq.c] = [psq.x, psq.y]; } }