| 1 | import ChessRules from "/base_rules.js"; |
| 2 | import {ArrayFun} from "/utils/array.js" |
| 3 | |
| 4 | export default class DiscoduelRules extends ChessRules { |
| 5 | |
| 6 | static get Options() { |
| 7 | return {}; //nothing would make sense |
| 8 | } |
| 9 | |
| 10 | get pawnPromotions() { |
| 11 | return ['p']; |
| 12 | } |
| 13 | |
| 14 | get hasFlags() { |
| 15 | return false; |
| 16 | } |
| 17 | |
| 18 | genRandInitBaseFen() { |
| 19 | return { |
| 20 | fen: "1n4n1/8/8/8/8/8/PPPPPPPP/8", |
| 21 | o: {} |
| 22 | }; |
| 23 | } |
| 24 | |
| 25 | getPotentialMovesFrom([x, y]) { |
| 26 | const moves = super.getPotentialMovesFrom([x, y]); |
| 27 | if (this.turn == 'b') |
| 28 | // Prevent pawn captures on last rank: |
| 29 | return moves.filter(m => m.vanish.length == 1 || m.vanish[1].x != 0); |
| 30 | return moves; |
| 31 | } |
| 32 | |
| 33 | filterValid(moves) { |
| 34 | return moves; |
| 35 | } |
| 36 | |
| 37 | getCurrentScore() { |
| 38 | // No real winning condition (promotions count...) |
| 39 | if ( |
| 40 | ArrayFun.range(1, this.size.x).every(row_idx => { |
| 41 | return this.board[row_idx].every(square => { |
| 42 | return (!square || square.charAt(0) != 'w'); |
| 43 | }) |
| 44 | }) |
| 45 | || |
| 46 | !this.atLeastOneMove(this.turn) |
| 47 | ) { |
| 48 | return "1/2"; |
| 49 | } |
| 50 | return "*"; |
| 51 | } |
| 52 | |
| 53 | }; |