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1d184b4c | 1 | p.boxed |
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2 | | The capture of an enemy piece produces a new "checkered" piece belonging |
3 | | to both players. | |
1d184b4c | 4 | |
4f298adb | 5 | figure.showPieces.text-center |
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6 | img(src="/images/pieces/Checkered/cp.svg") |
7 | img(src="/images/pieces/Checkered/cr.svg") | |
8 | img(src="/images/pieces/Checkered/cn.svg") | |
9 | img(src="/images/pieces/Checkered/cb.svg") | |
10 | img(src="/images/pieces/Checkered/cq.svg") | |
11 | figcaption Checkered pieces, born after captures. | |
1d184b4c | 12 | |
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13 | p Note: the initial French name for this variant is "l'Échiqueté". |
14 | ||
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15 | p The game potentially evolves in two stages. |
16 | ||
17 | h2.stageDelimiter Stage 1 | |
18 | ||
19 | h3 Basics | |
20 | ||
21 | ol | |
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22 | li |
23 | | Each capture produces a new piece, taking on nature of | |
24 | | the capturing or captured one. | |
25 | li | |
26 | | The new piece arising from a capture has a new color: | |
27 | | "checkered", as illustrated above. | |
28 | li | |
29 | | All checkered pieces belong to the player in turn and can | |
30 | | capture the opponents pieces. | |
1d184b4c | 31 | |
4bd00ce3 | 32 | p Remarks: |
1d184b4c | 33 | ul |
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34 | li. |
35 | A non-capturing checkered move cannot be "undone" right after since | |
36 | this would repeat the same position. | |
37 | li Checkered pieces cannot be captured. | |
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38 | |
39 | figure.diagram-container | |
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40 | .diagram |
41 | | fen:2kr4/pp6/2p5/4ss1r/1P2ns1P/2Np4/P1P1P1BP/R2o1RK1: | |
42 | figcaption. | |
43 | Black plays Rxh4=P. (Checkered pawn to) h5 is allowed then, | |
44 | because piece's nature changed. | |
1d184b4c | 45 | |
1042fd0a | 46 | h3 Pawns |
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47 | |
48 | ul | |
1042fd0a | 49 | li. |
2c5d7b20 | 50 | Pawns can jump two squares only from their initial rank, and only once in |
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51 | the game. A checkered pawn keeps this right if the starting pawn |
52 | did not use it. | |
1042fd0a | 53 | li. |
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54 | Checkered pawns cannot capture en passant, because while the pawn was |
55 | "passing" they were of the same color. | |
1d184b4c | 56 | |
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57 | h3 Stalemate or checkmate? |
58 | ||
59 | p. | |
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60 | The following diagram seems to show a mating pattern, but the king if |
61 | "attacked" by a checkered pawn – which still belongs to white. | |
62 | Therefore, it can be considered that it's not really a check because | |
63 | white is unable to "give back the turn". | |
64 | Without the black bishop on a7 it would be mate (without debate), because | |
2c5d7b20 | 65 | the king could virtually go to g1 before being captured by the |
173f11dc | 66 | chameleon pawn. |
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67 | |
68 | figure.diagram-container | |
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69 | .diagram |
70 | | fen:7k/b5pp/8/8/8/8/6ss/7K: | |
71 | figcaption After 1...g2+(#?) | |
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72 | |
73 | p. | |
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74 | The interface considers that it's mate in both cases, following the idea |
75 | "it's checkmate if we cannot move, and the opponent on its turn could | |
76 | take the king" (maybe after an impossible move). | |
26c1e3bd | 77 | |
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78 | h2.stageDelimiter Stage 2 |
79 | ||
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80 | p.italic. |
81 | This stage can be disabled by unselecting "With switch" at game creation. | |
82 | ||
1d184b4c | 83 | p. |
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84 | During the game one of the two players can decide to take control of the |
85 | checkered pieces. | |
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86 | They thus become autonomous and vulnerable to being captured - stage 2 |
87 | begins. The other player is in charge of both the white and black pieces, and | |
88 | tries to eliminate checkered pieces. | |
1042fd0a | 89 | The checkered side wins by checkmating either the white or black king. |
1d184b4c | 90 | |
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91 | p. |
92 | To take the checkered pieces, play a move that "takes opponent's king" with | |
93 | your king, and then execute a move. This is possible only if no such move | |
94 | can capture a king. | |
95 | ||
96 | h4 Variant of stage 2 (unimplemented) | |
6752407b | 97 | p. |
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98 | An observer could decide to join the game by taking the checkered pieces |
99 | at any moment. | |
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100 | It then becomes a chess game with three players, with some subtelties to be |
101 | resolved. It was tested in some (real life) games organised by the variant | |
102 | inventor. | |
6752407b | 103 | |
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104 | h3 Special moves |
105 | ||
4bd00ce3 | 106 | p Checkered pawns can... |
1d184b4c | 107 | ul |
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108 | li move and capture in either direction; |
109 | li take en passant, | |
110 | li be promoted on either the first or eighth row. | |
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111 | |
112 | h3 Credits | |
113 | ||
114 | ul | |
1042fd0a | 115 | li. |
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116 | The rules of Checkered Chess were thought up by Patrick Bernier and |
117 | developed with the help of Benjamin Auder around 2011-2012. | |
1042fd0a | 118 | li. |
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119 | Thanks also to Olive Martin, Christian Poisson, Bevis Martin, Laurent |
120 | Nouhaud and Frédéric Fradet. |