From: Benjamin Auder Date: Fri, 23 Nov 2018 13:36:53 +0000 (+0100) Subject: Draft Alice rules X-Git-Url: https://git.auder.net/img/scripts/js/index.js?a=commitdiff_plain;h=a4cf093aa57faa18751e4978c1512558cce3417a;p=vchess.git Draft Alice rules --- diff --git a/views/rules/Alice.pug b/views/rules/Alice.pug new file mode 100644 index 00000000..c06852e8 --- /dev/null +++ b/views/rules/Alice.pug @@ -0,0 +1,49 @@ +p.boxed + | Every move played ends up on another board (the "other side of the mirror"). So there are two boards. All pieces start on board 1. + +h3 Specifications + +ul + li Chessboard: standard. + li Material: standard + Alice pieces. + li Non-capturing moves: standard. + li Special moves: standard. + li Captures: standard (if on same board). + li End of game: standard. + +h3 Basics + +p + | Two boards are used in this variant. Pieces from board 2 are represented on the main board, upside down. + | Any move played must be valid on the board it is played on. + | In addition, the final square should not be occupied by a piece from the other board + | (thus allowing to represent all on one board). + +p Notation for Alice pieces was chosen as follow: +ul + li Pawn : S + li Rook : U + li Knight : O + li Bishop : C + li Queen : T + li King : L + +figure.diagram-container + .diagram + | fen:rnbqkbnr/ppp1pppp/8/8/2p5/5O2/PP1PPPPP/RNBQKB1R: + figcaption After the moves 1.Nf3 Pd5 2.Pc4 Sxc4 + +h3 End of the game + +p As in the orthodox game, win by checkmating the king. It shouldn't be able to escape the check, not even by moving to the other board. + +p Note: en-passant and castle occur as they do in the standard game. + +h3 Credits + +p + | Alice chess pages on + a(href="https://www.chessvariants.com/other.dir/alice.html") chessvariants.com + | and on + a(href="https://www.schemingmind.com/journalarticle.aspx?article_id=9") schemingmind.com + | .