X-Git-Url: https://git.auder.net/img/rock_paper_scissors_lizard_spock.gif?a=blobdiff_plain;f=views%2Frules%2FCheckered.pug;h=ea9b9413929e4f2d8730c79c0d822c4830a851ed;hb=2316f8b8248589effc756d5c09c73a1acb431574;hp=cf3476657c7b2013b82fee7f2c07ed075cde181a;hpb=6752407b88b6d7678b9b19df4ffe1224d17625d7;p=vchess.git diff --git a/views/rules/Checkered.pug b/views/rules/Checkered.pug index cf347665..ea9b9413 100644 --- a/views/rules/Checkered.pug +++ b/views/rules/Checkered.pug @@ -1,5 +1,6 @@ p.boxed - | The capture of an enemy piece produces a new "checkered" piece belonging to both players. + | The capture of an enemy piece produces a new "checkered" piece belonging + | to both players. figure.showPieces.center-align img(src="/images/tmp_checkered/cp.png") @@ -27,33 +28,48 @@ h2.stageDelimiter Stage 1 h3 Basics ol - li Each capture produces a new piece, taking on nature of the capturing or captured one. - li The new piece arising from a capture has a new color: "checkered", as illustrated above. - li All checkered pieces belong to the player in turn and can capture the opponents pieces. + li + | Each capture produces a new piece, taking on nature of + | the capturing or captured one. + li + | The new piece arising from a capture has a new color: + | "checkered", as illustrated above. + li + | All checkered pieces belong to the player in turn and can + | capture the opponents pieces. span Remarks: ul li A checkered move cannot be "undone" right after if this repeat the position. - li Checkered chess pieces cannot be captured. + li Checkered pieces cannot be captured. figure.diagram-container .diagram | fen:2kr4/pp6/2p5/4ss1r/1P2ns1P/2Np4/P1P1P1BP/R2o1RK1: figcaption. - Black plays Rxh4=P. (Checkered pawn to) h5 is allowed then, because piece's nature changed. + Black plays Rxh4=P. (Checkered pawn to) h5 is allowed then, + because piece's nature changed. h3 Pawn moves ul - li A pawn captured on its starting square keeps the right to advance two squares. - li Checkered pawns cannot capture en passant. + li. + Pawns can jump two squares only from their initial rank, and only once in the game: + a checkered pawn returning on the pawns' start rank cannot jump. However: + li. + A pawn captured on its starting square (thus becoming "checkered") keeps the + right to advance two squares. + li. + Checkered pawns cannot capture en passant, because while the pawn was "passing" + they were of the same color. h2.stageDelimiter Stage 2 p.warn This stage is not (and probably will never be) implemented. p. - During the game one of the two players can decide to take control of the checkered pieces. + During the game one of the two players can decide to take control of the + checkered pieces. They thus become autonomous and vulnerable to being captured - stage 2 begins. The other player is in charge of both the white and black pieces, and tries to eliminate checkered pieces. @@ -61,7 +77,8 @@ p. h4 Variant of stage 2 p. - An observer could decide to join the game by taking the checkered pieces at any moment. + An observer could decide to join the game by taking the checkered pieces + at any moment. It then becomes a chess game with three players, with some subtelties to be resolved. It was tested in some (real life) games organised by the variant creator.