X-Git-Url: https://git.auder.net/img/rock_paper_scissors_lizard_spock.gif?a=blobdiff_plain;f=public%2Fjavascripts%2Fvariants%2FCrazyhouse.js;h=bf47197d4e8347625d1791bd38bc67ce279bd84b;hb=0b7d99ecbb5dedc02cd96c457b5fc2962db9b297;hp=9cb076850f4f8d4b12dccd801bda1a1ef661a8fd;hpb=1221ac47836806efb287b0323b92957d9129c653;p=vchess.git diff --git a/public/javascripts/variants/Crazyhouse.js b/public/javascripts/variants/Crazyhouse.js index 9cb07685..bf47197d 100644 --- a/public/javascripts/variants/Crazyhouse.js +++ b/public/javascripts/variants/Crazyhouse.js @@ -4,7 +4,6 @@ class CrazyhouseRules extends ChessRules { super.initVariables(fen); // Also init reserves (used by the interface to show landing pieces) - const V = VariantRules; this.reserve = { "w": @@ -24,39 +23,48 @@ class CrazyhouseRules extends ChessRules [V.QUEEN]: 0, } }; - // May be a continuation: adjust numbers of pieces according to captures + rebirths - this.moves.forEach(m => { - if (m.vanish.length == 2) - this.reserve[m.appear[0].c][m.vanish[1].p]++; - else if (m.vanish.length == 0) - this.reserve[m.appear[0].c][m.appear[0].p]--; - }); + this.promoted = doubleArray(V.size.x, V.size.y, false); + // May be a continuation: adjust numbers of pieces in reserve + promoted pieces + this.moves.forEach(m => { this.updateVariables(m); }); + } + + getColor(i,j) + { + if (i >= V.size.x) + return (i==V.size.x ? "w" : "b"); + return this.board[i][j].charAt(0); + } + getPiece(i,j) + { + if (i >= V.size.x) + return V.RESERVE_PIECES[j]; + return this.board[i][j].charAt(1); } // Used by the interface: getReservePpath(color, index) { - return color + VariantRules.RESERVE_PIECES[index]; + return color + V.RESERVE_PIECES[index]; } - // Put an ordering on reserve pieces + // Ordering on reserve pieces static get RESERVE_PIECES() { - const V = VariantRules; return [V.PAWN,V.ROOK,V.KNIGHT,V.BISHOP,V.QUEEN]; } getReserveMoves([x,y]) { const color = this.turn; - const p = VariantRules.RESERVE_PIECES[y]; + const p = V.RESERVE_PIECES[y]; if (this.reserve[color][p] == 0) return []; let moves = []; - for (let i=0; i= V.size.x) + { + // Reserves, outside of board: x == sizeX(+1) + return this.getReserveMoves([x,y]); + } + // Standard moves + return super.getPotentialMovesFrom([x,y]); } getAllValidMoves() { let moves = super.getAllValidMoves(); const color = this.turn; - const sizeX = VariantRules.size[0]; - for (let i=0; i 0) return true; } @@ -114,34 +127,78 @@ class CrazyhouseRules extends ChessRules updateVariables(move) { super.updateVariables(move); + if (move.vanish.length == 2 && move.appear.length == 2) + return; //skip castle const color = this.turn; - if (move.vanish.length==2) - this.reserve[color][move.appear[0].p]++; - if (move.vanish.length==0) + if (move.vanish.length == 0) + { this.reserve[color][move.appear[0].p]--; + return; + } + move.movePromoted = this.promoted[move.start.x][move.start.y]; + move.capturePromoted = this.promoted[move.end.x][move.end.y] + this.promoted[move.start.x][move.start.y] = false; + this.promoted[move.end.x][move.end.y] = move.movePromoted + || (move.vanish[0].p == V.PAWN && move.appear[0].p != V.PAWN); + if (move.capturePromoted) + this.reserve[color][V.PAWN]++; + else if (move.vanish.length == 2) + this.reserve[color][move.vanish[1].p]++; } unupdateVariables(move) { super.unupdateVariables(move); + if (move.vanish.length == 2 && move.appear.length == 2) + return; const color = this.turn; - if (move.vanish.length==2) - this.reserve[color][move.appear[0].p]--; - if (move.vanish.length==0) + if (move.vanish.length == 0) + { this.reserve[color][move.appear[0].p]++; + return; + } + if (move.movePromoted) + this.promoted[move.start.x][move.start.y] = true; + this.promoted[move.end.x][move.end.y] = move.capturePromoted; + if (move.capturePromoted) + this.reserve[color][V.PAWN]--; + else if (move.vanish.length == 2) + this.reserve[color][move.vanish[1].p]--; } static get SEARCH_DEPTH() { return 2; } //high branching factor + evalPosition() + { + let evaluation = super.evalPosition(); + // Add reserves: + for (let i=0; i 0) return super.getNotation(move); // Rebirth: const piece = - (move.appear[0].p != VariantRules.PAWN ? move.appear.p.toUpperCase() : ""); + (move.appear[0].p != V.PAWN ? move.appear[0].p.toUpperCase() : ""); const finalSquare = - String.fromCharCode(97 + move.end.y) + (VariantRules.size[0]-move.end.x); + String.fromCharCode(97 + move.end.y) + (V.size.x-move.end.x); return piece + "@" + finalSquare; } + + getLongNotation(move) + { + if (move.vanish.length > 0) + return super.getLongNotation(move); + const finalSquare = + String.fromCharCode(97 + move.end.y) + (V.size.x-move.end.x); + return "@" + finalSquare; + } }