X-Git-Url: https://git.auder.net/img/rock_paper_scissors_lizard_spock.gif?a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FMyGames.vue;h=5148c3cfd00ab5f21445fecec10d1b673c74cb83;hb=3ecfb65d520b9d64a59e46a3a2c286b031ee1c26;hp=e84393175520ca444d475053cfb64124106e821a;hpb=dc821737247aee1a0d93a232a292eeda940d06bc;p=vchess.git diff --git a/client/src/views/MyGames.vue b/client/src/views/MyGames.vue index e8439317..5148c3cf 100644 --- a/client/src/views/MyGames.vue +++ b/client/src/views/MyGames.vue @@ -11,11 +11,13 @@ main v-show="display=='live'" :games="liveGames" @show-game="showGame" + @abortgame="abortGame" ) GameList( v-show="display=='corr'" :games="corrGames" @show-game="showGame" + @abortgame="abortGame" ) @@ -23,6 +25,7 @@ main import { store } from "@/store"; import { GameStorage } from "@/utils/gameStorage"; import { ajax } from "@/utils/ajax"; +import { getScoreMessage } from "@/utils/scoring"; import params from "@/parameters"; import { getRandString } from "@/utils/alea"; import GameList from "@/components/GameList.vue"; @@ -43,14 +46,28 @@ export default { }, created: function() { GameStorage.getAll(true, localGames => { - localGames.forEach(g => (g.type = this.classifyObject(g))); + localGames.forEach(g => g.type = "live"); this.liveGames = localGames; }); if (this.st.user.id > 0) { - ajax("/games", "GET", { uid: this.st.user.id }, res => { - res.games.forEach(g => (g.type = this.classifyObject(g))); - this.corrGames = res.games; - }); + ajax( + "/games", + "GET", + { + data: { uid: this.st.user.id }, + success: (res) => { + let serverGames = res.games.filter(g => { + const mySide = + g.players[0].uid == this.st.user.id + ? "White" + : "Black"; + return !g["deletedBy" + mySide]; + }); + serverGames.forEach(g => g.type = "corr"); + this.corrGames = serverGames; + } + } + ); } // Initialize connection this.connexionString = @@ -102,8 +119,10 @@ export default { (rem == 1 && myColor == "b") ); }; - if (game.type == "live" || !isMyTurn(game)) + if (game.type == "live" || !isMyTurn(game)) { this.$router.push("/game/" + game.id); + return; + } // It's my turn in this game. Are there others? let nextIds = ""; let otherCorrGamesMyTurn = this.corrGames.filter( @@ -116,6 +135,42 @@ export default { } this.$router.push("/game/" + game.id + nextIds); }, + abortGame: function(game) { + // Special "trans-pages" case: from MyGames to Game + // TODO: also for corr games? (It's less important) + if (game.type == "live") { + const oppsid = + game.players[0].sid == this.st.user.sid + ? game.players[1].sid + : game.players[0].sid; + this.conn.send( + JSON.stringify( + { + code: "mabort", + gid: game.id, + // NOTE: target might not be online + target: oppsid + } + ) + ); + } + else if (!game.deletedByWhite || !game.deletedByBlack) { + // Set score if game isn't deleted on server: + ajax( + "/games", + "PUT", + { + data: { + gid: game.id, + newObj: { + score: "?", + scoreMsg: getScoreMessage("?") + } + } + } + ); + } + }, socketMessageListener: function(msg) { const data = JSON.parse(msg.data); if (data.code == "changeturn") {