X-Git-Url: https://git.auder.net/img/rock_paper_scissors_lizard_spock.gif?a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FAbsorption.js;h=b10f16530de3ea160c3e962e79e0c9aba6463ccb;hb=9715a7aa1decd42366e80b646d6fd3760fff03ea;hp=7a9ff3c53688ff9dd4be7e970de388a775227ffb;hpb=8948a2876de183467f610a703d8c7f6d7c2df570;p=vchess.git diff --git a/client/src/variants/Absorption.js b/client/src/variants/Absorption.js index 7a9ff3c5..b10f1653 100644 --- a/client/src/variants/Absorption.js +++ b/client/src/variants/Absorption.js @@ -80,6 +80,15 @@ export class AbsorptionRules extends ChessRules { default: moves = super.getPotentialMovesFrom(sq); } + // Filter out capturing promotions (except one), + // because they are all the same. + moves = moves.filter(m => { + return ( + m.vanish.length == 1 || + m.vanish[0].p != V.PAWN || + [V.PAWN, V.QUEEN].includes(m.appear[0].p) + ); + }); moves.forEach(m => { if (m.vanish.length == 2) { // Augment pieces abilities in case of captures