{
PriorityQueue* priorityQueue =
(PriorityQueue*) safe_malloc(sizeof (PriorityQueue));
- Heap* heap = _heap_new(dataSize, pType, arity);
- priorityQueue->heap = heap;
+ priorityQueue->heap = _heap_new(dataSize, pType, arity);
return priorityQueue;
}
PriorityQueue* priorityqueue_copy(PriorityQueue* priorityQueue)
{
- PriorityQueue* priorityQueueCopy = _priorityqueue_new(
- priorityQueue->heap->array->dataSize,
- priorityQueue->heap->hType, priorityQueue->heap->arity);
- heap_destroy(priorityQueueCopy->heap); //TODO: bad style...
+ PriorityQueue* priorityQueueCopy =
+ (PriorityQueue*) safe_malloc(sizeof (PriorityQueue));
priorityQueueCopy->heap = heap_copy(priorityQueue->heap);
return priorityQueueCopy;
}
return heap_size(priorityQueue->heap);
}
-ItemValue* priorityqueue_peek_raw(PriorityQueue* priorityQueue)
+ItemValue _priorityqueue_peek(PriorityQueue* priorityQueue)
{
- return heap_top_raw(priorityQueue->heap);
+ return _heap_top(priorityQueue->heap);
}
void priorityqueue_pop(PriorityQueue* priorityQueue)