getNotation(move) {
if (move.appear.length == 2 && move.appear[0].p == V.KING) {
if (move.end.y < move.start.y) return "0-0-0";
getNotation(move) {
if (move.appear.length == 2 && move.appear[0].p == V.KING) {
if (move.end.y < move.start.y) return "0-0-0";