else if (k == "chat") game.chats.push(obj[k]);
else if (k == "chatRead") game.chatRead = Date.now();
else if (k == "delchat") game.chats = [];
+ else if (k == "playerName") game.players[obj.idx] = obj.name;
else game[k] = obj[k];
});
objectStore.put(game); //save updated data