// To play a received move, cursor must be at the end of the game:
this.gotoEnd();
}
- // The board may show some the possible moves: (TODO: bad solution)
+ // The board may show some possible moves: (TODO: bad solution)
this.$refs["board"].resetCurrentAttempt();
const playSubmove = (smove) => {
smove.notation = this.vr.getNotation(smove);