| 1 | import ChessRules from "/base_rules.js"; |
| 2 | |
| 3 | export default class ClorangeRules extends ChessRules { |
| 4 | |
| 5 | static get Options() { |
| 6 | return { |
| 7 | select: C.Options.select, |
| 8 | styles: |
| 9 | C.Options.styles.filter(s => !["crazyhouse","recycle"].includes(s)) |
| 10 | }; |
| 11 | } |
| 12 | |
| 13 | get hasReserve() { |
| 14 | return true; |
| 15 | } |
| 16 | |
| 17 | getReserveFen(o) { |
| 18 | if (o.init) |
| 19 | return "00000000000000000000"; |
| 20 | return ( |
| 21 | ["w","b"].map(c => Object.values(this.reserve[c]).join("")).join("") |
| 22 | ); |
| 23 | } |
| 24 | |
| 25 | pieces(color, x, y) { |
| 26 | let res = super.pieces(color, x, y); |
| 27 | res['s'] = {"class": "nv-pawn", moveas: "p"}; |
| 28 | res['u'] = {"class": "nv-rook", moveas: "r"}; |
| 29 | res['o'] = {"class": "nv-knight", moveas: "n"}; |
| 30 | res['c'] = {"class": "nv-bishop", moveas: "b"}; |
| 31 | res['t'] = {"class": "nv-queen", moveas: "q"}; |
| 32 | return res; |
| 33 | } |
| 34 | |
| 35 | static get V_PIECES() { |
| 36 | return ['p', 'r', 'n', 'b', 'q']; |
| 37 | } |
| 38 | static get NV_PIECES() { |
| 39 | return ['s', 'u', 'o', 'c', 't']; |
| 40 | } |
| 41 | |
| 42 | setOtherVariables(fen) { |
| 43 | super.setOtherVariables(fen, V.V_PIECES.concat(V.NV_PIECES)); |
| 44 | } |
| 45 | |
| 46 | // Forbid non-violent pieces to capture |
| 47 | canTake([x1, y1], [x2, y2]) { |
| 48 | return ( |
| 49 | this.getColor(x1, y1) !== this.getColor(x2, y2) && |
| 50 | (['k'].concat(V.V_PIECES)).includes(this.getPiece(x1, y1)) |
| 51 | ); |
| 52 | } |
| 53 | |
| 54 | prePlay(move) { |
| 55 | super.prePlay(move); |
| 56 | // No crazyhouse or recycle, so the last call didn't update reserve: |
| 57 | if ( |
| 58 | (move.vanish.length == 2 && move.appear.length == 1) || |
| 59 | move.vanish.length == 0 //drop |
| 60 | ) { |
| 61 | const trPiece = |
| 62 | (move.vanish.length > 0 ? move.vanish[1].p : move.appear[0].p); |
| 63 | const normal = V.V_PIECES.includes(trPiece); |
| 64 | const pIdx = (normal ? V.V_PIECES : V.NV_PIECES).indexOf(trPiece); |
| 65 | const resPiece = (normal ? V.NV_PIECES : V.V_PIECES)[pIdx]; |
| 66 | if (move.vanish.length > 0) { |
| 67 | super.updateReserve(C.GetOppTurn(this.turn), resPiece, |
| 68 | this.reserve[C.GetOppTurn(this.turn)][resPiece] + 1); |
| 69 | } |
| 70 | else { |
| 71 | super.updateReserve(this.turn, resPiece, |
| 72 | this.reserve[this.turn][resPiece] - 1); |
| 73 | } |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | }; |