X-Git-Url: https://git.auder.net/images/pieces/current/gitweb.js?a=blobdiff_plain;f=TODO;h=b3568538f58ee87cfd1a5898742d2d161d8d021b;hb=9d218497ab97bc0e94ec4c1f0a40cf02df3ea0d4;hp=d4e48b00d51676b4a52a8e429eab9953c71c27ee;hpb=0cfb593616e766e5f5ed693f52452dc3f6efc8fd;p=vchess.git diff --git a/TODO b/TODO index d4e48b00..b3568538 100644 --- a/TODO +++ b/TODO @@ -1,7 +1,5 @@ -Styles must be improved (full width for smartphones, selectable text for PGN...) -Tooltip text should fade (even when mouse stay on it, especially for small screens) -Checkered stage 2: switch button at reserve position. -If a played disconnect right after opponent sent a move, it might be never received: secure this -Think about non-conventional variants with 2 kings for example: undercheck highlight? - --> underCheck should return a vector in this case. Adapt. - --> incheck should be an array of squares, in general. Think AntiKing +Full detection of repeated positions (including turn) +In UltimaChess, consider these rules modifications: http://www.inference.org.uk/mackay/ultima/ultima.html +Reintroduce isAttackedBy in Ultima, and fix it for pawns --> underCheck + stalemate +--> take into account that an immobilized piece does not give check. +(chameleons cannot be immobilized)