X-Git-Url: https://git.auder.net/images/pieces/current/gitweb.js?a=blobdiff_plain;f=TODO;h=b3568538f58ee87cfd1a5898742d2d161d8d021b;hb=9d218497ab97bc0e94ec4c1f0a40cf02df3ea0d4;hp=4c56740240c4f75847e82a646bb1b5fc7e319384;hpb=0cd8f2bdfe04a0bd880ee48ef2dcce24728536ee;p=vchess.git diff --git a/TODO b/TODO index 4c567402..b3568538 100644 --- a/TODO +++ b/TODO @@ -1,3 +1,5 @@ -For animation, moves should contains "moving" and "fading" maybe... -Depth 2 or 3 depending on variant and if we detect smartphone or not? -(static get SEARCH_DEPTH() { return 2; }) +Full detection of repeated positions (including turn) +In UltimaChess, consider these rules modifications: http://www.inference.org.uk/mackay/ultima/ultima.html +Reintroduce isAttackedBy in Ultima, and fix it for pawns --> underCheck + stalemate +--> take into account that an immobilized piece does not give check. +(chameleons cannot be immobilized)