| All other pieces capture passively: they land on a free square and captured
| units are determined by some characteristics of the movement.
-p Note: the immobilizer does not capture.
+p Note 1: the immobilizer does not capture.
+
+p.
+ Note 2: for passive captures, a 'X' is added at the end of the move notation,
+ to indicate that something was taken (replaying the game is necessary to know where).
h4 Pawns/Pincers
figure.diagram-container
.diagram
- | fen:2n4k/3r4/5b2/3p4/1m6/3b4/3N4/K7 w d4,d6,d8,a5:
+ | fen:2n4k/3r4/5b2/3p4/1m6/3b4/3N4/K7 d4,d6,d8,a5:
figcaption All marked squares captures are playable from d2.
h4 Withdrawer (queen)
figure.diagram-container
.diagram
- | fen:7k/8/8/3Qr3/8/8/8/K7 w a5,b5,c5:
+ | fen:7k/8/8/3Qr3/8/8/8/K7 a5,b5,c5:
figcaption 1.Qa5, 1.Qb5 or 1.Qc5 captures the black rook.
h4 Chameleon (bishop)
figure.diagram-container
.diagram
- | fen:7k/8/8/r3pP2/2n5/8/B7/K7 w a5,c4,e5:
+ | fen:7k/8/8/r3pP2/2n5/8/B7/K7 a5,c4,e5:
figcaption 1.Bd5 captures all marked pieces.
p.
figure.diagram-container
.diagram
- | fen:7k/8/8/p4r/4K3/8/8/8 w e5:
+ | fen:7k/8/8/p4r/4K3/8/8/8 e5:
figcaption 1.Ke5 is impossible
h3 Credits