}
static get VALUES() {
- return Object.assign(ChessRules.VALUES, {
- s: 1,
- u: 5,
- o: 3,
- c: 3,
- t: 9,
- l: 1000
- });
+ return Object.assign(
+ {
+ s: 1,
+ u: 5,
+ o: 3,
+ c: 3,
+ t: 9,
+ l: 1000
+ },
+ ChessRules.VALUES
+ );
}
getNotation(move) {